draw: corrections to allow for different cliptest cases
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>June 16, 2010</h2>
15
16 <p>
17 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
18 release collecting fixes since the 7.8.1 release.
19 </p>
20
21
22 <h2>April 5, 2010</h2>
23
24 <p>
25 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
26 release for a few critical issues in the 7.8 release.
27 </p>
28
29
30 <h2>March 28, 2010</h2>
31 <p>
32 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
33 release fixing issues found in the 7.7 release.
34 </p>
35 <p>
36 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
37 development release.
38 </p>
39
40
41
42 <h2>December 21, 2009</h2>
43 <p>
44 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
45 release fixing issues found in the 7.6 release.
46 </p>
47 <p>
48 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
49 development release.
50 </p>
51
52
53 <h2>September 28, 2009</h2>
54 <p>
55 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
56 release. Those especially concerned about stability may want to wait for the
57 follow-on 7.6.1 bug-fix release.
58 </p>
59 <p>
60 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
61 This is a stable release fixing bugs since the 7.5.1 release.
62 </p>
63
64
65 <h2>September 3, 2009</h2>
66 <p>
67 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
68 This is a bug-fix release which fixes bugs found in version 7.5.
69 </p>
70
71
72 <h2>July 17, 2009</h2>
73 <p>
74 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
75 This is a new features release. People especially concerned about
76 stability may want to wait for the follow-on 7.5.1 bug-fix release.
77 </p>
78
79
80 <h2>June 23, 2009</h2>
81 <p>
82 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
83 This is a stable release that fixes a regression in the i915/i965 drivers
84 that slipped into the 7.4.3 release.
85 </p>
86
87
88 <h2>June 19, 2009</h2>
89 <p>
90 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
91 This is a stable release fixing bugs since the 7.4.2 release.
92 </p>
93
94
95 <h2>May 15, 2009</h2>
96 <p>
97 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
98 This is a stable release fixing bugs since the 7.4.1 release.
99 </p>
100
101
102 <h2>April 18, 2009</h2>
103 <p>
104 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
105 This is a stable release fixing bugs since the 7.4 release.
106 </p>
107
108
109 <h2>March 27, 2009</h2>
110 <p>
111 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
112 This is a stable release fixing bugs since the 7.3 release.
113 </p>
114
115
116 <h2>January 22, 2009</h2>
117 <p>
118 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
119 This is a new development release.
120 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
121 </p>
122
123
124 <h2>September 20, 2008</h2>
125 <p>
126 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
127 This is a stable, bug-fix release.
128 </p>
129
130
131 <h2>August 26, 2008</h2>
132 <p>
133 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
134 This is a new development release.
135 It should be relatively stable, but those especially concerned about
136 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
137 previous stable release).
138 </p>
139
140
141 <h2>August 16, 2008</h2>
142 <p>
143 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
144 This is a bug-fix release.
145 </p>
146
147
148 <h2>April 4, 2008</h2>
149 <p>
150 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
151 This is a bug-fix release.
152 </p>
153
154
155 <h2>January 24, 2008</h2>
156
157 <p>
158 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
159 </p>
160
161
162
163 <h2>November 13, 2007</h2>
164
165 <p>
166 Gallium3D is the codename for the new Mesa device driver architecture
167 which is currently under development.
168 </p>
169 <p>
170 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
171 of the git repository.
172 Currently, there's only a software-only driver and an Intel i915/945 driver
173 but other drivers will be coming...
174 </p>
175
176
177 <h2>November 10, 2007</h2>
178 <p>
179 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
180 This is a bug-fix release.
181 </p>
182
183
184 <h2>August 3, 2007</h2>
185 <p>
186 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
187 This is a bug-fix release.
188 </p>
189
190
191 <h2>June 22, 2007</h2>
192 <p>
193 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
194 This is a stable release featuring OpenGL 2.1 support.
195 </p>
196
197
198 <h2>April 27, 2007</h2>
199 <p>
200 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
201 This is a development release which will lead up to the Mesa 7.0 release
202 (which will advertise OpenGL 2.1 API support).
203 </p>
204
205
206 <h2>March 26, 2007</h2>
207 <p>
208 The new Shading Language compiler branch has been merged into the git
209 master branch. This is a step toward hardware support for the OpenGL
210 2.0 Shading Language and will be included in the next Mesa release.
211 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
212 </a> has been updated with a new test that does over 130 tests of the
213 shading language and built-in functions.
214 </p>
215
216 <h2>April 2007</h2>
217 <p>
218 Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
219 describing the new DRI memory management system</a>.
