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mesa.git
2017-01-23
Dave Airlie
vulkan: import latest registry for 1.0.39 extensions.
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2017-01-23
Dave Airlie
vulkan: bump vulkan.h to 1.0.39 version
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2017-01-23
Grazvydas Ignotas
radv: don't resubmit the same cs over and over while...
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2017-01-23
Samuel Pitoiset
gallium/radeon: add HUD queries for monitoring some...
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2017-01-23
Samuel Pitoiset
gallium/radeon: refactor the GRBM counters path
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2017-01-23
George Kyriazis
swr: Align query results allocation
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2017-01-23
Bruce Cherniak
swr: Prune empty nodes in CalculateProcessorTopology.
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2017-01-23
Matt Turner
i965: Use UNUSED to silence unused variable (used in...
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2017-01-23
Rainer Hochecker
dri: allow 16bit R/GR images to be exported via drm...
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2017-01-23
Christian König
st/va: make sure that we call begin_frame() only once v2
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2017-01-23
Eric Engestrom
drirc: remove spurious tabs
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2017-01-23
Nicolai Hähnle
st/glsl_to_tgsi: use DDIV instead of DRCP + DMUL
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2017-01-23
Nicolai Hähnle
glsl: split DIV_TO_MUL_RCP into single- and double...
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2017-01-23
Nicolai Hähnle
r600: implement DDIV
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2017-01-23
Nicolai Hähnle
r600: factor out cayman_emit_unary_double_raw
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2017-01-23
Nicolai Hähnle
r600: double multiply can handle only one multiply...
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2017-01-23
Timothy Arceri
glsl: fix tes linking regression
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2017-01-23
Timothy Arceri
mesa: remove unused gl_shader_info field from gl_linked...
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2017-01-23
Timothy Arceri
mesa/glsl: set and get cs layouts to and from shader_info
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2017-01-23
Timothy Arceri
mesa/glsl: set and get gs layouts directly to and from...
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2017-01-23
Timothy Arceri
mesa/glsl/i965: set and get tes layouts directly to...
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2017-01-23
Timothy Arceri
glsl: use last_vert_prog to get last {clip,cull}_distan...
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2017-01-23
Timothy Arceri
mesa/glsl: set {clip,cull}_distance_array_size directly...
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2017-01-23
Timothy Arceri
st/mesa/glsl: change xfb_program field to last_vert_prog
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2017-01-23
Timothy Arceri
mesa: use gl_program for CurrentProgram rather than...
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2017-01-22
Rob Clark
freedreno/a5xx: set frag shader threadsize
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2017-01-22
Rob Clark
freedreno/a5xx: set fragcoordxy properly
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2017-01-22
Rob Clark
freedreno/ir3: setup var locations in standalone compiler
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2017-01-22
Rob Clark
freedreno/a5xx: fix psize
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2017-01-22
Rob Clark
freedreno/a5xx: srgb fix
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2017-01-22
Rob Clark
freedreno/a5xx: fix int vbos
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2017-01-22
Rob Clark
freedreno/a5xx: fix clear for uint/sint formats
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2017-01-22
Rob Clark
freedreno/a5xx: fix cull state
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2017-01-22
Rob Clark
freedreno: update generated headers
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2017-01-21
Lionel Landwerlin
anv: descriptors: don't update immutables samplers...
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2017-01-21
Jason Ekstrand
nir/search: Use the correct bit size for integer compar...
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2017-01-21
Jason Ekstrand
intel/blorp/copy: Properly handle clear colors for...
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2017-01-21
Kenneth Graunke
glsl: Rename [u]int64_t tokens.
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2017-01-21
Matt Turner
Revert "i965: Really don't emit Q or UQ moves on Gen...
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2017-01-21
Matt Turner
i965: Select DF type for 64-bit integers on Gen < 8.
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2017-01-20
Ian Romanick
i965: Enable ARB_gpu_shader_int64 on Gen8+
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2017-01-20
Ian Romanick
i965: Split SIMD16 CMP of Q and UQ instructions
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2017-01-20
Ian Romanick
i965: Enable 64-bit integer support for almost all...
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2017-01-20
Ian Romanick
i965: Enable uploading 64-bit integer uniforms
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2017-01-20
Ian Romanick
i965: Add 64-bit integer support for conversions and...
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2017-01-20
Ian Romanick
i965: Enable emitting Q and UQ instructions in the...
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2017-01-20
Ian Romanick
i965: Add support for constant evaluation on Q and...
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2017-01-20
Ian Romanick
i965: Return Q and UQ types for int64 and uint64
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2017-01-20
Ian Romanick
i965: Really don't emit Q or UQ moves on Gen < 8
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2017-01-20
Ian Romanick
nir: Add support for 64-bit integer types to split_var_...
