mesa.git
2010-12-22 Christian KönigMerge remote branch 'origin/master' into pipe-video
2010-12-22 Christian Königr600g: remove some unneded barriers
2010-12-22 Christian König[g3dvl] move code around for more optimal shader generation
2010-12-22 Christian Königr600g: rework literal handling
2010-12-22 Vinson Leei915g: Remove unnecessary header.
2010-12-22 Vinson Leellvmpipe: Remove unnecessary headers.
2010-12-22 Vinson Leer300g: Remove unnecessary headers.
2010-12-22 Vinson Leesvga: Remove unnecessary header.
2010-12-22 Vinson Leest/vega: Remove unnecessary headers.
2010-12-22 Henri Verbeetr600g: Remove the unused "pframebuffer" field from...
2010-12-22 Henri Verbeetr600g: r600_new() and r600_delete() are unused.
2010-12-22 Zhenyu Wangi965: explicit tell header present for fb write on...
2010-12-22 Chia-I Wust/egl: Assorted fixes for dri2_display_get_configs.
2010-12-22 Alex Deucherr600g: remove useless switch statements
2010-12-22 Chia-I Wust/egl: Fix eglCopyBuffers.
2010-12-22 Chia-I Wust/egl: Plug pbuffer leaks.
2010-12-22 Chia-I Wust/egl: Allow single-buffered pixmaps.
2010-12-22 Dave Airlier600g: drop unused code in evergreen.
2010-12-22 Chia-I Wust/egl: Remove native_config::samples.
2010-12-22 Chia-I Wust/egl: Remove native_config::slow_config.
2010-12-22 Chia-I Wust/egl: Remove unnecessary egl_g3d_find_pixmap_config.
2010-12-22 Chia-I Wust/egl: Make config optional for create_pixmap_surface.
2010-12-22 Dave Airlier600g: fix evergreen segfaults.
2010-12-22 Marek Olšákr300g: fix precision issues with B10G10R10A2
2010-12-22 Marek Olšákr300g: support B10G10R10A2 render targets only with...
2010-12-21 Eric Anholti965: Avoid using float type for raw moves, to work...
2010-12-21 Christian Königr600g: fix bug created by 120a558624b46578412c945eb4b60...
2010-12-21 Jerome Glisser600g: avoid segfault
2010-12-21 Chris Wilsonintel: Check for unsupported texture when finishing...
2010-12-21 Vinson Leest/mesa: Clean up header file inclusion in st_format.h.
2010-12-21 Vinson Leest/mesa: Clean up header file inclusion in st_draw.h.
2010-12-20 Christian Königr600g: merge alu groups
2010-12-20 Ben Skeggsnouveau: fix includes for latest libdrm
2010-12-21 Tom FogalRegenerate gl_mangle.h.
2010-12-20 Jerome Glisser600g: properly unset vertex buffer
2010-12-20 Vinson Leest/python: remove unused 'buf' parameter in pipe_buffer...
2010-12-20 Marek Olšákgallium: remove unused 'buf' parameter in pipe_buffer_unmap
2010-12-20 Vinson Leest/mesa: Remove comment cruft from st_context.h.
2010-12-20 Vinson Leest/mesa: Clean up header file inclusion in st_cb_texture.h.
2010-12-20 Vinson Leest/mesa: Clean up header file inclusion in st_cb_readpi...
2010-12-19 Marek Olšákr300g: optimize the fallback for misaligned ushort...
2010-12-18 Christian Königr600g: implement replacing gpr with pv and ps
2010-12-18 Christian Königr600g: rework bank swizzle code
2010-12-18 Christian Königr600g: fix alu slot assignment
2010-12-18 Vinson Leest/mesa: Clean up header file inclusion in st_cb_program.h.
2010-12-18 Vinson Leest/mesa: Clean up header file inclusion in st_cb_accum.h.
2010-12-18 Vinson Leemesa: Clean up header file inclusion in prog_statevars.h.
2010-12-18 Dave Airliemesa: fix queryobj whitespace.
2010-12-18 Dave Airliemesa/swrast/st: add ARB_occlusion_query2 support.
