Merge branch 'llvm-cliptest-viewport'
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>October 4, 2010</h2>
15
16 <p>
17 <a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new
18 development release.
19 </p>
20
21
22 <h2>September 27, 2010</h2>
23
24 <p>
25 <a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a
26 release candidate for the 7.9 development release.
27 </p>
28
29
30 <h2>June 16, 2010</h2>
31
32 <p>
33 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
34 release collecting fixes since the 7.8.1 release.
35 </p>
36
37
38 <h2>April 5, 2010</h2>
39
40 <p>
41 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
42 release for a few critical issues in the 7.8 release.
43 </p>
44
45
46 <h2>March 28, 2010</h2>
47 <p>
48 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
49 release fixing issues found in the 7.7 release.
50 </p>
51 <p>
52 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
53 development release.
54 </p>
55
56
57
58 <h2>December 21, 2009</h2>
59 <p>
60 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
61 release fixing issues found in the 7.6 release.
62 </p>
63 <p>
64 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
65 development release.
66 </p>
67
68
69 <h2>September 28, 2009</h2>
70 <p>
71 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
72 release. Those especially concerned about stability may want to wait for the
73 follow-on 7.6.1 bug-fix release.
74 </p>
75 <p>
76 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
77 This is a stable release fixing bugs since the 7.5.1 release.
78 </p>
79
80
81 <h2>September 3, 2009</h2>
82 <p>
83 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
84 This is a bug-fix release which fixes bugs found in version 7.5.
85 </p>
86
87
88 <h2>July 17, 2009</h2>
89 <p>
90 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
91 This is a new features release. People especially concerned about
92 stability may want to wait for the follow-on 7.5.1 bug-fix release.
93 </p>
94
95
96 <h2>June 23, 2009</h2>
97 <p>
98 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
99 This is a stable release that fixes a regression in the i915/i965 drivers
100 that slipped into the 7.4.3 release.
101 </p>
102
103
104 <h2>June 19, 2009</h2>
105 <p>
106 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
107 This is a stable release fixing bugs since the 7.4.2 release.
108 </p>
109
110
111 <h2>May 15, 2009</h2>
112 <p>
113 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
114 This is a stable release fixing bugs since the 7.4.1 release.
115 </p>
116
117
118 <h2>April 18, 2009</h2>
119 <p>
120 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
121 This is a stable release fixing bugs since the 7.4 release.
122 </p>
123
124
125 <h2>March 27, 2009</h2>
126 <p>
127 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
128 This is a stable release fixing bugs since the 7.3 release.
129 </p>
130
131
132 <h2>January 22, 2009</h2>
133 <p>
134 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
135 This is a new development release.
136 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
137 </p>
138
139
140 <h2>September 20, 2008</h2>
141 <p>
142 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
143 This is a stable, bug-fix release.
144 </p>
145
146
147 <h2>August 26, 2008</h2>
148 <p>
149 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
150 This is a new development release.
151 It should be relatively stable, but those especially concerned about
152 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
153 previous stable release).
154 </p>
155
156
157 <h2>August 16, 2008</h2>
158 <p>
159 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
160 This is a bug-fix release.
161 </p>
162
163
164 <h2>April 4, 2008</h2>
165 <p>
166 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
167 This is a bug-fix release.
168 </p>
169
170
171 <h2>January 24, 2008</h2>
172
173 <p>
174 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
175 </p>
176
177
178
179 <h2>November 13, 2007</h2>
180
181 <p>
182 Gallium3D is the codename for the new Mesa device driver architecture
183 which is currently under development.
184 </p>
185 <p>
186 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
187 of the git repository.
188 Currently, there's only a software-only driver and an Intel i915/945 driver
189 but other drivers will be coming...
190 </p>
191
192
193 <h2>November 10, 2007</h2>
194 <p>
195 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
196 This is a bug-fix release.
197 </p>
198
199
200 <h2>August 3, 2007</h2>
201 <p>
202 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
203 This is a bug-fix release.
204 </p>
205
206
207 <h2>June 22, 2007</h2>
208 <p>
209 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
210 This is a stable release featuring OpenGL 2.1 support.
211 </p>
212
213
214 <h2>April 27, 2007</h2>
215 <p>
216 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
217 This is a development release which will lead up to the Mesa 7.0 release
218 (which will advertise OpenGL 2.1 API support).
219 </p>
220
221
222 <h2>March 26, 2007</h2>
223 <p>
224 The new Shading Language compiler branch has been merged into the git
225 master branch. This is a step toward hardware support for the OpenGL
226 2.0 Shading Language and will be included in the next Mesa release.
227 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
228 </a> has been updated with a new test that does over 130 tests of the
229 shading language and built-in functions.
230 </p>
231
232 <h2>April 2007</h2>
233 <p>
234 Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
235 describing the new DRI memory management system</a>.
