docs: Import news updates from 7.9 branch
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1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>September 27, 2010</h2>
15
16 <p>
17 <a href="relnotes-7.9.0.html">Mesa 7.9.0-rc1</a> is released. This is a
18 release candidate for the 7.9 development release.
19 </p>
20
21
22 <h2>June 16, 2010</h2>
23
24 <p>
25 <a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix
26 release collecting fixes since the 7.8.1 release.
27 </p>
28
29
30 <h2>April 5, 2010</h2>
31
32 <p>
33 <a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix
34 release for a few critical issues in the 7.8 release.
35 </p>
36
37
38 <h2>March 28, 2010</h2>
39 <p>
40 <a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix
41 release fixing issues found in the 7.7 release.
42 </p>
43 <p>
44 Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new
45 development release.
46 </p>
47
48
49
50 <h2>December 21, 2009</h2>
51 <p>
52 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
53 release fixing issues found in the 7.6 release.
54 </p>
55 <p>
56 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
57 development release.
58 </p>
59
60
61 <h2>September 28, 2009</h2>
62 <p>
63 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
64 release. Those especially concerned about stability may want to wait for the
65 follow-on 7.6.1 bug-fix release.
66 </p>
67 <p>
68 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
69 This is a stable release fixing bugs since the 7.5.1 release.
70 </p>
71
72
73 <h2>September 3, 2009</h2>
74 <p>
75 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
76 This is a bug-fix release which fixes bugs found in version 7.5.
77 </p>
78
79
80 <h2>July 17, 2009</h2>
81 <p>
82 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
83 This is a new features release. People especially concerned about
84 stability may want to wait for the follow-on 7.5.1 bug-fix release.
85 </p>
86
87
88 <h2>June 23, 2009</h2>
89 <p>
90 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
91 This is a stable release that fixes a regression in the i915/i965 drivers
92 that slipped into the 7.4.3 release.
93 </p>
94
95
96 <h2>June 19, 2009</h2>
97 <p>
98 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
99 This is a stable release fixing bugs since the 7.4.2 release.
100 </p>
101
102
103 <h2>May 15, 2009</h2>
104 <p>
105 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
106 This is a stable release fixing bugs since the 7.4.1 release.
107 </p>
108
109
110 <h2>April 18, 2009</h2>
111 <p>
112 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
113 This is a stable release fixing bugs since the 7.4 release.
114 </p>
115
116
117 <h2>March 27, 2009</h2>
118 <p>
119 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
120 This is a stable release fixing bugs since the 7.3 release.
121 </p>
122
123
124 <h2>January 22, 2009</h2>
125 <p>
126 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
127 This is a new development release.
128 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
129 </p>
130
131
132 <h2>September 20, 2008</h2>
133 <p>
134 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
135 This is a stable, bug-fix release.
136 </p>
137
138
139 <h2>August 26, 2008</h2>
140 <p>
141 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
142 This is a new development release.
143 It should be relatively stable, but those especially concerned about
144 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
145 previous stable release).
146 </p>
147
148
149 <h2>August 16, 2008</h2>
150 <p>
151 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
152 This is a bug-fix release.
153 </p>
154
155
156 <h2>April 4, 2008</h2>
157 <p>
158 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
159 This is a bug-fix release.
160 </p>
161
162
163 <h2>January 24, 2008</h2>
164
165 <p>
166 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
167 </p>
168
169
170
171 <h2>November 13, 2007</h2>
172
173 <p>
174 Gallium3D is the codename for the new Mesa device driver architecture
175 which is currently under development.
176 </p>
177 <p>
178 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
179 of the git repository.
180 Currently, there's only a software-only driver and an Intel i915/945 driver
181 but other drivers will be coming...
182 </p>
183
184
185 <h2>November 10, 2007</h2>
186 <p>
187 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
188 This is a bug-fix release.
189 </p>
190
191
192 <h2>August 3, 2007</h2>
193 <p>
194 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
195 This is a bug-fix release.
196 </p>
197
198
199 <h2>June 22, 2007</h2>
200 <p>
201 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
202 This is a stable release featuring OpenGL 2.1 support.
203 </p>
204
205
206 <h2>April 27, 2007</h2>
207 <p>
208 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
209 This is a development release which will lead up to the Mesa 7.0 release
210 (which will advertise OpenGL 2.1 API support).
211 </p>
212
213
214 <h2>March 26, 2007</h2>
215 <p>
216 The new Shading Language compiler branch has been merged into the git
217 master branch. This is a step toward hardware support for the OpenGL
218 2.0 Shading Language and will be included in the next Mesa release.
219 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
220 </a> has been updated with a new test that does over 130 tests of the
221 shading language and built-in functions.
222 </p>
223
224 <h2>April 2007</h2>
225 <p>
226 Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
227 describing the new DRI memory management system</a>.
