Merge branch 'gallium-noblocks'
[mesa.git] / docs / news.html
1 <HTML>
2
3 <TITLE>Mesa News</TITLE>
4
5 <head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
6
7 <BODY>
8
9 <body bgcolor="#eeeeee">
10
11 <H1>News</H1>
12
13 <h2>November XX, 2009</h2>
14 <p>
15 <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix
16 release fixing issues found in the 7.6 release.
17 </p>
18
19
20 <h2>September 28, 2009</h2>
21 <p>
22 <a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature
23 release. Those especially concerned about stability may want to wait for the
24 follow-on 7.6.1 bug-fix release.
25 </p>
26 <p>
27 <a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
28 This is a stable release fixing bugs since the 7.5.1 release.
29 </p>
30
31
32 <h2>September 3, 2009</h2>
33 <p>
34 <a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
35 This is a bug-fix release which fixes bugs found in version 7.5.
36 </p>
37
38
39 <h2>July 17, 2009</h2>
40 <p>
41 <a href="relnotes-7.5.html">Mesa 7.5</a> is released.
42 This is a new features release. People especially concerned about
43 stability may want to wait for the follow-on 7.5.1 bug-fix release.
44 </p>
45
46
47 <h2>June 23, 2009</h2>
48 <p>
49 <a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
50 This is a stable release that fixes a regression in the i915/i965 drivers
51 that slipped into the 7.4.3 release.
52 </p>
53
54
55 <h2>June 19, 2009</h2>
56 <p>
57 <a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
58 This is a stable release fixing bugs since the 7.4.2 release.
59 </p>
60
61
62 <h2>May 15, 2009</h2>
63 <p>
64 <a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
65 This is a stable release fixing bugs since the 7.4.1 release.
66 </p>
67
68
69 <h2>April 18, 2009</h2>
70 <p>
71 <a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
72 This is a stable release fixing bugs since the 7.4 release.
73 </p>
74
75
76 <h2>March 27, 2009</h2>
77 <p>
78 <a href="relnotes-7.4.html">Mesa 7.4</a> is released.
79 This is a stable release fixing bugs since the 7.3 release.
80 </p>
81
82
83 <h2>January 22, 2009</h2>
84 <p>
85 <a href="relnotes-7.3.html">Mesa 7.3</a> is released.
86 This is a new development release.
87 Mesa 7.4 will follow and will have bug fixes relative to 7.3.
88 </p>
89
90
91 <h2>September 20, 2008</h2>
92 <p>
93 <a href="relnotes-7.2.html">Mesa 7.2</a> is released.
94 This is a stable, bug-fix release.
95 </p>
96
97
98 <h2>August 26, 2008</h2>
99 <p>
100 <a href="relnotes-7.1.html">Mesa 7.1</a> is released.
101 This is a new development release.
102 It should be relatively stable, but those especially concerned about
103 stability should wait for the 7.2 release or use Mesa 7.0.4 (the
104 previous stable release).
105 </p>
106
107
108 <h2>August 16, 2008</h2>
109 <p>
110 <a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
111 This is a bug-fix release.
112 </p>
113
114
115 <h2>April 4, 2008</h2>
116 <p>
117 <a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
118 This is a bug-fix release.
119 </p>
120
121
122 <h2>January 24, 2008</h2>
123
124 <p>
125 Added a new page describing the <a href="cell.html">Mesa Cell driver</a>.
126 </p>
127
128
129
130 <h2>November 13, 2007</h2>
131
132 <p>
133 Gallium3D is the codename for the new Mesa device driver architecture
134 which is currently under development.
135 A <a href="http://wiki.freedesktop.org/wiki/Software/gallium"
136 target="_parent"> summary</a> of the architecture can be found on the
137 Tungsten Graphics website.
138 </p>
139 <p>
140 Gallium3D development is taking place on the <em>gallium-0.1</em> branch
141 of the git repository.
142 Currently, there's only a software-only driver and an Intel i915/945 driver
143 but other drivers will be coming...
144 </p>
145
146
147 <h2>November 10, 2007</h2>
148 <p>
149 <a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
150 This is a bug-fix release.
151 </p>
152
153
154 <h2>August 3, 2007</h2>
155 <p>
156 <a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
157 This is a bug-fix release.
158 </p>
159
160
161 <h2>June 22, 2007</h2>
162 <p>
163 <a href="relnotes-7.0.html">Mesa 7.0</a> is released.
164 This is a stable release featuring OpenGL 2.1 support.
165 </p>
166
167
168 <h2>April 27, 2007</h2>
169 <p>
170 <a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
171 This is a development release which will lead up to the Mesa 7.0 release
172 (which will advertise OpenGL 2.1 API support).
173 </p>
174
175
176 <h2>March 26, 2007</h2>
177 <p>
178 The new Shading Language compiler branch has been merged into the git
179 master branch. This is a step toward hardware support for the OpenGL
180 2.0 Shading Language and will be included in the next Mesa release.
181 In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
182 </a> has been updated with a new test that does over 130 tests of the
183 shading language and built-in functions.
184 </p>
185
186 <h2>April 2007</h2>
187 <p>
188 Thomas Hellstr&ouml;m of
189 <a href="http://www.tungstengraphics.com" target="_parent">
190 Tungsten Graphics</a> has written a whitepaper describing the new
191 <a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management
192 system</a>.