220 </p>
221
222 <h2>December 5, 2006</h2>
223 <p>
224 Mesa is now using git as its source code management system.
225 The previous CVS repository should no longer be used.
226 See the <a href="repository.html">repository page</a> for more information.
227 </p>
228
229 <h2>December 2, 2006</h2>
230 <p>
231 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
232 This is a new development release.
233 </p>
234
235 <h2>September 15, 2006</h2>
236 <p>
237 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
238 This is a new development release.
239 </p>
240
241 <h2>March 31, 2006</h2>
242 <p>
243 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
244 This is a new development release.
245 </p>
246
247
248 <h2>February 2, 2006</h2>
249 <p>
250 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
251 This is stable, bug-fix release.
252 </p>
253
254
255 <h2>November 29, 2005</h2>
256 <p>
257 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
258 This is stable, bug-fix release.
259 </p>
260
261
262
263 <h2>October 24, 2005</h2>
264 <p>
265 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
266 This is stable, bug-fix release.
267 </p>
268
269
270 <h2>August 19, 2005</h2>
271 <p>
272 Mesa 6.3.2 has been released.
273 Note: there was no public release of version 6.3.1.
274 </p>
275 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
276 <p>
277 The MD5 checksums are:
278 </p>
279 <pre>
280 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
281 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
282 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
283 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
284 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
285 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
286 </pre>
287
288
289 <h2>July 20, 2005</h2>
290 <p>
291 Mesa 6.3 has been released.
292 This is a development release with new features, changes and bug fixes.
293 </p>
294 <pre>
295 New:
296 - GL_EXT_framebuffer_object extension
297 - GL_ARB_draw_buffers extension
298 - GL_ARB_pixel_buffer_object extension
299 - GL_OES_read_format extension (Ian Romanick)
300 - DirectFB driver (Claudio Ciccani)
301 - x86_64 vertex transformation code (Mikko T.)
302 Changes:
303 - added -stereo option for glxgears demo (Jacek Rosik)
304 - updated the PBuffer demo code in xdemos/ directory
305 - glDeleteTextures/Programs/Buffers() now makes the object ID
306 available for immediate re-use
307 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
308 - lots of internal changes for GL_EXT_framebuffer_object
309 Bug fixes:
310 - some functions didn't support PBO functionality
311 - glGetTexImage didn't convert color index images to RGBA as required
312 - fragment program texcoords were sometimes wrong for points and lines
313 - fixed problem with negative dot product in arbfplight, fplight demos
314 - fixed bug in perspective correction of antialiased, textured lines
315 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
316 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
317 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
318 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
319 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
320 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
321 - glXChooseFBConfig() crashed if attribList pointer was NULL
322 - program state.light[n].spot.direction.w was wrong value (bug 3083)
323 - fragment program fog option required glEnable(GL_FOG) - wrong.
324 - glColorTable() could produce a Mesa implementation error (bug 3135)
325 - RasterPos could get corrupted by color index rendering path
326 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
327 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
328 - fixed a few Darwin compilation problems
329 </pre>
330 <p>
331 The MD5 checksums are:
332 </p>
333 <pre>
334 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
335 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
336 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
337 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
338 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
339 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
340 </pre>
341
342
343 <h2>December 9, 2004</h2>
344 <p>
345 Mesa 6.2.1 has been released.
346 This is a stable release which just fixes bugs since the 6.2 release.
347 </p>
348 <pre>
349 Bug fixes:
350 - don't apply regular fog or color sum when using a fragment program
351 - glProgramEnvParameter4fARB always generated an error on
352 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
353 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
354 - fixed width/height mix-up in glSeparableFilter2D()
355 - fixed regression in glCopyPixels + convolution
356 - glReadPixels from a clipped front color buffer didn't always work
357 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
358 - Attempting queries/accesses of VBO 0 weren't detected as errors
359 - paletted textures failed if the palette had fewer than 256 entries
360 Changes:
361 - fixed a bunch of compiler warnings found with gcc 3.4
362 - bug reports should to go bugzilla.freedesktop.org
363 </pre>
364 <p>
365 The MD5 checksums are:
366 </p>
367 <pre>
368 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
369 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
370 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
371 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
372 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
373 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
374 </pre>
375
376
377 <h2>October 2, 2004</h2>
378 <p>
379 Mesa 6.2 has been released.
380 This is a stable release which just fixes bugs since the 6.1 release.
381 </p>
382 <pre>
383 New:
384 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
385 - updated Doxygen support (Jose Fonseca)
386 Changes:
387 - some GGI driver updates (Christoph Egger, bug 1025977)
388 Bug fixes:
389 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
390 - fixed a few compilation issues on IRIX
391 - fixed a matrix classification bug (reported by Wes Bethel)
392 - we weren't reseting the vertex/fragment program error state
393 before parsing (Dave Reveman)
394 - adjust texcoords for sampling texture rectangles (Dave Reveman)
395 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
396 - repeated calls to glDeleteTexture(t) could lead to a crash
397 - fixed potential ref count bugs in VBOs and vertex/fragment programs
398 - spriteblast demo didn't handle window size changes correctly
399 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
400 - fixed color index mode glDrawPixels bug (Karl Schultz)
401 </pre>
402 <p>
403 The MD5 checksums are:
404 </p>
405 <pre>
406 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
407 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
408 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
409 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
410 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
411 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
412 </pre>
413
414
415 <h2>August 18, 2004</h2>
416 <p>
417 Mesa 6.1 has been released.
418 This is a new development release (version 6.2 will be a stabilization
419 release).
