mesa.git
2016-03-19 Jason Ekstrandanv/allocator: Make the bo_pool dynamically sized
2016-03-18 Jason Ekstrandanv/allocator: Add a size field to bo_pool_alloc
2016-03-17 Jordan JustenMerge remote-tracking branch 'origin/master' into vulkan
2016-03-17 Jordan Justeni965/nir: Lower nir compute shader shared variables
2016-03-17 Jordan Justennir: Lower shared var atomics during nir_lower_io
2016-03-17 Jordan Justennir: Add support for lowering load/stores of shared...
2016-03-17 Jordan Justennir: Add atomic operations on variables
2016-03-17 Jordan Justennir: Add compute shader shared variable storage class
2016-03-17 Jordan Justennir/print: Add space after shader_storage var mode
2016-03-17 Iago Toral... i965: Skip execution size adjustment for instructions...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for MOV with a width...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for instructions with...
2016-03-17 Samuel Iglesias... i965/vec4/gen6: fix exec_size for instructions with...
2016-03-17 Samuel Iglesias... i965/gs/gen6: fix execsize for instructions with width...
2016-03-17 Iago Toral... i965: set correct execsize for MOVS with a width of...
2016-03-17 Iago Toral... i965/eu: set execution size for SEND message in brw_sen...
2016-03-17 Iago Toral... i965/fs: Set exec size for gen7 pull const loads
2016-03-17 Iago Toral... i965/eu: set correct execution size in brw_NOP
2016-03-17 Kenneth Graunkemeta: Don't use integer handles for shaders or programs.
2016-03-17 Kenneth Graunkemesa: Expose compile_shader() and link_program() beyond...
2016-03-17 Kenneth Graunkemesa: Make link_program() take a gl_shader_program...
2016-03-17 Kenneth Graunkemesa: Make compile_shader() take a gl_shader, not a...
2016-03-17 Kenneth Graunkemeta: Use the _mesa_meta_compile_and_link_program helpe...
2016-03-16 Eric Anholtvc4: Move discard handling to the condition flag.
2016-03-16 Eric Anholtvc4: Don't make a temporary for setting flags.
2016-03-16 Eric Anholtvc4: Add a safety check for setting flags.
2016-03-16 Eric Anholtvc4: Reuse list_for_each_entry_safe_rev().
2016-03-16 Nanley Cheryanv/blit: Reduce number of VUE headers being read
2016-03-16 Nanley Cheryanv/blit: Remove completed finishme for VkFilter
2016-03-16 Nanley Cheryanv/blit2d: Only use one extent in meta_emit_blit2d
2016-03-16 Nanley Cheryanv/blit2d: Remove sampler from pipeline
2016-03-16 Nanley Cheryanv/blit2d: Use texel fetch in frag shader
2016-03-16 Nanley CheryRevert "anv/meta: Make meta_emit_blit() public"
2016-03-16 Nanley CheryRevert "anv/meta: Prefix anv_ to meta_emit_blit()"
2016-03-16 Nanley Cheryanv/blit2d: Customize meta blit structs and functions...
2016-03-16 Nanley Cheryanv/blit2d: Copy anv_meta_blit.c functions
2016-03-16 Kenneth Graunkemeta: Use ARB_explicit_attrib_location in the rest...
2016-03-15 Plamena Manolovamesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES...
2016-03-15 Jason Ekstrandanv/device: Flush the fence batch rather than the start...
2016-03-15 Jason EkstrandMerge remote-tracking branch 'public/master' into vulkan
2016-03-15 Varad Gautamvc4: Coalesce instructions using VPM reads into the...
2016-03-15 Varad Gautamvc4: rename file to group vpm optimizations together
2016-03-15 Eric Anholtvc4: Fix failures with nir_extract_* since the addition...
2016-03-15 Roland Scheideggerllvmpipe: fix lp_rast_plane alignment on 32bit
2016-03-15 Roland Scheideggerdraw: fix line stippling
2016-03-15 Roland Scheideggersoftpipe: fix misleading TGSI_QUAD_SIZE usage
2016-03-15 Roland Scheideggersoftpipe: fix anisotropic filtering crash
2016-03-14 Nicolai Hähnleradeonsi: set DEPTH_BEFORE_SHADER based on FS_EARLY_DEP...
