mesa.git
2009-01-20 Dave Airlier300: move to common texture_image object
2009-01-20 Dave Airlieradeon/r200/r300: start to move to common miptree/texobj
2009-01-20 Dave Airlier200: make tri render on my r200.
2009-01-20 Dave Airlier200: tri runs without crashing - doesn't draw anything
2009-01-20 Dave Airlier200: clear is working at least - not much else
2009-01-15 Dave Airlier300: move some more function to generic
2009-01-15 Dave Airlieradeon/r200/r300: start to make cmd buf useful
2009-01-15 Dave Airlier100/r200: move to new atom style emission
2009-01-14 Dave Airlieradeon: get ctx right in copybuffer
2009-01-14 Dave Airlier200: add missing symbols
2009-01-14 Dave Airlieradeon/r200/r300: make legacy emit non-r300 specific
2009-01-14 Dave Airlieradeon: move debug symbol add DRI2
2009-01-14 Dave Airlier300: start moving new r300 cmdbuf into common code
2009-01-14 Dave Airlieradeon/r200/r300: consolidate swap buffers
2009-01-14 Dave Airlieradeon: remove old lock code
2009-01-14 Dave Airlieradeon/r200/r300: consolidate the buffer copy/flip...
2009-01-14 Dave Airlieradeon/r200/r300: attempt to move lock to common code
2009-01-14 Dave Airlieradeon/r200/r300: initial attempt to convert to common...
2009-01-13 Dave Airlieradeon/r200: move more stuff closer together in context
2009-01-13 Dave Airlieradeon/r200: move state atom to common header
2009-01-13 Dave Airlieradeon/r200: start splitting out commonalities into...
2009-01-13 Dave Airlieradeon: use bo_wait to wait for all buffers to be rende...
2009-01-10 Kristian HøgsbergBump dri2proto requirement to 1.99.3, drop CopyRegion...
2009-01-10 Dave Airlieradeon/r300: add code to setup r300 vs r500 using pci...
2008-12-22 Dave Airlier300: disable settexoffset extension on r300
2008-12-22 Dave Airlieradeon: fix library name for consistency
2008-12-22 Dave Airlieradeon: remove start/end offset + cleanup some whitespace
2008-12-22 Dave Airlieradeon: fixup r500 FP emission for new CS
2008-12-20 Dave Airlieradeno: hopefully make r200/radeon build
2008-12-01 Dave Airlieradeon: make DRI1 one work with new CS mechanism
2008-11-16 Jerome Glisseradeon: cs add print cs callback
2008-11-16 Jerome Glisseradeon: fix pointer dangling
2008-11-15 Jerome Glisseradeon: update to libdrm-radeon API changes
2008-11-14 Jerome Glisseradeon: dri2 don't forget to free buffer
2008-11-14 Jerome Glisser300: release bo from pixmap
2008-11-14 Jerome Glisser300: convert to new relocations format (see libdrm...
2008-11-14 Jerome Glisser300: SetTex extension support
2008-11-14 Jerome Glisser300: cs + DRI2 support
2008-11-14 Jerome Glisser300: bo and cs abstraction.
2008-11-14 Brian Paulmesa: no longer need Writemask field in GLSL IR nodes
2008-11-14 Brian Paulmesa: revamp GLSL instruction emit code
2008-11-14 Brian Paulmesa: make writemask_string() non-static
2008-11-14 Brian Paulmesa: remove some do-nothing GLSL code
2008-11-14 Brian Paulmesa: fix accidental regression in GLSL built-in textur...
2008-11-14 Brian Paulmesa: use the tighter definition of GLSL ftransform...
2008-11-14 Brian Paulmesa: remove unused/obsolete __NormalMatrixTranspose...
2008-11-14 Brian Paulmesa: fix bug in GLSL built-in matrix state lookup
2008-11-14 Brian Paulmesa: tweak program register printing for RelAddr case
2008-11-13 Alan Hourihanemesa: fix generation of fixed function state when no...
2008-11-12 Eric Anholti965: Upload state on primitive switch, don't just...
2008-11-12 Eric Anholti965: Fix VB refcount leak on aperture overflow.
