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mesa.git
2011-02-09
Christoph Bumiller
nv50,nvc0: fix condition code change when commuting...
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2011-02-09
Christoph Bumiller
nvc0: set basic block on manual instruction insertion
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2011-02-09
Christoph Bumiller
nvc0: try to fix register conflicts for vector instructions
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2011-02-09
Christoph Bumiller
nvc0: reset texture base address after read transfer
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2011-02-09
Christoph Bumiller
nvc0: don't combine memory loads across block boundaries
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2011-02-09
Christoph Bumiller
nvc0: detect no-op MIN/MAX, do CSE earlier to succeed...
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2011-02-09
Thomas Hellstrom
mesa/st: Clean up vertex buffer unreferencing
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2011-02-09
Marek Olšák
gallium/docs: fix typo
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2011-02-09
Brian Paul
r200: add cast to silence warning
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2011-02-09
Brian Paul
mesa: remove unused BITFIELD64 macros
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2011-02-09
Brian Paul
mesa: remove _mesa_create_context_for_api()
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2011-02-09
Brian Paul
mesa: remove _mesa_initialize_context_for_api()
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2011-02-09
Brian Paul
mesa: add/update VERBOSE_API logging
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2011-02-09
Brian Paul
st/mesa: fix shader deletion regression
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2011-02-09
Kenneth Graunke
i965: Add missing DEFINE_BITS for brw dirty bits.
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2011-02-09
Kenneth Graunke
i965: Separate the BRW_NEW_(VS|WM)_CONSTBUF dirty bits.
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2011-02-09
Kenneth Graunke
i965: Rename a few more commands to match the documenta...
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2011-02-08
Benjamin Franzke
st/egl: Fix platform selection
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2011-02-08
Eric Anholt
i965: Remove pointless keying of WM state on VUE size.
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2011-02-08
Eric Anholt
mesa: Fix the Mesa IR copy propagation to not read...
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2011-02-08
Eric Anholt
glsl: Disable the new copy propagation pass until it...
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2011-02-08
Chad Versace
glsl: Set operators '%' and '%=' to be reserved when...
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2011-02-08
Marek Olšák
r600g: fixup assertion
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2011-02-08
Marek Olšák
r600g: add a faster implementation of transfer_inline_write
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2011-02-08
Marek Olšák
r600g: slab-allocate buffer and transfer structures
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2011-02-08
Marek Olšák
r300g: use the same upload buffer for vertices and...
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2011-02-08
Marek Olšák
r600g: use the same upload buffer for vertices, indices...
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2011-02-08
Thomas Hellstrom
mesa/st: Plug a fragment program variant parameter...
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2011-02-08
Brian Paul
st/mesa: free the temporary bitmap/drawpix shader code
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2011-02-08
Marek Olšák
u_vbuf_mgr: add a way to specify the BIND flag for...
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2011-02-08
Marek Olšák
u_vbuf_mgr: remove tabs
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2011-02-08
Marek Olšák
u_vbuf_mgr: make the uploader public
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2011-02-08
Marek Olšák
Revert "r600g: do not flush the uploader" (with comments)
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2011-02-08
Brian Paterni
r600g: silence a few valgrind warnings
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2011-02-08
Thomas Hellstrom
mesa/st: Fix vertex buffer leak
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2011-02-08
Kristian Høgsberg
wayland-egl: Add struct wl_egl_display argument to...
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2011-02-07
Henri Verbeet
r600g: Add support for relative addressing on constant...
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2011-02-07
Henri Verbeet
r600g: Set the fetch type in r600_bc_vtx_build().
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2011-02-07
Henri Verbeet
r600g: Handle the ADD_INT instruction in r600_bc_get_nu...
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2011-02-07
Henri Verbeet
r600g: Generalize the pipe_add_vertex_attrib() functions.
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2011-02-07
Henri Verbeet
r600g: Remove vs_resource and ps_resource from the...
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2011-02-07
Henri Verbeet
r600g: Split constants in r600_shader_from_tgsi().
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2011-02-07
Henri Verbeet
r600g: Do the tgsi_full_src_register to r600_shader_src...
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2011-02-07
Henri Verbeet
r600g: Split r600_bc_alu_src.
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2011-02-07
Henri Verbeet
r600g: Store literal values in the r600_bc_alu_src...
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2011-02-07
Henri Verbeet
r600g: tgsi_dst() can't fail.
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2011-02-07
Henri Verbeet
r600g: tgsi_src() can't fail.
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2011-02-07
Kristian Høgsberg
wayland-egl: Force roundtrips to get device name and...