236 </p>
237
238 <h2>December 5, 2006</h2>
239 <p>
240 Mesa is now using git as its source code management system.
241 The previous CVS repository should no longer be used.
242 See the <a href="repository.html">repository page</a> for more information.
243 </p>
244
245 <h2>December 2, 2006</h2>
246 <p>
247 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
248 This is a new development release.
249 </p>
250
251 <h2>September 15, 2006</h2>
252 <p>
253 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
254 This is a new development release.
255 </p>
256
257 <h2>March 31, 2006</h2>
258 <p>
259 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
260 This is a new development release.
261 </p>
262
263
264 <h2>February 2, 2006</h2>
265 <p>
266 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
267 This is stable, bug-fix release.
268 </p>
269
270
271 <h2>November 29, 2005</h2>
272 <p>
273 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
274 This is stable, bug-fix release.
275 </p>
276
277
278
279 <h2>October 24, 2005</h2>
280 <p>
281 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
282 This is stable, bug-fix release.
283 </p>
284
285
286 <h2>August 19, 2005</h2>
287 <p>
288 Mesa 6.3.2 has been released.
289 Note: there was no public release of version 6.3.1.
290 </p>
291 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
292 <p>
293 The MD5 checksums are:
294 </p>
295 <pre>
296 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
297 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
298 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
299 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
300 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
301 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
302 </pre>
303
304
305 <h2>July 20, 2005</h2>
306 <p>
307 Mesa 6.3 has been released.
308 This is a development release with new features, changes and bug fixes.
309 </p>
310 <pre>
311 New:
312 - GL_EXT_framebuffer_object extension
313 - GL_ARB_draw_buffers extension
314 - GL_ARB_pixel_buffer_object extension
315 - GL_OES_read_format extension (Ian Romanick)
316 - DirectFB driver (Claudio Ciccani)
317 - x86_64 vertex transformation code (Mikko T.)
318 Changes:
319 - added -stereo option for glxgears demo (Jacek Rosik)
320 - updated the PBuffer demo code in xdemos/ directory
321 - glDeleteTextures/Programs/Buffers() now makes the object ID
322 available for immediate re-use
323 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
324 - lots of internal changes for GL_EXT_framebuffer_object
325 Bug fixes:
326 - some functions didn't support PBO functionality
327 - glGetTexImage didn't convert color index images to RGBA as required
328 - fragment program texcoords were sometimes wrong for points and lines
329 - fixed problem with negative dot product in arbfplight, fplight demos
330 - fixed bug in perspective correction of antialiased, textured lines
331 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
332 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
333 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
334 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
335 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
336 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
337 - glXChooseFBConfig() crashed if attribList pointer was NULL
338 - program state.light[n].spot.direction.w was wrong value (bug 3083)
339 - fragment program fog option required glEnable(GL_FOG) - wrong.
340 - glColorTable() could produce a Mesa implementation error (bug 3135)
341 - RasterPos could get corrupted by color index rendering path
342 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
343 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
344 - fixed a few Darwin compilation problems
345 </pre>
346 <p>
347 The MD5 checksums are:
348 </p>
349 <pre>
350 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
351 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
352 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
353 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
354 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
355 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
356 </pre>
357
358
359 <h2>December 9, 2004</h2>
360 <p>
361 Mesa 6.2.1 has been released.
362 This is a stable release which just fixes bugs since the 6.2 release.
363 </p>
364 <pre>
365 Bug fixes:
366 - don't apply regular fog or color sum when using a fragment program
367 - glProgramEnvParameter4fARB always generated an error on
368 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
369 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
370 - fixed width/height mix-up in glSeparableFilter2D()
371 - fixed regression in glCopyPixels + convolution
372 - glReadPixels from a clipped front color buffer didn't always work
373 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
374 - Attempting queries/accesses of VBO 0 weren't detected as errors
375 - paletted textures failed if the palette had fewer than 256 entries
376 Changes:
377 - fixed a bunch of compiler warnings found with gcc 3.4
378 - bug reports should to go bugzilla.freedesktop.org
379 </pre>
380 <p>
381 The MD5 checksums are:
382 </p>
383 <pre>
384 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
385 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
386 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
387 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
388 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
389 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
390 </pre>
391
392
393 <h2>October 2, 2004</h2>
394 <p>
395 Mesa 6.2 has been released.
396 This is a stable release which just fixes bugs since the 6.1 release.
397 </p>
398 <pre>
399 New:
400 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
401 - updated Doxygen support (Jose Fonseca)
402 Changes:
403 - some GGI driver updates (Christoph Egger, bug 1025977)
404 Bug fixes:
405 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
406 - fixed a few compilation issues on IRIX
407 - fixed a matrix classification bug (reported by Wes Bethel)
408 - we weren't reseting the vertex/fragment program error state
409 before parsing (Dave Reveman)
410 - adjust texcoords for sampling texture rectangles (Dave Reveman)
411 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
412 - repeated calls to glDeleteTexture(t) could lead to a crash
413 - fixed potential ref count bugs in VBOs and vertex/fragment programs
414 - spriteblast demo didn't handle window size changes correctly
415 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
416 - fixed color index mode glDrawPixels bug (Karl Schultz)
417 </pre>
418 <p>
419 The MD5 checksums are:
420 </p>
421 <pre>
422 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
423 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
424 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
425 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
426 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
427 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
428 </pre>
429
430
431 <h2>August 18, 2004</h2>
432 <p>
433 Mesa 6.1 has been released.
434 This is a new development release (version 6.2 will be a stabilization
435 release).
