3 <TITLE>Development Notes
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7 <H1>Development Notes
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10 <H2>Adding Extentions
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13 To add a new GL extension to Mesa you have to do at least the following.
17 If glext.h doesn't define the extension, edit include/GL/gl.h and add
20 #ifndef GL_EXT_the_extension_name
21 #define GL_EXT_the_extension_name
1
22 /* declare the new enum tokens */
23 /* prototype the new functions */
24 /* TYPEDEFS for the new functions */
29 In the src/mesa/glapi/ directory, add the new extension functions and
30 enums to the gl_API.xml file.
31 Then, a bunch of source files must be regenerated by executing the
32 corresponding Python scripts.
35 Find an existing extension that's similar to the new one and search
36 the sources for code related to that extension.
37 Implement new code as needed.
38 In general, new state variables will be added to mtypes.h. If the
39 extension is rather large, try to implement it in a new source file.
42 If hew extension adds new GL state, the functions in get.c, enable.c
43 and attrib.c will most likely require new code.
52 Mesa's code style has changed over the years. Here's the latest.
56 Comment your code! It's extremely important that open-source code be
57 well documented. Also, strive to write clean, easily understandable code.
65 If you use tabs, set them to
8 columns
81 Here's the GNU indent command which will best approximate my preferred style:
84 indent -br -i3 -npcs infile.c -o outfile.c
89 Local variable name example: localVarName (no underscores)
93 Constants and macros are ALL_UPPERCASE, with _ between words
97 Global vars not allowed.
101 Function name examples:
104 glFooBar() - a public GL entry point (in dispatch.c)
105 _mesa_FooBar() - the internal immediate mode function
106 save_FooBar() - retained mode (display list) function in dlist.c
107 foo_bar() - a static (private) function
108 _mesa_foo_bar() - an internal non-static Mesa function
112 <H2>Writing a Device Driver
</H2>
120 <H2>Making a New Mesa Release
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123 These are the instructions for making a new Mesa release.
127 Be sure to do a
"cvs update -d ." in the Mesa directory to
128 get all the latest files.
132 Update the version definitions in src/mesa/main/version.h
136 Create/edit the docs/RELNOTES-X.Y file to document what's new in the release.
137 Update the docs/VERSIONS file too.
141 Edit configs/default and change the MESA_MAJOR, MESA_MINOR and MESA_TINY
146 Edit the top-level Makefile and verify that DIRECTORY, LIB_NAME and
147 DEMO_NAME are correct.
151 Make a symbolic link from $(DIRECTORY) to 'Mesa'. For example,
152 ln -s Mesa Mesa-
6.3 This is needed in order to make a correct
153 tar file in the next step.
157 Make the distribution files. From inside the Mesa directory:
163 Copy the distribution files to a temporary directory, unpack them,
164 compile everything, and run some demos to be sure everything works.
168 Upload the *.tar.gz and *.zip files to ftp.mesa3d.org
176 Make an announcement on the mailing lists:
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