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2011-02-07
Benjamin Franzke
egl_dri2: Add wayland platform
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2011-02-07
Benjamin Franzke
egl_dri2: Export dri2_get_driver_for_fd
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2011-02-07
Benjamin Franzke
egl_dri2: Enable pixmap bind_to_texture according to...
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2011-02-07
Benjamin Franzke
st/egl: Add wayland platform
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2011-02-07
Benjamin Franzke
st/egl: drm_image: Check for MESA_drm_image
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2011-02-07
Benjamin Franzke
st/egl: native_helper: Add resource_surface_import_resource
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2011-02-07
Benjamin Franzke
egl: Implement libwayland-egl
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2011-02-07
Benjamin Franzke
egl: Add wayland platform
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2011-02-07
Benjamin Franzke
intel: Implement dri2::{Allocate,Release}Buffer
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2011-02-07
Benjamin Franzke
st/dri: Implement dri2::{Allocate,Release}Buffer
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2011-02-07
Benjamin Franzke
Add dri2::{Allocate,Release}Buffer extension
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2011-02-07
Marek Olšák
r600g: correctly report supported vertex formats
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2011-02-07
Marek Olšák
r300g: use the new vertex buffer manager
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2011-02-07
Marek Olšák
r600g: use the new vertex buffer manager
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2011-02-07
Marek Olšák
util: import a new vertex buffer manager
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2011-02-06
Marek Olšák
r600g: do not flush the uploader
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2011-02-06
Marek Olšák
r300g: do not flush the uploader
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2011-02-06
Marek Olšák
configure.ac: correctly check for libdrm_radeon version
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2011-02-06
Marek Olšák
r300g: RS400 doesn't have ZMASK
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2011-02-06
Dave Airlie
r600g: use surface format not underlying texture format
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2011-02-06
Tom Stellard
r300/compiler: Disable register rename pass on r500
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2011-02-05
Tom Stellard
r300/compiler: Don't count BEGIN_TEX instructions in...
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2011-02-05
Dave Airlie
mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)
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2011-02-04
Ian Romanick
mesa: Fix error checks in GetVertexAttrib functions
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2011-02-04
Ian Romanick
linker: Generate link errors when ES shaders are missin...
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2011-02-04
Vinson Lee
glsl: Add opt_copy_propagation_elements.cpp to SConscript.
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2011-02-04
Eric Anholt
i965: Drop the dead tracking of color_regions[].
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2011-02-04
Eric Anholt
i965: Drop the INTEL_DEBUG=state spam about the cache...
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2011-02-04
Eric Anholt
glsl: Remove extra checks for constant true assignment...
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2011-02-04
Eric Anholt
glsl: Fix a comment typo in copy propagation.
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2011-02-04
Eric Anholt
glsl: Add a new opt_copy_propagation variant that does...
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2011-02-04
Vinson Lee
ralloc: Add missing va_end following va_copy.
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2011-02-04
Dave Airlie
r600g: don't set tile_type on evergreen.
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2011-02-04
Dave Airlie
r600g: fix evergreen sampler view + depth interaction
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2011-02-04
Vinson Lee
util: Change u_get_transfer_vtbl usage argument type...
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2011-02-04
Vinson Lee
glsl: Add using statements for standard library functions.
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2011-02-03
Dave Airlie
r600g: get offset for correct texture when setting...
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2011-02-03
Dave Airlie
r600g: avoid trying to flush the flushing texture.
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2011-02-03
Dave Airlie
r600g: evergreen CB check for flushed texture
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2011-02-03
Dave Airlie
r600g: flushing texture needs all levels.
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2011-02-03
Dave Airlie
r600g: remove unused variables
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2011-02-03
Dave Airlie
r600g: add a flag to just create flushed texture withou...
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2011-02-03
Dave Airlie
r600g: also check CB bindings for textures to depth...
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2011-02-03
Dave Airlie
r600g: flush depth texture before a blit from it.
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2011-02-03
Brian Paul
svga: rename a couple sampler, sampler view functions
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2011-02-03
Brian Paul
gallium/svga: added debug code for dumping framebuffer...
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2011-02-03
Brian Paul
gallium/docs: more info about setting samplers and...
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2011-02-03
Brian Paul
cso: don't tell drivers to bind null samplers, sampler...
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2011-02-03
Henri Verbeet
r600g: Make some more things static.
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2011-02-03
Henri Verbeet
r600g: Get rid of the unused r600_cf_vtx_tc() function.
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2011-02-03
Henri Verbeet
r300g: Make the buffer and texture vbtls static const.
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2011-02-03
Henri Verbeet
r600g: Make the buffer and texture vbtls static const.
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