436 </p>
437 <pre>
438 New:
439 - Revamped Makefile system
440 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
441 - internal driver interface changes related to texture object
442 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
443 - option to walk triangle edges with double-precision floats
444 (Justin Novosad of Discreet) (see config.h file)
445 - support for AUX buffers in software GLX driver
446 - updated glext.h to version 24 and glxext.h to version 6
447 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
448 - updated BeOS support (Philippe Houdoin)
449 Changes:
450 - fragment fog interpolation is perspective corrected now
451 - new glTexImage code, much cleaner, may be a bit faster
452 Bug fixes:
453 - glArrayElement in display lists didn't handle generic vertex attribs
454 - glFogCoord didn't always work properly
455 - ARB_fragment_program fog options didn't work
456 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
457 - ARB frag prog TEX and TEXP instructions now use LOD=0
458 - glTexEnviv in display lists didn't work
459 - glRasterPos didn't do texgen or apply texture matrix
460 - GL_DOUBLE-valued vertex arrays were broken in some cases
461 - fixed texture rectangle edge/border sampling bugs
462 - sampling an incomplete texture in a fragment program would segfault
463 - glTexImage was missing a few error checks
464 - fixed some minor glGetTexParameter glitches
465 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
466 - fragment program writes to RC/HC register were broken
467 - fixed a few glitches in GL_HP_occlusion_test extension
468 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
469 - vertex program state references were broken
470 - fixed triangle color interpolation bug on AIX (Shane Blackett)
471 - fixed a number of minor memory leaks (bug #1002030)
472 </pre>
473 The MD5 checksums are:
474 </p>
475 <pre>
476 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
477 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
478 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
479 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
480 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
481 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
482 </pre>
483
484
485
486 <h2>April 2, 2004</h2>
487
488 <p>
489 Mesa 6.0.1 has been released.
490 This release basically just fixes bugs since the 6.0. release.
491 </p>
492 <pre>
493 New:
494 - upgraded glext.h to version 22
495 - new build targets (Dan Schikore)
496 - new linux-x86-opteron build target (Heath Feather)
497 Bug fixes:
498 - glBindProgramARB didn't update all necessary state
499 - fixed build problems on OpenBSD
500 - omit CVS directories from tarballs
501 - glGetTexImage(GL_COLOR_INDEX) was broken
502 - fixed an infinite loop in t&l module
503 - silenced some valgrind warnings about using unitialized memory
504 - fixed some compilation/link glitches on IRIX (Mike Stephens)
505 - glBindProgram wasn't getting compiled into display lists
506 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
507 - two-sided lighting and vertex program didn't work (bug 887330)
508 - stores to program parameter registers in vertex state programs
509 didn't work.
510 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
511 - glXCreateWindow() wasn't fully implemented (bug 890894)
512 - generic vertex attribute arrays didn't work in display lists
513 - vertex buffer objects' default usage and access fields were wrong
514 - glDrawArrays with start!=0 was broken
515 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
516 - linux-osmesa16-static config didn't work
517 - fixed a few color index rendering problems (bug 910687)
518 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
519 - OSMesa RGB and BGR modes were broken
520 - glProgramStringARB mistakenly required a null-terminated string
521 - fragment program XPD instruction was incorrect
522 - glGetMaterial() didn't work reliably
523 </pre>
524 The MD5 checksums are:
525 </p>
526 <pre>
527 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
528 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
529 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
530 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
531 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
532 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
533 </pre>
534
535
536
537 <h2>January 16, 2004</h2>
538
539 <p>
540 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
541 and primarily just incorporates bug fixes.
542 </p>
543 <pre>
544 New:
545 - full OpenGL 1.5 support
546 - updated GL/glext.h file to version 21
547 Changes:
548 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
549 Bug fixes:
550 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
551 clamping issue
552 - updated suno5-gcc configs
553 - glColor3 functions sometimes resulted in undefined alpha values
554 - fixed FP divide by zero error seen on VMS with xlockmore, others
555 - fixed vertex/fragment program debug problem (bug 873011)
556 - building on AIX with gcc works now
557 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
558 - glDrawRangeElements tried to modify potentially read-only storage
559 - updated files for building on Windows
560 </pre>
561
562
563
564 <h2>December 28, 2003</h2>
565
566 <p>
567 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
568 target="_parent">
569 freedesktop.org</a> because of problems with SourceForge's anonymous
570 CVS service.
571 </p>
572
573 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
574 </p>
575
576
577 <h2>December 17, 2003</h2>
578
579 <p>
580 Mesa 5.1 has been released. This is a new development release.
581 Mesa 6.0 will be the next stable release and will support all
582 OpenGL 1.5 features.
583 </p>
584 <pre>
585 New features:
586 - reorganized directory tree
587 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
588 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
589 - GL_SGI_texture_color_table extension (Eric Plante)
590 - GL_NV_fragment_program extension
591 - GL_NV_light_max_exponent extension
592 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
593 - GL_ARB_occlusion_query extension
594 - GL_ARB_point_sprite extension
595 - GL_ARB_texture_non_power_of_two extension
596 - GL_IBM_multimode_draw_arrays extension
597 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
598 - GL_ARB_vertex_buffer_object extension
599 - new X86 feature detection code (Petr Sebor)
600 - less memory used for display lists and vertex buffers
601 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
602 - new version (18) of glext.h header
603 - new spriteblast.c demo of GL_ARB_point_sprite
604 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
605 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
606 Bug fixes:
607 - really enable OpenGL 1.4 features in DOS driver.
