mesa.git
2017-06-08 Jason Ekstrandi965: Delete intel_resolve_map
2017-06-08 Jason Ekstrandi965: Use the new tracking mechanism for HiZ
2017-06-08 Jason Ekstrandi965/miptree: Make level_has_hiz take a const miptree
2017-06-08 Jason Ekstrandi965: Wholesale replace the color resolve tracking...
2017-06-08 Jason Ekstrandi965: Delete most of the old resolve interface
2017-06-08 Jason Ekstrandi965: Use the new get/set_aux_state functions for color...
2017-06-08 Jason Ekstrandi965: Move blorp to the new resolve functions
2017-06-08 Jason Ekstrandi965: Move depth to the new resolve functions
2017-06-08 Jason Ekstrandi965: Move images to the new resolve functions
2017-06-08 Jason Ekstrandi965: Move framebuffer fetch to the new resolve functions
2017-06-08 Jason Ekstrandi965: Remove an unneeded render_cache_set_check_flush
2017-06-08 Jason Ekstrandi965: Move color rendering to the new resolve functions
2017-06-08 Jason Ekstrandi965: Move texturing to the new resolve functions
2017-06-08 Jason Ekstrandi965: Use the new resolve function for several simple...
2017-06-08 Jason Ekstrandi965/miptree: Add new entrypoints for resolve management
2017-06-08 Jason Ekstrandintel/isl: Add an enum for describing auxiliary compres...
2017-06-08 Jason Ekstrandi965: Combine render target resolve code
2017-06-08 Jason Ekstrandi965: Be a bit more conservative about certain resolves
2017-06-08 Jason Ekstrandi965/blorp: Move MCS allocation earlier for clears
2017-06-08 Jason Ekstrandi965/blorp: Refactor do_single_blorp_clear
2017-06-08 Jason Ekstrandi965/blorp: Take an explicit fast clear op in resolve_color
2017-06-08 Jason Ekstrandi965/miptree: Move color resolve on map to intel_miptre...
2017-06-08 Jason Ekstrandi965: Inline renderbuffer_att_set_needs_depth_resolve
2017-06-08 Jason Ekstrandi965: Get rid of intel_renderbuffer_resolve_*
2017-06-08 Jason Ekstrandi965/miptree: Refactor intel_miptree_resolve_color
2017-06-08 Jason Ekstrandi965/miptree: Clean up the depth resolve helpers a...
2017-06-08 Jason Ekstrandi965/surface_state: Images can't handle CCS at all
2017-06-08 Jason Ekstrandi965: Mark depth surfaces as needing a HiZ resolve...
2017-06-08 Dave Airliest_glsl_to_tgsi: cleanup variable storage search.
2017-06-08 Rob Herringmesa/main: fix gl_buffer_index enum comparison
2017-06-08 Rob Herringglsl: fix bounds check in blob_overwrite_bytes
2017-06-07 Dave Airliest_glsl_to_tgsi: replace variables tracking list with...
2017-06-07 Dave Airliest_glsl_to_tgsi: rewrite rename registers to use array...
2017-06-07 Dave Airliest_glsl_to_tgsi: bump index back up to 32-bit
2017-06-07 Marek Olšákutil/u_queue: fix a use-before-initialization race...
2017-06-07 Grazvydas Ignotasac/nir: remove another unused variable
2017-06-07 Grazvydas Ignotasradv/meta: remove an unused variable
2017-06-07 Grazvydas Ignotasac/nir: convert several ifs to a switch
2017-06-07 Grazvydas Ignotasac/nir: mark some arguments const
2017-06-07 Samuel Liradeonsi: Use libdrm to get chipset name
2017-06-07 Thomas Hellandutil: Add extern c to u_dynarray.h
2017-06-07 Thomas Hellandnir: Delete nir_array.h
2017-06-07 Thomas Hellandnir: Port to u_dynarray
2017-06-07 Thomas Hellandnir: Remove unused include
2017-06-07 Thomas Hellandutil: Port nir_array functionality to u_dynarray
2017-06-07 Thomas Hellandutil: Remove unused includes and convert to lower-case...
2017-06-07 Thomas Hellandutil: Move u_dynarray to src/util
2017-06-07 Thomas Hellandgallium: Add missing includes
2017-06-07 Marek Olšákradeonsi: update clip_regs on shader state changes...
2017-06-07 Marek Olšákradeonsi: precompute some fields for PA_CL_VS_OUT_CNTL...
2017-06-07 Marek Olšákradeonsi: add a new helper si_get_vs
2017-06-07 Samuel Pitoisetradeonsi: isolate real framebuffer changes from the...
