Merge commit 'origin/gallium-0.1' into gallium-0.2
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13
14 <h2>August 26, 2008</h2>
15 <p>
16 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
17 This is a new development release.
18 It should be relatively stable, but those especially concerned about
19 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
20 previous stable release).
21 </p>
22
23
24 <h2>August 16, 2008</h2>
25 <p>
26 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
27 This is a bug-fix release.
28 </p>
29
30
31 <h2>April 4, 2008</h2>
32 <p>
33 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
34 This is a bug-fix release.
35 </p>
36
37
38 <h2>January 24, 2008</h2>
39
40 <p>
41 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
42 </p>
43
44
45
46 <h2>November 13, 2007</h2>
47
48 <p>
49 Gallium3D is the codename for the new Mesa device driver architecture
50 which is currently under development.
51 A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D"
52 target="_parent"> summary</a> of the architecture can be found on the
53 Tungsten Graphics website.
54 </p>
55 <p>
56 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
57 of the git repository.
58 Currently, there's only a software-only driver and an Intel i915/945 driver
59 but other drivers will be coming...
60 </p>
61
62
63 <h2>November 10, 2007</h2>
64 <p>
65 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
66 This is a bug-fix release.
67 </p>
68
69
70 <h2>August 3, 2007</h2>
71 <p>
72 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
73 This is a bug-fix release.
74 </p>
75
76
77 <h2>June 22, 2007</h2>
78 <p>
79 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
80 This is a stable release featuring OpenGL 2.1 support.
81 </p>
82
83
84 <h2>April 27, 2007</h2>
85 <p>
86 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
87 This is a development release which will lead up to the Mesa 7.0 release
88 (which will advertise OpenGL 2.1 API support).
89 </p>
90
91
92 <h2>March 26, 2007</h2>
93 <p>
94 The new Shading Language compiler branch has been merged into the git
95 master branch. This is a step toward hardware support for the OpenGL
96 2.0 Shading Language and will be included in the next Mesa release.
97 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
98 </a> has been updated with a new test that does over 130 tests of the
99 shading language and built-in functions.
100 </p>
101
102 <h2>April 2007</h2>
103 <p>
104 Thomas Hellstr&ouml;m of
105 <a href="http://www.tungstengraphics.com" target="_parent">
106 Tungsten Graphics</a> has written a whitepaper describing the new
107 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
108 system</a>.
109 </p>
110
111 <h2>December 5, 2006</h2>
112 <p>
113 Mesa is now using git as its source code management system.
114 The previous CVS repository should no longer be used.
115 See the <a href="repository.html">repository page</a> for more information.
116 </p>
117
118 <h2>December 2, 2006</h2>
119 <p>
120 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
121 This is a new development release.
122 </p>
123
124 <h2>September 15, 2006</h2>
125 <p>
126 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
127 This is a new development release.
128 </p>
129
130 <h2>March 31, 2006</h2>
131 <p>
132 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
133 This is a new development release.
134 </p>
135
136
137 <h2>February 2, 2006</h2>
138 <p>
139 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
140 This is stable, bug-fix release.
141 </p>
142
143
144 <h2>November 29, 2005</h2>
145 <p>
146 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
147 This is stable, bug-fix release.
148 </p>
149
150
151
152 <h2>October 24, 2005</h2>
153 <p>
154 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
155 This is stable, bug-fix release.
156 </p>
157
158
159 <h2>August 19, 2005</h2>
160 <p>
161 Mesa 6.3.2 has been released.
162 Note: there was no public release of version 6.3.1.
163 </p>
164 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
165 <p>
166 The MD5 checksums are:
167 </p>
168 <pre>
169 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
170 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
171 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
172 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
173 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
174 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
175 </pre>
176
177
178 <h2>July 20, 2005</h2>
179 <p>
180 Mesa 6.3 has been released.
181 This is a development release with new features, changes and bug fixes.
182 </p>
183 <pre>
184 New:
185 - GL_EXT_framebuffer_object extension
186 - GL_ARB_draw_buffers extension
187 - GL_ARB_pixel_buffer_object extension
188 - GL_OES_read_format extension (Ian Romanick)
189 - DirectFB driver (Claudio Ciccani)
190 - x86_64 vertex transformation code (Mikko T.)
191 Changes:
192 - added -stereo option for glxgears demo (Jacek Rosik)
193 - updated the PBuffer demo code in xdemos/ directory
194 - glDeleteTextures/Programs/Buffers() now makes the object ID
195 available for immediate re-use
196 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
197 - lots of internal changes for GL_EXT_framebuffer_object
198 Bug fixes:
199 - some functions didn't support PBO functionality
200 - glGetTexImage didn't convert color index images to RGBA as required
201 - fragment program texcoords were sometimes wrong for points and lines
202 - fixed problem with negative dot product in arbfplight, fplight demos
203 - fixed bug in perspective correction of antialiased, textured lines
204 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
205 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
206 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
207 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
208 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
209 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
210 - glXChooseFBConfig() crashed if attribList pointer was NULL
211 - program state.light[n].spot.direction.w was wrong value (bug 3083)
212 - fragment program fog option required glEnable(GL_FOG) - wrong.