228 </p>
229
230 <h2>December 5, 2006</h2>
231 <p>
232 Mesa is now using git as its source code management system.
233 The previous CVS repository should no longer be used.
234 See the <a href="repository.html">repository page</a> for more information.
235 </p>
236
237 <h2>December 2, 2006</h2>
238 <p>
239 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
240 This is a new development release.
241 </p>
242
243 <h2>September 15, 2006</h2>
244 <p>
245 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
246 This is a new development release.
247 </p>
248
249 <h2>March 31, 2006</h2>
250 <p>
251 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
252 This is a new development release.
253 </p>
254
255
256 <h2>February 2, 2006</h2>
257 <p>
258 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
259 This is stable, bug-fix release.
260 </p>
261
262
263 <h2>November 29, 2005</h2>
264 <p>
265 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
266 This is stable, bug-fix release.
267 </p>
268
269
270
271 <h2>October 24, 2005</h2>
272 <p>
273 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
274 This is stable, bug-fix release.
275 </p>
276
277
278 <h2>August 19, 2005</h2>
279 <p>
280 Mesa 6.3.2 has been released.
281 Note: there was no public release of version 6.3.1.
282 </p>
283 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
284 <p>
285 The MD5 checksums are:
286 </p>
287 <pre>
288 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
289 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
290 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
291 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
292 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
293 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
294 </pre>
295
296
297 <h2>July 20, 2005</h2>
298 <p>
299 Mesa 6.3 has been released.
300 This is a development release with new features, changes and bug fixes.
301 </p>
302 <pre>
303 New:
304 - GL_EXT_framebuffer_object extension
305 - GL_ARB_draw_buffers extension
306 - GL_ARB_pixel_buffer_object extension
307 - GL_OES_read_format extension (Ian Romanick)
308 - DirectFB driver (Claudio Ciccani)
309 - x86_64 vertex transformation code (Mikko T.)
310 Changes:
311 - added -stereo option for glxgears demo (Jacek Rosik)
312 - updated the PBuffer demo code in xdemos/ directory
313 - glDeleteTextures/Programs/Buffers() now makes the object ID
314 available for immediate re-use
315 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
316 - lots of internal changes for GL_EXT_framebuffer_object
317 Bug fixes:
318 - some functions didn't support PBO functionality
319 - glGetTexImage didn't convert color index images to RGBA as required
320 - fragment program texcoords were sometimes wrong for points and lines
321 - fixed problem with negative dot product in arbfplight, fplight demos
322 - fixed bug in perspective correction of antialiased, textured lines
323 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
324 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
325 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
326 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
327 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
328 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
329 - glXChooseFBConfig() crashed if attribList pointer was NULL
330 - program state.light[n].spot.direction.w was wrong value (bug 3083)
331 - fragment program fog option required glEnable(GL_FOG) - wrong.
332 - glColorTable() could produce a Mesa implementation error (bug 3135)
333 - RasterPos could get corrupted by color index rendering path
334 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
335 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
336 - fixed a few Darwin compilation problems
337 </pre>
338 <p>
339 The MD5 checksums are:
340 </p>
341 <pre>
342 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
343 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
344 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
345 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
346 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
347 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
348 </pre>
349
350
351 <h2>December 9, 2004</h2>
352 <p>
353 Mesa 6.2.1 has been released.
354 This is a stable release which just fixes bugs since the 6.2 release.
355 </p>
356 <pre>
357 Bug fixes:
358 - don't apply regular fog or color sum when using a fragment program
359 - glProgramEnvParameter4fARB always generated an error on
360 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
361 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
362 - fixed width/height mix-up in glSeparableFilter2D()
363 - fixed regression in glCopyPixels + convolution
364 - glReadPixels from a clipped front color buffer didn't always work
365 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
366 - Attempting queries/accesses of VBO 0 weren't detected as errors
367 - paletted textures failed if the palette had fewer than 256 entries
368 Changes:
369 - fixed a bunch of compiler warnings found with gcc 3.4
370 - bug reports should to go bugzilla.freedesktop.org
371 </pre>
372 <p>
373 The MD5 checksums are:
374 </p>
375 <pre>
376 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
377 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
378 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
379 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
380 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
381 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
382 </pre>
383
384
385 <h2>October 2, 2004</h2>
386 <p>
387 Mesa 6.2 has been released.
388 This is a stable release which just fixes bugs since the 6.1 release.
389 </p>
390 <pre>
391 New:
392 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
393 - updated Doxygen support (Jose Fonseca)
394 Changes:
395 - some GGI driver updates (Christoph Egger, bug 1025977)
396 Bug fixes:
397 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
398 - fixed a few compilation issues on IRIX
399 - fixed a matrix classification bug (reported by Wes Bethel)
400 - we weren't reseting the vertex/fragment program error state
401 before parsing (Dave Reveman)
402 - adjust texcoords for sampling texture rectangles (Dave Reveman)
403 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
404 - repeated calls to glDeleteTexture(t) could lead to a crash
405 - fixed potential ref count bugs in VBOs and vertex/fragment programs
406 - spriteblast demo didn't handle window size changes correctly
407 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
408 - fixed color index mode glDrawPixels bug (Karl Schultz)
409 </pre>
410 <p>
411 The MD5 checksums are:
412 </p>
413 <pre>
414 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
415 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
416 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
417 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
418 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
419 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
420 </pre>
421
422
423 <h2>August 18, 2004</h2>
424 <p>
425 Mesa 6.1 has been released.
426 This is a new development release (version 6.2 will be a stabilization
427 release).
