mesa.git
2011-07-11 Eric Anholti965: Add a type argument to brw_state_batch().
2011-07-11 Eric Anholtintel: Make our context structure be a ralloc context.
2011-07-11 Brian Paulconfigs: do not let llvm-config define NDEBUG in debug...
2011-07-11 Eric Anholtir_to_mesa: typo fix in a comment.
2011-07-11 Eric Anholti965: Fix fp-dst-aliasing-[12].vpfp.
2011-07-11 Eric Anholti965: Fix fp-lit-src-equals-dst.
2011-07-11 Marek Olšákconfigure.ac: do not let llvm-config define NDEBUG...
2011-07-11 José Fonsecascons: Filter-out NDEBUG define from llvm-config.
2011-07-11 Brian Paulglx: add a few missing glXChooseFBConfig() attributes
2011-07-11 Brian Paulglext.h: update to version 71
2011-07-11 Marek Olšákmesa: fix assertion failure in delete_wrapper
2011-07-11 Marek Olšákmesa: add a comment in _mesa_test_formats
2011-07-11 Marek Olšákmesa: fix assertion failure in _mesa_test_formats
2011-07-11 Marek OlšákRevert "WIP r600g: depth_buffer_float renderbuffer...
2011-07-11 Marek Olšákr600g: more valgrind fixes
2011-07-11 Marek Olšákr600g: zero memory of ioctl parameters
2011-07-11 Marek Olšákmesa: implement packing of DEPTH_STENCIL & FLOAT_32_UNS...
2011-07-10 Marek OlšákWIP r600g: depth_buffer_float renderbuffer support...
2011-07-10 Marek Olšákswrast: fix depth/stencil blits when there's no colorbuffer
2011-07-10 Marek Olšákmesa: return early if mask is cleared to zero in BlitFr...
2011-07-10 Marek Olšákdocs: update GL3 status
2011-07-10 Marek Olšákr600g: depth_buffer_float support on r600-r700
2011-07-10 Marek Olšákgallium/util: handle Z32F_FLOAT_S8X24_USCALED in pipe_t...
2011-07-10 Marek Olšákgallium/util: implement software Z32F_S8X24 depth-stenc...
2011-07-10 Marek Olšákgallium/util: implement pack functions for Z32F and...
2011-07-10 Marek Olšákst/mesa: implement read/draw/copypixels for Z32F and...
2011-07-10 Marek Olšákst/mesa: initial ARB_depth_buffer_float support
2011-07-10 Marek Olšákmesa: implement depth/stencil renderbuffer wrapper...
2011-07-10 Marek Olšákmesa: implement generatemipmap for GL_FLOAT_32_UNSIGNED...
2011-07-10 Marek Olšákmesa: implement texstore for DEPTH32F_STENCIL8
2011-07-10 Marek Olšákmesa: implement texstore for DEPTH_COMPONENT32F
2011-07-10 Marek Olšákmesa: implement depth unpacking for GL_FLOAT_32_UNSIGNE...
2011-07-10 Marek Olšákmesa: implement stencil unpacking for GL_FLOAT_32_UNSIG...
2011-07-10 Marek Olšákmesa: implement texfetch functions for depth_buffer_float
2011-07-10 Marek Olšákmesa: initial ARB_depth_buffer_float support
2011-07-10 Vadim Girlinr600g: LIT: clamp negative src.y to 0
2011-07-10 Marek Olšákst/dri: remove unused variables
2011-07-10 Chia-I Wust/egl: fix linking errors
2011-07-09 Kenneth Graunkeintel: Recognize all depth formats in get_teximage_read...
2011-07-09 Henri Verbeetr600g: Get rid of some superfluous braces.
2011-07-09 Henri Verbeetr600g: Check for Evergreen chip class instead of Cedar...
2011-07-09 Henri Verbeetr600g: Store the chip class directly in r600_bc.
2011-07-09 Henri Verbeetr600g: Replace the CHIPREV_* defines with the chip_clas...
2011-07-09 Henri Verbeetr600g: Get rid of the superfluous family field from...
2011-07-09 Henri Verbeetr600g: Store the chip class in r600_pipe_context.
2011-07-09 Henri Verbeetr600g: Fix the type of the family field in r600_pipe_co...
2011-07-09 Eric Anholti965/gen4: Fix GPU hangs since the program streaming...
2011-07-09 Kenneth Graunkei965/gen7: Remove gratuitous dirty flags from WM and...
2011-07-08 Vadim Girlinr600g: introduce r600_bc_src_toggle_neg helper and...