608 - fixed issues in glDrawPixels and glCopyPixels for very wide images
609 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
610 - fixed some texgen bugs reported by Daniel Borca
611 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
612 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
613 - fixed RGBA blend enable bug (Ville Syrjala)
614 - glAccum is supposed to be a no-op in selection/feedback mode
615 - fixed texgen bug #597589 (John Popplewell)
616 Changes:
617 - dropped API trace feature (src/Trace/)
618 - documentation overhaul. merged with website content. more html.
619 - glxgears.c demo updated to use GLX swap rate extensions
620 - glTexImage1/2/3D now allows width/height/depth = 0
621 - disable SPARC asm code on Linux (bug 852204)
622 </pre>
623
624 The MD5 checksums are:
625 </p>
626 <pre>
627 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
628 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
629 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
630 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
631 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
632 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
633 </pre>
634
635
636 <H2>November 12, 2003</H2>
637
638 <p>
639 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
640 number of automake/libtool problems.
641 </p>
642 <p>
643 The new MD5 checksums are:
644 </p>
645 <pre>
646 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
647 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
648 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
649 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
650 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
651 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
652 </pre>
653
654
655
656 <h2>September 5, 2003</h2>
657
658 <p>
659 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
660 </p>
661 <pre>
662 Bug fixes:
663 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
664 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
665 - GL_CURRENT_MATRIX_NV query was wrong
666 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
667 - GL_LIST_MODE query wasn't correct
668 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
669 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
670 - blended, wide lines didn't always work correctly (bug 711595)
671 - glVertexAttrib4svNV w component was always 1
672 - fixed bug in GL_IBM_rasterpos_clip (missing return)
673 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
674 - a few Solaris compilation fixes
675 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
676 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
677 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
678 - glFog() didn't clamp fog colors
679 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
680 gl[Get]TexParameteri[v] functions
681 - fixed invalid memory references in glTexGen functions (bug 781602)
682 - integer-valued color arrays weren't handled correctly
683 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
684 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
685 Changes:
686 - build GLUT with -fexceptions so C++ apps propogate exceptions
687 </pre>
688
689
690
691 <h2>June 2003</h2>
692
693 <p>
694 Mesa's directory tree has been overhauled.
695 Things are better organized now with some thought toward future needs.
696 </p>
697 <p>
698 In CVS, the latest Mesa 5.1 development code is now rooted under the
699 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
700 holds the Mesa 5.0.x code which will be abandoned at some point.
701 </p>
702
703
704
705 <h2>March 30, 2003</h2>
706
707 <p>
708 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
709 </p>
710 <pre>
711 New:
712 - DOS driver updates from Daniel Borca
713 - updated GL/gl_mangle.h file (Bill Hoffman)
714 Bug fixes:
715 - auto mipmap generation for cube maps was broken (bug 641363)
716 - writing/clearing software alpha channels was unreliable
717 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
718 - fixed some bad assertions found with shadowtex demo
719 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
720 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
721 - fixed potential segfault in texture object validation (bug 659012)
722 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
723 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
724 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
725 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
726 - fixed compilation problem on Solaris7/x86 (bug 536406)
727 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
728 - fixed NeXT build problem (FABSF macro)
729 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
730 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
731 - AA line and triangle Z values are now rounded, not truncated
732 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
733 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
734 - fixed a minor GL_COLOR_MATERIAL bug
735 - NV vertex program EXP instruction was broken
736 - glColorMask misbehaved with X window / pixmap rendering
737 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
738 - attempt to fix GGI compilation problem when MesaDemos not present
739 - NV vertex program ARL-relative fetches didn't work
740 Changes:
741 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
742 - updated winpos and pointblast demos to use ARB extensions
743 - disable SPARC normal transformation code (bug 673938)
744 - GLU fixes for OS/2 (Evgeny Kotsuba)
745 </pre>
746 <p>
747 MD5 checksums follow:
748 </p>
749 <pre>
750 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
751 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
752 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
753 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
754 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
755 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
756 </pre>
757
758
759
760 <h2>March 7, 2003</h2>
761 <p>
762 Website and documentation overhaul.
763 </p>
764 <p>
765 The website content and Mesa documentation (from the doc/ directory) have
766 been merged together.
767 All the documentation files have been entered into the CVS repository.
768 Many of the old plain-text files have been converted to html and modernized.
769 </p>
770
771
772 <h2>November 13, 2002</h2>
773 <p>Mesa 5.0 has been released. This is a stable release which
774 implements the OpenGL 1.4 specification.