428 </p>
429 <pre>
430 New:
431 - Revamped Makefile system
432 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
433 - internal driver interface changes related to texture object
434 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
435 - option to walk triangle edges with double-precision floats
436 (Justin Novosad of Discreet) (see config.h file)
437 - support for AUX buffers in software GLX driver
438 - updated glext.h to version 24 and glxext.h to version 6
439 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
440 - updated BeOS support (Philippe Houdoin)
441 Changes:
442 - fragment fog interpolation is perspective corrected now
443 - new glTexImage code, much cleaner, may be a bit faster
444 Bug fixes:
445 - glArrayElement in display lists didn't handle generic vertex attribs
446 - glFogCoord didn't always work properly
447 - ARB_fragment_program fog options didn't work
448 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
449 - ARB frag prog TEX and TEXP instructions now use LOD=0
450 - glTexEnviv in display lists didn't work
451 - glRasterPos didn't do texgen or apply texture matrix
452 - GL_DOUBLE-valued vertex arrays were broken in some cases
453 - fixed texture rectangle edge/border sampling bugs
454 - sampling an incomplete texture in a fragment program would segfault
455 - glTexImage was missing a few error checks
456 - fixed some minor glGetTexParameter glitches
457 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
458 - fragment program writes to RC/HC register were broken
459 - fixed a few glitches in GL_HP_occlusion_test extension
460 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
461 - vertex program state references were broken
462 - fixed triangle color interpolation bug on AIX (Shane Blackett)
463 - fixed a number of minor memory leaks (bug #1002030)
464 </pre>
465 The MD5 checksums are:
466 </p>
467 <pre>
468 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
469 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
470 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
471 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
472 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
473 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
474 </pre>
475
476
477
478 <h2>April 2, 2004</h2>
479
480 <p>
481 Mesa 6.0.1 has been released.
482 This release basically just fixes bugs since the 6.0. release.
483 </p>
484 <pre>
485 New:
486 - upgraded glext.h to version 22
487 - new build targets (Dan Schikore)
488 - new linux-x86-opteron build target (Heath Feather)
489 Bug fixes:
490 - glBindProgramARB didn't update all necessary state
491 - fixed build problems on OpenBSD
492 - omit CVS directories from tarballs
493 - glGetTexImage(GL_COLOR_INDEX) was broken
494 - fixed an infinite loop in t&l module
495 - silenced some valgrind warnings about using unitialized memory
496 - fixed some compilation/link glitches on IRIX (Mike Stephens)
497 - glBindProgram wasn't getting compiled into display lists
498 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
499 - two-sided lighting and vertex program didn't work (bug 887330)
500 - stores to program parameter registers in vertex state programs
501 didn't work.
502 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
503 - glXCreateWindow() wasn't fully implemented (bug 890894)
504 - generic vertex attribute arrays didn't work in display lists
505 - vertex buffer objects' default usage and access fields were wrong
506 - glDrawArrays with start!=0 was broken
507 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
508 - linux-osmesa16-static config didn't work
509 - fixed a few color index rendering problems (bug 910687)
510 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
511 - OSMesa RGB and BGR modes were broken
512 - glProgramStringARB mistakenly required a null-terminated string
513 - fragment program XPD instruction was incorrect
514 - glGetMaterial() didn't work reliably
515 </pre>
516 The MD5 checksums are:
517 </p>
518 <pre>
519 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
520 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
521 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
522 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
523 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
524 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
525 </pre>
526
527
528
529 <h2>January 16, 2004</h2>
530
531 <p>
532 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
533 and primarily just incorporates bug fixes.
534 </p>
535 <pre>
536 New:
537 - full OpenGL 1.5 support
538 - updated GL/glext.h file to version 21
539 Changes:
540 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
541 Bug fixes:
542 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
543 clamping issue
544 - updated suno5-gcc configs
545 - glColor3 functions sometimes resulted in undefined alpha values
546 - fixed FP divide by zero error seen on VMS with xlockmore, others
547 - fixed vertex/fragment program debug problem (bug 873011)
548 - building on AIX with gcc works now
549 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
550 - glDrawRangeElements tried to modify potentially read-only storage
551 - updated files for building on Windows
552 </pre>
553
554
555
556 <h2>December 28, 2003</h2>
557
558 <p>
559 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
560 target="_parent">
561 freedesktop.org</a> because of problems with SourceForge's anonymous
562 CVS service.
563 </p>
564
565 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
566 </p>
567
568
569 <h2>December 17, 2003</h2>
570
571 <p>
572 Mesa 5.1 has been released. This is a new development release.
573 Mesa 6.0 will be the next stable release and will support all
574 OpenGL 1.5 features.
575 </p>
576 <pre>
577 New features:
578 - reorganized directory tree
579 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
580 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
581 - GL_SGI_texture_color_table extension (Eric Plante)
582 - GL_NV_fragment_program extension
583 - GL_NV_light_max_exponent extension
584 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
585 - GL_ARB_occlusion_query extension
586 - GL_ARB_point_sprite extension
587 - GL_ARB_texture_non_power_of_two extension
588 - GL_IBM_multimode_draw_arrays extension
589 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
590 - GL_ARB_vertex_buffer_object extension
591 - new X86 feature detection code (Petr Sebor)
592 - less memory used for display lists and vertex buffers
593 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
594 - new version (18) of glext.h header
595 - new spriteblast.c demo of GL_ARB_point_sprite
596 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
597 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
598 Bug fixes:
599 - really enable OpenGL 1.4 features in DOS driver.