193 </p>
194
195 <h2>December 5, 2006</h2>
196 <p>
197 Mesa is now using git as its source code management system.
198 The previous CVS repository should no longer be used.
199 See the <a href="repository.html">repository page</a> for more information.
200 </p>
201
202 <h2>December 2, 2006</h2>
203 <p>
204 <a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
205 This is a new development release.
206 </p>
207
208 <h2>September 15, 2006</h2>
209 <p>
210 <a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
211 This is a new development release.
212 </p>
213
214 <h2>March 31, 2006</h2>
215 <p>
216 <a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
217 This is a new development release.
218 </p>
219
220
221 <h2>February 2, 2006</h2>
222 <p>
223 <a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
224 This is stable, bug-fix release.
225 </p>
226
227
228 <h2>November 29, 2005</h2>
229 <p>
230 <a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
231 This is stable, bug-fix release.
232 </p>
233
234
235
236 <h2>October 24, 2005</h2>
237 <p>
238 <a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
239 This is stable, bug-fix release.
240 </p>
241
242
243 <h2>August 19, 2005</h2>
244 <p>
245 Mesa 6.3.2 has been released.
246 Note: there was no public release of version 6.3.1.
247 </p>
248 <a href="versions.html#6.3.2">Changes in version 6.3.1</a>
249 <p>
250 The MD5 checksums are:
251 </p>
252 <pre>
253 98192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz
254 0df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2
255 ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip
256 9d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz
257 96708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2
258 c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip
259 </pre>
260
261
262 <h2>July 20, 2005</h2>
263 <p>
264 Mesa 6.3 has been released.
265 This is a development release with new features, changes and bug fixes.
266 </p>
267 <pre>
268 New:
269 - GL_EXT_framebuffer_object extension
270 - GL_ARB_draw_buffers extension
271 - GL_ARB_pixel_buffer_object extension
272 - GL_OES_read_format extension (Ian Romanick)
273 - DirectFB driver (Claudio Ciccani)
274 - x86_64 vertex transformation code (Mikko T.)
275 Changes:
276 - added -stereo option for glxgears demo (Jacek Rosik)
277 - updated the PBuffer demo code in xdemos/ directory
278 - glDeleteTextures/Programs/Buffers() now makes the object ID
279 available for immediate re-use
280 - assorted 64-bit clean-ups fixes (x86_64 and Win64)
281 - lots of internal changes for GL_EXT_framebuffer_object
282 Bug fixes:
283 - some functions didn't support PBO functionality
284 - glGetTexImage didn't convert color index images to RGBA as required
285 - fragment program texcoords were sometimes wrong for points and lines
286 - fixed problem with negative dot product in arbfplight, fplight demos
287 - fixed bug in perspective correction of antialiased, textured lines
288 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
289 - fixed a couple per-pixel fog bugs (Soju Matsumoto)
290 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
291 - fixed float parsing bug in ARB frag/vert programs (bug 2520)
292 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
293 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
294 - glXChooseFBConfig() crashed if attribList pointer was NULL
295 - program state.light[n].spot.direction.w was wrong value (bug 3083)
296 - fragment program fog option required glEnable(GL_FOG) - wrong.
297 - glColorTable() could produce a Mesa implementation error (bug 3135)
298 - RasterPos could get corrupted by color index rendering path
299 - Removed bad XTranslateCoordinates call when rendering to Pixmaps
300 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
301 - fixed a few Darwin compilation problems
302 </pre>
303 <p>
304 The MD5 checksums are:
305 </p>
306 <pre>
307 0236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz
308 60e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2
309 ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip
310 25ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz
311 9248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2
312 8537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip
313 </pre>
314
315
316 <h2>December 9, 2004</h2>
317 <p>
318 Mesa 6.2.1 has been released.
319 This is a stable release which just fixes bugs since the 6.2 release.
320 </p>
321 <pre>
322 Bug fixes:
323 - don't apply regular fog or color sum when using a fragment program
324 - glProgramEnvParameter4fARB always generated an error on
325 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
326 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken
327 - fixed width/height mix-up in glSeparableFilter2D()
328 - fixed regression in glCopyPixels + convolution
329 - glReadPixels from a clipped front color buffer didn't always work
330 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format
331 - Attempting queries/accesses of VBO 0 weren't detected as errors
332 - paletted textures failed if the palette had fewer than 256 entries
333 Changes:
334 - fixed a bunch of compiler warnings found with gcc 3.4
335 - bug reports should to go bugzilla.freedesktop.org
336 </pre>
337 <p>
338 The MD5 checksums are:
339 </p>
340 <pre>
341 80008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz
342 f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2
343 dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip
344 2c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz
345 3cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2
346 75b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip
347 </pre>
348
349
350 <h2>October 2, 2004</h2>
351 <p>
352 Mesa 6.2 has been released.
353 This is a stable release which just fixes bugs since the 6.1 release.
354 </p>
355 <pre>
356 New:
357 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
358 - updated Doxygen support (Jose Fonseca)
359 Changes:
360 - some GGI driver updates (Christoph Egger, bug 1025977)
361 Bug fixes:
362 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
363 - fixed a few compilation issues on IRIX
364 - fixed a matrix classification bug (reported by Wes Bethel)
365 - we weren't reseting the vertex/fragment program error state
366 before parsing (Dave Reveman)
367 - adjust texcoords for sampling texture rectangles (Dave Reveman)
368 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
369 - repeated calls to glDeleteTexture(t) could lead to a crash
370 - fixed potential ref count bugs in VBOs and vertex/fragment programs
371 - spriteblast demo didn't handle window size changes correctly
372 - glTexSubImage didn't handle pixels=NULL correctly for PBOs
373 - fixed color index mode glDrawPixels bug (Karl Schultz)
374 </pre>
375 <p>
376 The MD5 checksums are:
377 </p>
378 <pre>
379 9e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz
380 3d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2
381 6cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip
382 3e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz
383 9d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2
384 856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip
385 </pre>
386
387
388 <h2>August 18, 2004</h2>
389 <p>
390 Mesa 6.1 has been released.
391 This is a new development release (version 6.2 will be a stabilization
392 release).
