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mesa.git
2015-09-28
Eduardo Lima...
mesa: Move _mesa_base_tex_format() from teximage to...
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2015-09-28
Eduardo Lima...
mesa: Fix order of format+type and internal format...
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2015-09-28
Alexander von...
egl: Fix missing Haiku include path
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2015-09-28
Alexander von...
state_trackers/hgl: Fix missing include path
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2015-09-28
Francisco Jerez
i965/fs: Fix hang on IVB and VLV with image format...
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2015-09-28
Serge Martin
clover: Implement clCreateImage?D w/ clCreateImage.
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2015-09-28
Serge Martin
clover: Implement CL1.2 clCreateImage().
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2015-09-28
Francisco Jerez
clover: Move down canonicalization of memory object...
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2015-09-28
Samuel Iglesias...
docs: mention ARB_shader_storage_buffer_object on 11...
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2015-09-28
Iago Toral...
glsl: revert "glsl: atomic counters can be declared...
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2015-09-28
Ilia Mirkin
gallium/util: avoid unreferencing random memory on...
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2015-09-28
Ilia Mirkin
mesa: don't leak interface_name
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2015-09-28
Timothy Arceri
glsl: fix component size calculation for tessellation...
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2015-09-28
Boyan Ding
docs/GL3.txt: fix typo
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2015-09-26
Kenneth Graunke
i965/gs: Optimize away the EOT write on Gen8+ with...
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2015-09-26
Kenneth Graunke
i965/gs: Allow src0 immediates in GS_OPCODE_SET_WRITE_O...
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2015-09-26
Kenneth Graunke
i965: Implement "Static Vertex Count" geometry shader...
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2015-09-26
Kenneth Graunke
i965: Move GS_THREAD_END mlen calculations out of the...
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2015-09-26
Kenneth Graunke
nir: Add a function to count the number of vertices...
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2015-09-26
Kenneth Graunke
i965: Simplify handling of VUE map changes.
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2015-09-26
Kenneth Graunke
i965/gs: Remove the dependency on the VS VUE map.
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2015-09-26
Kenneth Graunke
i965: Don't re-layout varyings for separate shader...
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2015-09-26
Kenneth Graunke
i965/vue: Make assign_vue_map() take an explicit slot.
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2015-09-26
Kenneth Graunke
i965: Initialize unused VUE map slots to BRW_VARYING_SL...
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2015-09-26
Kenneth Graunke
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar...
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2015-09-26
Samuel Iglesias...
main/tests: Enable glShaderStorageBlockBinding() check...
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2015-09-26
Emil Velikov
docs: add news item and link release notes for 11.0.1
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2015-09-26
Emil Velikov
docs: add sha256 checksums for 11.0.1
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2015-09-26
Emil Velikov
docs: add release notes for 11.0.1
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2015-09-26
Timothy Arceri
glsl: calculate component size for arrays of arrays...
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2015-09-26
Timothy Arceri
glsl: validate binding qualifier for AoA
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2015-09-26
Timothy Arceri
glsl: add helper for calculating size of AoA
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2015-09-26
Timothy Arceri
glsl: clean-up link uniform code
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2015-09-25
Marek Olšák
radeonsi: add scratch buffer to the buffer list when...
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2015-09-25
Leo Liu
radeon/vce: fix vui time_scale zero error
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2015-09-25
Matt Turner
mesa: Add locking to programs.
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2015-09-25
Matt Turner
mesa: Add locking to sampler objects.
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2015-09-25
Matt Turner
mesa: Remove debugging code from _mesa_reference_*.
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2015-09-25
Matt Turner
c11/threads: Assert that mtx is non-NULL and check...
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2015-09-25
Tapani Pälli
glsl: fix packed varyings interface type and add defaul...
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2015-09-25
Antia Puentes
glsl: Mark as active all elements of shared/std140...
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2015-09-25
Iago Toral...
docs: Mark ARB_shader_storage_buffer_object as done...
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2015-09-25
Samuel Iglesias...
i965: Enable ARB_shader_storage_buffer_object extension...
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2015-09-25
Samuel Iglesias...
mesa: enable ARB_shader_storage_buffer_object extension...
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2015-09-25
Samuel Iglesias...
mesa: Add getters for the GL_ARB_shader_storage_buffer_...