420 </p>
421 <pre>
422 New:
423 - Revamped Makefile system
424 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
425 - internal driver interface changes related to texture object
426 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
427 - option to walk triangle edges with double-precision floats
428 (Justin Novosad of Discreet) (see config.h file)
429 - support for AUX buffers in software GLX driver
430 - updated glext.h to version 24 and glxext.h to version 6
431 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
432 - updated BeOS support (Philippe Houdoin)
433 Changes:
434 - fragment fog interpolation is perspective corrected now
435 - new glTexImage code, much cleaner, may be a bit faster
436 Bug fixes:
437 - glArrayElement in display lists didn't handle generic vertex attribs
438 - glFogCoord didn't always work properly
439 - ARB_fragment_program fog options didn't work
440 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
441 - ARB frag prog TEX and TEXP instructions now use LOD=0
442 - glTexEnviv in display lists didn't work
443 - glRasterPos didn't do texgen or apply texture matrix
444 - GL_DOUBLE-valued vertex arrays were broken in some cases
445 - fixed texture rectangle edge/border sampling bugs
446 - sampling an incomplete texture in a fragment program would segfault
447 - glTexImage was missing a few error checks
448 - fixed some minor glGetTexParameter glitches
449 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
450 - fragment program writes to RC/HC register were broken
451 - fixed a few glitches in GL_HP_occlusion_test extension
452 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
453 - vertex program state references were broken
454 - fixed triangle color interpolation bug on AIX (Shane Blackett)
455 - fixed a number of minor memory leaks (bug #1002030)
456 </pre>
457 The MD5 checksums are:
458 </p>
459 <pre>
460 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
461 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
462 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
463 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
464 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
465 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
466 </pre>
467
468
469
470 <h2>April 2, 2004</h2>
471
472 <p>
473 Mesa 6.0.1 has been released.
474 This release basically just fixes bugs since the 6.0. release.
475 </p>
476 <pre>
477 New:
478 - upgraded glext.h to version 22
479 - new build targets (Dan Schikore)
480 - new linux-x86-opteron build target (Heath Feather)
481 Bug fixes:
482 - glBindProgramARB didn't update all necessary state
483 - fixed build problems on OpenBSD
484 - omit CVS directories from tarballs
485 - glGetTexImage(GL_COLOR_INDEX) was broken
486 - fixed an infinite loop in t&l module
487 - silenced some valgrind warnings about using unitialized memory
488 - fixed some compilation/link glitches on IRIX (Mike Stephens)
489 - glBindProgram wasn't getting compiled into display lists
490 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
491 - two-sided lighting and vertex program didn't work (bug 887330)
492 - stores to program parameter registers in vertex state programs
493 didn't work.
494 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
495 - glXCreateWindow() wasn't fully implemented (bug 890894)
496 - generic vertex attribute arrays didn't work in display lists
497 - vertex buffer objects' default usage and access fields were wrong
498 - glDrawArrays with start!=0 was broken
499 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
500 - linux-osmesa16-static config didn't work
501 - fixed a few color index rendering problems (bug 910687)
502 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
503 - OSMesa RGB and BGR modes were broken
504 - glProgramStringARB mistakenly required a null-terminated string
505 - fragment program XPD instruction was incorrect
506 - glGetMaterial() didn't work reliably
507 </pre>
508 The MD5 checksums are:
509 </p>
510 <pre>
511 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
512 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
513 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
514 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
515 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
516 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
517 </pre>
518
519
520
521 <h2>January 16, 2004</h2>
522
523 <p>
524 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
525 and primarily just incorporates bug fixes.
526 </p>
527 <pre>
528 New:
529 - full OpenGL 1.5 support
530 - updated GL/glext.h file to version 21
531 Changes:
532 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
533 Bug fixes:
534 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
535 clamping issue
536 - updated suno5-gcc configs
537 - glColor3 functions sometimes resulted in undefined alpha values
538 - fixed FP divide by zero error seen on VMS with xlockmore, others
539 - fixed vertex/fragment program debug problem (bug 873011)
540 - building on AIX with gcc works now
541 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
542 - glDrawRangeElements tried to modify potentially read-only storage
543 - updated files for building on Windows
544 </pre>
545
546
547
548 <h2>December 28, 2003</h2>
549
550 <p>
551 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
552 target="_parent">
553 freedesktop.org</a> because of problems with SourceForge's anonymous
554 CVS service.
555 </p>
556
557 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
558 </p>
559
560
561 <h2>December 17, 2003</h2>
562
563 <p>
564 Mesa 5.1 has been released. This is a new development release.
565 Mesa 6.0 will be the next stable release and will support all
566 OpenGL 1.5 features.
567 </p>
568 <pre>
569 New features:
570 - reorganized directory tree
571 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
572 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
573 - GL_SGI_texture_color_table extension (Eric Plante)
574 - GL_NV_fragment_program extension
575 - GL_NV_light_max_exponent extension
576 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
577 - GL_ARB_occlusion_query extension
578 - GL_ARB_point_sprite extension
579 - GL_ARB_texture_non_power_of_two extension
580 - GL_IBM_multimode_draw_arrays extension
581 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
582 - GL_ARB_vertex_buffer_object extension
583 - new X86 feature detection code (Petr Sebor)
584 - less memory used for display lists and vertex buffers
585 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
586 - new version (18) of glext.h header
587 - new spriteblast.c demo of GL_ARB_point_sprite
588 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
589 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
590 Bug fixes:
591 - really enable OpenGL 1.4 features in DOS driver.
