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mesa.git
2010-04-12
Luca Barbieri
nvfx: allocate buffers in GART if !NOUVEAU_SWTNL
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2010-04-12
Luca Barbieri
nvfx: move check for NOUVEAU_SWTNL
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2010-04-12
Luca Barbieri
nvfx: remove #include "nouveau_stateobj.h"
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2010-04-12
Luca Barbieri
nvfx: rework validation logic to use code and avoid...
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2010-04-12
Luca Barbieri
nvfx: add NVFX_NEW_{FRAG,VERT}CONST
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: vertprog
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: sr
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2010-04-12
Luca Barbieri
nvfx: so->sb: blend
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2010-04-12
Luca Barbieri
nvfx: so->sb: zsa
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2010-04-12
Luca Barbieri
nvfx: so->sb: rasterizer
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: screen
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: viewport
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: stipple
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: scissor
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: blend
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: fb
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: fragprog
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: fragtex
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2010-04-12
Luca Barbieri
nvfx: so->RING_3D: vbo
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2010-04-12
Luca Barbieri
nvfx: stop using flush_notify
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2010-04-12
Luca Barbieri
nouveau: add state buffers, lightweight replacement...
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2010-04-12
Luca Barbieri
nouveau: don't autobind in state objects relocations
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2010-04-12
Luca Barbieri
nouveau: bind the 3D engine to subchannel 7 and add...
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2010-04-12
Luca Barbieri
nvfx: avoid flushes in primitives
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2010-04-12
Corbin Simpson
r300/compiler: Comment code, add much better mirror...
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2010-04-12
Luca Barbieri
nvfx: fix bind flags
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2010-04-12
Corbin Simpson
r300/compiler: Implement texcoord repeat and mirror...
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2010-04-12
Corbin Simpson
r300g: Setup external state for wrap modes.
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2010-04-12
Corbin Simpson
r300g: Cleanup fragment program external state setup.
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2010-04-12
Corbin Simpson
r300/compiler: Add NPOT compatibility fields to externa...
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2010-04-12
José Fonseca
llvmpipe: Respect pipe_sampler_view::format.
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2010-04-12
José Fonseca
progs/gallium/raw: Update symbols.
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2010-04-12
José Fonseca
progs/gallium/python: Try to fix most regressions.
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2010-04-12
José Fonseca
st/python: Fix regressions.
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2010-04-12
José Fonseca
trace: Fix several regressions introduced by recent...
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2010-04-12
José Fonseca
llvmpipe: pipe_target needs now 3 bits to be represented.
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2010-04-12
José Fonseca
stw: Update for pipe_resource interface changes.
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2010-04-12
José Fonseca
stw: Fix minor st_api migration glitches.
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2010-04-12
Chia-I Wu
st/wgl: Switch from st_public.h to st_api.h. [V2]
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2010-04-12
Török Edwin
Fix build with --enable-32-bit.
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2010-04-12
Dan Nicholson
Revert "dri/drivers: fix 32bit builds on 64bit systems"
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2010-04-12
Luca Barbieri
nvfx: make NOUVEAU_NO_TRANSFER default off
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2010-04-12
Luca Barbieri
nvfx: always use M2MF instead of the blitter
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2010-04-12
Chia-I Wu
st/egl: Request the front buffer as needed.
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2010-04-12
Luca Barbieri
nvfx: add missing vtbl for shared textures
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2010-04-12
Marek Olšák
r300g: atomize FS constant buffer
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2010-04-12
Marek Olšák
r300g: atomize compiler's state variables for fragment...
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2010-04-12
Marek Olšák
r300g: atomize fragment shader
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2010-04-12
Marek Olšák
r300g: remove a false comment
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2010-04-12
Marek Olšák
r300g: emit FS depth output config with FS code
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2010-04-12
Marek Olšák
r300g: FS constants emission rework
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2010-04-12
Vinson Lee
r300g: Remove unnecessary headers.
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2010-04-12
Vinson Lee
r300g: Initialize base.bind member variable.
