Merge branch 'master' into r300-compiler
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7 <BODY>
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9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13 <h2>September 28, 2009</h2>
14 <p>
15 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
16 release. Those especially concerned about stability may want to wait for the
17 follow-on 7.6.1 bug-fix release.
18 </p>
19 <p>
20 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
21 This is a stable release fixing bugs since the 7.5.1 release.
22 </p>
23
24
25 <h2>September 3, 2009</h2>
26 <p>
27 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
28 This is a bug-fix release which fixes bugs found in version 7.5.
29 </p>
30
31
32 <h2>July 17, 2009</h2>
33 <p>
34 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
35 This is a new features release. People especially concerned about
36 stability may want to wait for the follow-on 7.5.1 bug-fix release.
37 </p>
38
39
40 <h2>June 23, 2009</h2>
41 <p>
42 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
43 This is a stable release that fixes a regression in the i915/i965 drivers
44 that slipped into the 7.4.3 release.
45 </p>
46
47
48 <h2>June 19, 2009</h2>
49 <p>
50 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
51 This is a stable release fixing bugs since the 7.4.2 release.
52 </p>
53
54
55 <h2>May 15, 2009</h2>
56 <p>
57 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
58 This is a stable release fixing bugs since the 7.4.1 release.
59 </p>
60
61
62 <h2>April 18, 2009</h2>
63 <p>
64 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
65 This is a stable release fixing bugs since the 7.4 release.
66 </p>
67
68
69 <h2>March 27, 2009</h2>
70 <p>
71 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
72 This is a stable release fixing bugs since the 7.3 release.
73 </p>
74
75
76 <h2>January 22, 2009</h2>
77 <p>
78 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
79 This is a new development release.
80 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
81 </p>
82
83
84 <h2>September 20, 2008</h2>
85 <p>
86 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
87 This is a stable, bug-fix release.
88 </p>
89
90
91 <h2>August 26, 2008</h2>
92 <p>
93 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
94 This is a new development release.
95 It should be relatively stable, but those especially concerned about
96 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
97 previous stable release).
98 </p>
99
100
101 <h2>August 16, 2008</h2>
102 <p>
103 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
104 This is a bug-fix release.
105 </p>
106
107
108 <h2>April 4, 2008</h2>
109 <p>
110 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
111 This is a bug-fix release.
112 </p>
113
114
115 <h2>January 24, 2008</h2>
116
117 <p>
118 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
119 </p>
120
121
122
123 <h2>November 13, 2007</h2>
124
125 <p>
126 Gallium3D is the codename for the new Mesa device driver architecture
127 which is currently under development.
128 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
129 target="_parent"> summary</a> of the architecture can be found on the
130 Tungsten Graphics website.
131 </p>
132 <p>
133 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
134 of the git repository.
135 Currently, there's only a software-only driver and an Intel i915/945 driver
136 but other drivers will be coming...
137 </p>
138
139
140 <h2>November 10, 2007</h2>
141 <p>
142 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
143 This is a bug-fix release.
144 </p>
145
146
147 <h2>August 3, 2007</h2>
148 <p>
149 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
150 This is a bug-fix release.
151 </p>
152
153
154 <h2>June 22, 2007</h2>
155 <p>
156 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
157 This is a stable release featuring OpenGL 2.1 support.
158 </p>
159
160
161 <h2>April 27, 2007</h2>
162 <p>
163 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
164 This is a development release which will lead up to the Mesa 7.0 release
165 (which will advertise OpenGL 2.1 API support).
166 </p>
167
168
169 <h2>March 26, 2007</h2>
170 <p>
171 The new Shading Language compiler branch has been merged into the git
172 master branch. This is a step toward hardware support for the OpenGL
173 2.0 Shading Language and will be included in the next Mesa release.
174 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
175 </a> has been updated with a new test that does over 130 tests of the
176 shading language and built-in functions.
177 </p>
178
179 <h2>April 2007</h2>
180 <p>
181 Thomas Hellstr&ouml;m of
182 <a href="http://www.tungstengraphics.com" target="_parent">
183 Tungsten Graphics</a> has written a whitepaper describing the new
184 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
185 system</a>.
