turnip: set VFD_INDEX_OFFSET in 3D clear/blit path
[mesa.git] / .gitlab-ci / deqp-freedreno-a630-skips.txt
1 # Note: skips lists for CI are just a list of lines that, when
2 # non-zero-length and not starting with '#', will regex match to
3 # delete lines from the test list. Be careful.
4
5 # Skip the perf/stress tests to keep runtime manageable
6 dEQP-GLES[0-9]*.performance.*
7 dEQP-GLES[0-9]*.stress.*
8
9 # These are really slow on tiling architectures (including llvmpipe).
10 dEQP-GLES[0-9]*.functional.flush_finish.*
11
12 # Unstable test results
13 #dEQP-GLES3.functional.fragment_out.random.*
14 dEQP-GLES3.functional.transform_feedback.*points.*
15 dEQP-GLES3.functional.transform_feedback.*lines.*
16 dEQP-GLES31.functional.primitive_bounding_box.*
17 #dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array.*
18
19 # Intermittent timeout
20 dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
21 dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48
22
23 # Flakes reported more than once during Jan-Feb 2020
24 dEQP-GLES31.functional.layout_binding.ssbo.fragment_binding_array
25 dEQP-GLES3.functional.fragment_out.random.0
26 dEQP-GLES3.functional.fragment_out.random.1
27 dEQP-GLES3.functional.fragment_out.random.12
28 dEQP-GLES3.functional.fragment_out.random.13
29 dEQP-GLES3.functional.fragment_out.random.17
30 dEQP-GLES3.functional.fragment_out.random.24
31 dEQP-GLES3.functional.fragment_out.random.27
32 dEQP-GLES3.functional.fragment_out.random.28
33 dEQP-GLES3.functional.fragment_out.random.32
34 dEQP-GLES3.functional.fragment_out.random.34
35 dEQP-GLES3.functional.fragment_out.random.35
36 dEQP-GLES3.functional.fragment_out.random.36
37 dEQP-GLES3.functional.fragment_out.random.40
38 dEQP-GLES3.functional.fragment_out.random.44
39 dEQP-GLES3.functional.fragment_out.random.47
40 dEQP-GLES3.functional.fragment_out.random.5
41 dEQP-GLES3.functional.fragment_out.random.50
42 dEQP-GLES3.functional.fragment_out.random.51
43 dEQP-GLES3.functional.fragment_out.random.55
44 dEQP-GLES3.functional.fragment_out.random.58
45 dEQP-GLES3.functional.fragment_out.random.59
46 dEQP-GLES3.functional.fragment_out.random.61
47 dEQP-GLES3.functional.fragment_out.random.63
48 dEQP-GLES3.functional.fragment_out.random.66
49 dEQP-GLES3.functional.fragment_out.random.67
50 dEQP-GLES3.functional.fragment_out.random.69
51 dEQP-GLES3.functional.fragment_out.random.70
52 dEQP-GLES3.functional.fragment_out.random.71
53 dEQP-GLES3.functional.fragment_out.random.80
54 dEQP-GLES3.functional.fragment_out.random.82
55 dEQP-GLES3.functional.fragment_out.random.86
56 dEQP-GLES3.functional.fragment_out.random.88
57 dEQP-GLES3.functional.fragment_out.random.91
58 dEQP-GLES3.functional.fragment_out.random.93
59 dEQP-GLES3.functional.fragment_out.random.95
60 dEQP-GLES3.functional.fragment_out.random.96
61 dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.highp_mat2x3
62 dEQP-GLES3.functional.transform_feedback.array_element.interleaved.triangles.lowp_mat2x4
63 dEQP-GLES3.functional.transform_feedback.array_element.separate.triangles.lowp_mat2x4
64
65 # Non-sysmem flakes
66 dEQP-VK.pipeline.spec_constant.compute.composite.matrix.mat3x2
67
68 # Sysmem flake: this one is fairly frequent, but if you enable it then
69 # it moves to dEQP-VK.renderpass.dedicated_allocation.attachment.3.393
70 #
71 #dEQP-VK.renderpass.suballocation.attachment_allocation.grow_shrink.89
72
73 # At least some of the separate_channels tests fail on sysmem due to an
74 # interaction of use of a UBWC buffer as both a render target and a
75 # texture. Stores are done through both paths in separate channels,
76 # and the UBWC updates don't get synced. The current a650 blob also
77 # fails these tests and qcom apparently noted the failure at one point
78 # https://gitlab.khronos.org/Tracker/vk-gl-cts/-/issues/2017
79 dEQP-VK.renderpass.*separate_channels.*