600 - fixed issues in glDrawPixels and glCopyPixels for very wide images
601 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
602 - fixed some texgen bugs reported by Daniel Borca
603 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
604 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
605 - fixed RGBA blend enable bug (Ville Syrjala)
606 - glAccum is supposed to be a no-op in selection/feedback mode
607 - fixed texgen bug #597589 (John Popplewell)
608 Changes:
609 - dropped API trace feature (src/Trace/)
610 - documentation overhaul. merged with website content. more html.
611 - glxgears.c demo updated to use GLX swap rate extensions
612 - glTexImage1/2/3D now allows width/height/depth = 0
613 - disable SPARC asm code on Linux (bug 852204)
614 </pre>
615
616 The MD5 checksums are:
617 </p>
618 <pre>
619 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
620 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
621 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
622 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
623 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
624 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
625 </pre>
626
627
628 <H2>November 12, 2003</H2>
629
630 <p>
631 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
632 number of automake/libtool problems.
633 </p>
634 <p>
635 The new MD5 checksums are:
636 </p>
637 <pre>
638 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
639 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
640 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
641 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
642 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
643 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
644 </pre>
645
646
647
648 <h2>September 5, 2003</h2>
649
650 <p>
651 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
652 </p>
653 <pre>
654 Bug fixes:
655 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
656 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
657 - GL_CURRENT_MATRIX_NV query was wrong
658 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
659 - GL_LIST_MODE query wasn't correct
660 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
661 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
662 - blended, wide lines didn't always work correctly (bug 711595)
663 - glVertexAttrib4svNV w component was always 1
664 - fixed bug in GL_IBM_rasterpos_clip (missing return)
665 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
666 - a few Solaris compilation fixes
667 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
668 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
669 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
670 - glFog() didn't clamp fog colors
671 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
672 gl[Get]TexParameteri[v] functions
673 - fixed invalid memory references in glTexGen functions (bug 781602)
674 - integer-valued color arrays weren't handled correctly
675 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
676 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
677 Changes:
678 - build GLUT with -fexceptions so C++ apps propogate exceptions
679 </pre>
680
681
682
683 <h2>June 2003</h2>
684
685 <p>
686 Mesa's directory tree has been overhauled.
687 Things are better organized now with some thought toward future needs.
688 </p>
689 <p>
690 In CVS, the latest Mesa 5.1 development code is now rooted under the
691 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
692 holds the Mesa 5.0.x code which will be abandoned at some point.
693 </p>
694
695
696
697 <h2>March 30, 2003</h2>
698
699 <p>
700 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
701 </p>
702 <pre>
703 New:
704 - DOS driver updates from Daniel Borca
705 - updated GL/gl_mangle.h file (Bill Hoffman)
706 Bug fixes:
707 - auto mipmap generation for cube maps was broken (bug 641363)
708 - writing/clearing software alpha channels was unreliable
709 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
710 - fixed some bad assertions found with shadowtex demo
711 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
712 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
713 - fixed potential segfault in texture object validation (bug 659012)
714 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
715 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
716 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
717 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
718 - fixed compilation problem on Solaris7/x86 (bug 536406)
719 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
720 - fixed NeXT build problem (FABSF macro)
721 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
722 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
723 - AA line and triangle Z values are now rounded, not truncated
724 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
725 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
726 - fixed a minor GL_COLOR_MATERIAL bug
727 - NV vertex program EXP instruction was broken
728 - glColorMask misbehaved with X window / pixmap rendering
729 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
730 - attempt to fix GGI compilation problem when MesaDemos not present
731 - NV vertex program ARL-relative fetches didn't work
732 Changes:
733 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
734 - updated winpos and pointblast demos to use ARB extensions
735 - disable SPARC normal transformation code (bug 673938)
736 - GLU fixes for OS/2 (Evgeny Kotsuba)
737 </pre>
738 <p>
739 MD5 checksums follow:
740 </p>
741 <pre>
742 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
743 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
744 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
745 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
746 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
747 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
748 </pre>
749
750
751
752 <h2>March 7, 2003</h2>
753 <p>
754 Website and documentation overhaul.
755 </p>
756 <p>
757 The website content and Mesa documentation (from the doc/ directory) have
758 been merged together.
759 All the documentation files have been entered into the CVS repository.
760 Many of the old plain-text files have been converted to html and modernized.
761 </p>
762
763
764 <h2>November 13, 2002</h2>
765 <p>Mesa 5.0 has been released. This is a stable release which
766 implements the OpenGL 1.4 specification.
