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mesa.git
2010-12-10
Xiang, Haihao
i965: support for two-sided lighting on Sandybridge
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2010-12-10
Xiang, Haihao
meta: allow nested meta operations
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2010-12-10
Eric Anholt
i965: Add support for gen6 reladdr VS constant loading.
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2010-12-10
Eric Anholt
i965: Add support for gen6 constant-index constant...
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2010-12-10
Chia-I Wu
targets/egl: Improve st_GL.so loading.
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2010-12-10
Chia-I Wu
target/egl: Fix misleading debug message.
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2010-12-10
Brian Paul
draw/llvm: don't flush in vs_llvm_delete()
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2010-12-10
Brian Paul
draw/llvm: remove redundant comment
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2010-12-10
Brian Paul
draw/llvm: remove extraneous conditional
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2010-12-10
Luca Barbieri
glsl: Unroll loops with conditional breaks anywhere...
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2010-12-10
Kenneth Graunke
glsl: Consider the "else" branch when looking for loop...
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2010-12-10
Kenneth Graunke
glsl: Clean up code by adding a new is_break() function.
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2010-12-09
Eric Anholt
glsl: Correct the marking of InputsRead/OutputsWritten...
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2010-12-09
Eric Anholt
intel: Set the swizzling for depth textures using the...
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2010-12-09
Eric Anholt
intel: Use plain R8 and RG8 for COMPRESSED_RED and...
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2010-12-09
Vinson Lee
i965: Silence uninitialized variable warning.
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2010-12-09
Vinson Lee
r600g: Fix SCons build.
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2010-12-09
Jerome Glisse
r600g: indentation cleanup
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2010-12-09
Jerome Glisse
r600g: specialized upload manager
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2010-12-09
Jerome Glisse
r600g: avoid using pb* helper we are loosing previous...
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2010-12-09
Fabian Bieler
glsl: fix lowering conditional returns in subroutines
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2010-12-09
Eric Anholt
i965: remove unused variable since brw_wm_glsl.c removal.
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2010-12-09
Eric Anholt
i965: Set render_cache_read_write surface state bit...
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2010-12-09
Eric Anholt
i965: Set up the correct texture border color state...
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2010-12-09
Eric Anholt
i965: Clean up VS constant buffer location setup.
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2010-12-09
Eric Anholt
i965: Fix VS constants regression pre-gen6.
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2010-12-09
José Fonseca
llvmpipe: Plug fence leaks.
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2010-12-09
Shuang He
mesa: allow GLfixed arrays for OpenGL ES 2.0
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2010-12-09
Chia-I Wu
mesa: Fix glTexCoordPointer with type GL_FIXED.
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2010-12-09
Chia-I Wu
mesa: Fix GL_FIXED arrays.
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2010-12-09
Eric Anholt
i965: Drop push-mode reladdr constant loading and alway...
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2010-12-09
Alex Deucher
radeon: bump mip tree levels to 15
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2010-12-09
Brian Paul
mesa: simplify target checking for TexImage functions
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2010-12-09
Brian Paul
mesa: revamp error checking for compressed texture...
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2010-12-09
Chad Versace
glsl: In ast_to_hir, check sampler array indexing
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2010-12-08
Eric Anholt
i965: Drop KIL_NV from the ff/ARB_fp path since it...
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2010-12-08
Eric Anholt
i965: Use the new pixel mask location for gen6 ARB_fp...
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2010-12-08
Eric Anholt
i965: Set the render target index in gen6 fixed-functio...
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2010-12-08
Eric Anholt
i965: Set up the per-render-target blend state on gen6.
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2010-12-08
Eric Anholt
i965: Set up the color masking for the first drawbuffer...
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2010-12-08
Chia-I Wu
mesa: Do not advertise GL_OES_texture_3D.
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2010-12-08
Chia-I Wu
vbo: Fix GLES2 glVertexAttrib.
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2010-12-08
Chia-I Wu
vbo: Drop second ATTR macro.
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2010-12-08
Brian Paul
configure: use llvm-config --cppflags instead of -...
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2010-12-08
Brian Paul
mesa: make _mesa_test_proxy_teximage() easier to read
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2010-12-08
Brian Paul
mesa: consolidate glCompressedTexImage1/2/3D() functions
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2010-12-08
Brian Paul
mesa: consolidate glCopyTexSubImage1/2/3D() functions
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2010-12-08
Brian Paul
mesa: consolidate glCopyTexImage1/2D() code
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2010-12-08
Brian Paul
mesa: consolidate the glTexSubImage1/2/3D() functions
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2010-12-08
Brian Paul
mesa: simplify proxy texture code in texture_error_check()
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2010-12-08
Marek Olšák
r300/compiler: remove at least unused immediates if...