592 - fixed issues in glDrawPixels and glCopyPixels for very wide images
593 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
594 - fixed some texgen bugs reported by Daniel Borca
595 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
596 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
597 - fixed RGBA blend enable bug (Ville Syrjala)
598 - glAccum is supposed to be a no-op in selection/feedback mode
599 - fixed texgen bug #597589 (John Popplewell)
600 Changes:
601 - dropped API trace feature (src/Trace/)
602 - documentation overhaul. merged with website content. more html.
603 - glxgears.c demo updated to use GLX swap rate extensions
604 - glTexImage1/2/3D now allows width/height/depth = 0
605 - disable SPARC asm code on Linux (bug 852204)
606 </pre>
607
608 The MD5 checksums are:
609 </p>
610 <pre>
611 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
612 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
613 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
614 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
615 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
616 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
617 </pre>
618
619
620 <H2>November 12, 2003</H2>
621
622 <p>
623 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
624 number of automake/libtool problems.
625 </p>
626 <p>
627 The new MD5 checksums are:
628 </p>
629 <pre>
630 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
631 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
632 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
633 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
634 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
635 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
636 </pre>
637
638
639
640 <h2>September 5, 2003</h2>
641
642 <p>
643 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
644 </p>
645 <pre>
646 Bug fixes:
647 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
648 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
649 - GL_CURRENT_MATRIX_NV query was wrong
650 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
651 - GL_LIST_MODE query wasn't correct
652 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
653 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
654 - blended, wide lines didn't always work correctly (bug 711595)
655 - glVertexAttrib4svNV w component was always 1
656 - fixed bug in GL_IBM_rasterpos_clip (missing return)
657 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
658 - a few Solaris compilation fixes
659 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
660 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
661 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
662 - glFog() didn't clamp fog colors
663 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
664 gl[Get]TexParameteri[v] functions
665 - fixed invalid memory references in glTexGen functions (bug 781602)
666 - integer-valued color arrays weren't handled correctly
667 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
668 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
669 Changes:
670 - build GLUT with -fexceptions so C++ apps propogate exceptions
671 </pre>
672
673
674
675 <h2>June 2003</h2>
676
677 <p>
678 Mesa's directory tree has been overhauled.
679 Things are better organized now with some thought toward future needs.
680 </p>
681 <p>
682 In CVS, the latest Mesa 5.1 development code is now rooted under the
683 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
684 holds the Mesa 5.0.x code which will be abandoned at some point.
685 </p>
686
687
688
689 <h2>March 30, 2003</h2>
690
691 <p>
692 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
693 </p>
694 <pre>
695 New:
696 - DOS driver updates from Daniel Borca
697 - updated GL/gl_mangle.h file (Bill Hoffman)
698 Bug fixes:
699 - auto mipmap generation for cube maps was broken (bug 641363)
700 - writing/clearing software alpha channels was unreliable
701 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
702 - fixed some bad assertions found with shadowtex demo
703 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
704 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
705 - fixed potential segfault in texture object validation (bug 659012)
706 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
707 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
708 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
709 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
710 - fixed compilation problem on Solaris7/x86 (bug 536406)
711 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
712 - fixed NeXT build problem (FABSF macro)
713 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
714 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
715 - AA line and triangle Z values are now rounded, not truncated
716 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
717 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
718 - fixed a minor GL_COLOR_MATERIAL bug
719 - NV vertex program EXP instruction was broken
720 - glColorMask misbehaved with X window / pixmap rendering
721 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
722 - attempt to fix GGI compilation problem when MesaDemos not present
723 - NV vertex program ARL-relative fetches didn't work
724 Changes:
725 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
726 - updated winpos and pointblast demos to use ARB extensions
727 - disable SPARC normal transformation code (bug 673938)
728 - GLU fixes for OS/2 (Evgeny Kotsuba)
729 </pre>
730 <p>
731 MD5 checksums follow:
732 </p>
733 <pre>
734 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
735 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
736 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
737 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
738 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
739 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
740 </pre>
741
742
743
744 <h2>March 7, 2003</h2>
745 <p>
746 Website and documentation overhaul.
747 </p>
748 <p>
749 The website content and Mesa documentation (from the doc/ directory) have
750 been merged together.
751 All the documentation files have been entered into the CVS repository.
752 Many of the old plain-text files have been converted to html and modernized.
753 </p>
754
755
756 <h2>November 13, 2002</h2>
757 <p>Mesa 5.0 has been released. This is a stable release which
758 implements the OpenGL 1.4 specification.