767 </p><pre>New:
768 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
769 - removed some overlooked debugging code
770 - glxinfo updated to support GLX_ARB_multisample
771 - GLUT now support GLX_ARB_multisample
772 - updated DOS driver (Daniel Borca)
773 Bug fixes:
774 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
775 - fixed potential bug in _mesa_align_malloc/calloc()
776 - fixed missing triangle bug when running vertex programs
777 - fixed a few HPUX compilation problems
778 - FX (Glide) driver didn't compile
779 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
780 - a few EXT functions, like glGenTexturesEXT, were no-ops
781 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
782 glMultiDrawArrays and glMultiDrawElements were missing
783 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
784 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
785 - fixed one-bit error in point/line fragment Z calculation
786 - fixed potential segfault in fakeglx code
787 - fixed color overflow problem in DOT3 texture env mode
788 </pre>
789
790
791 <h2>October 29, 2002</h2>
792 <p>Mesa 4.1 has been released. This is a new development release.
793 For a stable release, get 4.0.4.
794 </p><pre>New:
795 - GL_NV_vertex_program extension
796 - GL_NV_vertex_program1_1 extension
797 - GL_ARB_window_pos extension
798 - GL_ARB_depth_texture extension
799 - GL_ARB_shadow extension
800 - GL_ARB_shadow_ambient extension
801 - GL_EXT_shadow_funcs extension
802 - GL_ARB_point_parameters extension
803 - GL_ARB_texture_env_crossbar
804 - GL_NV_point_sprite extension
805 - GL_NV_texture_rectangle extension
806 - GL_EXT_multi_draw_arrays extension
807 - GL_EXT_stencil_two_side extension
808 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
809 - GL_ATI_texture_mirror_once extension (Ian Romanick)
810 - massive overhaul/simplification of software rasterizer module,
811 many contributions from Klaus Niederkrueger
812 - faster software texturing in some cases (i.e. trilinear filtering)
813 - new OSMesaGetProcAddress() function
814 - more blend modes implemented with MMX code (Jose Fonseca)
815 - added glutGetProcAddress() to GLUT
816 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
817 - pbinfo and pbdemo PBuffer programs
818 - glxinfo -v prints transprent pixel info (Gerd Sussner)
819 Bug fixes:
820 - better mipmap LOD computation (prevents excessive blurriness)
821 - OSMesaMakeCurrent() didn't recognize buffer size changes
822 - assorted conformance fixes for 16-bit/channel rendering
823 - texcombine alpha subtraction mode was broken
824 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
825 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
826 - fixed divide by zero error in NURBS tessellator (Jon Perry)
827 - fixed GL_LINEAR fog bug by adding clamping
828 - fixed FP exceptions found using Alpha CPU
829 - 3dfx/glide driver render-to-window feature was broken
830 - added missing GLX_TRANSPARENT_RGB token to glx.h
831 - fixed error checking related to paletted textures
832 - fixed reference count error in glDeleteTextures (Randy Fayan)
833 Changes:
834 - New spec file and Python code to generate some GL dispatch files
835 - Glide driver defaults to "no" with autoconf/automake
836 - floating point color channels now clamped to [0,inf)
837 - updated demos/stex3d with new options
838 </pre>
839
840
841 <h2>October 4, 2002</h2>
842 <p>
843 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
844 </p>
845
846 <h2>October 3, 2002</h2>
847 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
848 </p><pre> New:
849 - GL_NV_texture_rectangle extension
850 - updated glext.h header (version 17)
851 - updated DOS driver (Daniel Borca)
852 - updated BeOS R5 driver (Philippe Houdoin)
853 - added GL_IBM_texture_mirror_repeat
854 - glxinfo now takes -l option to print interesting OpenGL limits info
855 - GL_MESA_ycbcr_texture extension
856 - GL_APPLE_client_storage extension (for some DRI drivers only)
857 - GL_MESA_pack_invert extension
858 Bug fixes:
859 - fixed GL_LINEAR fog bug by adding clamping
860 - fixed FP exceptions found using Alpha CPU
861 - 3dfx MESA_GLX_FX=window (render to window) didn't work
862 - fixed memory leak in wglCreateContest (Karl Schultz)
863 - define GLAPIENTRY and GLAPI if undefined in glu.h
864 - wglGetProcAddress didn't handle all API functions
865 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
866 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
867 - error checking in compressed tex image functions had some glitches
868 - fixed AIX compile problem in src/config.c
869 - glGetTexImage was using pixel unpacking instead of packing params
870 - auto-mipmap generation for cube maps was incorrect
871 Changes:
872 - max texture units reduced to six to accomodate texture rectangles
873 - removed unfinished GL_MESA_sprite_point extension code
874 </pre>
875
876 <h2>June 25, 2002</h2>
877 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
878 </p><pre> New:
879 - updated GL/glext.h file (version 15)
880 - corrected MMX blend code (Jose Fonseca)
881 - support for software-based alpha planes in Windows driver
882 - updated GGI driver (Filip Spacek)
883 Bug fixes:
884 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
885 - OSMesaMakeCurrent() didn't recognize buffer size changes