186 </p>
187
188 <h2>December 5, 2006</h2>
189 <p>
190 Mesa is now using git as its source code management system.
191 The previous CVS repository should no longer be used.
192 See the <a href="repository.html">repository page</a> for more information.
193 </p>
194
195 <h2>December 2, 2006</h2>
196 <p>
197 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
198 This is a new development release.
199 </p>
200
201 <h2>September 15, 2006</h2>
202 <p>
203 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
204 This is a new development release.
205 </p>
206
207 <h2>March 31, 2006</h2>
208 <p>
209 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
210 This is a new development release.
211 </p>
212
213
214 <h2>February 2, 2006</h2>
215 <p>
216 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
217 This is stable, bug-fix release.
218 </p>
219
220
221 <h2>November 29, 2005</h2>
222 <p>
223 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
224 This is stable, bug-fix release.
225 </p>
226
227
228
229 <h2>October 24, 2005</h2>
230 <p>
231 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
232 This is stable, bug-fix release.
233 </p>
234
235
236 <h2>August 19, 2005</h2>
237 <p>
238 Mesa 6.3.2 has been released.
239 Note: there was no public release of version 6.3.1.
240 </p>
241 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
242 <p>
243 The MD5 checksums are:
244 </p>
245 <pre>
246 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
247 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
248 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
249 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
250 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
251 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
252 </pre>
253
254
255 <h2>July 20, 2005</h2>
256 <p>
257 Mesa 6.3 has been released.
258 This is a development release with new features, changes and bug fixes.
259 </p>
260 <pre>
261 New:
262 - GL_EXT_framebuffer_object extension
263 - GL_ARB_draw_buffers extension
264 - GL_ARB_pixel_buffer_object extension
265 - GL_OES_read_format extension (Ian Romanick)
266 - DirectFB driver (Claudio Ciccani)
267 - x86_64 vertex transformation code (Mikko T.)
268 Changes:
269 - added -stereo option for glxgears demo (Jacek Rosik)
270 - updated the PBuffer demo code in xdemos/ directory
271 - glDeleteTextures/Programs/Buffers() now makes the object ID
272 available for immediate re-use
273 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
274 - lots of internal changes for GL_EXT_framebuffer_object
275 Bug fixes:
276 - some functions didn't support PBO functionality
277 - glGetTexImage didn't convert color index images to RGBA as required
278 - fragment program texcoords were sometimes wrong for points and lines
279 - fixed problem with negative dot product in arbfplight, fplight demos
280 - fixed bug in perspective correction of antialiased, textured lines
281 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
282 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
283 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
284 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
285 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
286 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
287 - glXChooseFBConfig() crashed if attribList pointer was NULL
288 - program state.light[n].spot.direction.w was wrong value (bug 3083)
289 - fragment program fog option required glEnable(GL_FOG) - wrong.
290 - glColorTable() could produce a Mesa implementation error (bug 3135)
291 - RasterPos could get corrupted by color index rendering path
292 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
293 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
294 - fixed a few Darwin compilation problems
295 </pre>
296 <p>
297 The MD5 checksums are:
298 </p>
299 <pre>
300 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
301 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
302 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
303 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
304 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
305 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
306 </pre>
307
308
309 <h2>December 9, 2004</h2>
310 <p>
311 Mesa 6.2.1 has been released.
312 This is a stable release which just fixes bugs since the 6.2 release.
313 </p>
314 <pre>
315 Bug fixes:
316 - don't apply regular fog or color sum when using a fragment program
317 - glProgramEnvParameter4fARB always generated an error on
318 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
319 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
320 - fixed width/height mix-up in glSeparableFilter2D()
321 - fixed regression in glCopyPixels + convolution
322 - glReadPixels from a clipped front color buffer didn't always work
323 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
324 - Attempting queries/accesses of VBO 0 weren't detected as errors
325 - paletted textures failed if the palette had fewer than 256 entries
326 Changes:
327 - fixed a bunch of compiler warnings found with gcc 3.4
328 - bug reports should to go bugzilla.freedesktop.org
329 </pre>
330 <p>
331 The MD5 checksums are:
332 </p>
333 <pre>
334 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
335 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
336 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
337 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
338 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
339 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
340 </pre>
341
342
343 <h2>October 2, 2004</h2>
344 <p>
345 Mesa 6.2 has been released.
346 This is a stable release which just fixes bugs since the 6.1 release.
347 </p>
348 <pre>
349 New:
350 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
351 - updated Doxygen support (Jose Fonseca)
352 Changes:
353 - some GGI driver updates (Christoph Egger, bug 1025977)
354 Bug fixes:
355 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
356 - fixed a few compilation issues on IRIX
357 - fixed a matrix classification bug (reported by Wes Bethel)
358 - we weren't reseting the vertex/fragment program error state
359 before parsing (Dave Reveman)
360 - adjust texcoords for sampling texture rectangles (Dave Reveman)
361 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
362 - repeated calls to glDeleteTexture(t) could lead to a crash
363 - fixed potential ref count bugs in VBOs and vertex/fragment programs
364 - spriteblast demo didn't handle window size changes correctly
365 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
366 - fixed color index mode glDrawPixels bug (Karl Schultz)
367 </pre>
368 <p>
369 The MD5 checksums are:
370 </p>
371 <pre>
372 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
373 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
374 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
375 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
376 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
377 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
378 </pre>
379
380
381 <h2>August 18, 2004</h2>
382 <p>
383 Mesa 6.1 has been released.
384 This is a new development release (version 6.2 will be a stabilization
385 release).
