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mesa.git
2000-06-27
Brian Paul
added texenv demo
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2000-06-27
Brian Paul
initial check-in
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2000-06-27
Brian Paul
fixed GL_INTENSITY error checking bug
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2000-06-27
Brian Paul
print GL_RENDERER upon startup
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2000-06-27
Brian Paul
draw a solid cube too
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2000-06-27
Brian Paul
another patch for win32 joysticks
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2000-06-27
Brian Paul
removed bad DrawDestMask assignments
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2000-06-27
Brian Paul
fixed type checking error
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2000-06-27
Brian Paul
fixed an assertion and minor bug
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2000-06-27
Brian Paul
init Point.UserSize
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2000-06-26
Brian Paul
disabled some ctx->NeedEyeCoords shortcuts
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2000-06-26
Brian Paul
updating mat ambient/emissive was broke. always compute...
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2000-06-24
Keith Whitwell
Performance fix for unfilled triangles on mga and i810...
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2000-06-23
Brian Paul
fixed ColorMask test in update_rasterflags()
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2000-06-23
Brian Paul
added extension numbers for Mesa extensions
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2000-06-23
Brian Paul
updated with version numbers, edits from Jon Leech
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2000-06-23
Brian Paul
applied joystick patch from Michael Champigny
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2000-06-22
Brian Paul
Added FREE(depth) in error clause before return
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2000-06-19
Keith Whitwell
fix GL_BACK color material bug
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2000-06-19
Brian Paul
check for special cases of value = 0 or 1 in glAccum
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2000-06-16
Brian Paul
replaced fxTMReloadSubMipMapLevel() call w/ fxTMReloadM...
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2000-06-15
Brian Paul
revamped glCopyTexSubImage1/2/3D() to be more like...
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2000-06-15
Brian Paul
added Motif info message
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2000-06-15
Brian Paul
removed non-windows exit() prototype
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2000-06-15
Brian Paul
call glutInit() in main()
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2000-06-15
Jouk Jansen
-------------------------------------------------...
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2000-06-14
Keith Whitwell
Re-enable the keyboard functionality.
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2000-06-14
Brian Paul
moved #define of LLBL into assyntax.h file
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2000-06-14
Brian Paul
added dummy function to silence compiler warning
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2000-06-13
Brian Paul
added glxheads, manywin
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2000-06-13
Brian Paul
initial check-in
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2000-06-13
Brian Paul
use GL_CLAMP_TO_EDGE
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2000-06-13
Brian Paul
now using SGI's glext.h instead of original Mesa file
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2000-06-12
Brian Paul
GL_TEXTURE_BASE_LEVEL wasn't working correctly
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2000-06-12
Brian Paul
define GL_GLEXT_PROTOTYPES for glext.h
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2000-06-12
Brian Paul
changed dispatch of GL_EXT_vertex_array functions
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2000-06-12
Brian Paul
added EXT version of vertex array functions
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2000-06-12
Brian Paul
added EXT version of vertex array functions
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2000-06-11
Jon Taylor
Lots of small updates to GGIMesa, tracking LibGGI inter...
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2000-06-09
Brian Paul
initial check-in
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2000-06-08
Brian Paul
variety of updates to better conform to real GLX
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2000-06-08
Brian Paul
clean-up in anticipation of glxext.h
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2000-06-08
Brian Paul
added GL_EXT_packed_pixels extension, subset of GL 1.2
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2000-06-08
Brian Paul
updated OSF/1 CFLAGS (Jeremie Petit)
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2000-06-06
Brian Paul
more work on GL_ARB_texture_compression
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2000-06-05
Brian Paul
fixed bugs in fxSetupDepthTest()
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2000-06-05
Brian Paul
updated 3.2 section, added 3.2.1 section
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2000-06-05
Brian Paul
added missing GL_BGRA case
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2000-06-05
Brian Paul
added VMS files to Makefiles
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2000-06-05
Brian Paul
added ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH() in _mesa_Fogfv()
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2000-06-05
Jouk Jansen
Committing in .