759 </p><pre>New:
760 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
761 - removed some overlooked debugging code
762 - glxinfo updated to support GLX_ARB_multisample
763 - GLUT now support GLX_ARB_multisample
764 - updated DOS driver (Daniel Borca)
765 Bug fixes:
766 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
767 - fixed potential bug in _mesa_align_malloc/calloc()
768 - fixed missing triangle bug when running vertex programs
769 - fixed a few HPUX compilation problems
770 - FX (Glide) driver didn't compile
771 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
772 - a few EXT functions, like glGenTexturesEXT, were no-ops
773 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
774 glMultiDrawArrays and glMultiDrawElements were missing
775 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
776 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
777 - fixed one-bit error in point/line fragment Z calculation
778 - fixed potential segfault in fakeglx code
779 - fixed color overflow problem in DOT3 texture env mode
780 </pre>
781
782
783 <h2>October 29, 2002</h2>
784 <p>Mesa 4.1 has been released. This is a new development release.
785 For a stable release, get 4.0.4.
786 </p><pre>New:
787 - GL_NV_vertex_program extension
788 - GL_NV_vertex_program1_1 extension
789 - GL_ARB_window_pos extension
790 - GL_ARB_depth_texture extension
791 - GL_ARB_shadow extension
792 - GL_ARB_shadow_ambient extension
793 - GL_EXT_shadow_funcs extension
794 - GL_ARB_point_parameters extension
795 - GL_ARB_texture_env_crossbar
796 - GL_NV_point_sprite extension
797 - GL_NV_texture_rectangle extension
798 - GL_EXT_multi_draw_arrays extension
799 - GL_EXT_stencil_two_side extension
800 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
801 - GL_ATI_texture_mirror_once extension (Ian Romanick)
802 - massive overhaul/simplification of software rasterizer module,
803 many contributions from Klaus Niederkrueger
804 - faster software texturing in some cases (i.e. trilinear filtering)
805 - new OSMesaGetProcAddress() function
806 - more blend modes implemented with MMX code (Jose Fonseca)
807 - added glutGetProcAddress() to GLUT
808 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
809 - pbinfo and pbdemo PBuffer programs
810 - glxinfo -v prints transprent pixel info (Gerd Sussner)
811 Bug fixes:
812 - better mipmap LOD computation (prevents excessive blurriness)
813 - OSMesaMakeCurrent() didn't recognize buffer size changes
814 - assorted conformance fixes for 16-bit/channel rendering
815 - texcombine alpha subtraction mode was broken
816 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
817 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
818 - fixed divide by zero error in NURBS tessellator (Jon Perry)
819 - fixed GL_LINEAR fog bug by adding clamping
820 - fixed FP exceptions found using Alpha CPU
821 - 3dfx/glide driver render-to-window feature was broken
822 - added missing GLX_TRANSPARENT_RGB token to glx.h
823 - fixed error checking related to paletted textures
824 - fixed reference count error in glDeleteTextures (Randy Fayan)
825 Changes:
826 - New spec file and Python code to generate some GL dispatch files
827 - Glide driver defaults to "no" with autoconf/automake
828 - floating point color channels now clamped to [0,inf)
829 - updated demos/stex3d with new options
830 </pre>
831
832
833 <h2>October 4, 2002</h2>
834 <p>
835 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
836 </p>
837
838 <h2>October 3, 2002</h2>
839 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
840 </p><pre> New:
841 - GL_NV_texture_rectangle extension
842 - updated glext.h header (version 17)
843 - updated DOS driver (Daniel Borca)
844 - updated BeOS R5 driver (Philippe Houdoin)
845 - added GL_IBM_texture_mirror_repeat
846 - glxinfo now takes -l option to print interesting OpenGL limits info
847 - GL_MESA_ycbcr_texture extension
848 - GL_APPLE_client_storage extension (for some DRI drivers only)
849 - GL_MESA_pack_invert extension
850 Bug fixes:
851 - fixed GL_LINEAR fog bug by adding clamping
852 - fixed FP exceptions found using Alpha CPU
853 - 3dfx MESA_GLX_FX=window (render to window) didn't work
854 - fixed memory leak in wglCreateContest (Karl Schultz)
855 - define GLAPIENTRY and GLAPI if undefined in glu.h
856 - wglGetProcAddress didn't handle all API functions
857 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
858 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
859 - error checking in compressed tex image functions had some glitches
860 - fixed AIX compile problem in src/config.c
861 - glGetTexImage was using pixel unpacking instead of packing params
862 - auto-mipmap generation for cube maps was incorrect
863 Changes:
864 - max texture units reduced to six to accomodate texture rectangles
865 - removed unfinished GL_MESA_sprite_point extension code
866 </pre>
867
868 <h2>June 25, 2002</h2>
869 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
870 </p><pre> New:
871 - updated GL/glext.h file (version 15)
872 - corrected MMX blend code (Jose Fonseca)
873 - support for software-based alpha planes in Windows driver
874 - updated GGI driver (Filip Spacek)
875 Bug fixes:
876 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
877 - OSMesaMakeCurrent() didn't recognize buffer size changes
