mesa.git
2012-08-29 Ian Romanickmesa: Require OpenGL 2.0 for GL_POINT_SPRITE_COORD_ORIGIN
2012-08-29 Ian Romanickmesa: Require that drivers supporting point sprites...
2012-08-29 Ian Romanickmesa/es: Validate glGetTexEnv parameters in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glTexEnv parameters in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glGetTexGen parameters in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glTexGen parameters in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glLightModel pname in Mesa code rathe...
2012-08-29 Ian Romanickmesa/es: Validate glMaterial face and pname in Mesa...
2012-08-29 Ian Romanickmesa/es: Validate glGetMaterial pname in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glGetPointerv pname in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glMatrixMode mode in Mesa code rather...
2012-08-29 Ian Romanickmesa/es: Validate glFog pname in Mesa code rather than...
2012-08-29 Ian Romanickmesa/es: Validate glReadPixels format and type in Mesa...
2012-08-29 Ian Romanickmesa/es: Validate glPixelStore pname in Mesa code rathe...
2012-08-29 Ian Romanickmesa/es: Validate glEnable cap in Mesa code rather...
2012-08-29 Ian Romanickmesa/es: Validate glHint target in Mesa code rather...
2012-08-29 Ian Romanickmesa/es: Validate glGetVertexAttribf pname in Mesa...
2012-08-29 Ian Romanickmesa/es: Validate glGetString pname in Mesa code rather...
2012-08-29 Ian Romanickmesa/es: Validate primitive modes in Mesa code rather...
2012-08-29 Ian Romanickmesa: Refactor _mesa_valid_prim_mode to use a switch...
2012-08-29 Ian Romanickmesa/es: Validate blend function enums in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glClear mask in Mesa code rather...
2012-08-29 Ian Romanickmesa/es: Validate glRenderbufferStorage internalFormat...
2012-08-29 Ian Romanickmesa/es: Validate glGetRenderbufferParameter pname...
2012-08-29 Ian Romanickmesa/es: Validate glGetFramebufferAttachmentParameter...
2012-08-29 Ian Romanickmesa/es: Validate glGenerateMipmap target in Mesa code...
2012-08-29 Ian Romanickmesa/es: Validate glFramebufferTexture2D textarget...
2012-08-29 Tom Stellardradeon/llvm: Fix encoding of FP immediates on SI
2012-08-29 Tom Stellardradeon/llvm: Create a register class for the M0 register
2012-08-29 Tom Stellardradeon/llvm: Set the neverHasSideEffects bit on more...
2012-08-29 Tom Stellardradeon/llvm: Declare the interpolation intrinsics as...
2012-08-29 Tom Stellardradeon/llvm: Mark M0 as a def when lowering interpolati...
2012-08-29 Anuj Phogatmeta: Add GLSL variant of _mesa_meta_GenerateMipmap...
2012-08-29 Brian Paulglsl: s/class/struct/ for ast_type_qualifier
2012-08-29 Brian Paulmesa: convert a few more macros to inline functions
2012-08-29 Brian Paulmesa: remove COPY_4V_CAST() macro
2012-08-29 Brian Paulmesa: convert a bunch of math macros to inline functions
2012-08-29 Brian Paultnl: use INTERP_4F() instead of four INTERP_F() calls
2012-08-29 Brian Paulswrast: fix wrong assignments in _swrast_add_spec_terms...
2012-08-29 Brian Paulmesa: test for GL_EXT_framebuffer_sRGB in glPopAttrib()
2012-08-29 Martin Pieuchotmesa: Define CPU_TO_LE32 to work on OpenBSD
2012-08-28 Brian Pauldocs: remove mention of old driver maintenance
2012-08-28 Andreas Bolldocs/utilities: add/update some useful utilities
2012-08-28 Eric Anholti965: Disable the swrast context setup on GL 3.1 core.
2012-08-28 Eric Anholti965: Replace general sw fallback support with a manual...
2012-08-28 Eric Anholtintel: Move RenderMode fallback func to i915 driver.
2012-08-28 Eric Anholti965: Drop the old sw fallback for position array being...
2012-08-28 Eric Anholti965: Drop support for forcing drawing through sw fallb...
2012-08-28 Eric Anholti965: Move depth resolve for span fallbacks to a simple...
2012-08-28 Eric Anholti965: Drop manual hiz resolves in span rendering.
2012-08-28 Michel Dänzerradeon/llvm: Handle TGSI KIL opcode for SI.
2012-08-28 Michel Dänzerradeon/llvm: Basic support for SI EXEC register.