393 </p>
394 <pre>
395 New:
396 - Revamped Makefile system
397 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
398 - internal driver interface changes related to texture object
399 allocation, vertex/fragment programs, BlendEquationSeparate, etc.
400 - option to walk triangle edges with double-precision floats
401 (Justin Novosad of Discreet) (see config.h file)
402 - support for AUX buffers in software GLX driver
403 - updated glext.h to version 24 and glxext.h to version 6
404 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
405 - updated BeOS support (Philippe Houdoin)
406 Changes:
407 - fragment fog interpolation is perspective corrected now
408 - new glTexImage code, much cleaner, may be a bit faster
409 Bug fixes:
410 - glArrayElement in display lists didn't handle generic vertex attribs
411 - glFogCoord didn't always work properly
412 - ARB_fragment_program fog options didn't work
413 - frag prog TEX instruction no longer incorrectly divides s,t,r by q
414 - ARB frag prog TEX and TEXP instructions now use LOD=0
415 - glTexEnviv in display lists didn't work
416 - glRasterPos didn't do texgen or apply texture matrix
417 - GL_DOUBLE-valued vertex arrays were broken in some cases
418 - fixed texture rectangle edge/border sampling bugs
419 - sampling an incomplete texture in a fragment program would segfault
420 - glTexImage was missing a few error checks
421 - fixed some minor glGetTexParameter glitches
422 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
423 - fragment program writes to RC/HC register were broken
424 - fixed a few glitches in GL_HP_occlusion_test extension
425 - glBeginQueryARB and glEndQueryARB didn't work inside display lists
426 - vertex program state references were broken
427 - fixed triangle color interpolation bug on AIX (Shane Blackett)
428 - fixed a number of minor memory leaks (bug #1002030)
429 </pre>
430 The MD5 checksums are:
431 </p>
432 <pre>
433 c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz
434 5de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2
435 483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip
436 8c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz
437 89bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2
438 161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip
439 </pre>
440
441
442
443 <h2>April 2, 2004</h2>
444
445 <p>
446 Mesa 6.0.1 has been released.
447 This release basically just fixes bugs since the 6.0. release.
448 </p>
449 <pre>
450 New:
451 - upgraded glext.h to version 22
452 - new build targets (Dan Schikore)
453 - new linux-x86-opteron build target (Heath Feather)
454 Bug fixes:
455 - glBindProgramARB didn't update all necessary state
456 - fixed build problems on OpenBSD
457 - omit CVS directories from tarballs
458 - glGetTexImage(GL_COLOR_INDEX) was broken
459 - fixed an infinite loop in t&l module
460 - silenced some valgrind warnings about using unitialized memory
461 - fixed some compilation/link glitches on IRIX (Mike Stephens)
462 - glBindProgram wasn't getting compiled into display lists
463 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
464 - two-sided lighting and vertex program didn't work (bug 887330)
465 - stores to program parameter registers in vertex state programs
466 didn't work.
467 - fixed glOrtho bug found with gcc 3.2.2 (RH9)
468 - glXCreateWindow() wasn't fully implemented (bug 890894)
469 - generic vertex attribute arrays didn't work in display lists
470 - vertex buffer objects' default usage and access fields were wrong
471 - glDrawArrays with start!=0 was broken
472 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
473 - linux-osmesa16-static config didn't work
474 - fixed a few color index rendering problems (bug 910687)
475 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
476 - OSMesa RGB and BGR modes were broken
477 - glProgramStringARB mistakenly required a null-terminated string
478 - fragment program XPD instruction was incorrect
479 - glGetMaterial() didn't work reliably
480 </pre>
481 The MD5 checksums are:
482 </p>
483 <pre>
484 011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz
485 b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2
486 bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip
487 b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz
488 dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2
489 eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip
490 </pre>
491
492
493
494 <h2>January 16, 2004</h2>
495
496 <p>
497 Mesa 6.0 has been released. This is a stabilization of the 5.1 release
498 and primarily just incorporates bug fixes.
499 </p>
500 <pre>
501 New:
502 - full OpenGL 1.5 support
503 - updated GL/glext.h file to version 21
504 Changes:
505 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
506 Bug fixes:
507 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
508 clamping issue
509 - updated suno5-gcc configs
510 - glColor3 functions sometimes resulted in undefined alpha values
511 - fixed FP divide by zero error seen on VMS with xlockmore, others
512 - fixed vertex/fragment program debug problem (bug 873011)
513 - building on AIX with gcc works now
514 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
515 - glDrawRangeElements tried to modify potentially read-only storage
516 - updated files for building on Windows
517 </pre>
518
519
520
521 <h2>December 28, 2003</h2>
522
523 <p>
524 The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
525 target="_parent">
526 freedesktop.org</a> because of problems with SourceForge's anonymous
527 CVS service.
528 </p>
529
530 <p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
531 </p>
532
533
534 <h2>December 17, 2003</h2>
535
536 <p>
537 Mesa 5.1 has been released. This is a new development release.
538 Mesa 6.0 will be the next stable release and will support all
539 OpenGL 1.5 features.
540 </p>
541 <pre>
542 New features:
543 - reorganized directory tree
544 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
545 - GL_ATI_texture_env_combine3 extension (Ian Romanick)
546 - GL_SGI_texture_color_table extension (Eric Plante)
547 - GL_NV_fragment_program extension
548 - GL_NV_light_max_exponent extension
549 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
550 - GL_ARB_occlusion_query extension
551 - GL_ARB_point_sprite extension
552 - GL_ARB_texture_non_power_of_two extension
553 - GL_IBM_multimode_draw_arrays extension
554 - GL_EXT_texture_mirror_clamp extension (Ian Romanick)
555 - GL_ARB_vertex_buffer_object extension
556 - new X86 feature detection code (Petr Sebor)
557 - less memory used for display lists and vertex buffers
558 - demo of per-pixel lighting with a fragment program (demos/fplight.c)
559 - new version (18) of glext.h header
560 - new spriteblast.c demo of GL_ARB_point_sprite
561 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
562 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
563 Bug fixes:
564 - really enable OpenGL 1.4 features in DOS driver.