886 - assorted conformance fixes for 16-bit/channel rendering
887 - texcombine alpha subtraction mode was broken
888 - fixed lighting bug with non-uniform scaling and display lists
889 - fixed bug when deleting shared display lists
890 - disabled SPARC cliptest assembly code (Mesa bug 544665)
891 - fixed a couple Solaris compilation/link problems
892 - blending clipped glDrawPixels didn't always work
893 - glGetTexImage() didn't accept packed pixel types
894 - glPixelMapu[is]v() could explode given too large of pixelmap
895 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
896 - glXCopyContext() could lead to segfaults
897 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
898 Changes:
899 - lots of C++ (g++) code clean-ups
900 - lots of T&amp;L updates for the Radeon DRI driver
901 Known bugs:
902 - mipmap LOD computation (fixed for Mesa 4.1)
903 </pre>
904
905 <h2>April 2, 2002</h2>
906 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
907 </p><pre> New:
908 - New DOS (DJGPP) driver written by Daniel Borca
909 - New driver interface functions for TCL drivers (such as Radeon DRI)
910 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
911 if using deep color channels
912 - latest GL/glext.h and GL/glxext.h headers from SGI
913 Bug fixes:
914 - GL_BLEND with non-black texture env color wasn't always correct
915 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
916 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
917 - glReadPixels was sometimes mistakenly clipped by the scissor box
918 - glDraw/ReadPixels didn't catch all the errors that they should have
919 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
920 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
921 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
922 - glColorMask as sometimes effecting glXSwapBuffers()
923 - fixed a potential bug in XMesaGarbageCollect()
924 - N threads rendering into one window didn't work reliably
925 - glCopyPixels didn't work for deep color channels
926 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
927 - glPopAttrib() didn't correctly restore user clip planes
928 - user clip planes failed for some perspective projections (Chromium)
929 </pre>
930
931 <h2>December 17, 2001</h2>
932 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
933 </p><pre> New:
934 - better sub-pixel sample positions for AA triangles (Ray Tice)
935 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
936 Bug fixes:
937 - added missing break statements in glGet*() for multisample cases
938 - fixed uninitialized hash table mutex bug (display lists / texobjs)
939 - fixed bad teximage error check conditional (bug 476846)
940 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
941 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
942 - silence some compiler warnings (gcc 2.96)
943 - enable the #define GL_VERSION_1_3 in GL/gl.h
944 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
945 - fixed glu.h typedef problem found with MSDev 6.0
946 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
947 - added missing 'const' to glXGetContextIDEXT() in glxext.h
948 - fixed a few glXGetProcAddress() errors (texture compression, etc)
949 - fixed start index bug in compiled vertex arrays (Keith)
950 - fixed compilation problems in src/SPARC/glapi_sparc.S
951 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
952 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
953 - provoking vertex of flat-shaded, color-index triangles was wrong
954 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
955 - glTexParameter didn't flush the vertex buffer (Ray Tice)
956 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
957 - fixed bug in normal length caching (ParaView lighting bug)
958 </pre>
959
960 <h2>October 22, 2001</h2>
961 <p>Mesa 4.0 has been released. This is a stable release.
962 </p><pre> New:
963 - Mesa 4.0 implements the OpenGL 1.3 specification
964 - GL_IBM_rasterpos_clip extension
965 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
966 - GL_ARB_texture_mirrored_repeat extension
967 - WindML UGL driver (Stephane Raimbault)
968 - added OSMESA_MAX_WIDTH/HEIGHT queries
969 - attempted compiliation fixes for Solaris 5, 7 and 8
970 - updated glext.h and glxext.h files
971 - updated Windows driver (Karl Schultz)
972 Bug fixes:
973 - added some missing GLX 1.3 tokens to include/GL/glx.h
974 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
975 - glCopyPixels with scale and bias was broken
976 - glRasterPos with lighting could segfault
977 - glDeleteTextures could leave a dangling pointer
978 - Proxy textures for cube maps didn't work
979 - fixed a number of 16-bit color channel bugs
980 - fixed a few minor memory leaks
981 - GLX context sharing was broken in 3.5
982 - fixed state-update bugs in glPopClientAttrib()
983 - fixed glDrawRangeElements() bug
984 - fixed a glPush/PopAttrib() bug related to texture binding
985 - flat-shaded, textured lines were broken
986 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
987 - lighting didn't always produce the correct alpha value
988 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
989 </pre>
990
991
992 <h2>June 21, 2001</h2>
993 <p>Mesa 3.5 has been released. This is a new development release.
