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mesa.git
2011-02-17
Sam Hocevar
docs: fix glsl_compiler name
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2011-02-17
Brian Paul
mesa: 80-column wrap
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2011-02-16
José Fonseca
svga: Proper redefine_user_buffer implementation.
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2011-02-16
Marek Olšák
r300g: fix a race between CS and SET_TILING ioctls
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2011-02-16
Marek Olšák
r300g: fix blitting NPOT compressed textures
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2011-02-16
Marek Olšák
mesa: fix texture3D mipmap generation for UNSIGNED_BYTE...
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2011-02-16
Marek Olšák
mesa: fix mipmap generation for MESA_FORMAT_AL44
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2011-02-16
José Fonseca
scons: Recognize 'AMD64' processor as well.
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2011-02-16
José Fonseca
scons: Don't get fooled by 32bit python on a 64bit...
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2011-02-16
José Fonseca
scons: Avoid depending on scons 2.0 in general.
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2011-02-16
José Fonseca
mesa: Remove the DXT compression via blit path.
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2011-02-16
José Fonseca
svga: Don't fake DXT compression ability.
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2011-02-16
Christoph Bumiller
nvc0: fix blend factor mapping
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2011-02-16
Christoph Bumiller
nvc0: fix emit_dfdx,dfdy
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2011-02-16
Christoph Bumiller
nvc0: don't swap sources if either value is not in...
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2011-02-16
Christoph Bumiller
nvc0: add missing break statements in constant_operand
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2011-02-16
Christoph Bumiller
nvc0: fix clipping and use VIEWPORT instead of SCISSOR
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2011-02-16
Christoph Bumiller
nvc0: demagic the clear flags and fix region clears
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2011-02-16
Christoph Bumiller
nvc0: front stencil mask and func mask methods are...
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2011-02-16
Christoph Bumiller
nvc0: clone memory values with multiple refs before...
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2011-02-16
Christoph Bumiller
nvc0: disable early fragment tests if KIL is used
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2011-02-16
Christoph Bumiller
nvc0: force vertex data through FIFO if we need to...
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2011-02-16
Christoph Bumiller
nvc0: use format from the template on surface creation
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2011-02-16
Christoph Bumiller
nvc0: update the set of formats supported by the 2D...
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2011-02-16
Christoph Bumiller
nvc0: fix user vertex buffer updates
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2011-02-16
Brian Paul
mesa: use gl_format type instead of GLuint
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2011-02-16
Dave Airlie
r600g: fix typo in previous s3tc commit
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2011-02-16
Marek Olšák
r300g: fix texture border color for float formats
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2011-02-16
Dave Airlie
Revert "util: fix DXT1 RGBA texture compression if...
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2011-02-16
Dave Airlie
r600g: add L8A8 SRGB formats.
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2011-02-16
Marek Olšák
util: fix DXT1 RGBA texture compression if the source...
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2011-02-16
Dave Airlie
r600g: add L4A4 support.
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2011-02-16
Dave Airlie
r600g: fix s3tc-texsubimage
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2011-02-16
Ian Romanick
linker: Fix off-by-one error implicit array sizing
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2011-02-16
Vinson Lee
st/python: add usage parameter to pipe_buffer_create
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2011-02-15
Marek Olšák
r300g: disable linear filtering for float textures
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2011-02-15
Chad Versace
glsl: Reinstate constant-folding for division by zero
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2011-02-15
Chad Versace
Revert "glsl: Fix constant-folding for reciprocal expre...
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2011-02-15
Chad Versace
tnl: Add support for datatype GL_FIXED in vertex arrays
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2011-02-15
Dave Airlie
r600g: add srgb compressed formats to the list.
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2011-02-15
Marek Olšák
gallium: add usage parameter to pipe_buffer_create
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2011-02-15
Fabian Bieler
r600g: Fix RGB10_A2 format handling
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2011-02-15
Dave Airlie
r600g: fix regression in r6/7xx since mipmap rework
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2011-02-15
Vinson Lee
nvc0: Fix uninitialized variable warning.
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2011-02-15
Marek Olšák
r300g: offload the CS ioctl to another thread
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2011-02-15
Dave Airlie
r600g: add support for s3tc formats.
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2011-02-15
Dave Airlie
r600g: fix miptree calculations
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2011-02-15
Dave Airlie
r600g: drop tiled flag
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2011-02-15
Dave Airlie
st/mesa: fix compressed mipmap generation.