213 - glColorTable() could produce a Mesa implementation error (bug 3135)
214 - RasterPos could get corrupted by color index rendering path
215 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
216 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
217 - fixed a few Darwin compilation problems
218 </pre>
219 <p>
220 The MD5 checksums are:
221 </p>
222 <pre>
223 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
224 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
225 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
226 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
227 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
228 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
229 </pre>
230
231
232 <h2>December 9, 2004</h2>
233 <p>
234 Mesa 6.2.1 has been released.
235 This is a stable release which just fixes bugs since the 6.2 release.
236 </p>
237 <pre>
238 Bug fixes:
239 - don't apply regular fog or color sum when using a fragment program
240 - glProgramEnvParameter4fARB always generated an error on
241 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
242 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
243 - fixed width/height mix-up in glSeparableFilter2D()
244 - fixed regression in glCopyPixels + convolution
245 - glReadPixels from a clipped front color buffer didn't always work
246 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
247 - Attempting queries/accesses of VBO 0 weren't detected as errors
248 - paletted textures failed if the palette had fewer than 256 entries
249 Changes:
250 - fixed a bunch of compiler warnings found with gcc 3.4
251 - bug reports should to go bugzilla.freedesktop.org
252 </pre>
253 <p>
254 The MD5 checksums are:
255 </p>
256 <pre>
257 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
258 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
259 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
260 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
261 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
262 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
263 </pre>
264
265
266 <h2>October 2, 2004</h2>
267 <p>
268 Mesa 6.2 has been released.
269 This is a stable release which just fixes bugs since the 6.1 release.
270 </p>
271 <pre>
272 New:
273 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
274 - updated Doxygen support (Jose Fonseca)
275 Changes:
276 - some GGI driver updates (Christoph Egger, bug 1025977)
277 Bug fixes:
278 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
279 - fixed a few compilation issues on IRIX
280 - fixed a matrix classification bug (reported by Wes Bethel)
281 - we weren't reseting the vertex/fragment program error state
282 before parsing (Dave Reveman)
283 - adjust texcoords for sampling texture rectangles (Dave Reveman)
284 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
285 - repeated calls to glDeleteTexture(t) could lead to a crash
286 - fixed potential ref count bugs in VBOs and vertex/fragment programs
287 - spriteblast demo didn't handle window size changes correctly
288 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
289 - fixed color index mode glDrawPixels bug (Karl Schultz)
290 </pre>
291 <p>
292 The MD5 checksums are:
293 </p>
294 <pre>
295 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
296 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
297 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
298 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
299 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
300 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
301 </pre>
302
303
304 <h2>August 18, 2004</h2>
305 <p>
306 Mesa 6.1 has been released.
307 This is a new development release (version 6.2 will be a stabilization
308 release).
309 </p>
310 <pre>
311 New:
312 - Revamped Makefile system
313 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
314 - internal driver interface changes related to texture object
315 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
316 - option to walk triangle edges with double-precision floats
317 (Justin Novosad of Discreet) (see config.h file)
318 - support for AUX buffers in software GLX driver
319 - updated glext.h to version 24 and glxext.h to version 6
320 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
321 - updated BeOS support (Philippe Houdoin)
322 Changes:
323 - fragment fog interpolation is perspective corrected now
324 - new glTexImage code, much cleaner, may be a bit faster
325 Bug fixes:
326 - glArrayElement in display lists didn't handle generic vertex attribs
327 - glFogCoord didn't always work properly
328 - ARB_fragment_program fog options didn't work
329 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
330 - ARB frag prog TEX and TEXP instructions now use LOD=0
331 - glTexEnviv in display lists didn't work
332 - glRasterPos didn't do texgen or apply texture matrix
333 - GL_DOUBLE-valued vertex arrays were broken in some cases
334 - fixed texture rectangle edge/border sampling bugs
335 - sampling an incomplete texture in a fragment program would segfault
336 - glTexImage was missing a few error checks
337 - fixed some minor glGetTexParameter glitches
338 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
339 - fragment program writes to RC/HC register were broken
340 - fixed a few glitches in GL_HP_occlusion_test extension
341 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
342 - vertex program state references were broken
343 - fixed triangle color interpolation bug on AIX (Shane Blackett)
344 - fixed a number of minor memory leaks (bug #1002030)