775 </p><pre>New:
776 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
777 - removed some overlooked debugging code
778 - glxinfo updated to support GLX_ARB_multisample
779 - GLUT now support GLX_ARB_multisample
780 - updated DOS driver (Daniel Borca)
781 Bug fixes:
782 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
783 - fixed potential bug in _mesa_align_malloc/calloc()
784 - fixed missing triangle bug when running vertex programs
785 - fixed a few HPUX compilation problems
786 - FX (Glide) driver didn't compile
787 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
788 - a few EXT functions, like glGenTexturesEXT, were no-ops
789 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
790 glMultiDrawArrays and glMultiDrawElements were missing
791 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
792 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
793 - fixed one-bit error in point/line fragment Z calculation
794 - fixed potential segfault in fakeglx code
795 - fixed color overflow problem in DOT3 texture env mode
796 </pre>
797
798
799 <h2>October 29, 2002</h2>
800 <p>Mesa 4.1 has been released. This is a new development release.
801 For a stable release, get 4.0.4.
802 </p><pre>New:
803 - GL_NV_vertex_program extension
804 - GL_NV_vertex_program1_1 extension
805 - GL_ARB_window_pos extension
806 - GL_ARB_depth_texture extension
807 - GL_ARB_shadow extension
808 - GL_ARB_shadow_ambient extension
809 - GL_EXT_shadow_funcs extension
810 - GL_ARB_point_parameters extension
811 - GL_ARB_texture_env_crossbar
812 - GL_NV_point_sprite extension
813 - GL_NV_texture_rectangle extension
814 - GL_EXT_multi_draw_arrays extension
815 - GL_EXT_stencil_two_side extension
816 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
817 - GL_ATI_texture_mirror_once extension (Ian Romanick)
818 - massive overhaul/simplification of software rasterizer module,
819 many contributions from Klaus Niederkrueger
820 - faster software texturing in some cases (i.e. trilinear filtering)
821 - new OSMesaGetProcAddress() function
822 - more blend modes implemented with MMX code (Jose Fonseca)
823 - added glutGetProcAddress() to GLUT
824 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
825 - pbinfo and pbdemo PBuffer programs
826 - glxinfo -v prints transprent pixel info (Gerd Sussner)
827 Bug fixes:
828 - better mipmap LOD computation (prevents excessive blurriness)
829 - OSMesaMakeCurrent() didn't recognize buffer size changes
830 - assorted conformance fixes for 16-bit/channel rendering
831 - texcombine alpha subtraction mode was broken
832 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
833 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
834 - fixed divide by zero error in NURBS tessellator (Jon Perry)
835 - fixed GL_LINEAR fog bug by adding clamping
836 - fixed FP exceptions found using Alpha CPU
837 - 3dfx/glide driver render-to-window feature was broken
838 - added missing GLX_TRANSPARENT_RGB token to glx.h
839 - fixed error checking related to paletted textures
840 - fixed reference count error in glDeleteTextures (Randy Fayan)
841 Changes:
842 - New spec file and Python code to generate some GL dispatch files
843 - Glide driver defaults to "no" with autoconf/automake
844 - floating point color channels now clamped to [0,inf)
845 - updated demos/stex3d with new options
846 </pre>
847
848
849 <h2>October 4, 2002</h2>
850 <p>
851 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
852 </p>
853
854 <h2>October 3, 2002</h2>
855 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
856 </p><pre> New:
857 - GL_NV_texture_rectangle extension
858 - updated glext.h header (version 17)
859 - updated DOS driver (Daniel Borca)
860 - updated BeOS R5 driver (Philippe Houdoin)
861 - added GL_IBM_texture_mirror_repeat
862 - glxinfo now takes -l option to print interesting OpenGL limits info
863 - GL_MESA_ycbcr_texture extension
864 - GL_APPLE_client_storage extension (for some DRI drivers only)
865 - GL_MESA_pack_invert extension
866 Bug fixes:
867 - fixed GL_LINEAR fog bug by adding clamping
868 - fixed FP exceptions found using Alpha CPU
869 - 3dfx MESA_GLX_FX=window (render to window) didn't work
870 - fixed memory leak in wglCreateContest (Karl Schultz)
871 - define GLAPIENTRY and GLAPI if undefined in glu.h
872 - wglGetProcAddress didn't handle all API functions
873 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
874 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
875 - error checking in compressed tex image functions had some glitches
876 - fixed AIX compile problem in src/config.c
877 - glGetTexImage was using pixel unpacking instead of packing params
878 - auto-mipmap generation for cube maps was incorrect
879 Changes:
880 - max texture units reduced to six to accomodate texture rectangles
881 - removed unfinished GL_MESA_sprite_point extension code
882 </pre>
883
884 <h2>June 25, 2002</h2>
885 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
886 </p><pre> New:
887 - updated GL/glext.h file (version 15)
888 - corrected MMX blend code (Jose Fonseca)
889 - support for software-based alpha planes in Windows driver
890 - updated GGI driver (Filip Spacek)
891 Bug fixes:
892 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
893 - OSMesaMakeCurrent() didn't recognize buffer size changes