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2015-09-25
Samuel Iglesias...
glapi: add ARB_shader_storage_block_buffer_object
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2015-09-25
Samuel Iglesias...
main/tests: add ARB_shader_storage_buffer_object tokens...
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2015-09-25
Samuel Iglesias...
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
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2015-09-25
Iago Toral...
glsl: Do not allow reads from write-only buffer variables
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2015-09-25
Iago Toral...
glsl: Do not allow assignments to read-only buffer...
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2015-09-25
Samuel Iglesias...
glsl: Allow memory qualifiers on shader storage buffer...
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2015-09-25
Iago Toral...
glsl: Apply memory qualifiers to buffer variables
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2015-09-25
Iago Toral...
glsl: Allow use of memory qualifiers with ARB_shader_st...
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2015-09-25
Samuel Iglesias...
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE...
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2015-09-25
Iago Toral...
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
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2015-09-25
Samuel Iglesias...
mesa: add glShaderStorageBlockBinding()
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2015-09-25
Iago Toral...
glsl: First argument to atomic functions must be a...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral...
nir: Implement lowered SSBO atomic intrinsics
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2015-09-25
Iago Toral...
glsl: lower SSBO atomic intrinsics
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2015-09-25
Samuel Iglesias...
glsl: use ir_rvalue instead of ir_dereference in auxili...
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2015-09-25
Iago Toral...
glsl: Add atomic functions from ARB_shader_storage_buff...
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2015-09-25
Iago Toral...
glsl: Rename atomic counter functions
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualifi...
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2015-09-25
Iago Toral...
nir/glsl_to_nir: ignore an instruction's dest if it...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral...
nir: Implement __intrinsic_load_ssbo
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2015-09-25
Samuel Iglesias...
nir: modify the instruction insertion in nir_visitor...
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2015-09-25
Iago Toral...
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral...
i965/nir/fs: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral...
nir: Implement __intrinsic_store_ssbo
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2015-09-25
Francisco Jerez
i965/vec4: Import surface message builder functions.
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2015-09-25
Francisco Jerez
i965/vec4: Import helpers to convert vectors into array...
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2015-09-25
Francisco Jerez
i965/vec4: Introduce VEC4 IR builder.
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2015-09-25
Samuel Iglesias...
glsl: shader storage blocks use different max block...
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2015-09-25
Samuel Iglesias...
glsl: ignore buffer variables when counting uniform...
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2015-09-25
Samuel Iglesias...
glsl: number of active shader storage blocks must be...
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2015-09-25
Samuel Iglesias...
glsl: a shader storage buffer must be smaller than...
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2015-09-25
Samuel Iglesias...
glsl: add std430 interface packing support to ssbo...
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2015-09-25
Samuel Iglesias...
glsl: Add std430 support to program_resource_visitor...
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
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2015-09-25
Samuel Iglesias...
glsl: Add std430 related member functions to glsl_type...
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2015-09-25
Samuel Iglesias...
glsl: allow default qualifiers for shader storage block...
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2015-09-25
Samuel Iglesias...
glsl: Move interface block processing to glsl_parser_ex...
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2015-09-25
Samuel Iglesias...
glsl: ignore default qualifier declarations when checki...
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2015-09-25
Samuel Iglesias...
glsl: layout qualifier can appear more than once since...
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2015-09-25
Samuel Iglesias...
i965/wm: surfaces should have the API buffer size,...
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2015-09-25
Samuel Iglesias...
i965/wm: emit null buffer surfaces when null buffers...
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2015-09-25
Samuel Iglesias...
i965/fs/nir: implement nir_intrinsic_get_buffer_size
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2015-09-25
Samuel Iglesias...
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
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2015-09-25
Samuel Iglesias...
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
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2015-09-25
Samuel Iglesias...
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
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2015-09-25
Samuel Iglesias...
nir: Implement ir_unop_get_buffer_size
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2015-09-25
Samuel Iglesias...
glsl: implement unsized array length
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
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2015-09-25
Samuel Iglesias...
glsl: Add unsized array support to glsl_type::std140_size()
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2015-09-25
Samuel Iglesias...
glsl: fix indention in glsl_types.cpp
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2015-09-25
Samuel Iglesias...
glsl: add support for unsized arrays in shader storage...
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