2012-08-28 Michel Dänzerradeonsi: Don't write to the PA_SC_RASTER_CONFIG register.
2012-08-28 Marek Olšákr600g: fix relative addressing on RS780 and RS880
2012-08-28 Andreas Bolldocs/helpwanted: add radeonsi todo list
2012-08-28 Andreas Bollconfigure.ac: add radeonsi to --with-gallium-drivers...
2012-08-28 José Fonsecallvmpipe: Bump the maximum texture size (in pixels).
2012-08-28 Vadim Girlinu_vbuf: avoid unnecessary update of the vertex elements
2012-08-27 Matt Turneregl: fix invalid flag detection for EGL_KHR_create_context
2012-08-27 Kenneth Graunkei965: Make VS programs obey the shader_precompile drico...
2012-08-27 Kenneth Graunkei965: Reenable the fragment shader precompile.
2012-08-27 Kenneth Graunkei965: Set swizzle fields in the VS precompile program...
2012-08-27 Kenneth Graunkei965/vs: Add VS program key dumping to INTEL_DEBUG...
2012-08-27 Kenneth Graunkei965/fs: Assume shadow sampler swizzling is <X, X,...
2012-08-27 Kenneth Graunkei965: Index sampler program key data by linker-assigned...
2012-08-27 Kenneth Graunkei965: Only set proj_attrib_mask for fixed function.
2012-08-27 Kenneth Graunkei965: Don't set stats_wm in the WM program key on Gen6+.
2012-08-27 Kenneth Graunkei965: Don't set vp_outputs_written in the WM program...
2012-08-27 Kenneth Graunkei965: Double the size of the state cache.
2012-08-27 Julien Cristauglapi/glx: call __glEmptyImage if USE_XCB, not memcpy...
2012-08-27 Brian Paulgallium/util: implement tile code for PIPE_FORMAT_Z32_FLOAT
2012-08-27 Brian Paulst/mesa: use fallback path for glCopyTexSubImage(GL_TEX...
2012-08-27 Chad Versacei965: Move hiz resolve to after renderbuffer resizing...
2012-08-27 Chad Versacei965: Remove redundant null check
2012-08-27 Marek Olšákr300g: implement TRUNC correctly
2012-08-27 Michel Dänzerradeonsi: Use FP16 shader export format when necessary...
2012-08-27 Michel Dänzerradeonsi: Refactor initialization of shader export...
2012-08-27 Michel Dänzerradeonsi: Maintain cache of pixel shader variants accor...
2012-08-27 Michel Dänzerradeonsi: Drop extraneous semicolons from pm4 state...
2012-08-27 Marek Olšákr600g: implement compression for MSAA colorbuffers...
2012-08-27 Marek Olšákr600g: cleanup names around depth decompression
2012-08-27 Marek Olšákr600g: fix evergreen 8x MSAA sample positions
2012-08-27 Marek Olšákr600g: set CB_TARGET_MASK to 0xf and not 0xff for resol...
2012-08-27 Marek Olšákgallium/u_blitter: initialize sample mask in resolve
2012-08-27 Tom Stellardr300/compiler: Use variable lists in the rename_regs...
2012-08-26 Eric Anholti965: Rewrite the comment describing the query object...
2012-08-26 Eric Anholti965/gen6+: Add support for GL_ARB_timer_query.
2012-08-26 Eric Anholti965: Add support for GL_ARB_occlusion_query2.
2012-08-26 Eric Anholtmesa: Add constants for the GL_QUERY_COUNTER_BITS per...
2012-08-26 Eric Anholti965: Fix accumulator_contains() test to also reject...
2012-08-26 Jakob Bornecrantzst/dri: Support width and height getters
2012-08-26 Jakob Bornecrantzst/dri: Claim to support validate_usage
2012-08-26 Jakob Bornecrantzdri: Make query image WIDTH and HEIGHT be version 4
2012-08-26 Jakob Bornecrantzdri: Remove image write function
2012-08-26 Jakob Bornecrantzgbm: Use libkms to replace DRI cursor images
2012-08-26 Kenneth Graunkei965: Don't set iz_lookup the FS precompile's program...
2012-08-26 Kenneth Graunkei965/fs: Fix INTEL_DEBUG=perf program key printing.
2012-08-25 Kenneth Graunkemesa: Use a new, more specific hook for shader uniform...
2012-08-25 Kenneth Graunkei965: Use linker-assigned sampler IDs in instruction...
2012-08-25 Kenneth Graunkei965: Add a "sampler state index" parameter to update_s...
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