894 - assorted conformance fixes for 16-bit/channel rendering
895 - texcombine alpha subtraction mode was broken
896 - fixed lighting bug with non-uniform scaling and display lists
897 - fixed bug when deleting shared display lists
898 - disabled SPARC cliptest assembly code (Mesa bug 544665)
899 - fixed a couple Solaris compilation/link problems
900 - blending clipped glDrawPixels didn't always work
901 - glGetTexImage() didn't accept packed pixel types
902 - glPixelMapu[is]v() could explode given too large of pixelmap
903 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
904 - glXCopyContext() could lead to segfaults
905 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
906 Changes:
907 - lots of C++ (g++) code clean-ups
908 - lots of T&amp;L updates for the Radeon DRI driver
909 Known bugs:
910 - mipmap LOD computation (fixed for Mesa 4.1)
911 </pre>
912
913 <h2>April 2, 2002</h2>
914 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
915 </p><pre> New:
916 - New DOS (DJGPP) driver written by Daniel Borca
917 - New driver interface functions for TCL drivers (such as Radeon DRI)
918 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
919 if using deep color channels
920 - latest GL/glext.h and GL/glxext.h headers from SGI
921 Bug fixes:
922 - GL_BLEND with non-black texture env color wasn't always correct
923 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
924 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
925 - glReadPixels was sometimes mistakenly clipped by the scissor box
926 - glDraw/ReadPixels didn't catch all the errors that they should have
927 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
928 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
929 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
930 - glColorMask as sometimes effecting glXSwapBuffers()
931 - fixed a potential bug in XMesaGarbageCollect()
932 - N threads rendering into one window didn't work reliably
933 - glCopyPixels didn't work for deep color channels
934 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
935 - glPopAttrib() didn't correctly restore user clip planes
936 - user clip planes failed for some perspective projections (Chromium)
937 </pre>
938
939 <h2>December 17, 2001</h2>
940 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
941 </p><pre> New:
942 - better sub-pixel sample positions for AA triangles (Ray Tice)
943 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
944 Bug fixes:
945 - added missing break statements in glGet*() for multisample cases
946 - fixed uninitialized hash table mutex bug (display lists / texobjs)
947 - fixed bad teximage error check conditional (bug 476846)
948 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
949 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
950 - silence some compiler warnings (gcc 2.96)
951 - enable the #define GL_VERSION_1_3 in GL/gl.h
952 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
953 - fixed glu.h typedef problem found with MSDev 6.0
954 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
955 - added missing 'const' to glXGetContextIDEXT() in glxext.h
956 - fixed a few glXGetProcAddress() errors (texture compression, etc)
957 - fixed start index bug in compiled vertex arrays (Keith)
958 - fixed compilation problems in src/SPARC/glapi_sparc.S
959 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
960 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
961 - provoking vertex of flat-shaded, color-index triangles was wrong
962 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
963 - glTexParameter didn't flush the vertex buffer (Ray Tice)
964 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
965 - fixed bug in normal length caching (ParaView lighting bug)
966 </pre>
967
968 <h2>October 22, 2001</h2>
969 <p>Mesa 4.0 has been released. This is a stable release.
970 </p><pre> New:
971 - Mesa 4.0 implements the OpenGL 1.3 specification
972 - GL_IBM_rasterpos_clip extension
973 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
974 - GL_ARB_texture_mirrored_repeat extension
975 - WindML UGL driver (Stephane Raimbault)
976 - added OSMESA_MAX_WIDTH/HEIGHT queries
977 - attempted compiliation fixes for Solaris 5, 7 and 8
978 - updated glext.h and glxext.h files
979 - updated Windows driver (Karl Schultz)
980 Bug fixes:
981 - added some missing GLX 1.3 tokens to include/GL/glx.h
982 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
983 - glCopyPixels with scale and bias was broken
984 - glRasterPos with lighting could segfault
985 - glDeleteTextures could leave a dangling pointer
986 - Proxy textures for cube maps didn't work
987 - fixed a number of 16-bit color channel bugs
988 - fixed a few minor memory leaks
989 - GLX context sharing was broken in 3.5
990 - fixed state-update bugs in glPopClientAttrib()
991 - fixed glDrawRangeElements() bug
992 - fixed a glPush/PopAttrib() bug related to texture binding
993 - flat-shaded, textured lines were broken
994 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
995 - lighting didn't always produce the correct alpha value
996 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
997 </pre>
998
999
1000 <h2>June 21, 2001</h2>
1001 <p>Mesa 3.5 has been released. This is a new development release.