994 </p><pre> New:
995 - internals of Mesa divided into modular pieces (Keith Whitwell)
996 - 100% OpenGL 1.2 conformance (passes all conformance tests)
997 - new AA line algorithm
998 - GL_EXT_convolution extension
999 - GL_ARB_imaging subset
1000 - OSMesaCreateContextExt() function
1001 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1002 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1003 - GL_EXT_fog_coord extension (Keith Whitwell)
1004 - GL_EXT_secondary_color extension (Keith Whitwell)
1005 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1006 - GL_SGIX_depth_texture extension
1007 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1008 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1009 - GL_ARB_texture_env_combine extension
1010 - GL_ARB_texture_env_dot3 extension
1011 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1012 - OSMesaCreateContextExt() function
1013 - libOSMesa.so library, contains the OSMesa driver interface
1014 - GL/glxext.h header file for GLX extensions
1015 - somewhat faster software texturing, fogging, depth testing
1016 - all color-index conformance tests now pass (only 8bpp tested)
1017 - SPARC assembly language TCL optimizations (David Miller)
1018 - GL_SGIS_generate_mipmap extension
1019 Bug Fixes:
1020 - fbiRev and tmuRev were unitialized when using Glide3
1021 - fixed a few color index mode conformance failures; all pass now
1022 - now appling antialiasing coverage to alpha after texturing
1023 - colors weren't getting clamped to [0,1] before color table lookup
1024 - fixed RISC alignment errors caused by COPY_4UBV macro
1025 - drawing wide, flat-shaded lines could cause a segfault
1026 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1027 Changes:
1028 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1029 - new libOSMesa.so library, contains the OSMesa driver interface
1030 </pre>
1031
1032
1033 <h2>May 17, 2001</h2>
1034 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1035 Here's what's new:</p>
1036 <pre> Bug fixes:
1037 - deleting the currently bound texture could cause bad problems
1038 - using fog could result in random vertex alpha values
1039 - AA triangle rendering could touch pixels outside right window bound
1040 - fixed byteswapping problem in clear_32bit_ximage() function
1041 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1042 - fixed memory leak in glXUseXFont()
1043 - fragment sampling in AA triangle function was off by 1/2 pixel
1044 - Windows: reading pixels from framebuffer didn't always work
1045 - glConvolutionFilter2D could segfault or cause FP exception
1046 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1047 - GL_NAND logicop didn't work right in RGBA mode
1048 - fixed a memory corruption bug in vertex buffer reset code
1049 - clearing the softwara alpha buffer with scissoring was broken
1050 - fixed a few color index mode fog bugs
1051 - fixed some bad assertions in color index mode
1052 - fixed FX line 'stipple' bug #420091
1053 Changes:
1054 - optimized writing mono-colored pixel spans to X pixmaps
1055 - increased max viewport size to 2048 x 2048
1056 </pre>
1057
1058
1059 <h2>April 29, 2001</h2>
1060 <p>New Mesa website</p>
1061 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1062
1063
1064 <h2>February 14, 2001</h2>
1065 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1066 <pre> New:
1067 - fixed some Linux build problems
1068 - fixed some Windows build problems
1069 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1070 Bug fixes:
1071 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1072 - various state-update code changes needed for DRI bugs
1073 - disabled pixel transfer ops in glColorTable commands, not needed
1074 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1075 - updated sources and fixed compile problems in widgets-mesa/
1076 - GLX_PBUFFER enum value was wrong in glx.h
1077 - fixed a glColorMaterial lighting bug
1078 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1079 - glXCopySubBufferMESA() Y position was off by one
1080 - Error checking of glTexSubImage3D() was broken (bug 128775)
1081 - glPopAttrib() didn't restore all derived Mesa state correctly
1082 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1083 conformance problems at 16bpp.
1084 - clearing depth buffer with scissoring was broken, would segfault
1085 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1086 - fixed a line clipping bug (reported by Craig McDaniel)
1087 - fixed RGB color over/underflow bug for very tiny triangles
1088 Known problems:
1089 - NURBS or evaluator surfaces inside display lists don't always work
1090 </pre>
1091 <p>
1092 </p><h2>November 3, 2000</h2>
1093 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1094 <pre> New:
1095 - optimized glDrawPixels for glPixelZoom(1,-1)
1096 Bug Fixes:
1097 - widgets-mesa/src/*.c files were missing from 3.3 distro
1098 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1099 - fixed some Win32 compile problems
1100 - texture object priorities weren't getting initialized to 1.0
1101 - glAreTexturesResident return value was wrong when using hardware
1102 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1103 - glReadPixels with GLushort packed types was broken
1104 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1105 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1106 - fixed some typos/bugs in the VB code
1107 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1108 - optimized glDrawPixels paths weren't being used
1109 - per-fragment fog calculation didn't work without a Z buffer
1110 - improved blending accuracy, fixes Glean blendFunc test failures
1111 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1112 - glXGetProcAddressARB() didn't always return the right address
1113 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1114 - texture matrix changes weren't always detected (GLUT projtex demo)
1115 - fixed random color problem in vertex fog code
1116 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1117 Changes:
1118 - finished internal support for compressed textures for DRI
1119 </pre>
1120 <p>
1121 </p><h2>April 24, 2000</h2>
1122 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1123 <pre> Bug fixes:
1124 - fixed memcpy bugs in span.c
1125 - fixed missing glEnd problem in demos/tessdemo.c
1126 - fixed bug when clearing 24bpp Ximages
1127 - fixed clipping problem found in Unreal Tournament
1128 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1129 - fixed Loki's 3dfx RGB vs BGR bug
1130 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1131 Changes:
1132 - updated docs/README file
1133 - use bcopy() optimizations on FreeBSD
1134 - re-enabled the optimized persp_textured_triangle() function
1135 </pre>
1136 <p>
1137 </p><h2>March 23, 2000</h2>
1138 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1139 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1140 just bug fixes.</p>
1141 <p>Here's what's changed:
1142
1143 </p><ul>
1144 Bug fixes:
1145 <ul>
1146 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1147 - added missing glHintPGI() function<br>
1148 - fixed a polygon culling bug<br>
1149 - fixed bugs in gluPartialDisk()<br>
1150 - Z values in selection mode were wrong<br>
1151 - added missing tokens:
1152 <ul>
1153 GL_SMOOTH_POINT_SIZE_RANGE<br>
1154 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1155 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1156 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1157 GL_ALIASED_POINT_SIZE_RANGE<br>
1158 GL_ALIASED_LINE_WIDTH_RANGE
1159 </ul>
1160 - fixed glCopyPixels when copying from back to front buffer<br>
1161 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1162 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1163 - glDeleteTextures() didn't decrement reference count correctly<br>
1164 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1165 - Actual depth of transformation matrix stacks was off by one<br>
1166 - 24bpp visuals didn't address pixels correctly<br>
1167 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1168 - 101691 - Polygon clipping and GL_LINE<br>
1169 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1170 - 101808 - Non-glVertexArrays tristrip bug<br>
1171 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1172 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1173 - 102893 - orientations of modelview cause segfault
1174 </ul>
1175 New:
1176 <ul>
1177 - updated SVGA Linux driver<br>
1178 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1179 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1180 - changed -O2 to -O3 for a number of gcc configs
1181 </ul>
1182 Changes:
1183 <ul>
1184 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1185 </ul>
1186 </ul>
1187
1188 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1189 Mesa3D website at sourceforge.<br>
1190 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1191 <p>-- Brian</p>
1192 <p>
1193 </p><h2>December 17, 1999</h2>
1194 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1195 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1196 <p>
1197 </p><h2>December 14, 1999</h2>
1198 <p>Mesa 3.1 is released!</p>
1199 <p>
1200 </p><h2>September 21, 1999</h2>
1201 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1202 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1203 that seem to be... yes, I've just received confirmation from the beta center, they
1204 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1205 Keith Whitwell for preparing these for us during Brian's absence.</p>
1206 <p>
1207 </p><h2>August 30, 1999</h2>
1208 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1209 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1210 <p>I've been working on Mesa in my spare time for over five years. With Precision
1211 Insight I now have the opportunity to devote my full attention to advancing Mesa
1212 and OpenGL on Linux.</p>
1213 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1214 my work will continue to be open sourced and available to any other programmers who
1215 may want to contribute to it, or use it for other projects or platforms</p>
1216 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1217 <p>
1218 </p><h2>August 23, 1999</h2>
1219 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1220 Note that this is a new archive, so you will need to re-checkout the archive. That
1221 means don't <i>cvs update</i> from a previous download.</p>
1222 <p>
1223 </p><h2>August 17, 1999</h2>
1224 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1225 BOF meeting is now available.</p>
1226 <p>-Brian</p>
1227 <p>
1228 </p><h2>August 14, 1999</h2>
1229 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1230 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1231 patient.</p>
1232 <p>-Brian</p>
1233 <p>
1234 </p><h2>June 7, 1999</h2>
1235 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1236 <p>
1237 </p><h2>June 2, 1999</h2>
1238 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1239 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1240 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1241 <p>
1242 </p><h2>May 24, 1999</h2>
1243 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1244 If you are into the quake scene, you may want to try this out, as it contains some
1245 optimizations specifically in the Q3A rendering path.
1246 <p>
1247 </p><h2>May 13, 1999</h2>
1248 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1249 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1250 <p>
1251 </p><h2>May 13, 1999</h2>
1252 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1253 US$10,000 to the Mesa project to support its continuing development.
1254 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1255 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1256
1257 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1258 improve performance on 3d hardware. Thanks to Keith's work, many
1259 applications using Mesa 3.1 will see a dramatic performance increase
1260 over Mesa 3.0. The donation will allow Keith to continue working on
1261 Mesa full time for some time to come.
1262
1263 For more information about Mesa see www.mesa3d.org. For more
1264 information about id Software, Inc. see www.idsoftware.com.
1265
1266 --------------------------------
1267
1268 This donation from John/id is very generous. Keith and I are very
1269 grateful.
1270
1271 </pre>
1272 <p>
1273 </p><h2>May 1, 1999</h2>
1274 <p>John Carmack made an interesting .plan update yesterday:
1275
1276 </p><ul>
1277 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1278 should be helpful to the various Linux 3D teams. <br>
1279 </i>http://www.quake3arena.com/news/glopt.html</i>"
1280 </ul>
1281
1282 <p>
1283 </p><h2>April 7, 1999</h2>
1284 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1285 <p>
1286 </p><h2>March 18, 1999</h2>
1287 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1288 <p>
1289 </p><h2>February 16, 1999</h2>
1290 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1291 source code</a>.</p>
1292 <p>
1293 </p><h2>January 22, 1999</h2>
1294 <p>www.mesa3d.org established</p>
1295
1296
1297 </p>
1298
1299
1300 <hr>
1301 </body>
1302 </html>