565 - fixed issues in glDrawPixels and glCopyPixels for very wide images
566 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
567 - fixed some texgen bugs reported by Daniel Borca
568 - fixed wglMakeCurrent(NULL, NULL) bug (#835861)
569 - fixed glTexSubImage3D z-offset bug (Cedric Gautier)
570 - fixed RGBA blend enable bug (Ville Syrjala)
571 - glAccum is supposed to be a no-op in selection/feedback mode
572 - fixed texgen bug #597589 (John Popplewell)
573 Changes:
574 - dropped API trace feature (src/Trace/)
575 - documentation overhaul. merged with website content. more html.
576 - glxgears.c demo updated to use GLX swap rate extensions
577 - glTexImage1/2/3D now allows width/height/depth = 0
578 - disable SPARC asm code on Linux (bug 852204)
579 </pre>
580
581 The MD5 checksums are:
582 </p>
583 <pre>
584 78f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz
585 67b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2
586 6dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip
587 e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz
588 066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2
589 d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip
590 </pre>
591
592
593 <H2>November 12, 2003</H2>
594
595 <p>
596 New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
597 number of automake/libtool problems.
598 </p>
599 <p>
600 The new MD5 checksums are:
601 </p>
602 <pre>
603 a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz
604 7b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2
605 79c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip
606 952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz
607 b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2
608 a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip
609 </pre>
610
611
612
613 <h2>September 5, 2003</h2>
614
615 <p>
616 Mesa 5.0.2 has been released. This is a stable, bug-fix release.
617 </p>
618 <pre>
619 Bug fixes:
620 - fixed texgen problem causing texcoord's Q to be zero (stex3d)
621 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong
622 - GL_CURRENT_MATRIX_NV query was wrong
623 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
624 - GL_LIST_MODE query wasn't correct
625 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
626 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
627 - blended, wide lines didn't always work correctly (bug 711595)
628 - glVertexAttrib4svNV w component was always 1
629 - fixed bug in GL_IBM_rasterpos_clip (missing return)
630 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
631 - a few Solaris compilation fixes
632 - fixed glClear() problem for DRI drivers (non-existant stencil, etc)
633 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
634 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
635 - glFog() didn't clamp fog colors
636 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
637 gl[Get]TexParameteri[v] functions
638 - fixed invalid memory references in glTexGen functions (bug 781602)
639 - integer-valued color arrays weren't handled correctly
640 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
641 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
642 Changes:
643 - build GLUT with -fexceptions so C++ apps propogate exceptions
644 </pre>
645
646
647
648 <h2>June 2003</h2>
649
650 <p>
651 Mesa's directory tree has been overhauled.
652 Things are better organized now with some thought toward future needs.
653 </p>
654 <p>
655 In CVS, the latest Mesa 5.1 development code is now rooted under the
656 <b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory
657 holds the Mesa 5.0.x code which will be abandoned at some point.
658 </p>
659
660
661
662 <h2>March 30, 2003</h2>
663
664 <p>
665 Mesa 5.0.1 has been released. This is a stable, bug-fix release.
666 </p>
667 <pre>
668 New:
669 - DOS driver updates from Daniel Borca
670 - updated GL/gl_mangle.h file (Bill Hoffman)
671 Bug fixes:
672 - auto mipmap generation for cube maps was broken (bug 641363)
673 - writing/clearing software alpha channels was unreliable
674 - minor compilation fixes for OS/2 (Evgeny Kotsuba)
675 - fixed some bad assertions found with shadowtex demo
676 - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
677 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
678 - fixed potential segfault in texture object validation (bug 659012)
679 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
680 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
681 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
682 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
683 - fixed compilation problem on Solaris7/x86 (bug 536406)
684 - fixed prefetch bug in 3DNow! code (Felix Kuhling)
685 - fixed NeXT build problem (FABSF macro)
686 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
687 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
688 - AA line and triangle Z values are now rounded, not truncated
689 - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
690 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
691 - fixed a minor GL_COLOR_MATERIAL bug
692 - NV vertex program EXP instruction was broken
693 - glColorMask misbehaved with X window / pixmap rendering
694 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
695 - attempt to fix GGI compilation problem when MesaDemos not present
696 - NV vertex program ARL-relative fetches didn't work
697 Changes:
698 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
699 - updated winpos and pointblast demos to use ARB extensions
700 - disable SPARC normal transformation code (bug 673938)
701 - GLU fixes for OS/2 (Evgeny Kotsuba)
702 </pre>
703 <p>
704 MD5 checksums follow:
705 </p>
706 <pre>
707 b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz
708 513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2
709 eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip
710 49d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz
711 37190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2
712 becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip
713 </pre>
714
715
716
717 <h2>March 7, 2003</h2>
718 <p>
719 Website and documentation overhaul.
720 </p>
721 <p>
722 The website content and Mesa documentation (from the doc/ directory) have
723 been merged together.