878 - assorted conformance fixes for 16-bit/channel rendering
879 - texcombine alpha subtraction mode was broken
880 - fixed lighting bug with non-uniform scaling and display lists
881 - fixed bug when deleting shared display lists
882 - disabled SPARC cliptest assembly code (Mesa bug 544665)
883 - fixed a couple Solaris compilation/link problems
884 - blending clipped glDrawPixels didn't always work
885 - glGetTexImage() didn't accept packed pixel types
886 - glPixelMapu[is]v() could explode given too large of pixelmap
887 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
888 - glXCopyContext() could lead to segfaults
889 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
890 Changes:
891 - lots of C++ (g++) code clean-ups
892 - lots of T&amp;L updates for the Radeon DRI driver
893 Known bugs:
894 - mipmap LOD computation (fixed for Mesa 4.1)
895 </pre>
896
897 <h2>April 2, 2002</h2>
898 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
899 </p><pre> New:
900 - New DOS (DJGPP) driver written by Daniel Borca
901 - New driver interface functions for TCL drivers (such as Radeon DRI)
902 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
903 if using deep color channels
904 - latest GL/glext.h and GL/glxext.h headers from SGI
905 Bug fixes:
906 - GL_BLEND with non-black texture env color wasn't always correct
907 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
908 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
909 - glReadPixels was sometimes mistakenly clipped by the scissor box
910 - glDraw/ReadPixels didn't catch all the errors that they should have
911 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
912 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
913 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
914 - glColorMask as sometimes effecting glXSwapBuffers()
915 - fixed a potential bug in XMesaGarbageCollect()
916 - N threads rendering into one window didn't work reliably
917 - glCopyPixels didn't work for deep color channels
918 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
919 - glPopAttrib() didn't correctly restore user clip planes
920 - user clip planes failed for some perspective projections (Chromium)
921 </pre>
922
923 <h2>December 17, 2001</h2>
924 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
925 </p><pre> New:
926 - better sub-pixel sample positions for AA triangles (Ray Tice)
927 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
928 Bug fixes:
929 - added missing break statements in glGet*() for multisample cases
930 - fixed uninitialized hash table mutex bug (display lists / texobjs)
931 - fixed bad teximage error check conditional (bug 476846)
932 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
933 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
934 - silence some compiler warnings (gcc 2.96)
935 - enable the #define GL_VERSION_1_3 in GL/gl.h
936 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
937 - fixed glu.h typedef problem found with MSDev 6.0
938 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
939 - added missing 'const' to glXGetContextIDEXT() in glxext.h
940 - fixed a few glXGetProcAddress() errors (texture compression, etc)
941 - fixed start index bug in compiled vertex arrays (Keith)
942 - fixed compilation problems in src/SPARC/glapi_sparc.S
943 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
944 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
945 - provoking vertex of flat-shaded, color-index triangles was wrong
946 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
947 - glTexParameter didn't flush the vertex buffer (Ray Tice)
948 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
949 - fixed bug in normal length caching (ParaView lighting bug)
950 </pre>
951
952 <h2>October 22, 2001</h2>
953 <p>Mesa 4.0 has been released. This is a stable release.
954 </p><pre> New:
955 - Mesa 4.0 implements the OpenGL 1.3 specification
956 - GL_IBM_rasterpos_clip extension
957 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
958 - GL_ARB_texture_mirrored_repeat extension
959 - WindML UGL driver (Stephane Raimbault)
960 - added OSMESA_MAX_WIDTH/HEIGHT queries
961 - attempted compiliation fixes for Solaris 5, 7 and 8
962 - updated glext.h and glxext.h files
963 - updated Windows driver (Karl Schultz)
964 Bug fixes:
965 - added some missing GLX 1.3 tokens to include/GL/glx.h
966 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
967 - glCopyPixels with scale and bias was broken
968 - glRasterPos with lighting could segfault
969 - glDeleteTextures could leave a dangling pointer
970 - Proxy textures for cube maps didn't work
971 - fixed a number of 16-bit color channel bugs
972 - fixed a few minor memory leaks
973 - GLX context sharing was broken in 3.5
974 - fixed state-update bugs in glPopClientAttrib()
975 - fixed glDrawRangeElements() bug
976 - fixed a glPush/PopAttrib() bug related to texture binding
977 - flat-shaded, textured lines were broken
978 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
979 - lighting didn't always produce the correct alpha value
980 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
981 </pre>
982
983
984 <h2>June 21, 2001</h2>
985 <p>Mesa 3.5 has been released. This is a new development release.