386 </p>
387 <pre>
388 New:
389 - Revamped Makefile system
390 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
391 - internal driver interface changes related to texture object
392 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
393 - option to walk triangle edges with double-precision floats
394 (Justin Novosad of Discreet) (see config.h file)
395 - support for AUX buffers in software GLX driver
396 - updated glext.h to version 24 and glxext.h to version 6
397 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
398 - updated BeOS support (Philippe Houdoin)
399 Changes:
400 - fragment fog interpolation is perspective corrected now
401 - new glTexImage code, much cleaner, may be a bit faster
402 Bug fixes:
403 - glArrayElement in display lists didn't handle generic vertex attribs
404 - glFogCoord didn't always work properly
405 - ARB_fragment_program fog options didn't work
406 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
407 - ARB frag prog TEX and TEXP instructions now use LOD=0
408 - glTexEnviv in display lists didn't work
409 - glRasterPos didn't do texgen or apply texture matrix
410 - GL_DOUBLE-valued vertex arrays were broken in some cases
411 - fixed texture rectangle edge/border sampling bugs
412 - sampling an incomplete texture in a fragment program would segfault
413 - glTexImage was missing a few error checks
414 - fixed some minor glGetTexParameter glitches
415 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
416 - fragment program writes to RC/HC register were broken
417 - fixed a few glitches in GL_HP_occlusion_test extension
418 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
419 - vertex program state references were broken
420 - fixed triangle color interpolation bug on AIX (Shane Blackett)
421 - fixed a number of minor memory leaks (bug #1002030)
422 </pre>
423 The MD5 checksums are:
424 </p>
425 <pre>
426 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
427 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
428 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
429 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
430 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
431 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
432 </pre>
433
434
435
436 <h2>April 2, 2004</h2>
437
438 <p>
439 Mesa 6.0.1 has been released.
440 This release basically just fixes bugs since the 6.0. release.
441 </p>
442 <pre>
443 New:
444 - upgraded glext.h to version 22
445 - new build targets (Dan Schikore)
446 - new linux-x86-opteron build target (Heath Feather)
447 Bug fixes:
448 - glBindProgramARB didn't update all necessary state
449 - fixed build problems on OpenBSD
450 - omit CVS directories from tarballs
451 - glGetTexImage(GL_COLOR_INDEX) was broken
452 - fixed an infinite loop in t&l module
453 - silenced some valgrind warnings about using unitialized memory
454 - fixed some compilation/link glitches on IRIX (Mike Stephens)
455 - glBindProgram wasn't getting compiled into display lists
456 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
457 - two-sided lighting and vertex program didn't work (bug 887330)
458 - stores to program parameter registers in vertex state programs
459 didn't work.
460 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
461 - glXCreateWindow() wasn't fully implemented (bug 890894)
462 - generic vertex attribute arrays didn't work in display lists
463 - vertex buffer objects' default usage and access fields were wrong
464 - glDrawArrays with start!=0 was broken
465 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
466 - linux-osmesa16-static config didn't work
467 - fixed a few color index rendering problems (bug 910687)
468 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
469 - OSMesa RGB and BGR modes were broken
470 - glProgramStringARB mistakenly required a null-terminated string
471 - fragment program XPD instruction was incorrect
472 - glGetMaterial() didn't work reliably
473 </pre>
474 The MD5 checksums are:
475 </p>
476 <pre>
477 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
478 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
479 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
480 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
481 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
482 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
483 </pre>
484
485
486
487 <h2>January 16, 2004</h2>
488
489 <p>
490 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
491 and primarily just incorporates bug fixes.
492 </p>
493 <pre>
494 New:
495 - full OpenGL 1.5 support
496 - updated GL/glext.h file to version 21
497 Changes:
498 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
499 Bug fixes:
500 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
501 clamping issue
502 - updated suno5-gcc configs
503 - glColor3 functions sometimes resulted in undefined alpha values
504 - fixed FP divide by zero error seen on VMS with xlockmore, others
505 - fixed vertex/fragment program debug problem (bug 873011)
506 - building on AIX with gcc works now
507 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
508 - glDrawRangeElements tried to modify potentially read-only storage
509 - updated files for building on Windows
510 </pre>
511
512
513
514 <h2>December 28, 2003</h2>
515
516 <p>
517 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
518 target="_parent">
519 freedesktop.org</a> because of problems with SourceForge's anonymous
520 CVS service.
521 </p>
522
523 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
524 </p>
525
526
527 <h2>December 17, 2003</h2>
528
529 <p>
530 Mesa 5.1 has been released. This is a new development release.
531 Mesa 6.0 will be the next stable release and will support all
532 OpenGL 1.5 features.
533 </p>
534 <pre>
535 New features:
536 - reorganized directory tree
537 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
538 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
539 - GL_SGI_texture_color_table extension (Eric Plante)
540 - GL_NV_fragment_program extension
541 - GL_NV_light_max_exponent extension
542 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
543 - GL_ARB_occlusion_query extension
544 - GL_ARB_point_sprite extension
545 - GL_ARB_texture_non_power_of_two extension
546 - GL_IBM_multimode_draw_arrays extension
547 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
548 - GL_ARB_vertex_buffer_object extension
549 - new X86 feature detection code (Petr Sebor)
550 - less memory used for display lists and vertex buffers
551 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
552 - new version (18) of glext.h header
553 - new spriteblast.c demo of GL_ARB_point_sprite
554 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
555 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
556 Bug fixes:
557 - really enable OpenGL 1.4 features in DOS driver.