724 All the documentation files have been entered into the CVS repository.
725 Many of the old plain-text files have been converted to html and modernized.
726 </p>
727
728
729 <h2>November 13, 2002</h2>
730 <p>Mesa 5.0 has been released. This is a stable release which
731 implements the OpenGL 1.4 specification.
732 </p><pre>New:
733 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
734 - removed some overlooked debugging code
735 - glxinfo updated to support GLX_ARB_multisample
736 - GLUT now support GLX_ARB_multisample
737 - updated DOS driver (Daniel Borca)
738 Bug fixes:
739 - GL_POINT and GL_LINE-mode polygons didn't obey cull state
740 - fixed potential bug in _mesa_align_malloc/calloc()
741 - fixed missing triangle bug when running vertex programs
742 - fixed a few HPUX compilation problems
743 - FX (Glide) driver didn't compile
744 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
745 - a few EXT functions, like glGenTexturesEXT, were no-ops
746 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
747 glMultiDrawArrays and glMultiDrawElements were missing
748 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
749 - Pentium 4 Mobile was mistakenly identified as having 3DNow!
750 - fixed one-bit error in point/line fragment Z calculation
751 - fixed potential segfault in fakeglx code
752 - fixed color overflow problem in DOT3 texture env mode
753 </pre>
754
755
756 <h2>October 29, 2002</h2>
757 <p>Mesa 4.1 has been released. This is a new development release.
758 For a stable release, get 4.0.4.
759 </p><pre>New:
760 - GL_NV_vertex_program extension
761 - GL_NV_vertex_program1_1 extension
762 - GL_ARB_window_pos extension
763 - GL_ARB_depth_texture extension
764 - GL_ARB_shadow extension
765 - GL_ARB_shadow_ambient extension
766 - GL_EXT_shadow_funcs extension
767 - GL_ARB_point_parameters extension
768 - GL_ARB_texture_env_crossbar
769 - GL_NV_point_sprite extension
770 - GL_NV_texture_rectangle extension
771 - GL_EXT_multi_draw_arrays extension
772 - GL_EXT_stencil_two_side extension
773 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
774 - GL_ATI_texture_mirror_once extension (Ian Romanick)
775 - massive overhaul/simplification of software rasterizer module,
776 many contributions from Klaus Niederkrueger
777 - faster software texturing in some cases (i.e. trilinear filtering)
778 - new OSMesaGetProcAddress() function
779 - more blend modes implemented with MMX code (Jose Fonseca)
780 - added glutGetProcAddress() to GLUT
781 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
782 - pbinfo and pbdemo PBuffer programs
783 - glxinfo -v prints transprent pixel info (Gerd Sussner)
784 Bug fixes:
785 - better mipmap LOD computation (prevents excessive blurriness)
786 - OSMesaMakeCurrent() didn't recognize buffer size changes
787 - assorted conformance fixes for 16-bit/channel rendering
788 - texcombine alpha subtraction mode was broken
789 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
790 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
791 - fixed divide by zero error in NURBS tessellator (Jon Perry)
792 - fixed GL_LINEAR fog bug by adding clamping
793 - fixed FP exceptions found using Alpha CPU
794 - 3dfx/glide driver render-to-window feature was broken
795 - added missing GLX_TRANSPARENT_RGB token to glx.h
796 - fixed error checking related to paletted textures
797 - fixed reference count error in glDeleteTextures (Randy Fayan)
798 Changes:
799 - New spec file and Python code to generate some GL dispatch files
800 - Glide driver defaults to "no" with autoconf/automake
801 - floating point color channels now clamped to [0,inf)
802 - updated demos/stex3d with new options
803 </pre>
804
805
806 <h2>October 4, 2002</h2>
807 <p>
808 The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
809 </p>
810
811 <h2>October 3, 2002</h2>
812 <p>Mesa 4.0.4 has been released. This is a stable bug-fix release.
813 </p><pre> New:
814 - GL_NV_texture_rectangle extension
815 - updated glext.h header (version 17)
816 - updated DOS driver (Daniel Borca)
817 - updated BeOS R5 driver (Philippe Houdoin)
818 - added GL_IBM_texture_mirror_repeat
819 - glxinfo now takes -l option to print interesting OpenGL limits info
820 - GL_MESA_ycbcr_texture extension
821 - GL_APPLE_client_storage extension (for some DRI drivers only)
822 - GL_MESA_pack_invert extension
823 Bug fixes:
824 - fixed GL_LINEAR fog bug by adding clamping
825 - fixed FP exceptions found using Alpha CPU
826 - 3dfx MESA_GLX_FX=window (render to window) didn't work
827 - fixed memory leak in wglCreateContest (Karl Schultz)
828 - define GLAPIENTRY and GLAPI if undefined in glu.h
829 - wglGetProcAddress didn't handle all API functions
830 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
831 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
832 - error checking in compressed tex image functions had some glitches
833 - fixed AIX compile problem in src/config.c
834 - glGetTexImage was using pixel unpacking instead of packing params
835 - auto-mipmap generation for cube maps was incorrect
836 Changes:
837 - max texture units reduced to six to accomodate texture rectangles
838 - removed unfinished GL_MESA_sprite_point extension code
839 </pre>
840
841 <h2>June 25, 2002</h2>
842 <p>Mesa 4.0.3 has been released. This is a stable bug-fix release.