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2010-04-12
Vinson Lee
i915g: Fix possible null pointer deference in debug...
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2010-04-12
Vinson Lee
progs/trivial: Update .gitignore.
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2010-04-11
Jakob Bornecrantz
progs/egl: Add lib directories to OpenVG demos
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2010-04-11
Jakob Bornecrantz
st/egl: Fix DRI2 on old X servers
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2010-04-11
Jakob Bornecrantz
winsys/sw: Fix error paths
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2010-04-11
Jakob Bornecrantz
llvmpipe: Fix transfers after resource change
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2010-04-11
Vinson Lee
util: Remove unnecessary header.
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2010-04-11
Vinson Lee
i965g: Remove unnecessary header.
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2010-04-11
Vinson Lee
r300g: Add r300_resource.c to SCons build.
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2010-04-11
Vinson Lee
svga: Remove unnecessary headers.
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2010-04-11
Vinson Lee
trace: Remove unnecessary header.
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2010-04-11
Marek Olšák
r300g: a fix for piglit/texrect-many
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2010-04-11
Marek Olšák
r300g: use a dummy replacement vertex shader if the...
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2010-04-11
Marek Olšák
r300g: use a dummy replacement fragment shader if the...
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2010-04-11
Maciej Cencora
dri/drivers: fix 32bit builds on 64bit systems
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2010-04-11
Maciej Cencora
Merge commit 'origin/7.8'
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2010-04-11
Maciej Cencora
r300: respect radeon common code fallbacks
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2010-04-11
Maciej Cencora
r300: set proper vertex index limits also in non indexe...
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2010-04-11
Christoph Bumiller
nv50: fix texture relocs
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2010-04-11
Chia-I Wu
st/egl: Follow the portability guide.
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2010-04-11
Chia-I Wu
st/egl: Factor driver callbacks to a new file.
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2010-04-11
José Fonseca
scons: Always build softpipe and llvmpipe (when llvm...
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2010-04-11
José Fonseca
scons: Make debug build default.
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2010-04-11
José Fonseca
scons: Make LLVM a black-white dependency.
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2010-04-11
José Fonseca
scons: Use libdrm options only where needed.
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2010-04-11
José Fonseca
scons: Build glapi regardless of the dri option.
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2010-04-11
Marek Olšák
r300g: revisit some assertions and fix potential failures
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2010-04-11
Marek Olšák
r300g: use cliprects for scissoring
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2010-04-11
Vinson Lee
st/egl: Remove unnecessary header.
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2010-04-11
Vinson Lee
i965: Remove unnecessary header.
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2010-04-11
Vinson Lee
r300: Remove unnecessary header.
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2010-04-11
Vinson Lee
mach64: Remove unnecessary header.
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2010-04-11
Vinson Lee
radeon: Remove unnecessary header.
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2010-04-11
Marek Olšák
r300g: fix mipmapped 3D textures
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2010-04-11
Marek Olšák
r300g: support some exotic sampler formats
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2010-04-11
Vinson Lee
st/mesa: Silence uninitialized variable warning.
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2010-04-11
Vinson Lee
nvfx: Silence uninitialized variable warning.
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2010-04-11
Vinson Lee
nvfx: Silence uninitialized variable warnings.
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2010-04-11
Vinson Lee
r300/compiler: Remove unused variable.
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2010-04-11
Vinson Lee
svga: Silence uninitialized variable warnings.
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2010-04-11
Vinson Lee
progs/glsl: Update .gitignore.
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2010-04-10
Marek Olšák
r300g: cleanup handling of sampler views
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2010-04-10
Marek Olšák
r300g: pick up some new colorbuffer formats
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2010-04-10
Dave Airlie
r300g: hack around issue with doom3 and 0 stride
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2010-04-10
Chia-I Wu
st/egl: Remove depth/stencil format from the native...
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2010-04-10
Chia-I Wu
st/vega: Require both depth and stencil.
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2010-04-10
Chia-I Wu
st/egl: Remove __GLcontextModes from the native interface.
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