558 - fixed issues in glDrawPixels and glCopyPixels for very wide images
559 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
560 - fixed some texgen bugs reported by Daniel Borca
561 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
562 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
563 - fixed RGBA blend enable bug (Ville Syrjala)
564 - glAccum is supposed to be a no-op in selection/feedback mode
565 - fixed texgen bug #597589 (John Popplewell)
566 Changes:
567 - dropped API trace feature (src/Trace/)
568 - documentation overhaul. merged with website content. more html.
569 - glxgears.c demo updated to use GLX swap rate extensions
570 - glTexImage1/2/3D now allows width/height/depth = 0
571 - disable SPARC asm code on Linux (bug 852204)
572 </pre>
573
574 The MD5 checksums are:
575 </p>
576 <pre>
577 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
578 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
579 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
580 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
581 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
582 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
583 </pre>
584
585
586 <H2>November 12, 2003</H2>
587
588 <p>
589 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
590 number of automake/libtool problems.
591 </p>
592 <p>
593 The new MD5 checksums are:
594 </p>
595 <pre>
596 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
597 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
598 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
599 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
600 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
601 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
602 </pre>
603
604
605
606 <h2>September 5, 2003</h2>
607
608 <p>
609 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
610 </p>
611 <pre>
612 Bug fixes:
613 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
614 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
615 - GL_CURRENT_MATRIX_NV query was wrong
616 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
617 - GL_LIST_MODE query wasn't correct
618 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
619 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
620 - blended, wide lines didn't always work correctly (bug 711595)
621 - glVertexAttrib4svNV w component was always 1
622 - fixed bug in GL_IBM_rasterpos_clip (missing return)
623 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
624 - a few Solaris compilation fixes
625 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
626 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
627 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
628 - glFog() didn't clamp fog colors
629 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
630 gl[Get]TexParameteri[v] functions
631 - fixed invalid memory references in glTexGen functions (bug 781602)
632 - integer-valued color arrays weren't handled correctly
633 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
634 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
635 Changes:
636 - build GLUT with -fexceptions so C++ apps propogate exceptions
637 </pre>
638
639
640
641 <h2>June 2003</h2>
642
643 <p>
644 Mesa's directory tree has been overhauled.
645 Things are better organized now with some thought toward future needs.
646 </p>
647 <p>
648 In CVS, the latest Mesa 5.1 development code is now rooted under the
649 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
650 holds the Mesa 5.0.x code which will be abandoned at some point.
651 </p>
652
653
654
655 <h2>March 30, 2003</h2>
656
657 <p>
658 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
659 </p>
660 <pre>
661 New:
662 - DOS driver updates from Daniel Borca
663 - updated GL/gl_mangle.h file (Bill Hoffman)
664 Bug fixes:
665 - auto mipmap generation for cube maps was broken (bug 641363)
666 - writing/clearing software alpha channels was unreliable
667 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
668 - fixed some bad assertions found with shadowtex demo
669 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
670 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
671 - fixed potential segfault in texture object validation (bug 659012)
672 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
673 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
674 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
675 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
676 - fixed compilation problem on Solaris7/x86 (bug 536406)
677 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
678 - fixed NeXT build problem (FABSF macro)
679 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
680 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
681 - AA line and triangle Z values are now rounded, not truncated
682 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
683 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
684 - fixed a minor GL_COLOR_MATERIAL bug
685 - NV vertex program EXP instruction was broken
686 - glColorMask misbehaved with X window / pixmap rendering
687 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
688 - attempt to fix GGI compilation problem when MesaDemos not present
689 - NV vertex program ARL-relative fetches didn't work
690 Changes:
691 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
692 - updated winpos and pointblast demos to use ARB extensions
693 - disable SPARC normal transformation code (bug 673938)
694 - GLU fixes for OS/2 (Evgeny Kotsuba)
695 </pre>
696 <p>
697 MD5 checksums follow:
698 </p>
699 <pre>
700 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
701 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
702 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
703 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
704 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
705 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
706 </pre>
707
708
709
710 <h2>March 7, 2003</h2>
711 <p>
712 Website and documentation overhaul.
713 </p>
714 <p>
715 The website content and Mesa documentation (from the doc/ directory) have
716 been merged together.
717 All the documentation files have been entered into the CVS repository.
718 Many of the old plain-text files have been converted to html and modernized.
719 </p>
720
721
722 <h2>November 13, 2002</h2>
723 <p>Mesa 5.0 has been released. This is a stable release which
724 implements the OpenGL 1.4 specification.
725 </p><pre>New:
726 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
727 - removed some overlooked debugging code
728 - glxinfo updated to support GLX_ARB_multisample
729 - GLUT now support GLX_ARB_multisample
730 - updated DOS driver (Daniel Borca)
731 Bug fixes:
732 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
733 - fixed potential bug in _mesa_align_malloc/calloc()
734 - fixed missing triangle bug when running vertex programs
735 - fixed a few HPUX compilation problems
736 - FX (Glide) driver didn't compile
737 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
738 - a few EXT functions, like glGenTexturesEXT, were no-ops
739 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
740 glMultiDrawArrays and glMultiDrawElements were missing
741 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
742 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
743 - fixed one-bit error in point/line fragment Z calculation
744 - fixed potential segfault in fakeglx code
745 - fixed color overflow problem in DOT3 texture env mode
746 </pre>
747
748
749 <h2>October 29, 2002</h2>
750 <p>Mesa 4.1 has been released. This is a new development release.
751 For a stable release, get 4.0.4.
752 </p><pre>New:
753 - GL_NV_vertex_program extension
754 - GL_NV_vertex_program1_1 extension
755 - GL_ARB_window_pos extension
756 - GL_ARB_depth_texture extension
757 - GL_ARB_shadow extension
758 - GL_ARB_shadow_ambient extension
759 - GL_EXT_shadow_funcs extension
760 - GL_ARB_point_parameters extension
761 - GL_ARB_texture_env_crossbar
762 - GL_NV_point_sprite extension
763 - GL_NV_texture_rectangle extension
764 - GL_EXT_multi_draw_arrays extension
765 - GL_EXT_stencil_two_side extension
766 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
767 - GL_ATI_texture_mirror_once extension (Ian Romanick)
768 - massive overhaul/simplification of software rasterizer module,
769 many contributions from Klaus Niederkrueger
770 - faster software texturing in some cases (i.e. trilinear filtering)
771 - new OSMesaGetProcAddress() function
772 - more blend modes implemented with MMX code (Jose Fonseca)
773 - added glutGetProcAddress() to GLUT
774 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
775 - pbinfo and pbdemo PBuffer programs
776 - glxinfo -v prints transprent pixel info (Gerd Sussner)
777 Bug fixes:
778 - better mipmap LOD computation (prevents excessive blurriness)
779 - OSMesaMakeCurrent() didn't recognize buffer size changes
780 - assorted conformance fixes for 16-bit/channel rendering
781 - texcombine alpha subtraction mode was broken
782 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
783 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
784 - fixed divide by zero error in NURBS tessellator (Jon Perry)
785 - fixed GL_LINEAR fog bug by adding clamping
786 - fixed FP exceptions found using Alpha CPU
787 - 3dfx/glide driver render-to-window feature was broken
788 - added missing GLX_TRANSPARENT_RGB token to glx.h
789 - fixed error checking related to paletted textures
790 - fixed reference count error in glDeleteTextures (Randy Fayan)
791 Changes:
792 - New spec file and Python code to generate some GL dispatch files
793 - Glide driver defaults to "no" with autoconf/automake
794 - floating point color channels now clamped to [0,inf)
795 - updated demos/stex3d with new options
796 </pre>
797
798
799 <h2>October 4, 2002</h2>
800 <p>
801 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
802 </p>
803
804 <h2>October 3, 2002</h2>
805 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
806 </p><pre> New:
807 - GL_NV_texture_rectangle extension
808 - updated glext.h header (version 17)
809 - updated DOS driver (Daniel Borca)
810 - updated BeOS R5 driver (Philippe Houdoin)
811 - added GL_IBM_texture_mirror_repeat
812 - glxinfo now takes -l option to print interesting OpenGL limits info
813 - GL_MESA_ycbcr_texture extension
814 - GL_APPLE_client_storage extension (for some DRI drivers only)
815 - GL_MESA_pack_invert extension
816 Bug fixes:
817 - fixed GL_LINEAR fog bug by adding clamping
818 - fixed FP exceptions found using Alpha CPU
819 - 3dfx MESA_GLX_FX=window (render to window) didn't work
820 - fixed memory leak in wglCreateContest (Karl Schultz)
821 - define GLAPIENTRY and GLAPI if undefined in glu.h
822 - wglGetProcAddress didn't handle all API functions
823 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
824 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
825 - error checking in compressed tex image functions had some glitches
826 - fixed AIX compile problem in src/config.c
827 - glGetTexImage was using pixel unpacking instead of packing params
828 - auto-mipmap generation for cube maps was incorrect
829 Changes:
830 - max texture units reduced to six to accomodate texture rectangles
831 - removed unfinished GL_MESA_sprite_point extension code
832 </pre>
833
834 <h2>June 25, 2002</h2>
835 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
836 </p><pre> New:
837 - updated GL/glext.h file (version 15)
838 - corrected MMX blend code (Jose Fonseca)
839 - support for software-based alpha planes in Windows driver
840 - updated GGI driver (Filip Spacek)
841 Bug fixes:
842 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
843 - OSMesaMakeCurrent() didn't recognize buffer size changes
844 - assorted conformance fixes for 16-bit/channel rendering
845 - texcombine alpha subtraction mode was broken
846 - fixed lighting bug with non-uniform scaling and display lists
847 - fixed bug when deleting shared display lists
848 - disabled SPARC cliptest assembly code (Mesa bug 544665)
849 - fixed a couple Solaris compilation/link problems
850 - blending clipped glDrawPixels didn't always work
851 - glGetTexImage() didn't accept packed pixel types
852 - glPixelMapu[is]v() could explode given too large of pixelmap
853 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
854 - glXCopyContext() could lead to segfaults
855 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
856 Changes:
857 - lots of C++ (g++) code clean-ups
858 - lots of T&amp;L updates for the Radeon DRI driver
859 Known bugs:
860 - mipmap LOD computation (fixed for Mesa 4.1)
861 </pre>
862
863 <h2>April 2, 2002</h2>
864 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
865 </p><pre> New:
866 - New DOS (DJGPP) driver written by Daniel Borca
867 - New driver interface functions for TCL drivers (such as Radeon DRI)
868 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
869 if using deep color channels
870 - latest GL/glext.h and GL/glxext.h headers from SGI
871 Bug fixes:
872 - GL_BLEND with non-black texture env color wasn't always correct
873 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
874 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
875 - glReadPixels was sometimes mistakenly clipped by the scissor box
876 - glDraw/ReadPixels didn't catch all the errors that they should have
877 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
878 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
879 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
880 - glColorMask as sometimes effecting glXSwapBuffers()
881 - fixed a potential bug in XMesaGarbageCollect()
882 - N threads rendering into one window didn't work reliably
883 - glCopyPixels didn't work for deep color channels
884 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
885 - glPopAttrib() didn't correctly restore user clip planes
886 - user clip planes failed for some perspective projections (Chromium)
887 </pre>
888
889 <h2>December 17, 2001</h2>
890 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
891 </p><pre> New:
892 - better sub-pixel sample positions for AA triangles (Ray Tice)
893 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
894 Bug fixes:
895 - added missing break statements in glGet*() for multisample cases
896 - fixed uninitialized hash table mutex bug (display lists / texobjs)
897 - fixed bad teximage error check conditional (bug 476846)
898 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
899 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
900 - silence some compiler warnings (gcc 2.96)
901 - enable the #define GL_VERSION_1_3 in GL/gl.h
902 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
903 - fixed glu.h typedef problem found with MSDev 6.0
904 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
905 - added missing 'const' to glXGetContextIDEXT() in glxext.h
906 - fixed a few glXGetProcAddress() errors (texture compression, etc)
907 - fixed start index bug in compiled vertex arrays (Keith)
908 - fixed compilation problems in src/SPARC/glapi_sparc.S
909 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
910 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
911 - provoking vertex of flat-shaded, color-index triangles was wrong
912 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
913 - glTexParameter didn't flush the vertex buffer (Ray Tice)
914 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
915 - fixed bug in normal length caching (ParaView lighting bug)
916 </pre>
917
918 <h2>October 22, 2001</h2>
919 <p>Mesa 4.0 has been released. This is a stable release.
920 </p><pre> New:
921 - Mesa 4.0 implements the OpenGL 1.3 specification
922 - GL_IBM_rasterpos_clip extension
923 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
924 - GL_ARB_texture_mirrored_repeat extension
925 - WindML UGL driver (Stephane Raimbault)
926 - added OSMESA_MAX_WIDTH/HEIGHT queries
927 - attempted compiliation fixes for Solaris 5, 7 and 8
928 - updated glext.h and glxext.h files
929 - updated Windows driver (Karl Schultz)
930 Bug fixes:
931 - added some missing GLX 1.3 tokens to include/GL/glx.h
932 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
933 - glCopyPixels with scale and bias was broken
934 - glRasterPos with lighting could segfault
935 - glDeleteTextures could leave a dangling pointer
936 - Proxy textures for cube maps didn't work
937 - fixed a number of 16-bit color channel bugs
938 - fixed a few minor memory leaks
939 - GLX context sharing was broken in 3.5
940 - fixed state-update bugs in glPopClientAttrib()
941 - fixed glDrawRangeElements() bug
942 - fixed a glPush/PopAttrib() bug related to texture binding
943 - flat-shaded, textured lines were broken
944 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
945 - lighting didn't always produce the correct alpha value
946 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
947 </pre>
948
949
950 <h2>June 21, 2001</h2>
951 <p>Mesa 3.5 has been released. This is a new development release.
952 </p><pre> New:
953 - internals of Mesa divided into modular pieces (Keith Whitwell)
954 - 100% OpenGL 1.2 conformance (passes all conformance tests)
955 - new AA line algorithm
956 - GL_EXT_convolution extension
957 - GL_ARB_imaging subset
958 - OSMesaCreateContextExt() function
959 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
960 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
961 - GL_EXT_fog_coord extension (Keith Whitwell)
962 - GL_EXT_secondary_color extension (Keith Whitwell)
963 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
964 - GL_SGIX_depth_texture extension
965 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
966 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
967 - GL_ARB_texture_env_combine extension
968 - GL_ARB_texture_env_dot3 extension
969 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
970 - OSMesaCreateContextExt() function
971 - libOSMesa.so library, contains the OSMesa driver interface
972 - GL/glxext.h header file for GLX extensions
973 - somewhat faster software texturing, fogging, depth testing
974 - all color-index conformance tests now pass (only 8bpp tested)
975 - SPARC assembly language TCL optimizations (David Miller)
976 - GL_SGIS_generate_mipmap extension
977 Bug Fixes:
978 - fbiRev and tmuRev were unitialized when using Glide3
979 - fixed a few color index mode conformance failures; all pass now
980 - now appling antialiasing coverage to alpha after texturing
981 - colors weren't getting clamped to [0,1] before color table lookup
982 - fixed RISC alignment errors caused by COPY_4UBV macro
983 - drawing wide, flat-shaded lines could cause a segfault
984 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
985 Changes:
986 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
987 - new libOSMesa.so library, contains the OSMesa driver interface
988 </pre>
989
990
991 <h2>May 17, 2001</h2>
992 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
993 Here's what's new:</p>
994 <pre> Bug fixes:
995 - deleting the currently bound texture could cause bad problems
996 - using fog could result in random vertex alpha values
997 - AA triangle rendering could touch pixels outside right window bound
998 - fixed byteswapping problem in clear_32bit_ximage() function
999 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1000 - fixed memory leak in glXUseXFont()
1001 - fragment sampling in AA triangle function was off by 1/2 pixel
1002 - Windows: reading pixels from framebuffer didn't always work
1003 - glConvolutionFilter2D could segfault or cause FP exception
1004 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1005 - GL_NAND logicop didn't work right in RGBA mode
1006 - fixed a memory corruption bug in vertex buffer reset code
1007 - clearing the softwara alpha buffer with scissoring was broken
1008 - fixed a few color index mode fog bugs
1009 - fixed some bad assertions in color index mode
1010 - fixed FX line 'stipple' bug #420091
1011 Changes:
1012 - optimized writing mono-colored pixel spans to X pixmaps
1013 - increased max viewport size to 2048 x 2048
1014 </pre>
1015
1016
1017 <h2>April 29, 2001</h2>
1018 <p>New Mesa website</p>
1019 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1020
1021
1022 <h2>February 14, 2001</h2>
1023 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1024 <pre> New:
1025 - fixed some Linux build problems
1026 - fixed some Windows build problems
1027 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1028 Bug fixes:
1029 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1030 - various state-update code changes needed for DRI bugs
1031 - disabled pixel transfer ops in glColorTable commands, not needed
1032 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1033 - updated sources and fixed compile problems in widgets-mesa/
1034 - GLX_PBUFFER enum value was wrong in glx.h
1035 - fixed a glColorMaterial lighting bug
1036 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1037 - glXCopySubBufferMESA() Y position was off by one
1038 - Error checking of glTexSubImage3D() was broken (bug 128775)
1039 - glPopAttrib() didn't restore all derived Mesa state correctly
1040 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1041 conformance problems at 16bpp.
1042 - clearing depth buffer with scissoring was broken, would segfault
1043 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1044 - fixed a line clipping bug (reported by Craig McDaniel)
1045 - fixed RGB color over/underflow bug for very tiny triangles
1046 Known problems:
1047 - NURBS or evaluator surfaces inside display lists don't always work
1048 </pre>
1049 <p>
1050 </p><h2>November 3, 2000</h2>
1051 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1052 <pre> New:
1053 - optimized glDrawPixels for glPixelZoom(1,-1)
1054 Bug Fixes:
1055 - widgets-mesa/src/*.c files were missing from 3.3 distro
1056 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1057 - fixed some Win32 compile problems
1058 - texture object priorities weren't getting initialized to 1.0
1059 - glAreTexturesResident return value was wrong when using hardware
1060 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1061 - glReadPixels with GLushort packed types was broken
1062 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1063 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1064 - fixed some typos/bugs in the VB code
1065 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1066 - optimized glDrawPixels paths weren't being used
1067 - per-fragment fog calculation didn't work without a Z buffer
1068 - improved blending accuracy, fixes Glean blendFunc test failures
1069 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1070 - glXGetProcAddressARB() didn't always return the right address
1071 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1072 - texture matrix changes weren't always detected (GLUT projtex demo)
1073 - fixed random color problem in vertex fog code
1074 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1075 Changes:
1076 - finished internal support for compressed textures for DRI
1077 </pre>
1078 <p>
1079 </p><h2>April 24, 2000</h2>
1080 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1081 <pre> Bug fixes:
1082 - fixed memcpy bugs in span.c
1083 - fixed missing glEnd problem in demos/tessdemo.c
1084 - fixed bug when clearing 24bpp Ximages
1085 - fixed clipping problem found in Unreal Tournament
1086 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1087 - fixed Loki's 3dfx RGB vs BGR bug
1088 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1089 Changes:
1090 - updated docs/README file
1091 - use bcopy() optimizations on FreeBSD