986 </p><pre> New:
987 - internals of Mesa divided into modular pieces (Keith Whitwell)
988 - 100% OpenGL 1.2 conformance (passes all conformance tests)
989 - new AA line algorithm
990 - GL_EXT_convolution extension
991 - GL_ARB_imaging subset
992 - OSMesaCreateContextExt() function
993 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
994 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
995 - GL_EXT_fog_coord extension (Keith Whitwell)
996 - GL_EXT_secondary_color extension (Keith Whitwell)
997 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
998 - GL_SGIX_depth_texture extension
999 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1000 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1001 - GL_ARB_texture_env_combine extension
1002 - GL_ARB_texture_env_dot3 extension
1003 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1004 - OSMesaCreateContextExt() function
1005 - libOSMesa.so library, contains the OSMesa driver interface
1006 - GL/glxext.h header file for GLX extensions
1007 - somewhat faster software texturing, fogging, depth testing
1008 - all color-index conformance tests now pass (only 8bpp tested)
1009 - SPARC assembly language TCL optimizations (David Miller)
1010 - GL_SGIS_generate_mipmap extension
1011 Bug Fixes:
1012 - fbiRev and tmuRev were unitialized when using Glide3
1013 - fixed a few color index mode conformance failures; all pass now
1014 - now appling antialiasing coverage to alpha after texturing
1015 - colors weren't getting clamped to [0,1] before color table lookup
1016 - fixed RISC alignment errors caused by COPY_4UBV macro
1017 - drawing wide, flat-shaded lines could cause a segfault
1018 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1019 Changes:
1020 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1021 - new libOSMesa.so library, contains the OSMesa driver interface
1022 </pre>
1023
1024
1025 <h2>May 17, 2001</h2>
1026 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1027 Here's what's new:</p>
1028 <pre> Bug fixes:
1029 - deleting the currently bound texture could cause bad problems
1030 - using fog could result in random vertex alpha values
1031 - AA triangle rendering could touch pixels outside right window bound
1032 - fixed byteswapping problem in clear_32bit_ximage() function
1033 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1034 - fixed memory leak in glXUseXFont()
1035 - fragment sampling in AA triangle function was off by 1/2 pixel
1036 - Windows: reading pixels from framebuffer didn't always work
1037 - glConvolutionFilter2D could segfault or cause FP exception
1038 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1039 - GL_NAND logicop didn't work right in RGBA mode
1040 - fixed a memory corruption bug in vertex buffer reset code
1041 - clearing the softwara alpha buffer with scissoring was broken
1042 - fixed a few color index mode fog bugs
1043 - fixed some bad assertions in color index mode
1044 - fixed FX line 'stipple' bug #420091
1045 Changes:
1046 - optimized writing mono-colored pixel spans to X pixmaps
1047 - increased max viewport size to 2048 x 2048
1048 </pre>
1049
1050
1051 <h2>April 29, 2001</h2>
1052 <p>New Mesa website</p>
1053 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1054
1055
1056 <h2>February 14, 2001</h2>
1057 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1058 <pre> New:
1059 - fixed some Linux build problems
1060 - fixed some Windows build problems
1061 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1062 Bug fixes:
1063 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1064 - various state-update code changes needed for DRI bugs
1065 - disabled pixel transfer ops in glColorTable commands, not needed
1066 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1067 - updated sources and fixed compile problems in widgets-mesa/
1068 - GLX_PBUFFER enum value was wrong in glx.h
1069 - fixed a glColorMaterial lighting bug
1070 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1071 - glXCopySubBufferMESA() Y position was off by one
1072 - Error checking of glTexSubImage3D() was broken (bug 128775)
1073 - glPopAttrib() didn't restore all derived Mesa state correctly
1074 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1075 conformance problems at 16bpp.
1076 - clearing depth buffer with scissoring was broken, would segfault
1077 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1078 - fixed a line clipping bug (reported by Craig McDaniel)
1079 - fixed RGB color over/underflow bug for very tiny triangles
1080 Known problems:
1081 - NURBS or evaluator surfaces inside display lists don't always work
1082 </pre>
1083 <p>
1084 </p><h2>November 3, 2000</h2>
1085 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1086 <pre> New:
1087 - optimized glDrawPixels for glPixelZoom(1,-1)
1088 Bug Fixes:
1089 - widgets-mesa/src/*.c files were missing from 3.3 distro
1090 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1091 - fixed some Win32 compile problems
1092 - texture object priorities weren't getting initialized to 1.0
1093 - glAreTexturesResident return value was wrong when using hardware
1094 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1095 - glReadPixels with GLushort packed types was broken
1096 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1097 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1098 - fixed some typos/bugs in the VB code
1099 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1100 - optimized glDrawPixels paths weren't being used
1101 - per-fragment fog calculation didn't work without a Z buffer
1102 - improved blending accuracy, fixes Glean blendFunc test failures
1103 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1104 - glXGetProcAddressARB() didn't always return the right address
1105 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1106 - texture matrix changes weren't always detected (GLUT projtex demo)
1107 - fixed random color problem in vertex fog code
1108 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1109 Changes:
1110 - finished internal support for compressed textures for DRI
1111 </pre>
1112 <p>
1113 </p><h2>April 24, 2000</h2>
1114 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1115 <pre> Bug fixes:
1116 - fixed memcpy bugs in span.c
1117 - fixed missing glEnd problem in demos/tessdemo.c
1118 - fixed bug when clearing 24bpp Ximages
1119 - fixed clipping problem found in Unreal Tournament
1120 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1121 - fixed Loki's 3dfx RGB vs BGR bug
1122 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1123 Changes:
1124 - updated docs/README file
1125 - use bcopy() optimizations on FreeBSD
1126 - re-enabled the optimized persp_textured_triangle() function
1127 </pre>
1128 <p>
1129 </p><h2>March 23, 2000</h2>
1130 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1131 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1132 just bug fixes.</p>
1133 <p>Here's what's changed:
1134
1135 </p><ul>
1136 Bug fixes:
1137 <ul>
1138 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1139 - added missing glHintPGI() function<br>
1140 - fixed a polygon culling bug<br>
1141 - fixed bugs in gluPartialDisk()<br>
1142 - Z values in selection mode were wrong<br>
1143 - added missing tokens:
1144 <ul>
1145 GL_SMOOTH_POINT_SIZE_RANGE<br>
1146 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1147 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1148 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1149 GL_ALIASED_POINT_SIZE_RANGE<br>
1150 GL_ALIASED_LINE_WIDTH_RANGE
1151 </ul>
1152 - fixed glCopyPixels when copying from back to front buffer<br>
1153 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1154 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1155 - glDeleteTextures() didn't decrement reference count correctly<br>
1156 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1157 - Actual depth of transformation matrix stacks was off by one<br>
1158 - 24bpp visuals didn't address pixels correctly<br>
1159 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1160 - 101691 - Polygon clipping and GL_LINE<br>
1161 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1162 - 101808 - Non-glVertexArrays tristrip bug<br>
1163 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1164 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1165 - 102893 - orientations of modelview cause segfault
1166 </ul>
1167 New:
1168 <ul>
1169 - updated SVGA Linux driver<br>
1170 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1171 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1172 - changed -O2 to -O3 for a number of gcc configs
1173 </ul>
1174 Changes:
1175 <ul>
1176 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1177 </ul>
1178 </ul>
1179
1180 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1181 Mesa3D website at sourceforge.<br>
1182 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1183 <p>-- Brian</p>
1184 <p>
1185 </p><h2>December 17, 1999</h2>
1186 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1187 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1188 <p>
1189 </p><h2>December 14, 1999</h2>
1190 <p>Mesa 3.1 is released!</p>
1191 <p>
1192 </p><h2>September 21, 1999</h2>
1193 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1194 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1195 that seem to be... yes, I've just received confirmation from the beta center, they
1196 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1197 Keith Whitwell for preparing these for us during Brian's absence.</p>
1198 <p>
1199 </p><h2>August 30, 1999</h2>
1200 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1201 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1202 <p>I've been working on Mesa in my spare time for over five years. With Precision
1203 Insight I now have the opportunity to devote my full attention to advancing Mesa
1204 and OpenGL on Linux.</p>
1205 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1206 my work will continue to be open sourced and available to any other programmers who
1207 may want to contribute to it, or use it for other projects or platforms</p>
1208 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1209 <p>
1210 </p><h2>August 23, 1999</h2>
1211 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1212 Note that this is a new archive, so you will need to re-checkout the archive. That
1213 means don't <i>cvs update</i> from a previous download.</p>
1214 <p>
1215 </p><h2>August 17, 1999</h2>
1216 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1217 BOF meeting is now available.</p>
1218 <p>-Brian</p>
1219 <p>
1220 </p><h2>August 14, 1999</h2>
1221 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1222 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1223 patient.</p>
1224 <p>-Brian</p>
1225 <p>
1226 </p><h2>June 7, 1999</h2>
1227 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1228 <p>
1229 </p><h2>June 2, 1999</h2>
1230 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1231 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1232 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1233 <p>
1234 </p><h2>May 24, 1999</h2>
1235 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1236 If you are into the quake scene, you may want to try this out, as it contains some
1237 optimizations specifically in the Q3A rendering path.
1238 <p>
1239 </p><h2>May 13, 1999</h2>
1240 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1241 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1242 <p>
1243 </p><h2>May 13, 1999</h2>
1244 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1245 US$10,000 to the Mesa project to support its continuing development.
1246 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1247 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1248
1249 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1250 improve performance on 3d hardware. Thanks to Keith's work, many
1251 applications using Mesa 3.1 will see a dramatic performance increase
1252 over Mesa 3.0. The donation will allow Keith to continue working on
1253 Mesa full time for some time to come.
1254
1255 For more information about Mesa see www.mesa3d.org. For more
1256 information about id Software, Inc. see www.idsoftware.com.
1257
1258 --------------------------------
1259
1260 This donation from John/id is very generous. Keith and I are very
1261 grateful.
1262
1263 </pre>
1264 <p>
1265 </p><h2>May 1, 1999</h2>
1266 <p>John Carmack made an interesting .plan update yesterday:
1267
1268 </p><ul>
1269 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1270 should be helpful to the various Linux 3D teams. <br>
1271 </i>http://www.quake3arena.com/news/glopt.html</i>"
1272 </ul>
1273
1274 <p>
1275 </p><h2>April 7, 1999</h2>
1276 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1277 <p>
1278 </p><h2>March 18, 1999</h2>
1279 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1280 <p>
1281 </p><h2>February 16, 1999</h2>
1282 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1283 source code</a>.</p>
1284 <p>
1285 </p><h2>January 22, 1999</h2>
1286 <p>www.mesa3d.org established</p>
1287
1288
1289 </p>
1290
1291
1292 <hr>
1293 </body>
1294 </html>