mesa.git
2016-01-16 Jeff Muizelaargallivm: avoid crashing in mod by 0 with llvmpipe
2016-01-16 Kenneth Graunkeglsl: Allow implicit int -> uint conversions for bitwis...
2016-01-16 Jason Ekstrandi965/fs: Always set channel 2 of texture headers in...
2016-01-16 Jason Ekstrandi965/fs/generator: Take an actual shader stage rather...
2016-01-16 Jason Ekstrandi965/vec4: Use UW type for multiply into accumulator...
2016-01-15 Roland Scheideggerllvmpipe: ditch additional ref counting for vertex...
2016-01-15 Roland Scheideggerllvmpipe: fix "leaking" textures
2016-01-15 Samuel Iglesias... glsl: restrict consumer stage condition to modify inter...
2016-01-15 Kenneth Graunkei965: Apply add_const_offset_to_base for vec4 VS inputs...
2016-01-15 Kenneth Graunkei965: Make add_const_offset_to_base() work at the shade...
2016-01-15 Kenneth Graunkei965: Make an is_scalar boolean in brw_compile_vs().
2016-01-15 Kenneth Graunkenir/builder: Add a nir_build_ivec4() convenience helper.
2016-01-15 Tapani Pälliglsl: mark explicit uniforms as explicit in other stage...
2016-01-15 Francisco Jerezi965/gen7.5+: Disable resource streamer during GPGPU...
2016-01-15 Francisco Jerezi965/gen7: Emit stall and dummy primitive draw after...
2016-01-15 Francisco Jerezi965/gen4-5: Emit MI_FLUSH as required prior to switchi...
2016-01-15 Francisco Jerezi965/gen6-7: Implement stall and flushes required prior...
2016-01-15 Francisco Jerezi965/gen8+: Invalidate color calc state when switching...
2016-01-15 Francisco Jerezi965: Add state bit to trigger re-emission of color...
2016-01-15 Ilia Mirkinnv50/ir: rebase indirect temp arrays to 0, so that...
2016-01-15 Ilia Mirkinnv50/ir: only use FILE_LOCAL_MEMORY for temp arrays...
2016-01-14 Ilia Mirkinnvc0/ir: be careful about propagating very large offset...
2016-01-14 Ilia Mirkinnvc0: allow fragment shader inputs to use indirect...
2016-01-14 Ilia Mirkinst/mesa: use surface format to generate mipmaps when...
2016-01-14 Marek Olšákradeonsi: don't miss changes to SPI_TMPRING_SIZE
2016-01-14 Charmaine Leesvga: add DXGenMips command support
2016-01-14 Charmaine Leesvga: add num-generate-mipmap HUD query
2016-01-14 Charmaine Leegallium/st: add pipe_context::generate_mipmap()
2016-01-14 Brian Paulst/mesa: declare struct pipe_screen in st_cb_bufferobje...
2016-01-14 Matt Turnernir: Lower bitfield_extract.
2016-01-14 Matt Turnernir: Handle <bits>=32 case in bitfield_insert lowering.
2016-01-14 Brian Paulst/mesa: add check for color logicop in blit_copy_pixels()
2016-01-14 Nicolai Hähnlegallium/radeon: do not reallocate user memory buffers
2016-01-14 Nicolai Hähnlegallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
2016-01-14 Nicolai Hähnlegallium/radeon: reset valid_buffer_range on PIPE_TRANSF...
2016-01-14 Nicolai Hähnlest/mesa: implement Driver.InvalidateBufferSubData
2016-01-14 Nicolai Hähnlest/mesa: use pipe->invalidate_resource instead of buffe...
2016-01-14 Nicolai Hähnlegallium: add PIPE_CAP_INVALIDATE_BUFFER
2016-01-14 Nicolai Hähnlemesa: add Driver.InvalidateBufferSubData
2016-01-14 Nicolai Hähnlemesa: fix the checks in _mesa_InvalidateBuffer(Sub...
2016-01-14 Nicolai Hähnlewinsys/radeon: fix warnings about incompatible pointer...
2016-01-14 Neil Robertstexobj: Check completeness with InternalFormat rather...
2016-01-14 Ben Widawskyi965: Remove unused hw_must_use_separate_stencil
2016-01-14 Matt Turneri965: Drop extra newline from shader compile messages.
2016-01-13 Matt Turnernir: Change bfm's semantics to match Intel/AMD/SM5.
2016-01-13 Matt Turnerglsl: Fix undefined shifts.
2016-01-13 Matt Turnerglsl: Handle failure of Python codegen scripts.
2016-01-13 Kenneth Graunkeglsl, nir: Make ir_triop_bitfield_extract a vectorized...
