glsl/lower_instructions: Use float16 constants when appropriate
[mesa.git] / .gitlab-ci / deqp-lima-fails.txt
1 dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_center
2 dEQP-GLES2.functional.clipping.line.wide_line_clip_viewport_corner
3 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_neg_y_pos_z_and_pos_x_pos_y_neg_z
4 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_neg_x_pos_y_pos_z_and_pos_x_neg_y_neg_z
5 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
6 dEQP-GLES2.functional.clipping.triangle_vertex.clip_two.clip_pos_x_pos_y_pos_z_and_neg_x_neg_y_neg_z
7 dEQP-GLES2.functional.depth_stencil_clear.depth_stencil_masked
8 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_depth_component16
9 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb565_stencil_index8
10 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_depth_component16
11 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgb5_a1_stencil_index8
12 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_depth_component16
13 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_rbo_rgba4_stencil_index8
14 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_depth_component16
15 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgba_stencil_index8
16 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_depth_component16
17 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.no_rebind_tex2d_rgb_stencil_index8
18 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_depth_component16
19 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb565_stencil_index8
20 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_depth_component16
21 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgb5_a1_stencil_index8
22 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_depth_component16
23 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_rbo_rgba4_stencil_index8
24 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_depth_component16
25 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgba_stencil_index8
26 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_depth_component16
27 dEQP-GLES2.functional.fbo.render.recreate_colorbuffer.rebind_tex2d_rgb_stencil_index8
28 dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb565_depth_component16
29 dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgb5_a1_depth_component16
30 dEQP-GLES2.functional.fbo.render.shared_depthbuffer.rbo_rgba4_depth_component16
31 dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgba_depth_component16
32 dEQP-GLES2.functional.fbo.render.shared_depthbuffer.tex2d_rgb_depth_component16
33 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0
34 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1
35 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10
36 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11
37 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12
38 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13
39 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14
40 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15
41 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16
42 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17
43 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.18
44 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.19
45 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.2
46 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.20
47 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.21
48 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.22
49 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.23
50 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.24
51 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.3
52 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.4
53 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.5
54 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.6
55 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7
56 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8
57 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9
58 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil
59 dEQP-GLES2.functional.shaders.algorithm.hsl_to_rgb_vertex
60 dEQP-GLES2.functional.shaders.functions.array_arguments.global_in_int_vertex
61 dEQP-GLES2.functional.shaders.functions.array_arguments.local_in_int_vertex
62 dEQP-GLES2.functional.shaders.functions.datatypes.int_int_vertex
63 dEQP-GLES2.functional.shaders.functions.overloading.builtin_sin_vertex
64 dEQP-GLES2.functional.shaders.functions.overloading.builtin_step_vertex
65 dEQP-GLES2.functional.shaders.functions.overloading.user_func_arg_int_types_vertex
66 dEQP-GLES2.functional.shaders.functions.qualifiers.inout_highp_int_vertex
67 dEQP-GLES2.functional.shaders.functions.qualifiers.inout_int_vertex
68 dEQP-GLES2.functional.shaders.functions.qualifiers.inout_lowp_int_vertex
69 dEQP-GLES2.functional.shaders.functions.qualifiers.out_highp_int_vertex
70 dEQP-GLES2.functional.shaders.functions.qualifiers.out_int_vertex
71 dEQP-GLES2.functional.shaders.functions.qualifiers.out_lowp_int_vertex
72 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_loop_read_vertex
73 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_loop_write_static_read_vertex
74 dEQP-GLES2.functional.shaders.indexing.matrix_subscript.mat3_dynamic_write_dynamic_loop_read_vertex
75 dEQP-GLES2.functional.shaders.loops.do_while_constant_iterations.conditional_body_vertex
76 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
77 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.conditional_body_vertex
78 dEQP-GLES2.functional.shaders.loops.do_while_uniform_iterations.nested_tricky_dataflow_2_vertex
79 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment
80 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.compound_statement_vertex
81 dEQP-GLES2.functional.shaders.loops.while_constant_iterations.sequence_statement_vertex
82 dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.nested_sequence_vertex
83 dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment
84 dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.nested_vertex
85 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_vertex
86 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_int_vertex
87 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_vertex
88 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_int_vertex
89 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec3_vertex
90 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_int_vertex
91 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec4_vertex
92 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_vertex
93 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_int_vertex
94 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec2_vertex
95 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_int_vertex
96 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_vertex
97 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_int_vertex
98 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec4_vertex
99 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_vertex
100 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_int_vertex
101 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec2_vertex
102 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_int_vertex
103 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec3_vertex
104 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_int_vertex
105 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_ivec4_vertex
106 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_int_vertex
107 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_int_vertex
108 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec2_vertex
109 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_int_vertex
110 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec3_vertex
111 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_int_vertex
112 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.highp_ivec4_vertex
113 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_int_vertex
114 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_int_vertex
115 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec2_vertex
116 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_int_vertex
117 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec3_vertex
118 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_int_vertex
119 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.lowp_ivec4_vertex
120 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_vertex
121 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_int_vertex
122 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec2_vertex
123 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_int_vertex
124 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec3_vertex
125 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_int_vertex
126 dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_ivec4_vertex
127 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_int_ivec2_vertex
128 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_int_ivec3_vertex
129 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_int_ivec4_vertex
130 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_int_vertex
131 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec2_int_vertex
132 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec2_vertex
133 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec3_int_vertex
134 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec3_vertex
135 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec4_int_vertex
136 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.highp_ivec4_vertex
137 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_int_ivec2_vertex
138 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_int_ivec3_vertex
139 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_int_ivec4_vertex
140 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_int_vertex
141 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec2_int_vertex
142 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec2_vertex
143 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec3_int_vertex
144 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec3_vertex
145 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec4_int_vertex
146 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.lowp_ivec4_vertex
147 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_int_ivec2_vertex
148 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_int_ivec3_vertex
149 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_int_ivec4_vertex
150 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_int_vertex
151 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec2_int_vertex
152 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec2_vertex
153 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec3_int_vertex
154 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec3_vertex
155 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec4_int_vertex
156 dEQP-GLES2.functional.shaders.operator.binary_operator.sub.mediump_ivec4_vertex
157 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_int_vertex
158 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec2_vertex
159 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec3_vertex
160 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.highp_ivec4_vertex
161 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_int_vertex
162 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_ivec2_vertex
163 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_ivec3_vertex
164 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_ivec4_vertex
165 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_int_vertex
166 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_ivec2_vertex
167 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_ivec3_vertex
168 dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_ivec4_vertex
169 dEQP-GLES2.functional.shaders.random.all_features.fragment.37
170 dEQP-GLES2.functional.shaders.random.exponential.fragment.11
171 dEQP-GLES2.functional.shaders.random.exponential.fragment.12
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173 dEQP-GLES2.functional.shaders.random.exponential.fragment.37
174 dEQP-GLES2.functional.shaders.random.exponential.fragment.5
175 dEQP-GLES2.functional.shaders.random.exponential.fragment.74
176 dEQP-GLES2.functional.shaders.random.texture.fragment.28
177 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.65
178 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d_bias
179 dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2dproj_vec4_bias
180 dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias
181 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_clamp_rgba8888
182 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_linear_mirror_rgba8888
183 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_clamp_rgba8888
184 dEQP-GLES2.functional.texture.filtering.2d.linear_mipmap_linear_nearest_mirror_rgba8888
185 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear
186 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest
187 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear
188 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest
189 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear
190 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest
191 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb
192 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgba
193 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
194 dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgba