Merge branch 'gallium-docs'
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13 <h2>December 21, 2009</h2>
14 <p>
15 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
16 release fixing issues found in the 7.6 release.
17 </p>
18 <p>
19 Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new
20 development release.
21 </p>
22
23
24 <h2>September 28, 2009</h2>
25 <p>
26 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
27 release. Those especially concerned about stability may want to wait for the
28 follow-on 7.6.1 bug-fix release.
29 </p>
30 <p>
31 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
32 This is a stable release fixing bugs since the 7.5.1 release.
33 </p>
34
35
36 <h2>September 3, 2009</h2>
37 <p>
38 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
39 This is a bug-fix release which fixes bugs found in version 7.5.
40 </p>
41
42
43 <h2>July 17, 2009</h2>
44 <p>
45 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
46 This is a new features release. People especially concerned about
47 stability may want to wait for the follow-on 7.5.1 bug-fix release.
48 </p>
49
50
51 <h2>June 23, 2009</h2>
52 <p>
53 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
54 This is a stable release that fixes a regression in the i915/i965 drivers
55 that slipped into the 7.4.3 release.
56 </p>
57
58
59 <h2>June 19, 2009</h2>
60 <p>
61 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
62 This is a stable release fixing bugs since the 7.4.2 release.
63 </p>
64
65
66 <h2>May 15, 2009</h2>
67 <p>
68 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
69 This is a stable release fixing bugs since the 7.4.1 release.
70 </p>
71
72
73 <h2>April 18, 2009</h2>
74 <p>
75 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
76 This is a stable release fixing bugs since the 7.4 release.
77 </p>
78
79
80 <h2>March 27, 2009</h2>
81 <p>
82 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
83 This is a stable release fixing bugs since the 7.3 release.
84 </p>
85
86
87 <h2>January 22, 2009</h2>
88 <p>
89 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
90 This is a new development release.
91 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
92 </p>
93
94
95 <h2>September 20, 2008</h2>
96 <p>
97 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
98 This is a stable, bug-fix release.
99 </p>
100
101
102 <h2>August 26, 2008</h2>
103 <p>
104 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
105 This is a new development release.
106 It should be relatively stable, but those especially concerned about
107 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
108 previous stable release).
109 </p>
110
111
112 <h2>August 16, 2008</h2>
113 <p>
114 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
115 This is a bug-fix release.
116 </p>
117
118
119 <h2>April 4, 2008</h2>
120 <p>
121 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
122 This is a bug-fix release.
123 </p>
124
125
126 <h2>January 24, 2008</h2>
127
128 <p>
129 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
130 </p>
131
132
133
134 <h2>November 13, 2007</h2>
135
136 <p>
137 Gallium3D is the codename for the new Mesa device driver architecture
138 which is currently under development.
139 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
140 target="_parent"> summary</a> of the architecture can be found on the
141 Tungsten Graphics website.
142 </p>
143 <p>
144 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
145 of the git repository.
146 Currently, there's only a software-only driver and an Intel i915/945 driver
147 but other drivers will be coming...
148 </p>
149
150
151 <h2>November 10, 2007</h2>
152 <p>
153 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
154 This is a bug-fix release.
155 </p>
156
157
158 <h2>August 3, 2007</h2>
159 <p>
160 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
161 This is a bug-fix release.
162 </p>
163
164
165 <h2>June 22, 2007</h2>
166 <p>
167 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
168 This is a stable release featuring OpenGL 2.1 support.
169 </p>
170
171
172 <h2>April 27, 2007</h2>
173 <p>
174 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
175 This is a development release which will lead up to the Mesa 7.0 release
176 (which will advertise OpenGL 2.1 API support).
177 </p>
178
179
180 <h2>March 26, 2007</h2>
181 <p>
182 The new Shading Language compiler branch has been merged into the git
183 master branch. This is a step toward hardware support for the OpenGL
184 2.0 Shading Language and will be included in the next Mesa release.
185 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
186 </a> has been updated with a new test that does over 130 tests of the
187 shading language and built-in functions.
188 </p>
189
190 <h2>April 2007</h2>
191 <p>
192 Thomas Hellstr&ouml;m of
193 <a href="http://www.tungstengraphics.com" target="_parent">
194 Tungsten Graphics</a> has written a whitepaper describing the new
195 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
196 system</a>.
197 </p>
198
199 <h2>December 5, 2006</h2>
200 <p>
201 Mesa is now using git as its source code management system.
202 The previous CVS repository should no longer be used.
203 See the <a href="repository.html">repository page</a> for more information.
204 </p>
205
206 <h2>December 2, 2006</h2>
207 <p>
208 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
209 This is a new development release.
210 </p>
211
212 <h2>September 15, 2006</h2>
213 <p>
214 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
215 This is a new development release.
216 </p>
217
218 <h2>March 31, 2006</h2>
219 <p>
220 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
221 This is a new development release.
222 </p>
223
224
225 <h2>February 2, 2006</h2>
226 <p>
227 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
228 This is stable, bug-fix release.
229 </p>
230
231
232 <h2>November 29, 2005</h2>
233 <p>
234 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
235 This is stable, bug-fix release.
236 </p>
237
238
239
240 <h2>October 24, 2005</h2>
241 <p>
242 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
243 This is stable, bug-fix release.
244 </p>
245
246
247 <h2>August 19, 2005</h2>
248 <p>
249 Mesa 6.3.2 has been released.
250 Note: there was no public release of version 6.3.1.
251 </p>
252 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
253 <p>
254 The MD5 checksums are:
255 </p>
256 <pre>
257 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
258 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
259 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
260 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
261 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
262 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
263 </pre>
264
265
266 <h2>July 20, 2005</h2>
267 <p>
268 Mesa 6.3 has been released.
269 This is a development release with new features, changes and bug fixes.
270 </p>
271 <pre>
272 New:
273 - GL_EXT_framebuffer_object extension
274 - GL_ARB_draw_buffers extension
275 - GL_ARB_pixel_buffer_object extension
276 - GL_OES_read_format extension (Ian Romanick)
277 - DirectFB driver (Claudio Ciccani)
278 - x86_64 vertex transformation code (Mikko T.)
279 Changes:
280 - added -stereo option for glxgears demo (Jacek Rosik)
281 - updated the PBuffer demo code in xdemos/ directory
282 - glDeleteTextures/Programs/Buffers() now makes the object ID
283 available for immediate re-use
284 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
285 - lots of internal changes for GL_EXT_framebuffer_object
286 Bug fixes:
287 - some functions didn't support PBO functionality
288 - glGetTexImage didn't convert color index images to RGBA as required
289 - fragment program texcoords were sometimes wrong for points and lines
290 - fixed problem with negative dot product in arbfplight, fplight demos
291 - fixed bug in perspective correction of antialiased, textured lines
292 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
293 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
294 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
295 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
296 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
297 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
298 - glXChooseFBConfig() crashed if attribList pointer was NULL
299 - program state.light[n].spot.direction.w was wrong value (bug 3083)
300 - fragment program fog option required glEnable(GL_FOG) - wrong.
301 - glColorTable() could produce a Mesa implementation error (bug 3135)
302 - RasterPos could get corrupted by color index rendering path
303 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
304 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
305 - fixed a few Darwin compilation problems
306 </pre>
307 <p>
308 The MD5 checksums are:
309 </p>
310 <pre>
311 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
312 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
313 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
314 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
315 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
316 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
317 </pre>
318
319
320 <h2>December 9, 2004</h2>
321 <p>
322 Mesa 6.2.1 has been released.
323 This is a stable release which just fixes bugs since the 6.2 release.
324 </p>
325 <pre>
326 Bug fixes:
327 - don't apply regular fog or color sum when using a fragment program
328 - glProgramEnvParameter4fARB always generated an error on
329 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
330 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
331 - fixed width/height mix-up in glSeparableFilter2D()
332 - fixed regression in glCopyPixels + convolution
333 - glReadPixels from a clipped front color buffer didn't always work
334 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
335 - Attempting queries/accesses of VBO 0 weren't detected as errors
336 - paletted textures failed if the palette had fewer than 256 entries
337 Changes:
338 - fixed a bunch of compiler warnings found with gcc 3.4
339 - bug reports should to go bugzilla.freedesktop.org
340 </pre>
341 <p>
342 The MD5 checksums are:
343 </p>
344 <pre>
345 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
346 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
347 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
348 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
349 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
350 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
351 </pre>
352
353
354 <h2>October 2, 2004</h2>
355 <p>
356 Mesa 6.2 has been released.
357 This is a stable release which just fixes bugs since the 6.1 release.
358 </p>
359 <pre>
360 New:
361 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
362 - updated Doxygen support (Jose Fonseca)
363 Changes:
364 - some GGI driver updates (Christoph Egger, bug 1025977)
365 Bug fixes:
366 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
367 - fixed a few compilation issues on IRIX
368 - fixed a matrix classification bug (reported by Wes Bethel)
369 - we weren't reseting the vertex/fragment program error state
370 before parsing (Dave Reveman)
371 - adjust texcoords for sampling texture rectangles (Dave Reveman)
372 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
373 - repeated calls to glDeleteTexture(t) could lead to a crash
374 - fixed potential ref count bugs in VBOs and vertex/fragment programs
375 - spriteblast demo didn't handle window size changes correctly
376 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
377 - fixed color index mode glDrawPixels bug (Karl Schultz)
378 </pre>
379 <p>
380 The MD5 checksums are:
381 </p>
382 <pre>
383 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
384 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
385 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
386 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
387 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
388 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
389 </pre>
390
391
392 <h2>August 18, 2004</h2>
393 <p>
394 Mesa 6.1 has been released.
395 This is a new development release (version 6.2 will be a stabilization
396 release).
397 </p>
398 <pre>
399 New:
400 - Revamped Makefile system
401 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
402 - internal driver interface changes related to texture object
403 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
404 - option to walk triangle edges with double-precision floats
405 (Justin Novosad of Discreet) (see config.h file)
406 - support for AUX buffers in software GLX driver
407 - updated glext.h to version 24 and glxext.h to version 6
408 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
409 - updated BeOS support (Philippe Houdoin)
410 Changes:
411 - fragment fog interpolation is perspective corrected now
412 - new glTexImage code, much cleaner, may be a bit faster
413 Bug fixes:
414 - glArrayElement in display lists didn't handle generic vertex attribs
415 - glFogCoord didn't always work properly
416 - ARB_fragment_program fog options didn't work
417 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
418 - ARB frag prog TEX and TEXP instructions now use LOD=0
419 - glTexEnviv in display lists didn't work
420 - glRasterPos didn't do texgen or apply texture matrix
421 - GL_DOUBLE-valued vertex arrays were broken in some cases
422 - fixed texture rectangle edge/border sampling bugs
423 - sampling an incomplete texture in a fragment program would segfault
424 - glTexImage was missing a few error checks
425 - fixed some minor glGetTexParameter glitches
426 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
427 - fragment program writes to RC/HC register were broken
428 - fixed a few glitches in GL_HP_occlusion_test extension
429 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
430 - vertex program state references were broken
431 - fixed triangle color interpolation bug on AIX (Shane Blackett)
432 - fixed a number of minor memory leaks (bug #1002030)
433 </pre>
434 The MD5 checksums are:
435 </p>
436 <pre>
437 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
438 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
439 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
440 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
441 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
442 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
443 </pre>
444
445
446
447 <h2>April 2, 2004</h2>
448
449 <p>
450 Mesa 6.0.1 has been released.
451 This release basically just fixes bugs since the 6.0. release.
452 </p>
453 <pre>
454 New:
455 - upgraded glext.h to version 22
456 - new build targets (Dan Schikore)
457 - new linux-x86-opteron build target (Heath Feather)
458 Bug fixes:
459 - glBindProgramARB didn't update all necessary state
460 - fixed build problems on OpenBSD
461 - omit CVS directories from tarballs
462 - glGetTexImage(GL_COLOR_INDEX) was broken
463 - fixed an infinite loop in t&l module
464 - silenced some valgrind warnings about using unitialized memory
465 - fixed some compilation/link glitches on IRIX (Mike Stephens)
466 - glBindProgram wasn't getting compiled into display lists
467 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
468 - two-sided lighting and vertex program didn't work (bug 887330)
469 - stores to program parameter registers in vertex state programs
470 didn't work.
471 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
472 - glXCreateWindow() wasn't fully implemented (bug 890894)
473 - generic vertex attribute arrays didn't work in display lists
474 - vertex buffer objects' default usage and access fields were wrong
475 - glDrawArrays with start!=0 was broken
476 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
477 - linux-osmesa16-static config didn't work
478 - fixed a few color index rendering problems (bug 910687)
479 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
480 - OSMesa RGB and BGR modes were broken
481 - glProgramStringARB mistakenly required a null-terminated string
482 - fragment program XPD instruction was incorrect
483 - glGetMaterial() didn't work reliably
484 </pre>
485 The MD5 checksums are:
486 </p>
487 <pre>
488 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
489 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
490 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
491 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
492 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
493 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
494 </pre>
495
496
497
498 <h2>January 16, 2004</h2>
499
500 <p>
501 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
502 and primarily just incorporates bug fixes.
503 </p>
504 <pre>
505 New:
506 - full OpenGL 1.5 support
507 - updated GL/glext.h file to version 21
508 Changes:
509 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
510 Bug fixes:
511 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
512 clamping issue
513 - updated suno5-gcc configs
514 - glColor3 functions sometimes resulted in undefined alpha values
515 - fixed FP divide by zero error seen on VMS with xlockmore, others
516 - fixed vertex/fragment program debug problem (bug 873011)
517 - building on AIX with gcc works now
518 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
519 - glDrawRangeElements tried to modify potentially read-only storage
520 - updated files for building on Windows
521 </pre>
522
523
524
525 <h2>December 28, 2003</h2>
526
527 <p>
528 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
529 target="_parent">
530 freedesktop.org</a> because of problems with SourceForge's anonymous
531 CVS service.
532 </p>
533
534 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
535 </p>
536
537
538 <h2>December 17, 2003</h2>
539
540 <p>
541 Mesa 5.1 has been released. This is a new development release.
542 Mesa 6.0 will be the next stable release and will support all
543 OpenGL 1.5 features.
544 </p>
545 <pre>
546 New features:
547 - reorganized directory tree
548 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
549 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
550 - GL_SGI_texture_color_table extension (Eric Plante)
551 - GL_NV_fragment_program extension
552 - GL_NV_light_max_exponent extension
553 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
554 - GL_ARB_occlusion_query extension
555 - GL_ARB_point_sprite extension
556 - GL_ARB_texture_non_power_of_two extension
557 - GL_IBM_multimode_draw_arrays extension
558 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
559 - GL_ARB_vertex_buffer_object extension
560 - new X86 feature detection code (Petr Sebor)
561 - less memory used for display lists and vertex buffers
562 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
563 - new version (18) of glext.h header
564 - new spriteblast.c demo of GL_ARB_point_sprite
565 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
566 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
567 Bug fixes:
568 - really enable OpenGL 1.4 features in DOS driver.
569 - fixed issues in glDrawPixels and glCopyPixels for very wide images
570 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
571 - fixed some texgen bugs reported by Daniel Borca
572 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
573 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
574 - fixed RGBA blend enable bug (Ville Syrjala)
575 - glAccum is supposed to be a no-op in selection/feedback mode
576 - fixed texgen bug #597589 (John Popplewell)
577 Changes:
578 - dropped API trace feature (src/Trace/)
579 - documentation overhaul. merged with website content. more html.
580 - glxgears.c demo updated to use GLX swap rate extensions
581 - glTexImage1/2/3D now allows width/height/depth = 0
582 - disable SPARC asm code on Linux (bug 852204)
583 </pre>
584
585 The MD5 checksums are:
586 </p>
587 <pre>
588 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
589 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
590 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
591 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
592 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
593 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
594 </pre>
595
596
597 <H2>November 12, 2003</H2>
598
599 <p>
600 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
601 number of automake/libtool problems.
602 </p>
603 <p>
604 The new MD5 checksums are:
605 </p>
606 <pre>
607 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
608 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
609 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
610 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
611 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
612 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
613 </pre>
614
615
616
617 <h2>September 5, 2003</h2>
618
619 <p>
620 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
621 </p>
622 <pre>
623 Bug fixes:
624 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
625 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
626 - GL_CURRENT_MATRIX_NV query was wrong
627 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
628 - GL_LIST_MODE query wasn't correct
629 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
630 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
631 - blended, wide lines didn't always work correctly (bug 711595)
632 - glVertexAttrib4svNV w component was always 1
633 - fixed bug in GL_IBM_rasterpos_clip (missing return)
634 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
635 - a few Solaris compilation fixes
636 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
637 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
638 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
639 - glFog() didn't clamp fog colors
640 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
641 gl[Get]TexParameteri[v] functions
642 - fixed invalid memory references in glTexGen functions (bug 781602)
643 - integer-valued color arrays weren't handled correctly
644 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
645 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
646 Changes:
647 - build GLUT with -fexceptions so C++ apps propogate exceptions
648 </pre>
649
650
651
652 <h2>June 2003</h2>
653
654 <p>
655 Mesa's directory tree has been overhauled.
656 Things are better organized now with some thought toward future needs.
657 </p>
658 <p>
659 In CVS, the latest Mesa 5.1 development code is now rooted under the
660 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
661 holds the Mesa 5.0.x code which will be abandoned at some point.
662 </p>
663
664
665
666 <h2>March 30, 2003</h2>
667
668 <p>
669 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
670 </p>
671 <pre>
672 New:
673 - DOS driver updates from Daniel Borca
674 - updated GL/gl_mangle.h file (Bill Hoffman)
675 Bug fixes:
676 - auto mipmap generation for cube maps was broken (bug 641363)
677 - writing/clearing software alpha channels was unreliable
678 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
679 - fixed some bad assertions found with shadowtex demo
680 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
681 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
682 - fixed potential segfault in texture object validation (bug 659012)
683 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
684 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
685 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
686 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
687 - fixed compilation problem on Solaris7/x86 (bug 536406)
688 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
689 - fixed NeXT build problem (FABSF macro)
690 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
691 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
692 - AA line and triangle Z values are now rounded, not truncated
693 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
694 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
695 - fixed a minor GL_COLOR_MATERIAL bug
696 - NV vertex program EXP instruction was broken
697 - glColorMask misbehaved with X window / pixmap rendering
698 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
699 - attempt to fix GGI compilation problem when MesaDemos not present
700 - NV vertex program ARL-relative fetches didn't work
701 Changes:
702 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
703 - updated winpos and pointblast demos to use ARB extensions
704 - disable SPARC normal transformation code (bug 673938)
705 - GLU fixes for OS/2 (Evgeny Kotsuba)
706 </pre>
707 <p>
708 MD5 checksums follow:
709 </p>
710 <pre>
711 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
712 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
713 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
714 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
715 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
716 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
717 </pre>
718
719
720
721 <h2>March 7, 2003</h2>
722 <p>
723 Website and documentation overhaul.
724 </p>
725 <p>
726 The website content and Mesa documentation (from the doc/ directory) have
727 been merged together.
728 All the documentation files have been entered into the CVS repository.
729 Many of the old plain-text files have been converted to html and modernized.
730 </p>
731
732
733 <h2>November 13, 2002</h2>
734 <p>Mesa 5.0 has been released. This is a stable release which
735 implements the OpenGL 1.4 specification.
736 </p><pre>New:
737 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
738 - removed some overlooked debugging code
739 - glxinfo updated to support GLX_ARB_multisample
740 - GLUT now support GLX_ARB_multisample
741 - updated DOS driver (Daniel Borca)
742 Bug fixes:
743 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
744 - fixed potential bug in _mesa_align_malloc/calloc()
745 - fixed missing triangle bug when running vertex programs
746 - fixed a few HPUX compilation problems
747 - FX (Glide) driver didn't compile
748 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
749 - a few EXT functions, like glGenTexturesEXT, were no-ops
750 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
751 glMultiDrawArrays and glMultiDrawElements were missing
752 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
753 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
754 - fixed one-bit error in point/line fragment Z calculation
755 - fixed potential segfault in fakeglx code
756 - fixed color overflow problem in DOT3 texture env mode
757 </pre>
758
759
760 <h2>October 29, 2002</h2>
761 <p>Mesa 4.1 has been released. This is a new development release.
762 For a stable release, get 4.0.4.
763 </p><pre>New:
764 - GL_NV_vertex_program extension
765 - GL_NV_vertex_program1_1 extension
766 - GL_ARB_window_pos extension
767 - GL_ARB_depth_texture extension
768 - GL_ARB_shadow extension
769 - GL_ARB_shadow_ambient extension
770 - GL_EXT_shadow_funcs extension
771 - GL_ARB_point_parameters extension
772 - GL_ARB_texture_env_crossbar
773 - GL_NV_point_sprite extension
774 - GL_NV_texture_rectangle extension
775 - GL_EXT_multi_draw_arrays extension
776 - GL_EXT_stencil_two_side extension
777 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
778 - GL_ATI_texture_mirror_once extension (Ian Romanick)
779 - massive overhaul/simplification of software rasterizer module,
780 many contributions from Klaus Niederkrueger
781 - faster software texturing in some cases (i.e. trilinear filtering)
782 - new OSMesaGetProcAddress() function
783 - more blend modes implemented with MMX code (Jose Fonseca)
784 - added glutGetProcAddress() to GLUT
785 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
786 - pbinfo and pbdemo PBuffer programs
787 - glxinfo -v prints transprent pixel info (Gerd Sussner)
788 Bug fixes:
789 - better mipmap LOD computation (prevents excessive blurriness)
790 - OSMesaMakeCurrent() didn't recognize buffer size changes
791 - assorted conformance fixes for 16-bit/channel rendering
792 - texcombine alpha subtraction mode was broken
793 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
794 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
795 - fixed divide by zero error in NURBS tessellator (Jon Perry)
796 - fixed GL_LINEAR fog bug by adding clamping
797 - fixed FP exceptions found using Alpha CPU
798 - 3dfx/glide driver render-to-window feature was broken
799 - added missing GLX_TRANSPARENT_RGB token to glx.h
800 - fixed error checking related to paletted textures
801 - fixed reference count error in glDeleteTextures (Randy Fayan)
802 Changes:
803 - New spec file and Python code to generate some GL dispatch files
804 - Glide driver defaults to "no" with autoconf/automake
805 - floating point color channels now clamped to [0,inf)
806 - updated demos/stex3d with new options
807 </pre>
808
809
810 <h2>October 4, 2002</h2>
811 <p>
812 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
813 </p>
814
815 <h2>October 3, 2002</h2>
816 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
817 </p><pre> New:
818 - GL_NV_texture_rectangle extension
819 - updated glext.h header (version 17)
820 - updated DOS driver (Daniel Borca)
821 - updated BeOS R5 driver (Philippe Houdoin)
822 - added GL_IBM_texture_mirror_repeat
823 - glxinfo now takes -l option to print interesting OpenGL limits info
824 - GL_MESA_ycbcr_texture extension
825 - GL_APPLE_client_storage extension (for some DRI drivers only)
826 - GL_MESA_pack_invert extension
827 Bug fixes:
828 - fixed GL_LINEAR fog bug by adding clamping
829 - fixed FP exceptions found using Alpha CPU
830 - 3dfx MESA_GLX_FX=window (render to window) didn't work
831 - fixed memory leak in wglCreateContest (Karl Schultz)
832 - define GLAPIENTRY and GLAPI if undefined in glu.h
833 - wglGetProcAddress didn't handle all API functions
834 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
835 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
836 - error checking in compressed tex image functions had some glitches
837 - fixed AIX compile problem in src/config.c
838 - glGetTexImage was using pixel unpacking instead of packing params
839 - auto-mipmap generation for cube maps was incorrect
840 Changes:
841 - max texture units reduced to six to accomodate texture rectangles
842 - removed unfinished GL_MESA_sprite_point extension code
843 </pre>
844
845 <h2>June 25, 2002</h2>
846 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
847 </p><pre> New:
848 - updated GL/glext.h file (version 15)
849 - corrected MMX blend code (Jose Fonseca)
850 - support for software-based alpha planes in Windows driver
851 - updated GGI driver (Filip Spacek)
852 Bug fixes:
853 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
854 - OSMesaMakeCurrent() didn't recognize buffer size changes
855 - assorted conformance fixes for 16-bit/channel rendering
856 - texcombine alpha subtraction mode was broken
857 - fixed lighting bug with non-uniform scaling and display lists
858 - fixed bug when deleting shared display lists
859 - disabled SPARC cliptest assembly code (Mesa bug 544665)
860 - fixed a couple Solaris compilation/link problems
861 - blending clipped glDrawPixels didn't always work
862 - glGetTexImage() didn't accept packed pixel types
863 - glPixelMapu[is]v() could explode given too large of pixelmap
864 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
865 - glXCopyContext() could lead to segfaults
866 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
867 Changes:
868 - lots of C++ (g++) code clean-ups
869 - lots of T&amp;L updates for the Radeon DRI driver
870 Known bugs:
871 - mipmap LOD computation (fixed for Mesa 4.1)
872 </pre>
873
874 <h2>April 2, 2002</h2>
875 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
876 </p><pre> New:
877 - New DOS (DJGPP) driver written by Daniel Borca
878 - New driver interface functions for TCL drivers (such as Radeon DRI)
879 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
880 if using deep color channels
881 - latest GL/glext.h and GL/glxext.h headers from SGI
882 Bug fixes:
883 - GL_BLEND with non-black texture env color wasn't always correct
884 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
885 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
886 - glReadPixels was sometimes mistakenly clipped by the scissor box
887 - glDraw/ReadPixels didn't catch all the errors that they should have
888 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
889 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
890 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
891 - glColorMask as sometimes effecting glXSwapBuffers()
892 - fixed a potential bug in XMesaGarbageCollect()
893 - N threads rendering into one window didn't work reliably
894 - glCopyPixels didn't work for deep color channels
895 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
896 - glPopAttrib() didn't correctly restore user clip planes
897 - user clip planes failed for some perspective projections (Chromium)
898 </pre>
899
900 <h2>December 17, 2001</h2>
901 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
902 </p><pre> New:
903 - better sub-pixel sample positions for AA triangles (Ray Tice)
904 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
905 Bug fixes:
906 - added missing break statements in glGet*() for multisample cases
907 - fixed uninitialized hash table mutex bug (display lists / texobjs)
908 - fixed bad teximage error check conditional (bug 476846)
909 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
910 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
911 - silence some compiler warnings (gcc 2.96)
912 - enable the #define GL_VERSION_1_3 in GL/gl.h
913 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
914 - fixed glu.h typedef problem found with MSDev 6.0
915 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
916 - added missing 'const' to glXGetContextIDEXT() in glxext.h
917 - fixed a few glXGetProcAddress() errors (texture compression, etc)
918 - fixed start index bug in compiled vertex arrays (Keith)
919 - fixed compilation problems in src/SPARC/glapi_sparc.S
920 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
921 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
922 - provoking vertex of flat-shaded, color-index triangles was wrong
923 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
924 - glTexParameter didn't flush the vertex buffer (Ray Tice)
925 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
926 - fixed bug in normal length caching (ParaView lighting bug)
927 </pre>
928
929 <h2>October 22, 2001</h2>
930 <p>Mesa 4.0 has been released. This is a stable release.
931 </p><pre> New:
932 - Mesa 4.0 implements the OpenGL 1.3 specification
933 - GL_IBM_rasterpos_clip extension
934 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
935 - GL_ARB_texture_mirrored_repeat extension
936 - WindML UGL driver (Stephane Raimbault)
937 - added OSMESA_MAX_WIDTH/HEIGHT queries
938 - attempted compiliation fixes for Solaris 5, 7 and 8
939 - updated glext.h and glxext.h files
940 - updated Windows driver (Karl Schultz)
941 Bug fixes:
942 - added some missing GLX 1.3 tokens to include/GL/glx.h
943 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
944 - glCopyPixels with scale and bias was broken
945 - glRasterPos with lighting could segfault
946 - glDeleteTextures could leave a dangling pointer
947 - Proxy textures for cube maps didn't work
948 - fixed a number of 16-bit color channel bugs
949 - fixed a few minor memory leaks
950 - GLX context sharing was broken in 3.5
951 - fixed state-update bugs in glPopClientAttrib()
952 - fixed glDrawRangeElements() bug
953 - fixed a glPush/PopAttrib() bug related to texture binding
954 - flat-shaded, textured lines were broken
955 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
956 - lighting didn't always produce the correct alpha value
957 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
958 </pre>
959
960
961 <h2>June 21, 2001</h2>
962 <p>Mesa 3.5 has been released. This is a new development release.
963 </p><pre> New:
964 - internals of Mesa divided into modular pieces (Keith Whitwell)
965 - 100% OpenGL 1.2 conformance (passes all conformance tests)
966 - new AA line algorithm
967 - GL_EXT_convolution extension
968 - GL_ARB_imaging subset
969 - OSMesaCreateContextExt() function
970 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
971 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
972 - GL_EXT_fog_coord extension (Keith Whitwell)
973 - GL_EXT_secondary_color extension (Keith Whitwell)
974 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
975 - GL_SGIX_depth_texture extension
976 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
977 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
978 - GL_ARB_texture_env_combine extension
979 - GL_ARB_texture_env_dot3 extension
980 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
981 - OSMesaCreateContextExt() function
982 - libOSMesa.so library, contains the OSMesa driver interface
983 - GL/glxext.h header file for GLX extensions
984 - somewhat faster software texturing, fogging, depth testing
985 - all color-index conformance tests now pass (only 8bpp tested)
986 - SPARC assembly language TCL optimizations (David Miller)
987 - GL_SGIS_generate_mipmap extension
988 Bug Fixes:
989 - fbiRev and tmuRev were unitialized when using Glide3
990 - fixed a few color index mode conformance failures; all pass now
991 - now appling antialiasing coverage to alpha after texturing
992 - colors weren't getting clamped to [0,1] before color table lookup
993 - fixed RISC alignment errors caused by COPY_4UBV macro
994 - drawing wide, flat-shaded lines could cause a segfault
995 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
996 Changes:
997 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
998 - new libOSMesa.so library, contains the OSMesa driver interface
999 </pre>
1000
1001
1002 <h2>May 17, 2001</h2>
1003 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1004 Here's what's new:</p>
1005 <pre> Bug fixes:
1006 - deleting the currently bound texture could cause bad problems
1007 - using fog could result in random vertex alpha values
1008 - AA triangle rendering could touch pixels outside right window bound
1009 - fixed byteswapping problem in clear_32bit_ximage() function
1010 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1011 - fixed memory leak in glXUseXFont()
1012 - fragment sampling in AA triangle function was off by 1/2 pixel
1013 - Windows: reading pixels from framebuffer didn't always work
1014 - glConvolutionFilter2D could segfault or cause FP exception
1015 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1016 - GL_NAND logicop didn't work right in RGBA mode
1017 - fixed a memory corruption bug in vertex buffer reset code
1018 - clearing the softwara alpha buffer with scissoring was broken
1019 - fixed a few color index mode fog bugs
1020 - fixed some bad assertions in color index mode
1021 - fixed FX line 'stipple' bug #420091
1022 Changes:
1023 - optimized writing mono-colored pixel spans to X pixmaps
1024 - increased max viewport size to 2048 x 2048
1025 </pre>
1026
1027
1028 <h2>April 29, 2001</h2>
1029 <p>New Mesa website</p>
1030 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1031
1032
1033 <h2>February 14, 2001</h2>
1034 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1035 <pre> New:
1036 - fixed some Linux build problems
1037 - fixed some Windows build problems
1038 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1039 Bug fixes:
1040 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1041 - various state-update code changes needed for DRI bugs
1042 - disabled pixel transfer ops in glColorTable commands, not needed
1043 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1044 - updated sources and fixed compile problems in widgets-mesa/
1045 - GLX_PBUFFER enum value was wrong in glx.h
1046 - fixed a glColorMaterial lighting bug
1047 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1048 - glXCopySubBufferMESA() Y position was off by one
1049 - Error checking of glTexSubImage3D() was broken (bug 128775)
1050 - glPopAttrib() didn't restore all derived Mesa state correctly
1051 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1052 conformance problems at 16bpp.
1053 - clearing depth buffer with scissoring was broken, would segfault
1054 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1055 - fixed a line clipping bug (reported by Craig McDaniel)
1056 - fixed RGB color over/underflow bug for very tiny triangles
1057 Known problems:
1058 - NURBS or evaluator surfaces inside display lists don't always work
1059 </pre>
1060 <p>
1061 </p><h2>November 3, 2000</h2>
1062 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1063 <pre> New:
1064 - optimized glDrawPixels for glPixelZoom(1,-1)
1065 Bug Fixes:
1066 - widgets-mesa/src/*.c files were missing from 3.3 distro
1067 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1068 - fixed some Win32 compile problems
1069 - texture object priorities weren't getting initialized to 1.0
1070 - glAreTexturesResident return value was wrong when using hardware
1071 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1072 - glReadPixels with GLushort packed types was broken
1073 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1074 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1075 - fixed some typos/bugs in the VB code
1076 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1077 - optimized glDrawPixels paths weren't being used
1078 - per-fragment fog calculation didn't work without a Z buffer
1079 - improved blending accuracy, fixes Glean blendFunc test failures
1080 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1081 - glXGetProcAddressARB() didn't always return the right address
1082 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1083 - texture matrix changes weren't always detected (GLUT projtex demo)
1084 - fixed random color problem in vertex fog code
1085 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1086 Changes:
1087 - finished internal support for compressed textures for DRI
1088 </pre>
1089 <p>
1090 </p><h2>April 24, 2000</h2>
1091 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1092 <pre> Bug fixes:
1093 - fixed memcpy bugs in span.c
1094 - fixed missing glEnd problem in demos/tessdemo.c
1095 - fixed bug when clearing 24bpp Ximages
1096 - fixed clipping problem found in Unreal Tournament
1097 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1098 - fixed Loki's 3dfx RGB vs BGR bug
1099 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1100 Changes:
1101 - updated docs/README file