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2010-12-08
Marek Olšák
r300/compiler: make lowering passes possibly use up...
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2010-12-08
Marek Olšák
r300/compiler: handle DPH and XPD in rc_compute_sources...
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2010-12-08
Marek Olšák
r300/compiler: do not print pair/tex/presub program...
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2010-12-08
Marek Olšák
r300/compiler: cleanup rc_run_compiler
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2010-12-08
Marek Olšák
r300/compiler: add a function to query program stats...
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2010-12-08
Marek Olšák
r300/compiler: don't terminate regalloc if we surpass...
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2010-12-08
Eric Anholt
i965: Don't try to store gen6 (float) blend constant...
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2010-12-08
Ian Romanick
linker: Fix regressions caused by previous commit
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2010-12-08
Ian Romanick
linker: Ensure that unsized arrays have a size after...
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2010-12-08
Eric Anholt
i965: Fix flipped value of the not-embedded-in-if on...
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2010-12-08
Ian Romanick
glsl: Inherrit type of declared variable from initializer
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2010-12-07
Eric Anholt
i965: Work around gen6 ignoring source modifiers on...
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2010-12-07
Eric Anholt
i965: Add disabled debug code for dumping out the WM...
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2010-12-07
Ian Romanick
i965: Correctly emit constants for aggregate types...
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2010-12-07
Jerome Glisse
r600g: fix userspace fence against lastest kernel
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2010-12-07
Jerome Glisse
r600g: remove dead code
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2010-12-07
Eric Anholt
i965: Always hand the absolute value to RSQ.
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2010-12-07
Ian Romanick
glsl: Ensure that equality comparisons don't return...
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2010-12-07
Eric Anholt
i965: Handle saturates on gen6 math instructions.
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2010-12-07
Eric Anholt
i965: Fix comment about gen6_wm_constants.
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2010-12-07
Kenneth Graunke
Refresh autogenerated glcpp parser.
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2010-12-07
Kenneth Graunke
glcpp: Don't emit SPACE tokens in conditional_tokens...
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2010-12-07
Marek Olšák
r300g: also revalidate the SWTCL vertex buffer after...
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2010-12-07
Zhenyu Wang
i965: upload WM state for _NEW_POLYGON on sandybridge
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2010-12-07
Vinson Lee
r200: Silence uninitialized variable warning.
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2010-12-07
Xiang, Haihao
i965: set minimum/maximum Point Width on Sandybridge
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in viewport.h.
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in varray.h.
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in transformfeedba...
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2010-12-07
Vinson Lee
mesa: Clean up header file inclusion in texrender.h.
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2010-12-07
Marek Olšák
r300g: validate buffers only if any of bound buffers...
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2010-12-07
Marek Olšák
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a comma...
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2010-12-07
Marek Olšák
u_blitter: use util_is_format_compatible in the assert
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2010-12-07
Brian Paul
mesa: consolidate glTexImage1/2/3D() code
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2010-12-07
Brian Paul
mesa: set gl_texture_object::_Complete=FALSE in incompl...
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2010-12-07
Brian Paul
mesa: test for cube map completeness in glGenerateMipmap()
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2010-12-06
Kenneth Graunke
glsl: Properly add functions during lazy built-in proto...
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2010-12-06
Kenneth Graunke
symbol_table: Add support for adding a symbol at top...
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2010-12-06
Kenneth Graunke
glsl: Factor out code which emits a new function into...
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2010-12-06
Jakob Bornecrantz
st/mesa: Unbind all constant buffers
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2010-12-06
Jerome Glisse
r600g: remove useless flush map
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2010-12-06
Jerome Glisse
r600g: avoid useless shader rebuild at draw call
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2010-12-06
Jerome Glisse
r600g: build fetch shader from vertex elements
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2010-12-06
José Fonseca
mesa: Bump the number of bits in the register index.
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2010-12-06
Brian Paul
st/mesa: fix mipmap generation bug
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2010-12-06
Brian Paul
mesa/llvm: use llvm-config --cppflags
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2010-12-06
Brian Paul
gallium/util: minor formatting fixes
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2010-12-06
Brian Paul
mesa: add error margin to clip mask debug/check code
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2010-12-06
Eric Anholt
i965: Remove INTEL_DEBUG=glsl_force now that there...
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