mesa.git
2017-04-10 Kenneth Graunkei965/drm: Remove Gen2-3 fence accounting.
2017-04-10 Kenneth Graunkei965/drm: Remove some unused functions and macros.
2017-04-10 Kenneth Graunkei965/drm: Switch to util/list.h instead of libdrm_lists.h.
2017-04-10 Kenneth Graunkei965/drm: Port to Mesa's atomic header.
2017-04-10 Kenneth Graunkei965/drm: Use our internal libdrm (drm_bacon) rather...
2017-04-10 Kenneth Graunkei965/drm: s/drm_intel/drm_bacon/g
2017-04-10 Kenneth Graunkei965/drm: Drop libpciaccess dependencies.
2017-04-10 Kenneth Graunkei965/drm: Make libdrm_lists.h compile by defining typeof.
2017-04-10 Kenneth Graunkei965/drm: remove legacy defines, aub functions, and...
2017-04-10 Kenneth Graunkei965: Import libdrm_intel.
2017-04-10 Kenneth Graunkei965: Make sure we don't use CPU maps for the scanout...
2017-04-10 Kenneth Graunkei965: Stop calling drm_intel_bufmgr_gem_enable_fenced_r...
2017-04-10 Kenneth Graunkei965: Fix GLX_MESA_query_renderer video memory on 32...
2017-04-10 Samuel Pitoisetgallium/radeon: add HUD queries for GPU temperature...
2017-04-10 Samuel Pitoisetconfigure.ac: require libdrm_amdgpu 2.4.79
2017-04-10 Samuel Pitoisetradeonsi: add new si_check_render_feedback_texture...
2017-04-10 Samuel Pitoisetradeonsi: add new si_decompress_color_texture() helper
2017-04-10 Samuel Pitoisetradeonsi: add new depth_needs_decompression() helper
2017-04-10 Samuel Pitoisetradeonsi: add a 'break' in si_check_render_feedback_*()
2017-04-10 Samuel Pitoisetradeonsi: re-use 'desc' in si_set_shader_image()
2017-04-10 Samuel Pitoisetac: add unreachable() in ac_build_image_opcode()
2017-04-10 Constantine... r600g: get rid of dummy pixel shader
2017-04-10 Constantine... r600g: add draw_vbo check for a NULL pixel shader
2017-04-10 Constantine... r600g: skip repeating vs, gs, and tes shader binds
2017-04-10 Bartosz Tomczykmesa: use single memcpy when strides match in glReadPix...
2017-04-10 Jason Ekstrandintel/blorp: Use ISL for emitting depth/stencil/hiz
2017-04-10 Jason Ekstrandintel/blorp: Emit 3DSTATE_STENCIL_BUFFER before HIER_DEPTH
2017-04-10 Jason Ekstrandanv: Use ISL for emitting depth/stencil/hiz
2017-04-10 Jason Ekstrandintel/isl: Add support for emitting depth/stencil/hiz
2017-04-10 Thomas Hindoe... amd/addrlib: use correct variable name in header
2017-04-10 Timothy Arcerimesa/st: take ownership rather than adding reference...
2017-04-10 Timothy Arcerix11: take ownership rather than adding reference for...
2017-04-10 Timothy Arceriosmesa: tidy up renderbuffer refCount initialisation
2017-04-10 Timothy Arceriswrast: take ownership rather than adding reference...
2017-04-10 Timothy Arceriradeon: take ownership rather than adding reference...
2017-04-10 Timothy Arcerinouveau: take ownership rather than adding reference...
2017-04-10 Timothy Arcerii965: take ownership rather than adding reference for...
2017-04-10 Timothy Arcerii915: take ownership rather than adding reference for...
2017-04-10 Timothy Arcerimesa: create _mesa_attach_renderbuffer_without_ref...
2017-04-09 Ilia Mirkinnv50/ir: remove unused swizzle field in ValueRef
2017-04-09 Boyan Dingnouveau: enable ARB_shader_clock on nv50 and nvc0
2017-04-09 Boyan Dingnv50/ir: Handle TGSI_OPCODE_CLOCK
2017-04-09 Boyan Dinggm107/ir: Emit SV_CLOCK system value
2017-04-09 Ben Widawskygbm: Assert modifiers and count are copacetic
2017-04-08 Gustaw Smolarczykst/mesa: Use compressed fog mode for atifs.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed TexEnv Combine state.