345 </pre>
346 The MD5 checksums are:
347 </p>
348 <pre>
349 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
350 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
351 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
352 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
353 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
354 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
355 </pre>
356
357
358
359 <h2>April 2, 2004</h2>
360
361 <p>
362 Mesa 6.0.1 has been released.
363 This release basically just fixes bugs since the 6.0. release.
364 </p>
365 <pre>
366 New:
367 - upgraded glext.h to version 22
368 - new build targets (Dan Schikore)
369 - new linux-x86-opteron build target (Heath Feather)
370 Bug fixes:
371 - glBindProgramARB didn't update all necessary state
372 - fixed build problems on OpenBSD
373 - omit CVS directories from tarballs
374 - glGetTexImage(GL_COLOR_INDEX) was broken
375 - fixed an infinite loop in t&l module
376 - silenced some valgrind warnings about using unitialized memory
377 - fixed some compilation/link glitches on IRIX (Mike Stephens)
378 - glBindProgram wasn't getting compiled into display lists
379 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
380 - two-sided lighting and vertex program didn't work (bug 887330)
381 - stores to program parameter registers in vertex state programs
382 didn't work.
383 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
384 - glXCreateWindow() wasn't fully implemented (bug 890894)
385 - generic vertex attribute arrays didn't work in display lists
386 - vertex buffer objects' default usage and access fields were wrong
387 - glDrawArrays with start!=0 was broken
388 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
389 - linux-osmesa16-static config didn't work
390 - fixed a few color index rendering problems (bug 910687)
391 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
392 - OSMesa RGB and BGR modes were broken
393 - glProgramStringARB mistakenly required a null-terminated string
394 - fragment program XPD instruction was incorrect
395 - glGetMaterial() didn't work reliably
396 </pre>
397 The MD5 checksums are:
398 </p>
399 <pre>
400 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
401 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
402 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
403 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
404 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
405 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
406 </pre>
407
408
409
410 <h2>January 16, 2004</h2>
411
412 <p>
413 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
414 and primarily just incorporates bug fixes.
415 </p>
416 <pre>
417 New:
418 - full OpenGL 1.5 support
419 - updated GL/glext.h file to version 21
420 Changes:
421 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
422 Bug fixes:
423 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
424 clamping issue
425 - updated suno5-gcc configs
426 - glColor3 functions sometimes resulted in undefined alpha values
427 - fixed FP divide by zero error seen on VMS with xlockmore, others
428 - fixed vertex/fragment program debug problem (bug 873011)
429 - building on AIX with gcc works now
430 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
431 - glDrawRangeElements tried to modify potentially read-only storage
432 - updated files for building on Windows
433 </pre>
434
435
436
437 <h2>December 28, 2003</h2>
438
439 <p>
440 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
441 target="_parent">
442 freedesktop.org</a> because of problems with SourceForge's anonymous
443 CVS service.
444 </p>
445
446 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
447 </p>
448
449
450 <h2>December 17, 2003</h2>
451
452 <p>
453 Mesa 5.1 has been released. This is a new development release.
454 Mesa 6.0 will be the next stable release and will support all
455 OpenGL 1.5 features.
456 </p>
457 <pre>
458 New features:
459 - reorganized directory tree
460 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
461 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
462 - GL_SGI_texture_color_table extension (Eric Plante)
463 - GL_NV_fragment_program extension
464 - GL_NV_light_max_exponent extension
465 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
466 - GL_ARB_occlusion_query extension
467 - GL_ARB_point_sprite extension
468 - GL_ARB_texture_non_power_of_two extension
469 - GL_IBM_multimode_draw_arrays extension
470 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
471 - GL_ARB_vertex_buffer_object extension
472 - new X86 feature detection code (Petr Sebor)
473 - less memory used for display lists and vertex buffers
474 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
475 - new version (18) of glext.h header
476 - new spriteblast.c demo of GL_ARB_point_sprite
477 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
478 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
479 Bug fixes:
480 - really enable OpenGL 1.4 features in DOS driver.
481 - fixed issues in glDrawPixels and glCopyPixels for very wide images
482 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
483 - fixed some texgen bugs reported by Daniel Borca
484 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
485 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
486 - fixed RGBA blend enable bug (Ville Syrjala)
487 - glAccum is supposed to be a no-op in selection/feedback mode
488 - fixed texgen bug #597589 (John Popplewell)
489 Changes:
490 - dropped API trace feature (src/Trace/)
491 - documentation overhaul. merged with website content. more html.
492 - glxgears.c demo updated to use GLX swap rate extensions
493 - glTexImage1/2/3D now allows width/height/depth = 0
494 - disable SPARC asm code on Linux (bug 852204)
495 </pre>
496
497 The MD5 checksums are:
498 </p>
499 <pre>
500 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
501 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
502 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
503 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
504 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
505 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
506 </pre>
507
508
509 <H2>November 12, 2003</H2>
510
511 <p>
512 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
513 number of automake/libtool problems.