2010-12-18 Chia-I Wumapi: Clean up sources.mk.
2010-12-18 Chia-I Wumapi: Clean up u_current interface.
2010-12-18 Chia-I Wumapi: Add ABI-tag note.
2010-12-18 Kenneth GraunkeRefresh autogenerated file builtin_function.cpp.
2010-12-18 Kenneth Graunkeglsl/builtins: Compute the correct value for smoothstep...
2010-12-17 Christian König[g3dvl] add some missing writemasks
2010-12-17 Christian Königr600g: optimize away CF ALU instructions even if type...
2010-12-17 Christian Königr600g: fix alu dumping
2010-12-17 José Fonsecagallivm: Cleanup util_format_xxx_fetch_xxx call generation.
2010-12-17 Kenneth Graunkeglsl: Expose a public glsl_type::void_type const pointer.
2010-12-17 Marek Olšákr300g: finally fix the texture corruption on r3xx-r4xx
2010-12-17 Kenneth GraunkeRemove OES_compressed_paletted_texture from the ES2...
2010-12-17 Brian Paulsoftpipe: remove sp_tex_tile_cache_border_color()
2010-12-17 Brian Paulsoftpipe: fix depth texture sampling regression
2010-12-16 Brian Paulgallivm: fix copy&paste error from previous commit
2010-12-16 Christian Königr600g: fix tex and vtx joining
2010-12-16 Christian Königr600g: improve r600_bc_dump
2010-12-16 richardr600c : inline vertex format is not updated in an app...
2010-12-16 Eric Anholtintel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
2010-12-16 Eric Anholtintel: Try to sanely check that formats match for CopyT...
2010-12-16 Eric Anholtintel: Drop commented intel_flush from copy_teximage.
2010-12-16 Eric Anholtintel: Update renderbuffers before looking up CopyTexIm...
2010-12-16 Christian König[g3dvl] move scaling completely into matrix and use...
2010-12-16 Brian Paulgallivm: work around LLVM 2.6 bug when calling C functions
2010-12-16 Brian Pauldraw: s/varient/variant/
2010-12-16 Brian Paulsvga: s/varient/variant/
2010-12-16 Brian Pauli965g: s/varient/variant/
2010-12-16 Brian Pauli915g: s/varient/variant/
2010-12-16 Brian Paulsoftpipe: s/varient/variant
2010-12-16 Brian Paulst/mesa: s/varient/variant
2010-12-16 Eric Anholti965: Set the alternative floating point mode on gen6...
2010-12-16 Shuang Hei915: Fix INTEL_DEBUG=wm segmentation fault
2010-12-16 Christian Königr600g: implement output modifiers and use them to furth...
2010-12-16 Ben Skeggsnvfx: fix fragprog word swapping on big-endian machines
2010-12-15 Jerome Glissegallium: properly check for src->dst blit compatibilities
2010-12-15 Fredrik Höglundr600g: fix pow(0, 0) evaluating to NaN
2010-12-15 Jerome Glisser600g: need to reference upload buffer as the might...
2010-12-14 Christian Königr600g: use special constants for 0, 1, -1, 1.0f, 0...
2010-12-14 Brian Paulst/mesa: fix incorrect prev pointer in destroy_program_...
2010-12-14 Brian Paulsoftpipe: do texture swizzle during texture sampling
2010-12-14 Christian Königr600g: optimize temp register handling for LRP
2010-12-14 Brian Paulmesa: more program debug code
2010-12-14 Brian Paultgsi: document texture opcodes
2010-12-14 Brian Paulglsl: new glsl_strtod() wrapper to fix decimal point...
2010-12-14 Christian König[g3dvl] no need to swizzle a scalar
2010-12-14 Brian Paulgallivm: do texture swizzle after shadow compare
2010-12-14 Brian Paulst/mesa: rename the varient release functions
2010-12-14 Jerome Glisser600g: fix segfault when translating vertex buffer
2010-12-14 Christian Königr600g: DP4 also supports writemasking
2010-12-14 Vinson Leemesa: Clean up header file inclusion in prog_optimize.h.
2010-12-14 Vinson Leemesa: Clean up header file inclusion in prog_cache.h.
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