1092 - re-enabled the optimized persp_textured_triangle() function
1093 </pre>
1094 <p>
1095 </p><h2>March 23, 2000</h2>
1096 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1097 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1098 just bug fixes.</p>
1099 <p>Here's what's changed:
1100
1101 </p><ul>
1102 Bug fixes:
1103 <ul>
1104 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1105 - added missing glHintPGI() function<br>
1106 - fixed a polygon culling bug<br>
1107 - fixed bugs in gluPartialDisk()<br>
1108 - Z values in selection mode were wrong<br>
1109 - added missing tokens:
1110 <ul>
1111 GL_SMOOTH_POINT_SIZE_RANGE<br>
1112 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1113 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1114 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1115 GL_ALIASED_POINT_SIZE_RANGE<br>
1116 GL_ALIASED_LINE_WIDTH_RANGE
1117 </ul>
1118 - fixed glCopyPixels when copying from back to front buffer<br>
1119 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1120 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1121 - glDeleteTextures() didn't decrement reference count correctly<br>
1122 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1123 - Actual depth of transformation matrix stacks was off by one<br>
1124 - 24bpp visuals didn't address pixels correctly<br>
1125 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1126 - 101691 - Polygon clipping and GL_LINE<br>
1127 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1128 - 101808 - Non-glVertexArrays tristrip bug<br>
1129 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1130 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1131 - 102893 - orientations of modelview cause segfault
1132 </ul>
1133 New:
1134 <ul>
1135 - updated SVGA Linux driver<br>
1136 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1137 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1138 - changed -O2 to -O3 for a number of gcc configs
1139 </ul>
1140 Changes:
1141 <ul>
1142 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1143 </ul>
1144 </ul>
1145
1146 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1147 Mesa3D website at sourceforge.<br>
1148 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1149 <p>-- Brian</p>
1150 <p>
1151 </p><h2>December 17, 1999</h2>
1152 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1153 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1154 <p>
1155 </p><h2>December 14, 1999</h2>
1156 <p>Mesa 3.1 is released!</p>
1157 <p>
1158 </p><h2>September 21, 1999</h2>
1159 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1160 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1161 that seem to be... yes, I've just received confirmation from the beta center, they
1162 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1163 Keith Whitwell for preparing these for us during Brian's absence.</p>
1164 <p>
1165 </p><h2>August 30, 1999</h2>
1166 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1167 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1168 <p>I've been working on Mesa in my spare time for over five years. With Precision
1169 Insight I now have the opportunity to devote my full attention to advancing Mesa
1170 and OpenGL on Linux.</p>
1171 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1172 my work will continue to be open sourced and available to any other programmers who
1173 may want to contribute to it, or use it for other projects or platforms</p>
1174 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1175 <p>
1176 </p><h2>August 23, 1999</h2>
1177 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1178 Note that this is a new archive, so you will need to re-checkout the archive. That
1179 means don't <i>cvs update</i> from a previous download.</p>
1180 <p>
1181 </p><h2>August 17, 1999</h2>
1182 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1183 BOF meeting is now available.</p>
1184 <p>-Brian</p>
1185 <p>
1186 </p><h2>August 14, 1999</h2>
1187 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1188 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1189 patient.</p>
1190 <p>-Brian</p>
1191 <p>
1192 </p><h2>June 7, 1999</h2>
1193 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1194 <p>
1195 </p><h2>June 2, 1999</h2>
1196 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1197 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1198 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1199 <p>
1200 </p><h2>May 24, 1999</h2>
1201 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1202 If you are into the quake scene, you may want to try this out, as it contains some
1203 optimizations specifically in the Q3A rendering path.
1204 <p>
1205 </p><h2>May 13, 1999</h2>
1206 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1207 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1208 <p>
1209 </p><h2>May 13, 1999</h2>
1210 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1211 US$10,000 to the Mesa project to support its continuing development.
1212 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1213 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1214
1215 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1216 improve performance on 3d hardware. Thanks to Keith's work, many
1217 applications using Mesa 3.1 will see a dramatic performance increase
1218 over Mesa 3.0. The donation will allow Keith to continue working on
1219 Mesa full time for some time to come.
1220
1221 For more information about Mesa see www.mesa3d.org. For more
1222 information about id Software, Inc. see www.idsoftware.com.
1223
1224 --------------------------------
1225
1226 This donation from John/id is very generous. Keith and I are very
1227 grateful.
1228
1229 </pre>
1230 <p>
1231 </p><h2>May 1, 1999</h2>
1232 <p>John Carmack made an interesting .plan update yesterday:
1233
1234 </p><ul>
1235 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1236 should be helpful to the various Linux 3D teams. <br>
1237 </i>http://www.quake3arena.com/news/glopt.html</i>"
1238 </ul>
1239
1240 <p>
1241 </p><h2>April 7, 1999</h2>
1242 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1243 <p>
1244 </p><h2>March 18, 1999</h2>
1245 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1246 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1247 <p>
1248 </p><h2>February 16, 1999</h2>
1249 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1250 source code</a>.</p>
1251 <p>
1252 </p><h2>January 22, 1999</h2>
1253 <p>www.mesa3d.org established</p>
1254
1255
1256 </p>
1257
1258
1259 <hr>
1260 </body>
1261 </html>