843 </p><pre> New:
844 - updated GL/glext.h file (version 15)
845 - corrected MMX blend code (Jose Fonseca)
846 - support for software-based alpha planes in Windows driver
847 - updated GGI driver (Filip Spacek)
848 Bug fixes:
849 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
850 - OSMesaMakeCurrent() didn't recognize buffer size changes
851 - assorted conformance fixes for 16-bit/channel rendering
852 - texcombine alpha subtraction mode was broken
853 - fixed lighting bug with non-uniform scaling and display lists
854 - fixed bug when deleting shared display lists
855 - disabled SPARC cliptest assembly code (Mesa bug 544665)
856 - fixed a couple Solaris compilation/link problems
857 - blending clipped glDrawPixels didn't always work
858 - glGetTexImage() didn't accept packed pixel types
859 - glPixelMapu[is]v() could explode given too large of pixelmap
860 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
861 - glXCopyContext() could lead to segfaults
862 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
863 Changes:
864 - lots of C++ (g++) code clean-ups
865 - lots of T&amp;L updates for the Radeon DRI driver
866 Known bugs:
867 - mipmap LOD computation (fixed for Mesa 4.1)
868 </pre>
869
870 <h2>April 2, 2002</h2>
871 <p>Mesa 4.0.2 has been released. This is a stable bug-fix release.
872 </p><pre> New:
873 - New DOS (DJGPP) driver written by Daniel Borca
874 - New driver interface functions for TCL drivers (such as Radeon DRI)
875 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
876 if using deep color channels
877 - latest GL/glext.h and GL/glxext.h headers from SGI
878 Bug fixes:
879 - GL_BLEND with non-black texture env color wasn't always correct
880 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
881 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
882 - glReadPixels was sometimes mistakenly clipped by the scissor box
883 - glDraw/ReadPixels didn't catch all the errors that they should have
884 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
885 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
886 - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
887 - glColorMask as sometimes effecting glXSwapBuffers()
888 - fixed a potential bug in XMesaGarbageCollect()
889 - N threads rendering into one window didn't work reliably
890 - glCopyPixels didn't work for deep color channels
891 - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
892 - glPopAttrib() didn't correctly restore user clip planes
893 - user clip planes failed for some perspective projections (Chromium)
894 </pre>
895
896 <h2>December 17, 2001</h2>
897 <p>Mesa 4.0.1 has been released. This is a stable bug-fix release.
898 </p><pre> New:
899 - better sub-pixel sample positions for AA triangles (Ray Tice)
900 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
901 Bug fixes:
902 - added missing break statements in glGet*() for multisample cases
903 - fixed uninitialized hash table mutex bug (display lists / texobjs)
904 - fixed bad teximage error check conditional (bug 476846)
905 - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
906 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
907 - silence some compiler warnings (gcc 2.96)
908 - enable the #define GL_VERSION_1_3 in GL/gl.h
909 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
910 - fixed glu.h typedef problem found with MSDev 6.0
911 - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
912 - added missing 'const' to glXGetContextIDEXT() in glxext.h
913 - fixed a few glXGetProcAddress() errors (texture compression, etc)
914 - fixed start index bug in compiled vertex arrays (Keith)
915 - fixed compilation problems in src/SPARC/glapi_sparc.S
916 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
917 - use glXGetProcAddressARB in GLUT to avoid extension linking problems
918 - provoking vertex of flat-shaded, color-index triangles was wrong
919 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
920 - glTexParameter didn't flush the vertex buffer (Ray Tice)
921 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
922 - fixed bug in normal length caching (ParaView lighting bug)
923 </pre>
924
925 <h2>October 22, 2001</h2>
926 <p>Mesa 4.0 has been released. This is a stable release.
927 </p><pre> New:
928 - Mesa 4.0 implements the OpenGL 1.3 specification
929 - GL_IBM_rasterpos_clip extension
930 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
931 - GL_ARB_texture_mirrored_repeat extension
932 - WindML UGL driver (Stephane Raimbault)
933 - added OSMESA_MAX_WIDTH/HEIGHT queries
934 - attempted compiliation fixes for Solaris 5, 7 and 8
935 - updated glext.h and glxext.h files
936 - updated Windows driver (Karl Schultz)
937 Bug fixes:
938 - added some missing GLX 1.3 tokens to include/GL/glx.h
939 - GL_COLOR_MATRIX changes weren't recognized by teximage functions
940 - glCopyPixels with scale and bias was broken
941 - glRasterPos with lighting could segfault
942 - glDeleteTextures could leave a dangling pointer
943 - Proxy textures for cube maps didn't work
944 - fixed a number of 16-bit color channel bugs
945 - fixed a few minor memory leaks
946 - GLX context sharing was broken in 3.5
947 - fixed state-update bugs in glPopClientAttrib()
948 - fixed glDrawRangeElements() bug
949 - fixed a glPush/PopAttrib() bug related to texture binding
950 - flat-shaded, textured lines were broken
951 - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
952 - lighting didn't always produce the correct alpha value
953 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
954 </pre>
955
956
957 <h2>June 21, 2001</h2>
958 <p>Mesa 3.5 has been released. This is a new development release.
