i965/vec4: Consider removal of no-op MOVs as progress during register coalesce.
authorFrancisco Jerez <currojerez@riseup.net>
Mon, 14 Mar 2016 02:15:45 +0000 (19:15 -0700)
committerFrancisco Jerez <currojerez@riseup.net>
Mon, 14 Mar 2016 21:58:11 +0000 (14:58 -0700)
Bug found by the liveness analysis validation pass that will be
introduced in a later commit.  The no-op MOV check in
opt_register_coalesce() was removing instructions which makes the
cached liveness analysis calculation inconsistent with the shader IR.
We were failing to set progress to true in that case though, which
means that invalidate_live_intervals() wouldn't necessarily be called
at the end of the function.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_vec4.cpp

index cf62ed9a9d677f8acc7a1ddd614fa589f43a4e4c..baf72a25c420487156746c6e49a834922eab618b 100644 (file)
@@ -1051,6 +1051,7 @@ vec4_visitor::opt_register_coalesce()
 
          if (is_nop_mov) {
             inst->remove(block);
+            progress = true;
             continue;
          }
       }