1002 </p><pre> New:
1003 - internals of Mesa divided into modular pieces (Keith Whitwell)
1004 - 100% OpenGL 1.2 conformance (passes all conformance tests)
1005 - new AA line algorithm
1006 - GL_EXT_convolution extension
1007 - GL_ARB_imaging subset
1008 - OSMesaCreateContextExt() function
1009 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1010 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1011 - GL_EXT_fog_coord extension (Keith Whitwell)
1012 - GL_EXT_secondary_color extension (Keith Whitwell)
1013 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1014 - GL_SGIX_depth_texture extension
1015 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1016 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1017 - GL_ARB_texture_env_combine extension
1018 - GL_ARB_texture_env_dot3 extension
1019 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1020 - OSMesaCreateContextExt() function
1021 - libOSMesa.so library, contains the OSMesa driver interface
1022 - GL/glxext.h header file for GLX extensions
1023 - somewhat faster software texturing, fogging, depth testing
1024 - all color-index conformance tests now pass (only 8bpp tested)
1025 - SPARC assembly language TCL optimizations (David Miller)
1026 - GL_SGIS_generate_mipmap extension
1027 Bug Fixes:
1028 - fbiRev and tmuRev were unitialized when using Glide3
1029 - fixed a few color index mode conformance failures; all pass now
1030 - now appling antialiasing coverage to alpha after texturing
1031 - colors weren't getting clamped to [0,1] before color table lookup
1032 - fixed RISC alignment errors caused by COPY_4UBV macro
1033 - drawing wide, flat-shaded lines could cause a segfault
1034 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1035 Changes:
1036 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1037 - new libOSMesa.so library, contains the OSMesa driver interface
1038 </pre>
1039
1040
1041 <h2>May 17, 2001</h2>
1042 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1043 Here's what's new:</p>
1044 <pre> Bug fixes:
1045 - deleting the currently bound texture could cause bad problems
1046 - using fog could result in random vertex alpha values
1047 - AA triangle rendering could touch pixels outside right window bound
1048 - fixed byteswapping problem in clear_32bit_ximage() function
1049 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1050 - fixed memory leak in glXUseXFont()
1051 - fragment sampling in AA triangle function was off by 1/2 pixel
1052 - Windows: reading pixels from framebuffer didn't always work
1053 - glConvolutionFilter2D could segfault or cause FP exception
1054 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1055 - GL_NAND logicop didn't work right in RGBA mode
1056 - fixed a memory corruption bug in vertex buffer reset code
1057 - clearing the softwara alpha buffer with scissoring was broken
1058 - fixed a few color index mode fog bugs
1059 - fixed some bad assertions in color index mode
1060 - fixed FX line 'stipple' bug #420091
1061 Changes:
1062 - optimized writing mono-colored pixel spans to X pixmaps
1063 - increased max viewport size to 2048 x 2048
1064 </pre>
1065
1066
1067 <h2>April 29, 2001</h2>
1068 <p>New Mesa website</p>
1069 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1070
1071
1072 <h2>February 14, 2001</h2>
1073 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1074 <pre> New:
1075 - fixed some Linux build problems
1076 - fixed some Windows build problems
1077 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1078 Bug fixes:
1079 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1080 - various state-update code changes needed for DRI bugs
1081 - disabled pixel transfer ops in glColorTable commands, not needed
1082 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1083 - updated sources and fixed compile problems in widgets-mesa/
1084 - GLX_PBUFFER enum value was wrong in glx.h
1085 - fixed a glColorMaterial lighting bug
1086 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1087 - glXCopySubBufferMESA() Y position was off by one
1088 - Error checking of glTexSubImage3D() was broken (bug 128775)
1089 - glPopAttrib() didn't restore all derived Mesa state correctly
1090 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1091 conformance problems at 16bpp.
1092 - clearing depth buffer with scissoring was broken, would segfault
1093 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1094 - fixed a line clipping bug (reported by Craig McDaniel)
1095 - fixed RGB color over/underflow bug for very tiny triangles
1096 Known problems:
1097 - NURBS or evaluator surfaces inside display lists don't always work
1098 </pre>
1099 <p>
1100 </p><h2>November 3, 2000</h2>
1101 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1102 <pre> New:
1103 - optimized glDrawPixels for glPixelZoom(1,-1)
1104 Bug Fixes:
1105 - widgets-mesa/src/*.c files were missing from 3.3 distro
1106 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1107 - fixed some Win32 compile problems
1108 - texture object priorities weren't getting initialized to 1.0
1109 - glAreTexturesResident return value was wrong when using hardware
1110 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1111 - glReadPixels with GLushort packed types was broken
1112 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1113 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1114 - fixed some typos/bugs in the VB code
1115 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1116 - optimized glDrawPixels paths weren't being used
1117 - per-fragment fog calculation didn't work without a Z buffer
1118 - improved blending accuracy, fixes Glean blendFunc test failures
1119 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1120 - glXGetProcAddressARB() didn't always return the right address
1121 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1122 - texture matrix changes weren't always detected (GLUT projtex demo)
1123 - fixed random color problem in vertex fog code
1124 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1125 Changes:
1126 - finished internal support for compressed textures for DRI
1127 </pre>
1128 <p>
1129 </p><h2>April 24, 2000</h2>
1130 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1131 <pre> Bug fixes:
1132 - fixed memcpy bugs in span.c
1133 - fixed missing glEnd problem in demos/tessdemo.c
1134 - fixed bug when clearing 24bpp Ximages
1135 - fixed clipping problem found in Unreal Tournament
1136 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1137 - fixed Loki's 3dfx RGB vs BGR bug
1138 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1139 Changes:
1140 - updated docs/README file
1141 - use bcopy() optimizations on FreeBSD
1142 - re-enabled the optimized persp_textured_triangle() function
1143 </pre>
1144 <p>
1145 </p><h2>March 23, 2000</h2>
1146 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1147 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1148 just bug fixes.</p>
1149 <p>Here's what's changed:
1150
1151 </p><ul>
1152 Bug fixes:
1153 <ul>
1154 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1155 - added missing glHintPGI() function<br>
1156 - fixed a polygon culling bug<br>
1157 - fixed bugs in gluPartialDisk()<br>
1158 - Z values in selection mode were wrong<br>
1159 - added missing tokens:
1160 <ul>
1161 GL_SMOOTH_POINT_SIZE_RANGE<br>
1162 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1163 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1164 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1165 GL_ALIASED_POINT_SIZE_RANGE<br>
1166 GL_ALIASED_LINE_WIDTH_RANGE
1167 </ul>
1168 - fixed glCopyPixels when copying from back to front buffer<br>
1169 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1170 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1171 - glDeleteTextures() didn't decrement reference count correctly<br>
1172 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1173 - Actual depth of transformation matrix stacks was off by one<br>
1174 - 24bpp visuals didn't address pixels correctly<br>
1175 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1176 - 101691 - Polygon clipping and GL_LINE<br>
1177 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1178 - 101808 - Non-glVertexArrays tristrip bug<br>
1179 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1180 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1181 - 102893 - orientations of modelview cause segfault
1182 </ul>
1183 New:
1184 <ul>
1185 - updated SVGA Linux driver<br>
1186 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1187 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1188 - changed -O2 to -O3 for a number of gcc configs
1189 </ul>
1190 Changes:
1191 <ul>
1192 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1193 </ul>
1194 </ul>
1195
1196 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1197 Mesa3D website at sourceforge.<br>
1198 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1199 <p>-- Brian</p>
1200 <p>
1201 </p><h2>December 17, 1999</h2>
1202 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1203 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1204 <p>
1205 </p><h2>December 14, 1999</h2>
1206 <p>Mesa 3.1 is released!</p>
1207 <p>
1208 </p><h2>September 21, 1999</h2>
1209 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1210 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1211 that seem to be... yes, I've just received confirmation from the beta center, they
1212 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1213 Keith Whitwell for preparing these for us during Brian's absence.</p>
1214 <p>
1215 </p><h2>August 30, 1999</h2>
1216 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1217 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1218 <p>I've been working on Mesa in my spare time for over five years. With Precision
1219 Insight I now have the opportunity to devote my full attention to advancing Mesa
1220 and OpenGL on Linux.</p>
1221 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1222 my work will continue to be open sourced and available to any other programmers who
1223 may want to contribute to it, or use it for other projects or platforms</p>
1224 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1225 <p>
1226 </p><h2>August 23, 1999</h2>
1227 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1228 Note that this is a new archive, so you will need to re-checkout the archive. That
1229 means don't <i>cvs update</i> from a previous download.</p>
1230 <p>
1231 </p><h2>August 17, 1999</h2>
1232 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1233 BOF meeting is now available.</p>
1234 <p>-Brian</p>
1235 <p>
1236 </p><h2>August 14, 1999</h2>
1237 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1238 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1239 patient.</p>
1240 <p>-Brian</p>
1241 <p>
1242 </p><h2>June 7, 1999</h2>
1243 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1244 <p>
1245 </p><h2>June 2, 1999</h2>
1246 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1247 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1248 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1249 <p>
1250 </p><h2>May 24, 1999</h2>
1251 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1252 If you are into the quake scene, you may want to try this out, as it contains some
1253 optimizations specifically in the Q3A rendering path.
1254 <p>
1255 </p><h2>May 13, 1999</h2>
1256 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1257 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1258 <p>
1259 </p><h2>May 13, 1999</h2>
1260 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1261 US$10,000 to the Mesa project to support its continuing development.
1262 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1263 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1264
1265 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1266 improve performance on 3d hardware. Thanks to Keith's work, many
1267 applications using Mesa 3.1 will see a dramatic performance increase
1268 over Mesa 3.0. The donation will allow Keith to continue working on
1269 Mesa full time for some time to come.
1270
1271 For more information about Mesa see www.mesa3d.org. For more
1272 information about id Software, Inc. see www.idsoftware.com.
1273
1274 --------------------------------
1275
1276 This donation from John/id is very generous. Keith and I are very
1277 grateful.
1278
1279 </pre>
1280 <p>
1281 </p><h2>May 1, 1999</h2>
1282 <p>John Carmack made an interesting .plan update yesterday:
1283
1284 </p><ul>
1285 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1286 should be helpful to the various Linux 3D teams. <br>
1287 </i>http://www.quake3arena.com/news/glopt.html</i>"
1288 </ul>
1289
1290 <p>
1291 </p><h2>April 7, 1999</h2>
1292 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1293 <p>
1294 </p><h2>March 18, 1999</h2>
1295 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1296 <p>
1297 </p><h2>February 16, 1999</h2>
1298 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1299 source code</a>.</p>
1300 <p>
1301 </p><h2>January 22, 1999</h2>
1302 <p>www.mesa3d.org established</p>
1303
1304
1305 </p>
1306
1307
1308 <hr>
1309 </body>
1310 </html>