2016-03-14 Nicolai Hähnletgsi: add tgsi_full_src_register_from_dst helper function
2016-03-14 Nicolai Hähnlegallium/u_inlines: add util_copy_image_view
2016-03-14 Nicolai Hähnlest/mesa: set image access flags in st_bind_images
2016-03-14 Nicolai Hähnlegallium: add access field to pipe_image_view
2016-03-14 Nicolai Hähnlest/glsl_to_tgsi: set FS_EARLY_DEPTH_STENCIL when required
2016-03-14 Nicolai Hähnletgsi: add TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
2016-03-14 Nicolai Hähnlest/glsl_to_tgsi: set memory access type on image intrinsics
2016-03-14 Nicolai Hähnlest/glsl_to_tgsi: provide Texture and Format information...
2016-03-14 Nicolai Hähnletgsi: add Texture and Format to tgsi_instruction_memory
2016-03-14 Nicolai Hähnleget: reconcile aliasing enums for MaxCombinedShaderOutp...
2016-03-14 Francisco Jerezi965/fs: Restrict inequality that can only hold equal...
2016-03-14 Francisco Jerezi965/vec4: Consider removal of no-op MOVs as progress...
2016-03-14 Francisco Jerezi965/fs: Add missing analysis invalidation in fixup_3sr...
2016-03-14 Francisco Jerezi965/fs: Add missing analysis invalidation in opt_sampl...
2016-03-14 Hans de Goedeclover: Fix pipe_grid_info.indirect not being initialized.
2016-03-14 Sarah Sharpmesa: docs: Intel i965 hardware limits.
2016-03-14 Sarah Sharpmesa: docs: i965: Use correct doxygen groupings syntax
2016-03-14 Bruce Cherniakgallium/swr: Resource management
2016-03-14 Marek Olšákconfigure.ac: require libdrm 2.4.66 for drmGetDevice
2016-03-14 Francisco Jerezi965: Remove useless IR self-destruct backend_shader...
2016-03-13 Pierre Moreaunv50,nvc0: Set only NEW_CP_GLOBALS upon binding
2016-03-13 Rob Clarkfreedreno/ir3: lower extract_byte/word
2016-03-13 Ilia Mirkinnv50,nvc0: handle SQRT lowering inside the driver
2016-03-13 Ilia Mirkinnv50/ir: avoid folding mul + add if the mul has a dnz
2016-03-13 Ilia Mirkinnvc0: fix blit triangle size to fully cover FB's >...
2016-03-13 Rob Clarkfreedreno: OUT_RELOC vs OUT_RELOCW fixes
2016-03-13 Rob Clarkfreedreno/a4xx: hw binning
2016-03-13 Rob Clarkfreedreno/a4xx: use generated headers for draw initiator
2016-03-13 Rob Clarkfreedreno/a4xx: remove RB_RENDER_CONTROL patching
2016-03-13 Rob Clarkfreedreno: update generated headers
2016-03-13 Rob Clarkfreedreno/a3xx: move where we deal w/ binning FS
2016-03-13 Rob Clarkfreedreno/a4xx: move where we deal w/ binning FS
2016-03-13 Rob Clarkfreedreno/a3xx: constify the shader variants
2016-03-13 Rob Clarkfreedreno/a4xx: constify the shader variants
2016-03-13 Rob Clarkfreedreno/a3xx: remove duplicate mark of end of binning...
2016-03-13 Nicolai Hähnleradeonsi: avoid crash when a sampler state is bound...
2016-03-13 Matt Turneri965: Use foreach_in_list_reverse_safe() macro.
2016-03-12 Jason Ekstrandnir/clone: Add support for cloning a single function_impl
2016-03-12 Jason Ekstrandnir/validate: Better function validation
2016-03-12 Jason Ekstrandnir/print: Better function argument printing
2016-03-12 Jason Ekstrandnir/print: Factor variable name lookup into a helper
2016-03-12 Jason Ekstrandnir: Create function parameters in function_impl_create
2016-03-12 Jason Ekstrandnir: Add a helper for creating a "bare" nir_function_impl
2016-03-12 Jason Ekstrandnir: Add a new "param" variable mode for parameters...
2016-03-12 Jason Ekstrandnir/glsl: Remove dead function parameter handling code
2016-03-12 Jordan Justenanv/gen7: Add stall and flushes before switching pipelines
2016-03-12 Jordan Justenanv: Add flush_pipeline_before_pipeline_select
2016-03-12 Jordan Justenanv/genX: Add flush_pipeline_select_gpgpu
2016-03-12 Jason EkstrandHACK: Don't re-configure L3$ in render stages pre-BDW
2016-03-12 Boyuan Zhangst/va: add HEVC main 10 profile
2016-03-12 Boyuan Zhangradeon/video: enable HEVC main 10 decode
2016-03-12 Boyuan Zhangradeon/uvd: handle HEVC main 10 decode
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