959 </p><pre> New:
960 - internals of Mesa divided into modular pieces (Keith Whitwell)
961 - 100% OpenGL 1.2 conformance (passes all conformance tests)
962 - new AA line algorithm
963 - GL_EXT_convolution extension
964 - GL_ARB_imaging subset
965 - OSMesaCreateContextExt() function
966 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
967 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
968 - GL_EXT_fog_coord extension (Keith Whitwell)
969 - GL_EXT_secondary_color extension (Keith Whitwell)
970 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
971 - GL_SGIX_depth_texture extension
972 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
973 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
974 - GL_ARB_texture_env_combine extension
975 - GL_ARB_texture_env_dot3 extension
976 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
977 - OSMesaCreateContextExt() function
978 - libOSMesa.so library, contains the OSMesa driver interface
979 - GL/glxext.h header file for GLX extensions
980 - somewhat faster software texturing, fogging, depth testing
981 - all color-index conformance tests now pass (only 8bpp tested)
982 - SPARC assembly language TCL optimizations (David Miller)
983 - GL_SGIS_generate_mipmap extension
984 Bug Fixes:
985 - fbiRev and tmuRev were unitialized when using Glide3
986 - fixed a few color index mode conformance failures; all pass now
987 - now appling antialiasing coverage to alpha after texturing
988 - colors weren't getting clamped to [0,1] before color table lookup
989 - fixed RISC alignment errors caused by COPY_4UBV macro
990 - drawing wide, flat-shaded lines could cause a segfault
991 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
992 Changes:
993 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
994 - new libOSMesa.so library, contains the OSMesa driver interface
995 </pre>
996
997
998 <h2>May 17, 2001</h2>
999 <p>Mesa 3.4.2 has been released. This is basically just a bug-fix release.
1000 Here's what's new:</p>
1001 <pre> Bug fixes:
1002 - deleting the currently bound texture could cause bad problems
1003 - using fog could result in random vertex alpha values
1004 - AA triangle rendering could touch pixels outside right window bound
1005 - fixed byteswapping problem in clear_32bit_ximage() function
1006 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1007 - fixed memory leak in glXUseXFont()
1008 - fragment sampling in AA triangle function was off by 1/2 pixel
1009 - Windows: reading pixels from framebuffer didn't always work
1010 - glConvolutionFilter2D could segfault or cause FP exception
1011 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1012 - GL_NAND logicop didn't work right in RGBA mode
1013 - fixed a memory corruption bug in vertex buffer reset code
1014 - clearing the softwara alpha buffer with scissoring was broken
1015 - fixed a few color index mode fog bugs
1016 - fixed some bad assertions in color index mode
1017 - fixed FX line 'stipple' bug #420091
1018 Changes:
1019 - optimized writing mono-colored pixel spans to X pixmaps
1020 - increased max viewport size to 2048 x 2048
1021 </pre>
1022
1023
1024 <h2>April 29, 2001</h2>
1025 <p>New Mesa website</p>
1026 <p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1027
1028
1029 <h2>February 14, 2001</h2>
1030 <p>Mesa 3.4.1 has been released. Here's what's new:</p>
1031 <pre> New:
1032 - fixed some Linux build problems
1033 - fixed some Windows build problems
1034 - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1035 Bug fixes:
1036 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1037 - various state-update code changes needed for DRI bugs
1038 - disabled pixel transfer ops in glColorTable commands, not needed
1039 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1040 - updated sources and fixed compile problems in widgets-mesa/
1041 - GLX_PBUFFER enum value was wrong in glx.h
1042 - fixed a glColorMaterial lighting bug
1043 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1044 - glXCopySubBufferMESA() Y position was off by one
1045 - Error checking of glTexSubImage3D() was broken (bug 128775)
1046 - glPopAttrib() didn't restore all derived Mesa state correctly
1047 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1048 conformance problems at 16bpp.
1049 - clearing depth buffer with scissoring was broken, would segfault
1050 - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1051 - fixed a line clipping bug (reported by Craig McDaniel)
1052 - fixed RGB color over/underflow bug for very tiny triangles
1053 Known problems:
1054 - NURBS or evaluator surfaces inside display lists don't always work
1055 </pre>
1056 <p>
1057 </p><h2>November 3, 2000</h2>
1058 <p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1059 <pre> New:
1060 - optimized glDrawPixels for glPixelZoom(1,-1)
1061 Bug Fixes:
1062 - widgets-mesa/src/*.c files were missing from 3.3 distro
1063 - include/GL/mesa_wgl.h file was missing from 3.3 distro
1064 - fixed some Win32 compile problems
1065 - texture object priorities weren't getting initialized to 1.0
1066 - glAreTexturesResident return value was wrong when using hardware
1067 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1068 - glReadPixels with GLushort packed types was broken
1069 - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1070 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1071 - fixed some typos/bugs in the VB code
1072 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1073 - optimized glDrawPixels paths weren't being used
1074 - per-fragment fog calculation didn't work without a Z buffer
1075 - improved blending accuracy, fixes Glean blendFunc test failures
1076 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1077 - glXGetProcAddressARB() didn't always return the right address
1078 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1079 - texture matrix changes weren't always detected (GLUT projtex demo)
1080 - fixed random color problem in vertex fog code
1081 - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1082 Changes:
1083 - finished internal support for compressed textures for DRI
1084 </pre>
1085 <p>
1086 </p><h2>April 24, 2000</h2>
1087 <p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1088 <pre> Bug fixes:
1089 - fixed memcpy bugs in span.c
1090 - fixed missing glEnd problem in demos/tessdemo.c
1091 - fixed bug when clearing 24bpp Ximages
1092 - fixed clipping problem found in Unreal Tournament
1093 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1094 - fixed Loki's 3dfx RGB vs BGR bug
1095 - fixed Loki's 3dfx smooth/flat shading bug in SoF
1096 Changes:
1097 - updated docs/README file
1098 - use bcopy() optimizations on FreeBSD
1099 - re-enabled the optimized persp_textured_triangle() function
