docs: skeleton for 7.10 release notes
[mesa.git] / docs / README.WIN32
1 File: docs/README.WIN32
2
3 Last updated: Apr 25, 2007 - Karl Schultz - kschultz@users.sourceforge.net
4
5 Quick Start
6 ----- -----
7
8 Unzip the MesaLib, MesaGLUT, and MesaDemos ZIP files into the same
9 directory. The libs and demos build separately, so if you do not care
10 about the demos or GLUT, you only need to unzip MesaLib. If you unzip
11 more than one ZIP file, they all need to be unzipped into the same
12 directory. Don't worry, you will not overwrite anything.
13
14 The Windows build system uses Microsoft Visual Studio. Project files
15 for a specific version of Visual Studio are in their own directory in
16 the top-level "windows" directory. For example, Visual Studio 8 files
17 are in windows/VC8.
18
19 Support has been dropped for versions of Visual Studio prior to 8. The
20 main reason is because Microsoft now provides a free compiler and
21 developer environment. Visual Studio Express can be found at
22
23 http://msdn.microsoft.com/vstudio/express/visualc/default.aspx
24
25 You'll also need the Platform SDK. Instructions for obtaining and
26 using the SDK with Visual Studio Express can be found at
27
28 http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/
29
30 The project files to build the core Mesa library, Windows Mesa
31 drivers, OSMesa, and GLU are in the mesa directory. The project files
32 to build GLUT and some demo programs are in the progs directory.
33
34 Makefiles are no longer shipped or supported, but can be generated
35 from the projects using Visual Studio.
36
37
38 Windows Drivers
39 ------- -------
40
41 At this time, only the GDI driver is known to work. Most of the demos
42 in progs/demos should work with this driver.
43
44 Source code also exists in the tree for other drivers in
45 src/mesa/drivers/windows, but the status of this code is unknown.
46
47 The GDI driver operates basically by writing pixel spans into a DIB
48 section and then blitting the DIB to the window. The driver was
49 recently cleaned up and rewitten and so may have bugs or may be
50 missing some functionality. The older versions of the CVS source may
51 be useful in figuring out any problems, or report them to me.
52
53 To build Mesa with the GDI driver, build the mesa, gdi, and glu
54 projects in the Visual Studio workspace found at
55
56 windows/VC8/mesa/mesa.sln
57
58 The osmesa DLL can also be built with the osmesa project.
59
60 The build system creates a lib top-level directory and copies
61 resulting LIB and DLL files to this lib directory. The files are:
62
63 OPENGL32.LIB, GLU32.LIB, OSMESA32.LIB
64 OPENGL32.DLL, GLU32.DLL, OSMESA32.DLL
65
66 If the MesaDemos ZIP file was extracted, the DLL files are also copied
67 to the demos directory. This facilitates running the demos as described
68 below.
69
70
71 GLUT and Demos
72 ---- --- -----
73
74 A Visual Studio workspace can be found at
75
76 windows/VC8/progs/progs.sln
77
78 It can be used to build GLUT and a few demos. The GLUT lib and DLL
79 are copied to the top-level lib directory, along with the Mesa libs.
80
81 The demo build system expects to find the LIB files in the top level
82 lib directory, so you must build the Mesa libs first. The demo
83 executables are placed in the demos directory, because some of them
84 rely on data files found there. Also, the Mesa lib DLL's were copied
85 there by the Mesa lib build process. Therefore, you should be able to
86 simply run the demo executables from the demo directory.
87
88 If you want to run the demos from the Visual Studio, you may have to
89 change the startup directory and explicitly state where the executables are.
90
91 You may also build all the demo programs by using a makefile. Go to
92 the progs/demos directory and make sure you have executed VCVARS32.BAT
93 or whatever setup script is appropriate for your compiler. Then,
94
95 nmake -f Makefile.win
96
97 should build all the demos.
98
99
100 Build System Notes
101 ----- ------ -----
102
103 VC8
104 ---
105
106 No notes.
107
108
109 General
110 -------
111
112 After building, you can copy the above DLL files to a place in your
113 PATH such as $SystemRoot/SYSTEM32. If you don't like putting things
114 in a system directory, place them in the same directory as the
115 executable(s). Be careful about accidentially overwriting files of
116 the same name in the SYSTEM32 directory.
117
118 The DLL files are built so that the external entry points use the
119 stdcall calling convention.
120
121 Static LIB files are not built. The LIB files that are built with are
122 the linker import files associated with the DLL files.
123
124 The si-glu sources are used to build the GLU libs. This was done
125 mainly to get the better tessellator code.
126
127 To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE
128 to the project settings. You will also need to edit src/mesa.def to
129 change all the gl* symbols to mgl*. Because this is easy to do with a
130 global replace operation in a text editor, no additional mangled
131 version of mesa.def is maintained or shipped.
132
133 If you have a Windows-related build problem or question, it is
134 probably better to direct it to me (kschultz@users.sourceforge.net),
135 rather than directly to the other Mesa developers. I will help you as
136 much as I can. I also monitor the Mesa mailing lists and will answer
137 questions in this area there as well.
138
139
140 Karl Schultz