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2011-02-15
Marek Olšák
st/mesa: fix GLES build
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2011-02-15
Marek Olšák
r300g: actually implement the is_buffer_busy hook the...
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2011-02-15
Marek Olšák
r300g: handle interaction between UNSYNCHRONIZED and...
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2011-02-15
Marek Olšák
r300g: fix a possible race condition when mapping a...
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2011-02-15
Marek Olšák
r300g: implement fences using dummy relocations
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2011-02-15
Marek Olšák
r300g: fix SIGFPE on debug builds
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2011-02-15
Marek Olšák
r300g: inline some of the pipe_buffer_map/unmap calls
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2011-02-14
Marek Olšák
r300g: do not track whether occlusion queries have...
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2011-02-14
Marek Olšák
r300g: flush CS in bo_map even if we get USAGE_DONTBLOCK
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2011-02-14
Vinson Lee
st/python: remove pipe_vertex_buffer::max_index
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2011-02-14
Vinson Lee
graw: remove pipe_vertex_buffer::max_index
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2011-02-14
Fabian Bieler
st/mesa: Use blend equation and function of first rende...
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2011-02-14
Marek Olšák
r300g: implement pb_manager::is_buffer_busy
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2011-02-14
Marek Olšák
pb_bufmgr_cache: add is_buffer_busy hook and use it...
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2011-02-14
Marek Olšák
gallium: notify drivers about possible changes in user...
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2011-02-14
Marek Olšák
st/mesa: set vertex arrays state only when necessary
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2011-02-14
Marek Olšák
gallium: remove pipe_vertex_buffer::max_index
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2011-02-14
Marek Olšák
gallium: always save and restore vertex buffers using...
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2011-02-14
Marek Olšák
vbo: bind arrays only when necessary
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2011-02-14
Marek Olšák
vbo: notify a driver that we change buffer offsets...
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2011-02-14
Vinson Lee
r300g: Remove redundant initialization.
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2011-02-14
Alex Deucher
r600g: add alignment cases for linear aligned
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2011-02-14
José Fonseca
draw: Don't define the last two mipmap levels in aa...
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2011-02-14
José Fonseca
svga: Set the appropriate flags when creating sampler...
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2011-02-14
Marek Olšák
r300g: put indices in CS if there's just a few of them...
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2011-02-14
Marek Olšák
r300g: cleanup the draw functions
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2011-02-14
Marek Olšák
r300g: do not create a user buffer struct for misaligne...
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2011-02-14
Marek Olšák
r300g: fix fallback for misaligned ushort indices with...
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2011-02-14
Marek Olšák
r300g: consolidate emission of common draw regs
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2011-02-14
Sedat Dilek
docs: Fix typo in GL3.txt
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2011-02-14
Vinson Lee
r300g: Move declaration before code.
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2011-02-14
Marek Olšák
r600g: do not destroy the original index buffer when...
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2011-02-14
Marek Olšák
r300g: emit 3D_LOAD_VBPNTR only when necessary
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2011-02-14
Marek Olšák
r300g: fix reference counting when translating indices
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2011-02-14
Marek Olšák
u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHR...
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2011-02-14
Marek Olšák
r300g: remove the relocation after AARESOLVE_PITCH
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2011-02-13
Dave Airlie
egl_dri2: add nouveau support.
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2011-02-13
Marcin Slusarz
nv50: fix query assertion
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2011-02-13
Marek Olšák
r300g: correctly determine if a texture is blittable...
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2011-02-12
Marek Olšák
r300g: fixup the handle_compare function
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2011-02-12
Marek Olšák
r300g: when printing shader linker errors to stderr...
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2011-02-12
Marek Olšák
r300g: add debug options nozmask and nohiz which disabl...
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2011-02-12
Marek Olšák
r300g: typecast void* to unsigned correctly
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2011-02-12
Eric Anholt
dri: Remove the old metaops code which has been superce...
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2011-02-12
Eric Anholt
radeon: Remove setup of the old dri/ meta code, which...
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2011-02-12
Eric Anholt
intel: Remove setup of the old dri/ meta code, which...
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2011-02-12
Dave Airlie
update GL3.txt for GL_EXT_framebuffer_sRGB status
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2011-02-12
Tom Stellard
r300/compiler: Don't erase sources when converting...
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2011-02-12
Christopher...
mesa: Optionally build a dricore support library (v3)
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2011-02-12
nobled
glx: Put null check before use
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2011-02-12
Marek Olšák
r300g: improve function radeon_bo_is_referenced_by_cs
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