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2017-01-20
Ian Romanick
nir: Enable 64-bit integer support for almost all unary...
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2017-01-20
Ian Romanick
nir: Shift count for shift opcodes is always 32-bits
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2017-01-20
Ian Romanick
nir: Lower packing and unpacking of 64-bit integer...
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2017-01-20
Ian Romanick
nir: Add 64-bit integer support for conversions and...
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2017-01-20
Ian Romanick
nir: Add 64-bit integer constant support
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2017-01-20
Ian Romanick
nir: Add GLSL_TYPE_INT64 and GLSL_TYPE_UINT64 to glsl_g...
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2017-01-20
Ian Romanick
glsl: Optimize redundant pack(unpack()) and unpack...
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer modulus
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2017-01-20
Ian Romanick
glsl: Add "built-in" functions to do 64%64 => 64 modulus
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer division
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2017-01-20
Ian Romanick
glsl: Add "built-in" functions to do 64/64 => 64 division
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer sign()
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2017-01-20
Ian Romanick
glsl: Add "built-in" function for 64-bit integer sign()
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2017-01-20
Ian Romanick
glsl: Add a lowering pass for 64-bit integer multiplication
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2017-01-20
Ian Romanick
glsl: Add "built-in" functions to do 64x64 => 64 multip...
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2017-01-20
Ian Romanick
glsl: Move builtin_function related prototypes to a...
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2017-01-20
Ian Romanick
glsl/standalone: Enable ARB_gpu_shader_int64
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2017-01-20
Dave Airlie
i965: Avoid int64 warnings.
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2017-01-20
Dave Airlie
i965: Avoid int64 induced warnings
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2017-01-20
Dave Airlie
mesa/program: Add unused ir operations.
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2017-01-20
Ian Romanick
glsl: Allow GLSL_TYPE_INT64 for ir_unop_abs and ir_unop...
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2017-01-20
Ian Romanick
glsl: Print GLSL_TYPE_UINT64 and GLSL_TYPE_INT64 values
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2017-01-20
Ian Romanick
glsl: Add interaction between ARB_gpu_shader_int64...
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2017-01-20
Dave Airlie
glsl: Add 64-bit integer functions
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2017-01-20
Dave Airlie
glsl/varying_packing: Add 64-bit integer support
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2017-01-20
Dave Airlie
glsl/ast: Add 64-bit integer support in some places.
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2017-01-20
Dave Airlie
glsl: Add 64-bit integer support to some operations.
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2017-01-20
Dave Airlie
glsl/ir_builder: Add support for some 64-bit bitcasts.
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2017-01-20
Dave Airlie
glsl/ast: Add 64-bit integer support to conversion...
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2017-01-20
Dave Airlie
glsl: Add 64-bit integer support for constant expressions
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2017-01-20
Dave Airlie
glsl/ir: Add support for 64-bit integer conversions.
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2017-01-20
Dave Airlie
glsl: Add 64-bit integer support to uniform initialiser...
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2017-01-20
Dave Airlie
glsl/varyings: Add 64-bit integer support.
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2017-01-20
Dave Airlie
glsl/ast/ir: Add 64-bit integer constant support
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2017-01-20
Dave Airlie
mesa: Add support for 64-bit integer uniforms
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2017-01-20
Dave Airlie
glsl: Add basic ARB_gpu_shader_int64 types
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2017-01-20
Dave Airlie
glsl: Add ARB_gpu_shader_int64 boilerplate.
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2017-01-20
Dave Airlie
mesa: Add ARB_gpu_shader_int64 extension bits
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2017-01-20
Dave Airlie
mapi: Add support for ARB_gpu_shader_int64.
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2017-01-20
Lionel Landwerlin
anv: don't require render target isl bit for depth...
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2017-01-20
Lionel Landwerlin
spirv: don't assert with location decorations on non...
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2017-01-20
Matt Turner
i965: Validate "Special Cases for Byte Operations"
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2017-01-20
Matt Turner
i965: Validate "Region Alignment Rules"
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2017-01-20
Matt Turner
i965: Validate "General Restrictions Based on Operand...
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2017-01-20
Matt Turner
i965: Validate "General Restrictions on Regioning Param...
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2017-01-20
Matt Turner
i965: Replace reg_type_size[] with a function.
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2017-01-20
Matt Turner
i965: Validate math instruction sources.
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2017-01-20
Matt Turner
i965: Claim that SEND/math has two sources.
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2017-01-20
Matt Turner
i965: Simplify num_sources_from_inst().
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2017-01-20
Matt Turner
i965: Factor out send_restrictions() function.
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