514 </p>
515 <p>
516 The new MD5 checksums are:
517 </p>
518 <pre>
519 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
520 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
521 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
522 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
523 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
524 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
525 </pre>
526
527
528
529 <h2>September 5, 2003</h2>
530
531 <p>
532 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
533 </p>
534 <pre>
535 Bug fixes:
536 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
537 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
538 - GL_CURRENT_MATRIX_NV query was wrong
539 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
540 - GL_LIST_MODE query wasn't correct
541 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
542 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
543 - blended, wide lines didn't always work correctly (bug 711595)
544 - glVertexAttrib4svNV w component was always 1
545 - fixed bug in GL_IBM_rasterpos_clip (missing return)
546 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
547 - a few Solaris compilation fixes
548 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
549 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
550 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
551 - glFog() didn't clamp fog colors
552 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
553 gl[Get]TexParameteri[v] functions
554 - fixed invalid memory references in glTexGen functions (bug 781602)
555 - integer-valued color arrays weren't handled correctly
556 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
557 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
558 Changes:
559 - build GLUT with -fexceptions so C++ apps propogate exceptions
560 </pre>
561
562
563
564 <h2>June 2003</h2>
565
566 <p>
567 Mesa's directory tree has been overhauled.
568 Things are better organized now with some thought toward future needs.
569 </p>
570 <p>
571 In CVS, the latest Mesa 5.1 development code is now rooted under the
572 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
573 holds the Mesa 5.0.x code which will be abandoned at some point.
574 </p>
575
576
577
578 <h2>March 30, 2003</h2>
579
580 <p>
581 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
582 </p>
583 <pre>
584 New:
585 - DOS driver updates from Daniel Borca
586 - updated GL/gl_mangle.h file (Bill Hoffman)
587 Bug fixes:
588 - auto mipmap generation for cube maps was broken (bug 641363)
589 - writing/clearing software alpha channels was unreliable
590 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
591 - fixed some bad assertions found with shadowtex demo
592 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
593 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
594 - fixed potential segfault in texture object validation (bug 659012)
595 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
596 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
597 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
598 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
599 - fixed compilation problem on Solaris7/x86 (bug 536406)
600 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
601 - fixed NeXT build problem (FABSF macro)
602 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
603 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
604 - AA line and triangle Z values are now rounded, not truncated
605 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
606 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
607 - fixed a minor GL_COLOR_MATERIAL bug
608 - NV vertex program EXP instruction was broken
609 - glColorMask misbehaved with X window / pixmap rendering
610 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
611 - attempt to fix GGI compilation problem when MesaDemos not present
612 - NV vertex program ARL-relative fetches didn't work
613 Changes:
614 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
615 - updated winpos and pointblast demos to use ARB extensions
616 - disable SPARC normal transformation code (bug 673938)
617 - GLU fixes for OS/2 (Evgeny Kotsuba)
618 </pre>
619 <p>
620 MD5 checksums follow:
621 </p>
622 <pre>
623 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
624 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
625 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
626 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
627 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
628 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
629 </pre>
630
631
632
633 <h2>March 7, 2003</h2>
634 <p>
635 Website and documentation overhaul.
636 </p>
637 <p>
638 The website content and Mesa documentation (from the doc/ directory) have
639 been merged together.
640 All the documentation files have been entered into the CVS repository.
641 Many of the old plain-text files have been converted to html and modernized.
642 </p>
643
644
645 <h2>November 13, 2002</h2>
646 <p>Mesa 5.0 has been released. This is a stable release which
647 implements the OpenGL 1.4 specification.
648 </p><pre>New:
649 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
650 - removed some overlooked debugging code
651 - glxinfo updated to support GLX_ARB_multisample
652 - GLUT now support GLX_ARB_multisample
653 - updated DOS driver (Daniel Borca)
654 Bug fixes:
655 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
656 - fixed potential bug in _mesa_align_malloc/calloc()
657 - fixed missing triangle bug when running vertex programs
658 - fixed a few HPUX compilation problems
659 - FX (Glide) driver didn't compile
660 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
661 - a few EXT functions, like glGenTexturesEXT, were no-ops
662 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
663 glMultiDrawArrays and glMultiDrawElements were missing
664 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
665 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
666 - fixed one-bit error in point/line fragment Z calculation
667 - fixed potential segfault in fakeglx code
668 - fixed color overflow problem in DOT3 texture env mode
669 </pre>
670
671
672 <h2>October 29, 2002</h2>
673 <p>Mesa 4.1 has been released. This is a new development release.
674 For a stable release, get 4.0.4.
675 </p><pre>New:
676 - GL_NV_vertex_program extension
677 - GL_NV_vertex_program1_1 extension
678 - GL_ARB_window_pos extension
679 - GL_ARB_depth_texture extension
680 - GL_ARB_shadow extension
681 - GL_ARB_shadow_ambient extension
682 - GL_EXT_shadow_funcs extension
683 - GL_ARB_point_parameters extension
684 - GL_ARB_texture_env_crossbar
685 - GL_NV_point_sprite extension
686 - GL_NV_texture_rectangle extension
687 - GL_EXT_multi_draw_arrays extension
688 - GL_EXT_stencil_two_side extension
689 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
690 - GL_ATI_texture_mirror_once extension (Ian Romanick)
691 - massive overhaul/simplification of software rasterizer module,
692 many contributions from Klaus Niederkrueger
693 - faster software texturing in some cases (i.e. trilinear filtering)
694 - new OSMesaGetProcAddress() function
695 - more blend modes implemented with MMX code (Jose Fonseca)
696 - added glutGetProcAddress() to GLUT
697 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
698 - pbinfo and pbdemo PBuffer programs
699 - glxinfo -v prints transprent pixel info (Gerd Sussner)
700 Bug fixes:
701 - better mipmap LOD computation (prevents excessive blurriness)
702 - OSMesaMakeCurrent() didn't recognize buffer size changes
703 - assorted conformance fixes for 16-bit/channel rendering
704 - texcombine alpha subtraction mode was broken
705 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
706 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
707 - fixed divide by zero error in NURBS tessellator (Jon Perry)
708 - fixed GL_LINEAR fog bug by adding clamping
709 - fixed FP exceptions found using Alpha CPU
710 - 3dfx/glide driver render-to-window feature was broken
711 - added missing GLX_TRANSPARENT_RGB token to glx.h
712 - fixed error checking related to paletted textures
713 - fixed reference count error in glDeleteTextures (Randy Fayan)
714 Changes:
715 - New spec file and Python code to generate some GL dispatch files
716 - Glide driver defaults to "no" with autoconf/automake
717 - floating point color channels now clamped to [0,inf)
718 - updated demos/stex3d with new options
719 </pre>
720
721
722 <h2>October 4, 2002</h2>
723 <p>
724 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
725 </p>
726
727 <h2>October 3, 2002</h2>
728 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
729 </p><pre> New:
730 - GL_NV_texture_rectangle extension
731 - updated glext.h header (version 17)
732 - updated DOS driver (Daniel Borca)
733 - updated BeOS R5 driver (Philippe Houdoin)
734 - added GL_IBM_texture_mirror_repeat
735 - glxinfo now takes -l option to print interesting OpenGL limits info
736 - GL_MESA_ycbcr_texture extension
737 - GL_APPLE_client_storage extension (for some DRI drivers only)
738 - GL_MESA_pack_invert extension
739 Bug fixes:
740 - fixed GL_LINEAR fog bug by adding clamping
741 - fixed FP exceptions found using Alpha CPU
742 - 3dfx MESA_GLX_FX=window (render to window) didn't work
743 - fixed memory leak in wglCreateContest (Karl Schultz)
744 - define GLAPIENTRY and GLAPI if undefined in glu.h
745 - wglGetProcAddress didn't handle all API functions
746 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
747 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
748 - error checking in compressed tex image functions had some glitches
749 - fixed AIX compile problem in src/config.c
750 - glGetTexImage was using pixel unpacking instead of packing params
751 - auto-mipmap generation for cube maps was incorrect
752 Changes:
753 - max texture units reduced to six to accomodate texture rectangles
754 - removed unfinished GL_MESA_sprite_point extension code
755 </pre>
756
757 <h2>June 25, 2002</h2>
758 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
759 </p><pre> New:
760 - updated GL/glext.h file (version 15)
761 - corrected MMX blend code (Jose Fonseca)
762 - support for software-based alpha planes in Windows driver
763 - updated GGI driver (Filip Spacek)
764 Bug fixes:
765 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
766 - OSMesaMakeCurrent() didn't recognize buffer size changes
767 - assorted conformance fixes for 16-bit/channel rendering
768 - texcombine alpha subtraction mode was broken
769 - fixed lighting bug with non-uniform scaling and display lists
770 - fixed bug when deleting shared display lists
771 - disabled SPARC cliptest assembly code (Mesa bug 544665)
772 - fixed a couple Solaris compilation/link problems
773 - blending clipped glDrawPixels didn't always work
774 - glGetTexImage() didn't accept packed pixel types
775 - glPixelMapu[is]v() could explode given too large of pixelmap
776 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