2008-11-12 Eric AnholtAdd glsync demo program from jbarnes for testing vblank...
2008-11-12 Eric Anholti965: Fix up VS max_threads for G4X and removing a...
2008-11-12 Eric Anholti965: Fix up SF max_threads.
2008-11-12 Eric Anholti965: Fix up clip min_nr_entries, preferred_nr_entries...
2008-11-12 Eric Anholti965: Update WM maximum threads for G4X.
2008-11-12 Eric Anholti965: Add a big comment explaining my understanding...
2008-11-12 Kristian HøgsbergglFlush before CopySubBuffer, fix coordinates and exten...
2008-11-12 Hanno Böckglx: fix xcb build
2008-11-11 Brian Paulmesa: fix version check in dinoshade.c
2008-11-11 Brian Paulmesa: allow relative indexing into all register files...
2008-11-11 Kristian HøgsbergDon't mess with emacs tab width.
2008-11-11 Xiang, Haihaointel: reset cliprect_mode to IGNORE_CLIPRECTS.
2008-11-11 Xiang, Haihaomesa: restore the negate flag of dots in build_lighting.
2008-11-11 Xiang, Haihaomesa: update new state for RasterPos like other operations.
2008-11-11 Brianmesa: new _mesa_is_pow_two() function
2008-11-10 Brian Paulmesa: restore glapi/ prefix on #include
2008-11-10 Brian Paulmesa: fix some misc breakage caused by editing auto...
2008-11-10 Brian PaulGLX: fix out-of-bounds memory issue in indirect glAreTe...
2008-11-10 Brian Pauldri: alloc __DRIscreen object with calloc()
2008-11-10 Brian Paulmesa: track initialization status of uniform variables...
2008-11-10 Brian Paulmesa: initial support for uniform variable initializers.
2008-11-10 Brian Paulmesa: fix logic error in GLSL linker when looking for...
2008-11-10 Brian Paulmesa: allows 'f' suffix on GLSL float literals
2008-11-10 Brian Paulundo accidental changes to multitex.frag shader
2008-11-08 Brianmesa: remove OPCODE_INT #define
2008-11-08 Brianmesa: use NRM3 in emit_normalize_vec3() when drivers...
2008-11-07 Brian Paulmesa: add support for 'centroid' qualifier in GLSL...
2008-11-07 Brian Paulmesa: add support for 'invariant' keyword for GLSL...
2008-11-07 Brian Paulmesa: reformat comments, rewrap lines, etc for a little...
2008-11-07 Brian Paulmesa: forgot sqrt in NRM3/4 instructions
2008-11-07 Brian Paulmesa: fix opcode table order bug
2008-11-07 Brian Paulmesa: add GLSL support for DP2, NRM3, NRM4 instructions...
2008-11-07 Brian Paulmesa: added DP2, DP2A instructions
2008-11-07 Brian Paulmesa: added AND/OR/NOT/XOR instructions
2008-11-07 Brian Paulmesa: include shader/prog_instruction.h
2008-11-07 Brian Paulmesa: added OPCODE_NRM3/NRM4 instructions for vector...
2008-11-07 Xiang, Haihaomesa: use _bfc0 instead of _col0 when building back...
2008-11-07 Brian Paulmesa: rename OPCODE_INT -> OPCODE_TRUNC
2008-11-06 Brian Paulmesa: update the shader programs->TexturesUsed array...
2008-11-06 Xiang, Haihaoi965: Always check vertex program.
2008-11-06 Gary Wongi965: Implement missing OPCODE_NOISE3 instruction in...
2008-11-05 Brian Paulmesa: Fix compiler warnings on Windows.
2008-11-05 Brian Paulmesa: fix a GLSL array indexing codegen bug
2008-11-05 Brian Paulmesa: remove extra \n from printf string
2008-11-05 Brian Paulmesa: add Initialized field to gl_uniform struct, for...
2008-11-04 Brian Pauladded glsl/skinning.c test to test matrix blending...
2008-11-04 Brian Paulmesa: fix float-valued GLSL vertex attribute variables
2008-11-04 Brian Paulprint err msg if unable to open shader file
2008-11-04 Brian Paulremove old debug glFlush/Finish calls from demos
next