mesa.git
2017-04-28 Marek Olšákradeonsi/gfx9: add VS prolog support for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: merged shaders have scratch offset at...
2017-04-28 Marek Olšákradeonsi/gfx9: define LS-HS main shader function prototype
2017-04-28 Marek Olšákradeonsi: assign VS/TCS/TES/GS shader input parameter...
2017-04-28 Marek Olšákradeonsi/gfx9: define and set LS-HS user SGPRs
2017-04-28 Marek Olšákradeonsi/gfx9: set up shader registers for merged LS-HS
2017-04-28 Marek Olšákradeonsi/gfx9: add initial code generation for non...
2017-04-28 Marek Olšákradeonsi: separate out code for selecting the VS prolog
2017-04-28 Marek Olšákradeonsi/gfx9: add si_shader::previous_stage for merged...
2017-04-28 Marek Olšákradeonsi/gfx9: enlarge num_input_sgprs in shader keys...
2017-04-28 Marek Olšákradeonsi/gfx9: update the summary of shader stage configs
2017-04-28 Marek Olšákradeonsi: adjust the signature of si_get_vs_prolog_key
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key generation
2017-04-28 Marek Olšákradeonsi: separate out VS prolog key printing
2017-04-28 Marek Olšákradeonsi: code shuffling in si_emit_derived_tess_state
2017-04-28 Marek Olšákradeonsi: separate out TGSI initialization of si_shader...
2017-04-28 Marek Olšákst/mesa: use min_index and max_index directly from vbo
2017-04-28 Marek Olšákvbo: set min_index = 0 so gallium can use the value...
2017-04-28 Matt TurnerRevert "glsl: reject image qualifiers with non-image...
2017-04-28 Brian Paulst/mesa: add more fallback gallium formats for GL integ...
2017-04-28 Brian Paulmesa: optimize color_buffer_writes_enabled()
2017-04-28 Brian Paulst/mesa: whitespace clean-ups in st_manager.c
2017-04-28 Matt TurnerRevert "glsl: set vector_elements to 1 for samplers"
2017-04-28 Chad Versaceanv: Drop 'x11' prefix from non-X11 WSI funcs
2017-04-28 Jason Ekstrandanv: Alphabetize KHR extensions
2017-04-28 Emil Velikovac: automake: sort sources list alphabetically
2017-04-28 Emil Velikovac: include all sources in the tarball
2017-04-28 Nicolai Hähnlest/mesa: remove redundant stfb->iface checks
2017-04-28 Nicolai Hähnlest/mesa: don't cast the incomplete framebufer to st_fra...
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: make undef_src and undef_dst const
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: cleanup using visit_generic_intrinsic
2017-04-28 Nicolai Hähnleglsl: remove the shader_group_vote and shader_ballot...
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_ballot builtins using intrinsics
2017-04-28 Nicolai Hähnleglsl: implement arb_shader_group_vote builtins via...
2017-04-28 Nicolai Hähnlest/glsl_to_tgsi: implement shader_group_vote and shader...
2017-04-28 Nicolai Hähnleglsl: add intrinsics for ARB_shader_group_vote and...
2017-04-28 Samuel Pitoisetglsl: reject image qualifiers with non-image types...
2017-04-28 Samuel Pitoisetglsl: introduce validate_image_qualifier_for_type(...
2017-04-28 Samuel Pitoisetglsl: fix error when using format qualifiers with non...
2017-04-28 Timothy Arceriutil/disk_cache: remove percentage based max cache...
2017-04-28 Jason Ekstrandanv: Move queues, events, and semaphores to their own...
2017-04-28 Jason Ekstrandanv: Implement VK_KHX_external_memory_fd
2017-04-28 Jason Ekstrandanv: Use the BO cache for DeviceMemory allocations
2017-04-28 Jason Ekstrandanv/allocator: Add a BO cache
2017-04-28 Jason Ekstrandanv: Implement VK_KHX_external_memory
2017-04-28 Chad Versaceanv: Implement VK_KHX_external_memory_capabilities
2017-04-28 Jason Ekstrandanv/physical_device: Rename uuid to pipeline_cache_uuid
2017-04-28 Jason Ekstrandanv: Refactor device_get_cache_uuid into physical_devic...
