mesa.git
2016-01-20 Francisco Jerezi965: Implement compute sampler state atom.
2016-01-20 Francisco Jerezi965: Trigger CS state reemission when new sampler...
2016-01-19 Kenneth Graunkeglsl: Don't abbreviate tessellation shader stage names.
2016-01-19 Timothy Arcerimesa: remove link validation that should be done elsewhere
2016-01-19 Timothy Arceriglsl: allow multiple layout qualifiers for a single...
2016-01-19 Timothy Arceriglsl: update parser to allow duplicate default layout...
2016-01-19 Timothy Arceriglsl: move default layout qualifier rules out of the...
2016-01-19 Timothy Arceriglsl: split layout_defaults into specific types
2016-01-19 Timothy Arceriglsl: allow duplicate layout-qualifier-names
2016-01-19 Matt Turneri965/vec4: Spaces around operators.
2016-01-19 Matt Turneri965: Inform compiler of variable range to silence...
2016-01-19 Matt Turnerglsl: Restore Mesa-style to shader_enums.c/h.
2016-01-19 Christian Königst/va: fix motion adaptive deinterlacing
2016-01-19 Nicolai Hähnleutil/u_pstipple.c: copy immediates during transformation
2016-01-19 Marta Lofstedtmesa: Move sanity check of BindVertexBuffer for OpenGL...
2016-01-19 Timothy Arceriglsl: fix interface block error message
2016-01-18 Ilia Mirkinnv50/ir: swap the least-ref'd source into src1 when...
2016-01-18 Ilia Mirkinst/mesa: restore the stObj's size if it was cleared out
2016-01-18 Rob Clarkfreedreno/a4xx: use smaller threadsize for more registers
2016-01-18 Rob Clarkfreedreno: per-generation OUT_IB packet
2016-01-18 Emil Velikovgallium: bundle the compat header u_pwr8.h in the tarball
2016-01-18 Emil Velikovmapi: include gl.xml in the tarball
2016-01-18 Emil Velikovi965: adding missing headers to the dist tarball
2016-01-18 Christian Königst/va: add motion adaptive deinterlacing v2
2016-01-18 Michel Dänzergallium/radeon: Rename do_invalidate_resource to invali...
2016-01-18 Michel Dänzerst/dri: Don't call invalidate_resource for NULL depth...
2016-01-18 Michel Dänzerradeonsi: Avoid warning about LLVM generating R_0286D0_...
2016-01-18 Michel Dänzerradeonsi: Print "LLVM emitted unknown config register...
2016-01-18 Oded Gabbayllvmpipe: use vpkswss when dst is signed
2016-01-18 Dave Airlieglsl: fix subroutine lowering reusing actual parmaters
2016-01-18 Timothy Arceriglsl: remove special case for detecting stream duplicates
2016-01-18 Timothy Arceriglsl: add missing explicit_stream flag to has_layout()
2016-01-18 Timothy Arcerimesa: fix segfault in glUniformSubroutinesuiv()
2016-01-18 Timothy Arceriglsl: fix segfault linking subroutine uniform with...
2016-01-17 Ilia Mirkingm107/ir: don't do indirect frag shader inputs on GM107
2016-01-17 Ilia Mirkintgsi: initialize Atomic field in tgsi_default_declaration
2016-01-17 Ilia Mirkinnvc0: bsp_bo can't be null
2016-01-17 Oded Gabbayllvmpipe: fix arguments order given to vec_andc
2016-01-17 Rob Clarkfreedreno/ir3: fix mad 3rd src delay calc
2016-01-16 Rob Clarkfreedreno/ir3: better array register allocation
2016-01-16 Rob Clarkfreedreno/ir3: array offset can be negative
2016-01-16 Rob Clarkfreedreno/ir3: workaround bug/feature
2016-01-16 Rob Clarkttn: use writemask for store_var
2016-01-16 Rob Clarkfreedreno/ir3: array rework
2016-01-16 Rob Clarkfreedreno/ir3: refactor/simplify cp
2016-01-16 Rob Clarkfreedreno/ir3: fix incorrect decoding of mov instructions
2016-01-16 Rob Clarkfreedreno/ir3: remove unused tgsi tokens ptr
2016-01-16 Rob Clarkfreedreno/ir3: bit of ra refactor
2016-01-16 Rob Clarkfreedreno/ir3: cosmetic de-indent
2016-01-16 Rob Clarkttn: add missing writemask on store_output
2016-01-16 Rob Clarknir/print: const_index is signed
2016-01-16 Rob Clarknir: few missing struct names
2016-01-16 Ilia Mirkinnv50/ir: add saturate support on ex2
2016-01-16 Jeff Muizelaargallivm: avoid crashing in mod by 0 with llvmpipe
2016-01-16 Kenneth Graunkeglsl: Allow implicit int -> uint conversions for bitwis...