777 - glXCopyContext() could lead to segfaults
778 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
779 Changes:
780 - lots of C++ (g++) code clean-ups
781 - lots of T&amp;L updates for the Radeon DRI driver
782 Known bugs:
783 - mipmap LOD computation (fixed for Mesa 4.1)
784 </pre>
785
786 <h2>April 2, 2002</h2>
787 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
788 </p><pre> New:
789 - New DOS (DJGPP) driver written by Daniel Borca
790 - New driver interface functions for TCL drivers (such as Radeon DRI)
791 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
792 if using deep color channels
793 - latest GL/glext.h and GL/glxext.h headers from SGI
794 Bug fixes:
795 - GL_BLEND with non-black texture env color wasn't always correct
796 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
797 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
798 - glReadPixels was sometimes mistakenly clipped by the scissor box
799 - glDraw/ReadPixels didn't catch all the errors that they should have
800 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
801 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
802 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
803 - glColorMask as sometimes effecting glXSwapBuffers()
804 - fixed a potential bug in XMesaGarbageCollect()
805 - N threads rendering into one window didn't work reliably
806 - glCopyPixels didn't work for deep color channels
807 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
808 - glPopAttrib() didn't correctly restore user clip planes
809 - user clip planes failed for some perspective projections (Chromium)
810 </pre>
811
812 <h2>December 17, 2001</h2>
813 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
814 </p><pre> New:
815 - better sub-pixel sample positions for AA triangles (Ray Tice)
816 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
817 Bug fixes:
818 - added missing break statements in glGet*() for multisample cases
819 - fixed uninitialized hash table mutex bug (display lists / texobjs)
820 - fixed bad teximage error check conditional (bug 476846)
821 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
822 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
823 - silence some compiler warnings (gcc 2.96)
824 - enable the #define GL_VERSION_1_3 in GL/gl.h
825 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
826 - fixed glu.h typedef problem found with MSDev 6.0
827 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
828 - added missing 'const' to glXGetContextIDEXT() in glxext.h
829 - fixed a few glXGetProcAddress() errors (texture compression, etc)
830 - fixed start index bug in compiled vertex arrays (Keith)
831 - fixed compilation problems in src/SPARC/glapi_sparc.S
832 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
833 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
834 - provoking vertex of flat-shaded, color-index triangles was wrong
835 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
836 - glTexParameter didn't flush the vertex buffer (Ray Tice)
837 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
838 - fixed bug in normal length caching (ParaView lighting bug)
839 </pre>
840
841 <h2>October 22, 2001</h2>
842 <p>Mesa 4.0 has been released. This is a stable release.
843 </p><pre> New:
844 - Mesa 4.0 implements the OpenGL 1.3 specification
845 - GL_IBM_rasterpos_clip extension
846 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
847 - GL_ARB_texture_mirrored_repeat extension
848 - WindML UGL driver (Stephane Raimbault)
849 - added OSMESA_MAX_WIDTH/HEIGHT queries
850 - attempted compiliation fixes for Solaris 5, 7 and 8
851 - updated glext.h and glxext.h files
852 - updated Windows driver (Karl Schultz)
853 Bug fixes:
854 - added some missing GLX 1.3 tokens to include/GL/glx.h
855 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
856 - glCopyPixels with scale and bias was broken
857 - glRasterPos with lighting could segfault
858 - glDeleteTextures could leave a dangling pointer
859 - Proxy textures for cube maps didn't work
860 - fixed a number of 16-bit color channel bugs
861 - fixed a few minor memory leaks
862 - GLX context sharing was broken in 3.5
863 - fixed state-update bugs in glPopClientAttrib()
864 - fixed glDrawRangeElements() bug
865 - fixed a glPush/PopAttrib() bug related to texture binding
866 - flat-shaded, textured lines were broken
867 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
868 - lighting didn't always produce the correct alpha value
869 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
870 </pre>
871
872
873 <h2>June 21, 2001</h2>
874 <p>Mesa 3.5 has been released. This is a new development release.
