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3 <TITLE>Environment Variables</TITLE>
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9 <H1>Environment Variables</H1>
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11 <p>
12 Mesa supports the following environment variables:
13 </p>
14 <ul>
15 <li>MESA_NO_ASM - if set, disables all assembly language optimizations
16 <li>MESA_NO_MMX - if set, disables Intel MMX optimizations
17 <li>MESA_NO_3DNOW - if set, disables AMD 3DNow! optimizations
18 <li>MESA_NO_SSE - if set, disables Intel SSE optimizations
19 <li>MESA_DEBUG - if set, error messages are printed to stderr.
20 If the value of MESA_DEBUG is "FP" floating point arithmetic errors will
21 generate exceptions.
22 <li>MESA_NO_DITHER - if set, disables dithering, overriding glEnable(GL_DITHER)
23 <li>MESA_TEX_PROG - if set, implement conventional texture env modes with
24 fragment programs (intended for developers only)
25 <li>MESA_TNL_PROG - if set, implement conventional vertex transformation
26 operations with vertex programs (intended for developers only).
27 Setting this variable automatically sets the MESA_TEX_PROG variable as well.
28 <li>MESA_EXTENSION_OVERRIDE - can be used to enable/disable extensions.
29 A value such as "GL_EXT_foo -GL_EXT_bar" will enable the GL_EXT_foo extension
30 and disable the GL_EXT_bar extension.
31 <li>MESA_GLSL - <a href="shading.html#envvars">shading language options</a>
32 </ul>
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34 <p>
35 The following are only applicable to the Xlib software driver.
36 See the <A HREF="xlibdriver.html">Xlib software driver page</A> for details.
37 </p>
38 <ul>
39 <li>MESA_RGB_VISUAL - specifies the X visual and depth for RGB mode
40 <li>MESA_CI_VISUAL - specifies the X visual and depth for CI mode
41 <li>MESA_BACK_BUFFER - specifies how to implement the back color buffer,
42 either "pixmap" or "ximage"
43 <li>MESA_GAMMA - gamma correction coefficients for red, green, blue channels
44 <li>MESA_XSYNC - enable synchronous X behavior (for debugging only)
45 <li>MESA_GLX_FORCE_CI - if set, force GLX to treat 8bpp visuals as CI visuals
46 <li>MESA_GLX_FX - set to either "fullscreen" for full-screen rendering,
47 "window" to render into a window, or "disable" to disable the Glide driver.
48 <li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel.
49 <li>MESA_GLX_DEPTH_BITS - specifies default number of bits for depth buffer.
50 <li>MESA_GLX_ALPHA_BITS - specifies default number of bits for alpha channel.
51 </ul>
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53
54 <p>
55 These environment variables are for the Intel i945/i965 drivers:
56 </p>
57 <ul>
58 <li>INTEL_STRICT_CONFORMANCE - if set to 1, enable sw fallbacks to improve
59 OpenGL conformance. If set to 2, always use software rendering.
60 <li>INTEL_NO_BLIT - if set, disable hardware-accelerated glBitmap,
61 glCopyPixels, glDrawPixels.
62 </ul>
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64
65 <p>
66 These environment variables are for the Radeon R300 driver:
67 </p>
68 <ul>
69 <li>R300_NO_TCL - if set, disable hardware-accelerated Transform/Clip/Lighting.
70 </ul>
71
72 <p>
73 Mesa EGL supports different sets of environment variables. See the
74 <a href="egl.html">Mesa EGL</a> page for the details.
75 </p>
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