2017-04-28 Jason Ekstrandanv: Set EXEC_OBJECT_ASYNC when available
2017-04-28 Jason Ekstrandanv/cmd_buffer: Use the device allocator for QueueSubmit
2017-04-28 Timothy Arcerimesa: remove wip framebuffer code
2017-04-27 Samuel Pitoisetglsl: set vector_elements to 1 for samplers
2017-04-27 Jan Veselyclover: Fix build since clang r301442
2017-04-27 Timothy Arceridisk_cache: use block size rather than file size
2017-04-27 Timothy Arceridisk_cache: reduce default cache size to 5% of filesystem
2017-04-27 Dave Airlieradeon/ac: remove assert causing regression
2017-04-27 Dave Airlieradeon/ac: fix build on llvm 3.8.1
2017-04-27 Boyan Dingnvc0: Enable compute support for Pascal
2017-04-27 Boyan Dingnvc0: Add new launch descriptor format for GP100
2017-04-27 Boyan Dingnvc0: Fix index of unk fields in nve4_cp_launch_desc
2017-04-27 Boyan Dingnouveau: Fix indentation of maxwell compute class defin...
2017-04-27 Jason Ekstrandanv: Don't place scratch buffers above the 32-bit boundary
2017-04-27 Dave Airlieradv/ac: eliminate unused vertex shader outputs. (v2)
2017-04-27 Dave Airlieradeonsi/ac: move vertex export remove to common code.
2017-04-27 Dave Airlieradv: fix regression in descriptor set freeing.
2017-04-26 Timothy Arceriglsl: remove duplicate validation
2017-04-26 Timothy Arceriglsl: use without_array() rather than get_scalar_type()
2017-04-26 Brian Paulsvga: fix vertex buffer binding issue
2017-04-26 Brian Paulgallium/util: reduce util_snprintf() calls in debug_flu...
2017-04-26 Brian Paulgallium/util: add some comments in u_debug_flush.c
2017-04-26 Charmaine Leesvga: Removed the unused label 'done' in svga_validate_...
2017-04-26 Charmaine Leesvga: use the winsys interface to invalidate surface
2017-04-26 Charmaine Leesvga: fix format for screen target
2017-04-26 Charmaine Leesvga: cache the backing surface handle in the texture...
2017-04-26 Charmaine Leesvga: Update the backing resource only if needed
2017-04-26 Charmaine Leesvga: Set the surface dirty bit for the right surface...
2017-04-26 Charmaine Leesvga: Move rendertarget view related fields to hw_clear...
2017-04-26 Charmaine Leesvga: Move setting the rendered_to flags to framebuffer...
2017-04-26 Brian Paulsvga: add const qualifiers on svga_check_sampler_view_r...
2017-04-26 Brian Paulsvga: improve surface view debug messages
2017-04-26 Brian Paulsvga: add DEBUG_SAMPLERS
2017-04-26 Brian Paulsvga: fail screen creation if HW version is too old
2017-04-26 Deepak Rawatwinsys/svga: fix error path when kernel is not able...
2017-04-26 Brian Pauldraw: whitespace fixes in draw_pipe_vbuf.c
2017-04-26 Brian Paulst/mesa: minor clean-ups in st_update_renderbuffer_surf...
2017-04-26 Samuel Pitoisetnv50,nvc0: disable the TGSI merge registers pass
2017-04-26 Samuel Pitoisetradeonsi: disable the TGSI merge registers pass
2017-04-26 Samuel Pitoisetst/glsl_to_tgsi: disable the merge registers pass condi...
2017-04-26 Samuel Pitoisetgallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS
2017-04-26 Samuel Pitoisetradeonsi: use unsynchronized transfers for shader binar...
2017-04-26 Marek Olšákradeonsi: turn si_shader_key::mono into a non-union
2017-04-26 Marek Olšákradeonsi: adjust ESGS ring buffer size computation...
2017-04-26 Marek Olšákradeonsi/gfx9: don't set deprecated field PARTIAL_ES_WA...
2017-04-26 Marek Olšákradeonsi/gfx9: set MAX_PRIMGRP_IN_WAVE in the correct...
2017-04-26 Marek Olšákradeonsi/gfx9: add a workaround for viewing a slice...
2017-04-26 Marek Olšákradeonsi/gfx9: fix 1D array shader images
2017-04-26 Marek Olšákradeonsi/gfx9: fix most things wrong with shader images
2017-04-26 Marek Olšákradeonsi/gfx9: fix texture buffer objects and image...
2017-04-26 Eric Engestromconfigure: print LDFLAGS alongside CFLAGS & co.
2017-04-26 Timothy Arcerimesa: tidy up left over APPLE_vertex_array_object semantics
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