2016-01-13 Kenneth Graunkeglsl, nir: Make ir_quadop_bitfield_insert a vectorized...
2016-01-13 Kenneth Graunkeglsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
2016-01-13 Matt Turnernir: Fix constant evaluation of bfm.
2016-01-13 Matt Turneri965/fs: Skip assertion on NaN.
2016-01-13 Matt Turneri965/fs: Add debugging to constant combining pass.
2016-01-13 Brian Paulmeta: remove const qualifier on _mesa_meta_fb_tex_blit_...
2016-01-13 Brian Paulst/mesa: fix incorrect buffer token passed to _mesa_Bin...
2016-01-13 Emil Velikovdocs: add news item and link release notes for 11.1.1
2016-01-13 Emil Velikovdocs: add sha256 checksums for 11.1.1
2016-01-13 Emil Velikovdocs: add release notes for 11.1.1
2016-01-13 Neil Robertsi965/gen9: Don't allow the RGBX formats for texturing...
2016-01-13 Marek Olšákradeonsi: move POSITION and FACE fragment shader inputs...
2016-01-13 Marek Olšákradeonsi: simplify gl_FragCoord behavior
2016-01-13 Samuel Iglesias... glsl: add image_format check in cross_validate_globals()
2016-01-13 Tapani Pällimesa: do not validate io of non-compute and compute...
2016-01-13 Tapani Pälliglsl: add packed varyings for outputs with single stage...
2016-01-13 Roland Scheideggerllvmpipe: (trivial) use cast wrapper for __m128d to...
2016-01-13 Roland Scheideggerllvmpipe: avoid most 64 bit math in rasterization
2016-01-13 Roland Scheideggerllvmpipe: scale up bounding box planes to subpixel...
2016-01-13 Roland Scheideggerllvmpipe: add sse code for fixed position calculation
2016-01-13 Roland Scheideggerdraw: fix key comparison with uninitialized value
2016-01-12 Timothy Arcerimesa: print the invalid enum when CreateShader fails
2016-01-12 Kenneth Graunkeglsl: Make read_from_write_only_variable_visitor ignore...
2016-01-12 Kenneth Graunkei965: Mark TCS URB writes as having side effects.
2016-01-12 Tom St Denisst/omx: Avoid segfault in deconstructor if constructor...
2016-01-12 Christian Königvl: use preferred format for deinterlacing
2016-01-12 Christian Königvl: improve motion adaptive deinterlacer
2016-01-12 Christian Königst/va: add BOB deinterlacing v2
2016-01-12 Christian Königst/va: add NV12 -> NV12 post processing v2
2016-01-12 Christian Königst/va: use vl_video_buffer_adjust_size
2016-01-12 Christian Königst/vdpau: use vl_video_buffer_adjust_size
2016-01-12 Christian Königvl/buffers: extract vl_video_buffer_adjust_size helper
2016-01-12 Christian Königst/va: make the implementation thread safe v2
2016-01-12 Tapani Pällimesa: use gl_shader_variable in program resource list
2016-01-12 Tapani Pälliglsl: track total amount of uniform locations used
2016-01-12 Erik Faye-Lundmain: get rid of needless conditional
2016-01-12 Erik Faye-Lundgallium/util: removed unused header-file
2016-01-11 Samuel Pitoisetnvc0: do not force re-binding of compute constbufs...
2016-01-11 Ian Romanickmeta: Unconditionally set GL_SKIP_DECODE_EXT
2016-01-11 Ian Romanickmeta: Only bind the sampler in one place
2016-01-11 Ian Romanickmeta/decompress: Don't pollute the sampler object namespace
2016-01-11 Ian Romanickmeta/decompress: Save and restore the sampler using...
2016-01-11 Ian Romanickmeta/decompress: Track sampler using gl_sampler_object...
2016-01-11 Ian Romanickmeta/decompress: Use internal functions for sampler...
2016-01-11 Ian Romanickmeta/generate_mipmap: Don't pollute the sampler object...
2016-01-11 Ian Romanickmeta/generate_mipmap: Save and restore the sampler...
2016-01-11 Ian Romanickmeta/generate_mipmap: Track sampler using gl_sampler_ob...
2016-01-11 Ian Romanickmeta/generate_mipmap: Use internal functions for sample...
2016-01-11 Ian Romanickmeta/blit: Don't pollute the sampler object namespace...
2016-01-11 Ian Romanickmeta/blit: Save and restore the sampler using gl_sample...
2016-01-11 Ian Romanickmeta/blit: Use internal functions for sampler object...
2016-01-11 Ian Romanickmeta/blit: Group the SamplerParameteri calls with the...
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