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mesa.git
2012-11-14
Vinson Lee
mesa: Include compiler.h in hash_table.h.
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for 1D array textures...
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2012-11-13
Tom Stellard
auxillary: Append LLVM_CXXFLAGS to CXXFLAGS
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2012-11-13
Marek Olšák
r300g: don't call buffer_unmap in draw functions
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2012-11-13
Marek Olšák
r300g: fix crash since the set_vertex_buffers(start_slo...
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2012-11-13
Marek Olšák
r600g: untiled window-system buffers should be LINEAR_A...
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for 1D textures
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2012-11-13
Marek Olšák
r600g: use LINEAR_ALIGNED tiling for staging textures...
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2012-11-13
Kenneth Graunke
i965/vs: Fix user clip plane setup on Gen4-5.
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2012-11-13
Kenneth Graunke
i965/vs: Simplify the Gen6-7 part of setup_uniform_clip...
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2012-11-13
Kenneth Graunke
i965/vs: Split setup_uniform_clipplane_values() into...
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2012-11-13
Vinson Lee
mesa: Replace random with standard C rand.
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2012-11-13
Brian Paul
automake: Remove empty file variable.
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2012-11-13
Eric Anholt
mesa: Fix gallium build since 6991c2922f
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2012-11-12
Eric Anholt
mesa: Convert the hash table for GL object ids to the...
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2012-11-12
Eric Anholt
mesa: Import a copy of the open-addressing hash table...
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2012-11-12
Eric Anholt
automake: Remove libdricore clip.c workaround lib.
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2012-11-12
Eric Anholt
automake,android: Build program/ into a helper lib...
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2012-11-12
Chad Versace
android: Moves rules for libmesa_st_mesa to separate...
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2012-11-12
Chad Versace
android: Moves rules for libmesa_dricore to separate...
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2012-11-12
Chad Versace
android: Moves rules for mesa_gen_matypes to separate...
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2012-11-12
Chad Versace
android: Moves rules for libmesa_glsl_utils to separate...
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2012-11-12
Eric Anholt
automake: Merge *_CXX_FILES variables in the glsl build.
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2012-11-12
Eric Anholt
automake: Merge per-type *_FILES variables in intel...
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2012-11-12
Eric Anholt
automake: Merge separated *_CXX_FILES variables to...
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2012-11-12
Eric Anholt
automake: Remove dead *_OBJECTS variables from the...
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2012-11-12
Eric Anholt
automake: Fix a comment typo.
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2012-11-12
Marek Olšák
r600g: remove redundant parameter in r600_init_surface
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2012-11-12
Marek Olšák
st/mesa: fix computation of last_level in GenerateMipmap
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2012-11-12
Marek Olšák
st/mesa: fix computation of last_level during texture...
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2012-11-12
Marek Olšák
st/mesa: fix guessing the base level size
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2012-11-12
Marek Olšák
mesa: fix error checking of TexStorage(levels) for...
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2012-11-12
Marek Olšák
mesa: use MaxNumlevels in _mesa_test_texobj_completeness
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2012-11-12
Marek Olšák
mesa: add MaxNumLevels to gl_texture_image, remove...
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2012-11-12
Roland Scheidegger
gallivm,draw,llvmpipe: use base ptr + mip offsets inste...
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2012-11-12
Roland Scheidegger
llvmpipe: always allocate whole miptrees not individual...
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2012-11-12
Kenneth Graunke
i965: Add comments for each of the surface state table...
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2012-11-12
Paul Berry
glapi: Stop handling XML annotation exec="{es,check...
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2012-11-12
Paul Berry
glapi: Remove handling of mesa_name XML attribute.
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2012-11-12
Paul Berry
mesa: Fix const correctness of API implementation funct...
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2012-11-12
Paul Berry
mesa: Standardize names of OpenGL functions.
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2012-11-12
Michel Dänzer
radeonsi: Implement alpha testing in pixel shader.
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2012-11-12
Michel Dänzer
radeonsi: Initialize uses_kill boolean from TGSI info.
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2012-11-11
Vincent Lejeune
glsl: store read vector in a temp in vec_index_to_cond
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2012-11-11
Marek Olšák
gallium/u_blitter: handle PIPE_TEXTURE_CUBE_ARRAY in...
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2012-11-10
Andreas Boll
build: fix enable/disable language in ./configure ...
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2012-11-10
Kenneth Graunke
i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.
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2012-11-10
Ian Romanick
dri_util: Fix prologue comment for driCreateConfigs
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2012-11-10
Ian Romanick
swrast: swrastFillInModes doesn't do 8-bit modes, so...