875 </p><pre> New:
876 - internals of Mesa divided into modular pieces (Keith Whitwell)
877 - 100% OpenGL 1.2 conformance (passes all conformance tests)
878 - new AA line algorithm
879 - GL_EXT_convolution extension
880 - GL_ARB_imaging subset
881 - OSMesaCreateContextExt() function
882 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
883 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
884 - GL_EXT_fog_coord extension (Keith Whitwell)
885 - GL_EXT_secondary_color extension (Keith Whitwell)
886 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
887 - GL_SGIX_depth_texture extension
888 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
889 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
890 - GL_ARB_texture_env_combine extension
891 - GL_ARB_texture_env_dot3 extension
892 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
893 - OSMesaCreateContextExt() function
894 - libOSMesa.so library, contains the OSMesa driver interface
895 - GL/glxext.h header file for GLX extensions
896 - somewhat faster software texturing, fogging, depth testing
897 - all color-index conformance tests now pass (only 8bpp tested)
898 - SPARC assembly language TCL optimizations (David Miller)
899 - GL_SGIS_generate_mipmap extension
900 Bug Fixes:
901 - fbiRev and tmuRev were unitialized when using Glide3
902 - fixed a few color index mode conformance failures; all pass now
903 - now appling antialiasing coverage to alpha after texturing
904 - colors weren't getting clamped to [0,1] before color table lookup
905 - fixed RISC alignment errors caused by COPY_4UBV macro
906 - drawing wide, flat-shaded lines could cause a segfault
907 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
908 Changes:
909 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
910 - new libOSMesa.so library, contains the OSMesa driver interface
911 </pre>
912
913
914 <h2>May 17, 2001</h2>
915 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
916 Here's what's new:</p>
917 <pre> Bug fixes:
918 - deleting the currently bound texture could cause bad problems
919 - using fog could result in random vertex alpha values
920 - AA triangle rendering could touch pixels outside right window bound
921 - fixed byteswapping problem in clear_32bit_ximage() function
922 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
923 - fixed memory leak in glXUseXFont()
924 - fragment sampling in AA triangle function was off by 1/2 pixel
925 - Windows: reading pixels from framebuffer didn't always work
926 - glConvolutionFilter2D could segfault or cause FP exception
927 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
928 - GL_NAND logicop didn't work right in RGBA mode
929 - fixed a memory corruption bug in vertex buffer reset code
930 - clearing the softwara alpha buffer with scissoring was broken
931 - fixed a few color index mode fog bugs
932 - fixed some bad assertions in color index mode
933 - fixed FX line 'stipple' bug #420091
934 Changes:
935 - optimized writing mono-colored pixel spans to X pixmaps
936 - increased max viewport size to 2048 x 2048
937 </pre>
938
939
940 <h2>April 29, 2001</h2>
941 <p>New Mesa website</p>
942 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
943
944
945 <h2>February 14, 2001</h2>
946 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
947 <pre> New:
948 - fixed some Linux build problems
949 - fixed some Windows build problems
950 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
951 Bug fixes:
952 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
953 - various state-update code changes needed for DRI bugs
954 - disabled pixel transfer ops in glColorTable commands, not needed
955 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
956 - updated sources and fixed compile problems in widgets-mesa/
957 - GLX_PBUFFER enum value was wrong in glx.h
958 - fixed a glColorMaterial lighting bug
959 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
960 - glXCopySubBufferMESA() Y position was off by one
961 - Error checking of glTexSubImage3D() was broken (bug 128775)
962 - glPopAttrib() didn't restore all derived Mesa state correctly
963 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
964 conformance problems at 16bpp.
965 - clearing depth buffer with scissoring was broken, would segfault
966 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
967 - fixed a line clipping bug (reported by Craig McDaniel)
968 - fixed RGB color over/underflow bug for very tiny triangles
969 Known problems:
970 - NURBS or evaluator surfaces inside display lists don't always work
971 </pre>
972 <p>
973 </p><h2>November 3, 2000</h2>
974 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
975 <pre> New:
976 - optimized glDrawPixels for glPixelZoom(1,-1)
977 Bug Fixes:
978 - widgets-mesa/src/*.c files were missing from 3.3 distro
979 - include/GL/mesa_wgl.h file was missing from 3.3 distro
980 - fixed some Win32 compile problems
981 - texture object priorities weren't getting initialized to 1.0
982 - glAreTexturesResident return value was wrong when using hardware
983 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
984 - glReadPixels with GLushort packed types was broken
985 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
986 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
987 - fixed some typos/bugs in the VB code
988 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
989 - optimized glDrawPixels paths weren't being used
990 - per-fragment fog calculation didn't work without a Z buffer
991 - improved blending accuracy, fixes Glean blendFunc test failures
992 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
993 - glXGetProcAddressARB() didn't always return the right address
994 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
995 - texture matrix changes weren't always detected (GLUT projtex demo)
996 - fixed random color problem in vertex fog code
997 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
998 Changes:
999 - finished internal support for compressed textures for DRI
1000 </pre>
1001 <p>
1002 </p><h2>April 24, 2000</h2>
1003 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1004 <pre> Bug fixes:
1005 - fixed memcpy bugs in span.c
1006 - fixed missing glEnd problem in demos/tessdemo.c
1007 - fixed bug when clearing 24bpp Ximages
1008 - fixed clipping problem found in Unreal Tournament
1009 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1010 - fixed Loki's 3dfx RGB vs BGR bug
1011 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1012 Changes:
1013 - updated docs/README file
1014 - use bcopy() optimizations on FreeBSD