2017-04-08 Gustaw Smolarczykmesa/main: Maintain compressed fog mode.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't retrieve format if not necessary.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use gl_texture_object::TargetIndex.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Store nr_enabled_units only once.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Simplify get_fp_input_mask.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Don't bother with VARYING_BIT_FOGC.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove unused struct.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Reduce the size of nr_enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Remove enabled_units.
2017-04-08 Gustaw Smolarczykmesa/main/ff_frag: Use correct constant.
2017-04-08 Jason Ekstrandintel/isl: Use genx_bits.h instead of a hand-rolled...
2017-04-08 Jason Ekstrandintel/genxml/bits: Emit per-container _length helpers
2017-04-08 Jason Ekstrandintel/genxml/bits: Emit per-field _start helpers
2017-04-08 Jason Ekstrandintel/genxml/bits: Pull the function emit code into...
2017-04-08 Jason Ekstrandintel/genxml/bits: Refactor to add a container class
2017-04-08 Ilia Mirkinnvc0/ir: fix overwriting of offset register with interp...
2017-04-08 Jason Ekstrandanv: Use subpass dependencies for flushes
2017-04-08 Jason Ekstrandanv/pass: Record required pipe flushes
2017-04-08 Jason Ekstrandanv/pass: Use anv_multialloc for allocating the anv_pass
2017-04-08 Jason Ekstrandanv/descriptor_set: Use anv_multialloc for descriptor...
2017-04-08 Jason Ekstrandanv: Add a helper for doing mass allocations
2017-04-08 Jason Ekstrandanv: Add helpers for converting access flags to pipe...
2017-04-08 Timothy Arcerimesa: simplify and optimise vertex bindings tracking
2017-04-08 Timothy Arceriglsl: fix lower jumps for nested non-void returns
2017-04-08 Ilia Mirkingallium: fix some math formulas to display better
2017-04-08 Ilia Mirkinnvc0/ir: fix LSB/BFE/BFI implementations
2017-04-07 Nicolai Hähnleutil: fix swizzle of INSTANCEID system value
2017-04-07 Bruce Cherniakst/glx: Add awareness for multisample pixel formats...
2017-04-07 Tim Rowleyswr: fix unused variable warnings
2017-04-07 Brian Paulglx: silence uninitialized var warning
2017-04-07 Brian Paulst/mesa: silence unused/uninitialized var warnings
2017-04-07 Brian Paulgallivm: init vars to silence gcc warnings
2017-04-07 Charmaine Leesvga: add context pointer to the invalidate surface...
2017-04-07 Brian Paulwinsys/svga: use c11 thread types/functions
2017-04-07 Thomas Hellstromwinsys/svga: Resolve command submission buffer contenti...
2017-04-07 Brian Paulsvga: remove pre-SVGA3D_HWVERSION_WS8_B1 code
2017-04-07 Brian Paulst/wgl: sort strings in stw_extension_string[] array
2017-04-07 Charmaine Leesvga: remove redundant surface propagation
2017-04-07 Charmaine Leesvga: Fix zslice index to svga_texture_copy_handle_reso...
2017-04-07 Brian Paulsvga: specify include path for git_sha1.h for out-of...
2017-04-07 Brian Paulst/wgl: pseudo-implementation of WGL_EXT_swap_control
2017-04-07 Charmaine Leesvga: Fix out-of-sync backing surface
2017-04-07 Charmaine Leesvga: add a reset flag to svga_propagate_surface()
2017-04-07 Charmaine Leesvga: add the has_backed_views flag
2017-04-07 Charmaine Leesvga: only destroy render target view from a context...
2017-04-07 Charmaine Leesvga: disable rasterization if rasterizer_discard is...
2017-04-07 Charmaine Leesvga: do not emulate wide points in GS when doing trans...
2017-04-07 Jason Ekstrandanv/query: Use snooping on !LLC platforms
2017-04-07 Emil Velikovanv: provide anv_gem_busy() stub for the tests
2017-04-07 Rob Clarkgallium/util: tweak backtrace format with libunwind
2017-04-07 Rob Clarkgallium/util: cache symbol lookup with libunwind
2017-04-07 Rob Clarkgallium/util: fix missing limit check in libunwind...
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