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2012-11-10
Darren Salt
Fix use of glsl_parser.{cc,h} where source dir != build...
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2012-11-09
Brian Paul
Revert "mesa: assert that key->fragprog_inputs_read...
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2012-11-09
Matt Turner
glcpp: wire up glcpp-test to make check
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2012-11-09
Matt Turner
glcpp/tests: Add tests for multiline #elif
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2012-11-09
Matt Turner
glcpp/tests: Add test for multiline #if
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2012-11-09
Matt Turner
glcpp/tests: Add test for multiline #line
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2012-11-09
Matt Turner
glcpp/tests: Add test to check #line followed by code
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2012-11-09
Fabian Bieler
glcpp: don't push #line directives into next line
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2012-11-09
Matt Turner
glcpp: Reject garbage after #else and #endif tokens
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2012-11-09
Dave Airlie
r600g: fix printk warnings
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2012-11-09
Dave Airlie
softpipe: fix unused variable warning.
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2012-11-09
Dave Airlie
gallium: fix unused cap warnings in drivers for cube...
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2012-11-09
Dave Airlie
r600g: add initial cube map array support (v2)
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2012-11-09
Dave Airlie
u_blitter: fix cube array check
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2012-11-09
José Fonseca
util/u_surface: Support 3D/array textures in util_resou...
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2012-11-09
José Fonseca
draw: Remove redundant draw_geometry_shader_delete().
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2012-11-09
José Fonseca
trace: Support geometry shaders.
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2012-11-09
José Fonseca
util/u_surface: Fix util_clear_depth_stencil for Z32_FL...
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2012-11-09
José Fonseca
galahad: Support geometry shader / stream-output methods.
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2012-11-09
José Fonseca
softpipe,util: Fix blending of R and RG formats.
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2012-11-09
José Fonseca
softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_AL...
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2012-11-09
José Fonseca
tgsi: Lift the requirement of indirection being done...
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2012-11-09
José Fonseca
util: Fix reduction of line adjacency primitives.
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2012-11-09
José Fonseca
softpipe: Handle adjacency primitives.
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2012-11-09
José Fonseca
util/u_rect: Make it C++ safe.
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2012-11-09
Dave Airlie
u_blitter: don't create fragment program for cube maps...
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2012-11-09
Mario Kleiner
mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN...
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2012-11-09
Kenneth Graunke
mesa: Fix glGetVertexAttribI[u]iv now that we have...
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2012-11-09
Kenneth Graunke
mesa: Fix typo in glDeleteQueriesARB debug message.
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2012-11-09
Vinson Lee
svga: Fix memory leak in svga_buffer_transfer_map.
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2012-11-09
Dave Airlie
docs: update with ARB_texture_cube_map_array support
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2012-11-09
Dave Airlie
u_blitter: add cube map array support.
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2012-11-09
Dave Airlie
softpipe: add ARB_texture_cube_map_array support (v1.1)
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2012-11-09
Dave Airlie
st/mesa: add support for ARB_texture_cube_map_array...
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2012-11-09
Dave Airlie
gallium: add defines/shader opcode for texture cube...
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2012-11-09
Dave Airlie
mesa: arb_texture_cube_map_array: fix attrib push/pop
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2012-11-09
Dave Airlie
glsl: add ARB_texture_cube_map_array support (v2)
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2012-11-08
Dave Airlie
mesa: add get support for TEXTURE_BINDING_CUBE_MAP_ARRA...
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2012-11-08
Dave Airlie
mesa: add fbo/texture support for ARB_texture_cube_map_...
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2012-11-08
Dave Airlie
mesa: add ARB_texture_cube_map_array extension bits
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2012-11-08
Dave Airlie
glapi: add ARB_texture_cube_map_array.
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2012-11-08
Dave Airlie
r600g: fix lod bias/explicit lod with cube maps.
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2012-11-08
Dave Airlie
r600g: clarify const buffer numbering and handling
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2012-11-08
Eric Anholt
i965: Fix slow leak of brw->wm.compile_data->store
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2012-11-08
Eric Anholt
i965/fs: Add support for global copy propagation.
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2012-11-08
Dave Airlie
glsl_to_tgsi: fix dst register for texturing fetches.
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2012-11-08
Vincent Lejeune
r600g: fix pre eg export with llvm
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2012-11-08
Vinson Lee
i965: Fix assertion in brw_alu3.
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2012-11-07
Jonas Ådahl
wayland: Destroy frame callback when destroying surface
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2012-11-07
Alex Deucher
r600g/compute: fix call to r600_bytecode_init
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2012-11-07
Kenneth Graunke
mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE...
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