1015 - re-enabled the optimized persp_textured_triangle() function
1016 </pre>
1017 <p>
1018 </p><h2>March 23, 2000</h2>
1019 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1020 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1021 just bug fixes.</p>
1022 <p>Here's what's changed:
1023
1024 </p><ul>
1025 Bug fixes:
1026 <ul>
1027 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1028 - added missing glHintPGI() function<br>
1029 - fixed a polygon culling bug<br>
1030 - fixed bugs in gluPartialDisk()<br>
1031 - Z values in selection mode were wrong<br>
1032 - added missing tokens:
1033 <ul>
1034 GL_SMOOTH_POINT_SIZE_RANGE<br>
1035 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1036 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1037 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1038 GL_ALIASED_POINT_SIZE_RANGE<br>
1039 GL_ALIASED_LINE_WIDTH_RANGE
1040 </ul>
1041 - fixed glCopyPixels when copying from back to front buffer<br>
1042 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1043 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1044 - glDeleteTextures() didn't decrement reference count correctly<br>
1045 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1046 - Actual depth of transformation matrix stacks was off by one<br>
1047 - 24bpp visuals didn't address pixels correctly<br>
1048 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1049 - 101691 - Polygon clipping and GL_LINE<br>
1050 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1051 - 101808 - Non-glVertexArrays tristrip bug<br>
1052 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1053 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1054 - 102893 - orientations of modelview cause segfault
1055 </ul>
1056 New:
1057 <ul>
1058 - updated SVGA Linux driver<br>
1059 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1060 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1061 - changed -O2 to -O3 for a number of gcc configs
1062 </ul>
1063 Changes:
1064 <ul>
1065 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1066 </ul>
1067 </ul>
1068
1069 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1070 Mesa3D website at sourceforge.<br>
1071 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1072 <p>-- Brian</p>
1073 <p>
1074 </p><h2>December 17, 1999</h2>
1075 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1076 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1077 <p>
1078 </p><h2>December 14, 1999</h2>
1079 <p>Mesa 3.1 is released!</p>
1080 <p>
1081 </p><h2>September 21, 1999</h2>
1082 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1083 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1084 that seem to be... yes, I've just received confirmation from the beta center, they
1085 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1086 Keith Whitwell for preparing these for us during Brian's absence.</p>
1087 <p>
1088 </p><h2>August 30, 1999</h2>
1089 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1090 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1091 <p>I've been working on Mesa in my spare time for over five years. With Precision
1092 Insight I now have the opportunity to devote my full attention to advancing Mesa
1093 and OpenGL on Linux.</p>
1094 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1095 my work will continue to be open sourced and available to any other programmers who
1096 may want to contribute to it, or use it for other projects or platforms</p>
1097 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1098 <p>
1099 </p><h2>August 23, 1999</h2>
1100 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1101 Note that this is a new archive, so you will need to re-checkout the archive. That
1102 means don't <i>cvs update</i> from a previous download.</p>
1103 <p>
1104 </p><h2>August 17, 1999</h2>
1105 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1106 BOF meeting is now available.</p>
1107 <p>-Brian</p>
1108 <p>
1109 </p><h2>August 14, 1999</h2>
1110 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1111 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1112 patient.</p>
1113 <p>-Brian</p>
1114 <p>
1115 </p><h2>June 7, 1999</h2>
1116 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1117 <p>
1118 </p><h2>June 2, 1999</h2>
1119 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1120 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1121 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1122 <p>
1123 </p><h2>May 24, 1999</h2>
1124 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1125 If you are into the quake scene, you may want to try this out, as it contains some
1126 optimizations specifically in the Q3A rendering path.
1127 <p>
1128 </p><h2>May 13, 1999</h2>
1129 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1130 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1131 <p>
1132 </p><h2>May 13, 1999</h2>
1133 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1134 US$10,000 to the Mesa project to support its continuing development.
1135 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1136 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1137
1138 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1139 improve performance on 3d hardware. Thanks to Keith's work, many
1140 applications using Mesa 3.1 will see a dramatic performance increase
1141 over Mesa 3.0. The donation will allow Keith to continue working on
1142 Mesa full time for some time to come.
1143
1144 For more information about Mesa see www.mesa3d.org. For more
1145 information about id Software, Inc. see www.idsoftware.com.
1146
1147 --------------------------------
1148
1149 This donation from John/id is very generous. Keith and I are very
1150 grateful.
1151
1152 </pre>
1153 <p>
1154 </p><h2>May 1, 1999</h2>
1155 <p>John Carmack made an interesting .plan update yesterday:
1156
1157 </p><ul>
1158 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1159 should be helpful to the various Linux 3D teams. <br>
1160 </i>http://www.quake3arena.com/news/glopt.html</i>"
1161 </ul>
1162
1163 <p>
1164 </p><h2>April 7, 1999</h2>
1165 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1166 <p>
1167 </p><h2>March 18, 1999</h2>
1168 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1169 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1170 <p>
1171 </p><h2>February 16, 1999</h2>
1172 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1173 source code</a>.</p>
1174 <p>
1175 </p><h2>January 22, 1999</h2>
1176 <p>www.mesa3d.org established</p>
1177
1178
1179 </p>
1180
1181
1182 <hr>
1183 </body>
1184 </html>