1100 </pre>
1101 <p>
1102 </p><h2>March 23, 2000</h2>
1103 <p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1104 <p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1105 just bug fixes.</p>
1106 <p>Here's what's changed:
1107
1108 </p><ul>
1109 Bug fixes:
1110 <ul>
1111 - mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1112 - added missing glHintPGI() function<br>
1113 - fixed a polygon culling bug<br>
1114 - fixed bugs in gluPartialDisk()<br>
1115 - Z values in selection mode were wrong<br>
1116 - added missing tokens:
1117 <ul>
1118 GL_SMOOTH_POINT_SIZE_RANGE<br>
1119 GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1120 GL_SMOOTH_LINE_WIDTH_RANGE<br>
1121 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1122 GL_ALIASED_POINT_SIZE_RANGE<br>
1123 GL_ALIASED_LINE_WIDTH_RANGE
1124 </ul>
1125 - fixed glCopyPixels when copying from back to front buffer<br>
1126 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1127 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1128 - glDeleteTextures() didn't decrement reference count correctly<br>
1129 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1130 - Actual depth of transformation matrix stacks was off by one<br>
1131 - 24bpp visuals didn't address pixels correctly<br>
1132 - mipmap level of detail (lambda) calculation simplified, more accurate<br>
1133 - 101691 - Polygon clipping and GL_LINE<br>
1134 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1135 - 101808 - Non-glVertexArrays tristrip bug<br>
1136 - 101971 - find_last_3f on Dec OSF (worked around)<br>
1137 - 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1138 - 102893 - orientations of modelview cause segfault
1139 </ul>
1140 New:
1141 <ul>
1142 - updated SVGA Linux driver<br>
1143 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1144 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1145 - changed -O2 to -O3 for a number of gcc configs
1146 </ul>
1147 Changes:
1148 <ul>
1149 - glXCopyContext's mask parameter is now unsigned long, per GLX spec
1150 </ul>
1151 </ul>
1152
1153 <p>Please report any problems with this release ASAP. Bugs should be filed on the
1154 Mesa3D website at sourceforge.<br>
1155 After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1156 <p>-- Brian</p>
1157 <p>
1158 </p><h2>December 17, 1999</h2>
1159 <p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1160 can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1161 <p>
1162 </p><h2>December 14, 1999</h2>
1163 <p>Mesa 3.1 is released!</p>
1164 <p>
1165 </p><h2>September 21, 1999</h2>
1166 <p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1167 and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1168 that seem to be... yes, I've just received confirmation from the beta center, they
1169 are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1170 Keith Whitwell for preparing these for us during Brian's absence.</p>
1171 <p>
1172 </p><h2>August 30, 1999</h2>
1173 <p>I'm pleased to announce that I've accepted a position with Precision Insight,
1174 Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1175 <p>I've been working on Mesa in my spare time for over five years. With Precision
1176 Insight I now have the opportunity to devote my full attention to advancing Mesa
1177 and OpenGL on Linux.</p>
1178 <p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1179 my work will continue to be open sourced and available to any other programmers who
1180 may want to contribute to it, or use it for other projects or platforms</p>
1181 <p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1182 <p>
1183 </p><h2>August 23, 1999</h2>
1184 <p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1185 Note that this is a new archive, so you will need to re-checkout the archive. That
1186 means don't <i>cvs update</i> from a previous download.</p>
1187 <p>
1188 </p><h2>August 17, 1999</h2>
1189 <p>A report from the SIGGRAPH '99 Linux/OpenGL
1190 BOF meeting is now available.</p>
1191 <p>-Brian</p>
1192 <p>
1193 </p><h2>August 14, 1999</h2>
1194 <p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1195 systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1196 patient.</p>
1197 <p>-Brian</p>
1198 <p>
1199 </p><h2>June 7, 1999</h2>
1200 <p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1201 <p>
1202 </p><h2>June 2, 1999</h2>
1203 <p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1204 xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1205 based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1206 <p>
1207 </p><h2>May 24, 1999</h2>
1208 <p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1209 If you are into the quake scene, you may want to try this out, as it contains some
1210 optimizations specifically in the Q3A rendering path.
1211 <p>
1212 </p><h2>May 13, 1999</h2>
1213 <p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1214 has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1215 <p>
1216 </p><h2>May 13, 1999</h2>
1217 <pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1218 US$10,000 to the Mesa project to support its continuing development.
1219 Mesa is a free implementation of the OpenGL 3D graphics library and id's
1220 newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1221
1222 The donation will go to Keith Whitwell, who has been optimizing Mesa to
1223 improve performance on 3d hardware. Thanks to Keith's work, many
1224 applications using Mesa 3.1 will see a dramatic performance increase
1225 over Mesa 3.0. The donation will allow Keith to continue working on
1226 Mesa full time for some time to come.
1227
1228 For more information about Mesa see www.mesa3d.org. For more
1229 information about id Software, Inc. see www.idsoftware.com.
1230
1231 --------------------------------
1232
1233 This donation from John/id is very generous. Keith and I are very
1234 grateful.
1235
1236 </pre>
1237 <p>
1238 </p><h2>May 1, 1999</h2>
1239 <p>John Carmack made an interesting .plan update yesterday:
1240
1241 </p><ul>
1242 <i>"I put together a document on optimizing OpenGL drivers for Q3 that
1243 should be helpful to the various Linux 3D teams. <br>
1244 </i>http://www.quake3arena.com/news/glopt.html</i>"
1245 </ul>
1246
1247 <p>
1248 </p><h2>April 7, 1999</h2>
1249 <p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1250 <p>
1251 </p><h2>March 18, 1999</h2>
1252 <p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1253 For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1254 <p>
1255 </p><h2>February 16, 1999</h2>
1256 <p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1257 source code</a>.</p>
1258 <p>
1259 </p><h2>January 22, 1999</h2>
1260 <p>www.mesa3d.org established</p>
1261
1262
1263 </p>
1264
1265
1266 <hr>
1267 </body>
1268 </html>