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2000-05-30
Brian Paul
initial work for GL_NV_blend_square extension
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2000-05-30
Brian Paul
added cubemap demo
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2000-05-30
Brian Paul
initial check-in
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2000-05-30
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-26
Brian Paul
include glheader.h instead of system headers
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2000-05-26
Brian Paul
applied Eero Pajarre's patch for Windows
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2000-05-26
Brian Paul
Added GL_ARB_texture_cube_map
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2000-05-26
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-24
Brian Paul
replaced assertion with a conditional in _glapi_add_en...
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2000-05-24
Brian Paul
changed allocation/initialization of API dispatch tables
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2000-05-24
Brian Paul
always define GL_ARB_multitexture (OpenGL 1.2.1 feature)
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2000-05-24
Brian Paul
more work on GL_ARB_texture_compression
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2000-05-24
Brian Paul
replaced _mesa_base_tex_format() with base_colortab_for...
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2000-05-23
Brian Paul
enable and clean-up of paletted texture code
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2000-05-23
Brian Paul
register recent GL extensions for libGL compatibility
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2000-05-23
Brian Paul
set default window pos
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2000-05-23
Brian Paul
changed glext.h include
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2000-05-23
Brian Paul
initial work for GL_ARB_texture_compression
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2000-05-23
Brian Paul
more texture cube work, misc code clean-up
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2000-05-23
Brian Paul
more work on GL_ARB_texture_cube_map
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2000-05-22
Brian Paul
replaced __CYGWIN32__ with __CYGWIN__, misc clean-up
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2000-05-22
Brian Paul
replaced __CYGWIN32__ with __CYGWIN__
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2000-05-22
Brian Paul
added GL_EXT_blend_func_separate
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2000-05-22
Brian Paul
initial code for GL_ARB_texture_cube_map
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2000-05-22
Brian Paul
added Window-isms previously in gl.h
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2000-05-22
Brian Paul
defined APIENTRY if undefined
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2000-05-22
Brian Paul
added some Window-isms formerly in gl.h
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2000-05-22
Brian Paul
update for Glide3
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2000-05-22
Brian Paul
include glext.h if GL_GLEXT_LEGACY not defined
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2000-05-22
Brian Paul
moved a lot of Window-isms out of gl.h into other files
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2000-05-20
Brian Paul
minor tweaks for GLU and GLUT tar files
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2000-05-19
Brian Paul
fixed alignment bug in _mesa_image_row_stride()
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2000-05-19
Brian Paul
changed internalFormat to GLenum in TexImage4DSGI and...
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2000-05-19
Brian Paul
protect PFNGLCOLORSUBTABLEEXTPROC from multi-defined
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2000-05-19
Brian Paul
added a bunch of imaging functions
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2000-05-19
Brian Paul
added const to compressed tex image functions
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2000-05-19
Brian Paul
Pass pixel format to xmesa_color_to_pixel(). Compute...
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2000-05-18
Brian Paul
added glTbufferMask3DFX(), enabled texture compression...
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2000-05-18
Brian Paul
DeleteTexturesEXT was missing
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2000-05-18
Brian Paul
changed ATTRIBLIST_SIZE to 32
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2000-05-18
Brian Paul
now generated from bin/glx86asm.py script
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2000-05-18
Brian Paul
bunch of updates to static_functions[]
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2000-05-18
Brian Paul
added tbuffer and compressed teximage extension functions
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2000-05-18
Brian Paul
added Kevin's 32bpp Z buffer fix
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2000-05-18
Brian Paul
replaced components with internalFormat
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2000-05-18
Brian Paul
updated to version 10
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2000-05-18
Brian Paul
added glPointParameterf[v]SGIS()
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2000-05-11
Brian Paul
generate X86 dispatch code
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2000-05-11
Brian Paul
recover from offset=? condition, code clean-up
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