2016-01-16 Jason Ekstrandi965/fs: Always set channel 2 of texture headers in...
2016-01-16 Jason Ekstrandi965/fs/generator: Take an actual shader stage rather...
2016-01-16 Jason Ekstrandi965/vec4: Use UW type for multiply into accumulator...
2016-01-15 Roland Scheideggerllvmpipe: ditch additional ref counting for vertex...
2016-01-15 Roland Scheideggerllvmpipe: fix "leaking" textures
2016-01-15 Samuel Iglesias... glsl: restrict consumer stage condition to modify inter...
2016-01-15 Kenneth Graunkei965: Apply add_const_offset_to_base for vec4 VS inputs...
2016-01-15 Kenneth Graunkei965: Make add_const_offset_to_base() work at the shade...
2016-01-15 Kenneth Graunkei965: Make an is_scalar boolean in brw_compile_vs().
2016-01-15 Kenneth Graunkenir/builder: Add a nir_build_ivec4() convenience helper.
2016-01-15 Tapani Pälliglsl: mark explicit uniforms as explicit in other stage...
2016-01-15 Francisco Jerezi965/gen7.5+: Disable resource streamer during GPGPU...
2016-01-15 Francisco Jerezi965/gen7: Emit stall and dummy primitive draw after...
2016-01-15 Francisco Jerezi965/gen4-5: Emit MI_FLUSH as required prior to switchi...
2016-01-15 Francisco Jerezi965/gen6-7: Implement stall and flushes required prior...
2016-01-15 Francisco Jerezi965/gen8+: Invalidate color calc state when switching...
2016-01-15 Francisco Jerezi965: Add state bit to trigger re-emission of color...
2016-01-15 Ilia Mirkinnv50/ir: rebase indirect temp arrays to 0, so that...
2016-01-15 Ilia Mirkinnv50/ir: only use FILE_LOCAL_MEMORY for temp arrays...
2016-01-14 Ilia Mirkinnvc0/ir: be careful about propagating very large offset...
2016-01-14 Ilia Mirkinnvc0: allow fragment shader inputs to use indirect...
2016-01-14 Ilia Mirkinst/mesa: use surface format to generate mipmaps when...
2016-01-14 Marek Olšákradeonsi: don't miss changes to SPI_TMPRING_SIZE
2016-01-14 Charmaine Leesvga: add DXGenMips command support
2016-01-14 Charmaine Leesvga: add num-generate-mipmap HUD query
2016-01-14 Charmaine Leegallium/st: add pipe_context::generate_mipmap()
2016-01-14 Brian Paulst/mesa: declare struct pipe_screen in st_cb_bufferobje...
2016-01-14 Matt Turnernir: Lower bitfield_extract.
2016-01-14 Matt Turnernir: Handle <bits>=32 case in bitfield_insert lowering.
2016-01-14 Brian Paulst/mesa: add check for color logicop in blit_copy_pixels()
2016-01-14 Nicolai Hähnlegallium/radeon: do not reallocate user memory buffers
2016-01-14 Nicolai Hähnlegallium/radeon: implement PIPE_CAP_INVALIDATE_BUFFER
2016-01-14 Nicolai Hähnlegallium/radeon: reset valid_buffer_range on PIPE_TRANSF...
2016-01-14 Nicolai Hähnlest/mesa: implement Driver.InvalidateBufferSubData
2016-01-14 Nicolai Hähnlest/mesa: use pipe->invalidate_resource instead of buffe...
2016-01-14 Nicolai Hähnlegallium: add PIPE_CAP_INVALIDATE_BUFFER
2016-01-14 Nicolai Hähnlemesa: add Driver.InvalidateBufferSubData
2016-01-14 Nicolai Hähnlemesa: fix the checks in _mesa_InvalidateBuffer(Sub...
2016-01-14 Nicolai Hähnlewinsys/radeon: fix warnings about incompatible pointer...
2016-01-14 Neil Robertstexobj: Check completeness with InternalFormat rather...
2016-01-14 Ben Widawskyi965: Remove unused hw_must_use_separate_stencil
2016-01-14 Matt Turneri965: Drop extra newline from shader compile messages.
2016-01-13 Matt Turnernir: Change bfm's semantics to match Intel/AMD/SM5.
2016-01-13 Matt Turnerglsl: Fix undefined shifts.
2016-01-13 Matt Turnerglsl: Handle failure of Python codegen scripts.
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