2011-07-08 Vadim Girlinr600g: introduce r600_bc_src_set_abs helper and fix LOG
2011-07-08 Vadim Girlinr600g: RSQ: clear NEG for operand
2011-07-08 Vadim Girlinr600g: LIT: swap MUL_LIT operands to fix 0^0
2011-07-08 Jesse BarnesGLX/DRI2: handle swap event swap count wrapping
2011-07-08 Jesse BarnesDRI2/GLX: use new swap event types
2011-07-08 Paul Berryglsl: Lower break instructions when necessary at the...
2011-07-08 Paul Berryglsl: In lower_jumps.cpp, lower both branches of a...
2011-07-08 Paul Berryglsl: Use foreach_list in lower_jumps.cpp
2011-07-08 Paul Berryglsl: lower unconditional returns and continues in...
2011-07-08 Paul Berryglsl: Lower unconditional return statements.
2011-07-08 Paul Berryglsl: Refactor logic for determining whether to lower...
2011-07-08 Paul Berryglsl: Add explanatory comments to lower_jumps.cpp.
2011-07-08 Paul Berryglsl: Make ir_reader able to read plain (return) statem...
2011-07-08 Paul Berryglsl: Remove unused function prototypes.
2011-07-08 Gustaw Smolarczykgallivm: Fix build with llvm-3.0
2011-07-08 Marek Olšákst/mesa: handle float formats in st_format_datatype
2011-07-08 Marek Olšákst/mesa: use the first non-VOID channel in st_format_da...
2011-07-08 Thomas Hellstrommesa/st: Fix piglit read-front with new drawable invali...
2011-07-08 Stéphane Marchesini915g: Make the optimizer more generic.
2011-07-08 Brian Paulintel: add null src pointer check in intel_region_refer...
2011-07-07 Brian Paulglsl: use casts to silence warning
2011-07-07 José Fonsecascons: Generate libGL.so.1.5 and libGL.so.1 symlinks.
2011-07-07 Eric Anholtintel: Fix use of freed buffer if glBitmap is called...
2011-07-07 Eric Anholtintel: Remove dead comment about software clears -...
2011-07-07 Johni915: Fix leak of ViewportMatrix data on context destroy.
2011-07-07 Eric Anholtintel: Remove gratuitous context checks in intel_delete...
2011-07-07 Eric Anholtintel: Remove now trivial intel_renderbuffer_set_{hiz_...
2011-07-07 Eric Anholtintel: Rely on intel_region_reference()'s support of...
2011-07-07 Eric Anholtintel: Allow intel_region_reference() with *dst !=...
2011-07-07 Eric Anholtintel: Mark MESA_FORMAT_X8_Z24 as always supported.
2011-07-07 Kenneth Graunkei965: Remove unused structures for command packets.
2011-07-07 Kenneth Graunkei965: Convert system instruction pointer to OUT_BATCH...
2011-07-07 Kenneth Graunkei965: Convert PIPELINE_SELECT to OUT_BATCH style.
2011-07-07 Kenneth Graunkei965: Emit 3DSTATE_VF_STATISTICS in OUT_BATCH style.
2011-07-07 Kenneth Graunkei965: Convert 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP to...
2011-07-07 Henri Verbeetmesa: Fix the BindSampler unit limit.
2011-07-07 Henri Verbeetmesa: Fix a couple of TexEnv unit limits.
2011-07-07 Henri Verbeetmesa: Use the Elements macro for the sampler index...
2011-07-07 Henri Verbeetmesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
2011-07-07 Henri Verbeetmesa: Check the texture against all units in unbind_tex...
2011-07-07 Christoph Bumillernv50,nvc0: use screen instead of context for flush...
2011-07-07 Christoph Bumillernv50: more formats for nv50_resource_copy_region conver...
2011-07-07 Stéphane Marchesini915g: Apply optimization to ADDS/MUL and only if we...
2011-07-07 Thomas Hellstromst/xa: Fix up error reporting. Disable component alpha.
2011-07-07 Thomas Hellstromst/xa: Fix render to xa_format_a8, which is backed...
2011-07-07 Brian Pauli915g: move code after declaration
2011-07-06 Ian Romanicklinker: Assign locations for fragment shader output
2011-07-06 Ian Romanickglsl: Don't choke when printing an anonymous function...
2011-07-06 Ian Romanickir_to_mesa: Allocate temporary instructions on the...
2011-07-06 Ian Romanickglsl: Track initial mask in constant propagation live set
2011-07-06 Stéphane Marchesini915g: Fix optimize so that it actually gets used.
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