1102 - use bcopy() optimizations on FreeBSD
1103 - re-enabled the optimized persp_textured_triangle() function
1104 </pre>
1105 <p>
1106 </p><h2>March 23, 2000</h2>
1107 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1108 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1109 just bug fixes.</p>
1110 <p>Here's what's changed:
1111
1112 </p><ul>
1113 Bug fixes:
1114 <ul>
1115 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1116 - added missing glHintPGI() function<br>
1117 - fixed a polygon culling bug<br>
1118 - fixed bugs in gluPartialDisk()<br>
1119 - Z values in selection mode were wrong<br>
1120 - added missing tokens:
1121 <ul>
1122 GL_SMOOTH_POINT_SIZE_RANGE<br>
1123 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1124 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1125 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1126 GL_ALIASED_POINT_SIZE_RANGE<br>
1127 GL_ALIASED_LINE_WIDTH_RANGE
1128 </ul>
1129 - fixed glCopyPixels when copying from back to front buffer<br>
1130 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1131 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1132 - glDeleteTextures() didn't decrement reference count correctly<br>
1133 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1134 - Actual depth of transformation matrix stacks was off by one<br>
1135 - 24bpp visuals didn't address pixels correctly<br>
1136 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1137 - 101691 - Polygon clipping and GL_LINE<br>
1138 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1139 - 101808 - Non-glVertexArrays tristrip bug<br>
1140 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1141 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1142 - 102893 - orientations of modelview cause segfault
1143 </ul>
1144 New:
1145 <ul>
1146 - updated SVGA Linux driver<br>
1147 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1148 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1149 - changed -O2 to -O3 for a number of gcc configs
1150 </ul>
1151 Changes:
1152 <ul>
1153 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1154 </ul>
1155 </ul>
1156
1157 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1158 Mesa3D website at sourceforge.<br>
1159 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1160 <p>-- Brian</p>
1161 <p>
1162 </p><h2>December 17, 1999</h2>
1163 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1164 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1165 <p>
1166 </p><h2>December 14, 1999</h2>
1167 <p>Mesa 3.1 is released!</p>
1168 <p>
1169 </p><h2>September 21, 1999</h2>
1170 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1171 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1172 that seem to be... yes, I've just received confirmation from the beta center, they
1173 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1174 Keith Whitwell for preparing these for us during Brian's absence.</p>
1175 <p>
1176 </p><h2>August 30, 1999</h2>
1177 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1178 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1179 <p>I've been working on Mesa in my spare time for over five years. With Precision
1180 Insight I now have the opportunity to devote my full attention to advancing Mesa
1181 and OpenGL on Linux.</p>
1182 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1183 my work will continue to be open sourced and available to any other programmers who
1184 may want to contribute to it, or use it for other projects or platforms</p>
1185 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1186 <p>
1187 </p><h2>August 23, 1999</h2>
1188 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1189 Note that this is a new archive, so you will need to re-checkout the archive. That
1190 means don't <i>cvs update</i> from a previous download.</p>
1191 <p>
1192 </p><h2>August 17, 1999</h2>
1193 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1194 BOF meeting is now available.</p>
1195 <p>-Brian</p>
1196 <p>
1197 </p><h2>August 14, 1999</h2>
1198 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1199 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1200 patient.</p>
1201 <p>-Brian</p>
1202 <p>
1203 </p><h2>June 7, 1999</h2>
1204 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1205 <p>
1206 </p><h2>June 2, 1999</h2>
1207 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1208 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1209 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1210 <p>
1211 </p><h2>May 24, 1999</h2>
1212 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1213 If you are into the quake scene, you may want to try this out, as it contains some
1214 optimizations specifically in the Q3A rendering path.
1215 <p>
1216 </p><h2>May 13, 1999</h2>
1217 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1218 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1219 <p>
1220 </p><h2>May 13, 1999</h2>
1221 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1222 US$10,000 to the Mesa project to support its continuing development.
1223 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1224 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1225
1226 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1227 improve performance on 3d hardware. Thanks to Keith's work, many
1228 applications using Mesa 3.1 will see a dramatic performance increase
1229 over Mesa 3.0. The donation will allow Keith to continue working on
1230 Mesa full time for some time to come.
1231
1232 For more information about Mesa see www.mesa3d.org. For more
1233 information about id Software, Inc. see www.idsoftware.com.
1234
1235 --------------------------------
1236
1237 This donation from John/id is very generous. Keith and I are very
1238 grateful.
1239
1240 </pre>
1241 <p>
1242 </p><h2>May 1, 1999</h2>
1243 <p>John Carmack made an interesting .plan update yesterday:
1244
1245 </p><ul>
1246 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1247 should be helpful to the various Linux 3D teams. <br>
1248 </i>http://www.quake3arena.com/news/glopt.html</i>"
1249 </ul>
1250
1251 <p>
1252 </p><h2>April 7, 1999</h2>
1253 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1254 <p>
1255 </p><h2>March 18, 1999</h2>
1256 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1257 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1258 <p>
1259 </p><h2>February 16, 1999</h2>
1260 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1261 source code</a>.</p>
1262 <p>
1263 </p><h2>January 22, 1999</h2>
1264 <p>www.mesa3d.org established</p>
1265
1266
1267 </p>
1268
1269
1270 <hr>
1271 </body>
1272 </html>