2017-06-07 Marek Olšákradeonsi: do EarlyCSEMemSSA LLVM pass
2017-06-07 Marek Olšákradeonsi: remove 8 bytes from si_shader_key
2017-06-07 Marek Olšákradeonsi: move PSIZE and CLIPDIST unique IO indices...
2017-06-07 Thomas Hellstromsvga: Always set the alpha value to 1 when sampling...
2017-06-07 Thomas Hellstromsvga: Fix imported surface view creation
2017-06-07 Thomas Hellstromsvga: Set alpha to 1 for non-alpha views
2017-06-07 Thomas Hellstromsvga: Allow format differences in 16-bit RGBA surface...
2017-06-07 Thomas Hellstromdri/vmwgfx: Disable a couple of glx extensions also...
2017-06-07 Thomas Hellstromdri: Turn of a couple of glx extensions for gnome-shell...
2017-06-07 Thomas Hellstromst/dri: Allow gallium drivers to turn off two GLX exten...
2017-06-07 Thomas Hellstromdri: Optionally turn off a couple of GLX extensions...
2017-06-07 Thomas Hellstromst/dri: Allow dri users to query also driver options
2017-06-07 Marek Olšákradeonsi: clean up decompress blend state names
2017-06-07 Marek Olšákgallium/radeon: clean up a misleading statement from...
2017-06-07 Marek Olšákradeonsi: don't use 1D tiling for Z/S on VI to get...
2017-06-07 Marek Olšákradeonsi: enable TC-compatible stencil compression...
2017-06-07 Marek Olšákst/mesa: don't keep framebuffer state in st_context
2017-06-07 Marek Olšákst/mesa: cache pipe_surface for GL_FRAMEBUFFER_SRGB...
2017-06-07 Marek Olšákst/mesa: use gl_driver_flags::NewFramebufferSRGB
2017-06-07 Marek Olšákmesa: add gl_driver_flags::NewFramebufferSRGB
2017-06-07 Marek Olšákradeonsi/gfx9: prevent a race when the previous shader...
2017-06-07 Marek Olšákradeonsi/gfx9: wait for main part compilation of 1st...
2017-06-07 Marek Olšákradeonsi/gfx9: fix LS scratch buffer support without...
2017-06-07 Marek Olšákradeonsi: move streamout state update out of si_update_...
2017-06-07 Marek Olšákradeonsi: remove dead code in declare_input_fs
2017-06-07 Marek Olšákradeonsi: move handling of DBG_NO_OPT_VARIANT into...
2017-06-07 Marek Olšákradeonsi: use a compiler queue with a low priority...
2017-06-07 Marek Olšákutil/u_queue: add an option to set the minimum thread...
2017-06-07 Marek Olšákradeonsi: decrease the number of compiler threads to...
2017-06-07 Marek Olšákradeonsi: drop unfinished shader compilations when...
2017-06-07 Marek Olšákutil/u_queue: add a way to remove a job when we just...
2017-06-07 Rob Clarkfreedreno/a5xx: set SP_BLEND_CONTROL properly
2017-06-07 Rob Clarkfreedreno/a5xx: LRZ support
2017-06-07 Rob Clarkfreedreno: drop timestamp field
2017-06-07 Rob Clarkfreedreno/a5xx: refactor out helper for LRZ flush
2017-06-07 Rob Clarkfreedreno: reshuffle FD_MESA_DEBUG bitmask
2017-06-07 Rob Clarkfreedreno: update generated headers
2017-06-07 Marek Olšákgallium/u_blitter: use 2D_ARRAY for cubemap blits if...
2017-06-07 Marek Olšákgallium/u_blitter: use TXF if possible
2017-06-07 Marek Olšákgallium/u_blitter: use TEX_LZ if it's supported
2017-06-07 Marek Olšákgallium/util: add _LZ and TXF options to simple shaders
2017-06-07 Marek Olšákgallium/ureg: add TEX/TXF_LZ opcodes to ureg
2017-06-07 Jason Ekstrandi965: Use BLORP for all HiZ ops
2017-06-07 Jason Ekstrandblorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
2017-06-07 Jason Ekstrandi965: Move the post-HiZ-clear flush/stall to intel_hiz_exec
2017-06-07 Jason Ekstrandintel/blorp: Plumb through access to the workaround BO
2017-06-07 Nanley Cheryanv/blorp: Move the depth cache flush outside of BLORP
2017-06-07 Jason Ekstrandintel/blorp: Refactor the HiZ op interface
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