docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 10.0.3.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 10.0.3 Release Notes / (February 3, 2014)</h1>
18
19 <p>
20 Mesa 10.0.3 is a bug fix release which fixes bugs found since the 10.0.2 release.
21 </p>
22 <p>
23 Mesa 10.0.3 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts not supported.
29 </p>
30
31
32 <h2>MD5 checksums</h2>
33 <pre>
34 5f9f463ef08129f6762106b434910adb MesaLib-10.0.3.tar.bz2
35 fb3997b6500e153bc32370cb3fc4ca9e MesaLib-10.0.3.tar.gz
36 a07b4b6b9eb449b88a6cb5061e51c331 MesaLib-10.0.3.zip
37 </pre>
38
39
40 <h2>New features</h2>
41 <p>None</p>
42
43 <h2>Bug fixes</h2>
44
45 <p>This list is likely incomplete.</p>
46
47 <ul>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72708">Bug 72708</a> - Master fails to build with older gcc due to -msse4.1</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72926">Bug 72926</a> - [REGRESSION,swrast] Memory-related crash with anti-aliasing enabled</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73096">Bug 73096</a> - Query GL_RGBA_SIGNED_COMPONENTS_EXT missing</li>
54
55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73100">Bug 73100</a> - Please use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config</li>
56
57 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73418">Bug 73418</a> - OpenCL hangs graphics on CAYMAN</li>
58
59 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73473">Bug 73473</a> - Potential crash bug in src/gallium/auxiliary/rtasm/rtasm_execmem.c</li>
60
61 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73915">Bug 73915</a> - sample shading + centroid broken since f5cfb4a</li>
62
63 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73956">Bug 73956</a> - SIGSEGV when passing GL_NONE to glReadBuffer</li>
64
65 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74026">Bug 74026</a> - Compiler rejects chained assignments involving array dereferences</li>
66
67 </ul>
68
69 <h2>Changes</h2>
70
71 <p>The full set of changes can be viewed by using the following git command:</p>
72
73 <pre>
74 git log mesa-10.0.2..mesa-10.0.3
75 </pre>
76
77 <p>Aaron Watry (2):</p>
78 <ul>
79 <li>radeon: Move gfx/dma cs cleanup to r600_common_context_cleanup</li>
80 <li>st/dri: prevent leak of dri option default values</li>
81 </ul>
82
83 <p>Andreas Fänger (1):</p>
84 <ul>
85 <li>swrast: fix delayed texel buffer allocation regression for OpenMP</li>
86 </ul>
87
88 <p>Anuj Phogat (3):</p>
89 <ul>
90 <li>glsl: Disable ARB_texture_rectangle in shader version 100.</li>
91 <li>i965: Use sample barycentric coordinates with per sample shading</li>
92 <li>i965: Ignore 'centroid' interpolation qualifier in case of persample shading</li>
93 </ul>
94
95 <p>Brian Paul (3):</p>
96 <ul>
97 <li>mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT) query</li>
98 <li>st/mesa: fix glReadBuffer(GL_NONE) segfault</li>
99 <li>draw: fix incorrect vertex size computation in LLVM drawing code</li>
100 </ul>
101
102 <p>Carl Worth (5):</p>
103 <ul>
104 <li>Add md5sums for 10.0.2. release.</li>
105 <li>cherry-ignore: Ignore several patches not yet ready for the stable branch</li>
106 <li>Drop another couple of patches.</li>
107 <li>cherry-ignore: Ignore 4 patches at the request of the author, (Anuj).</li>
108 <li>Update version to 10.0.3</li>
109 </ul>
110
111 <p>Chad Versace (1):</p>
112 <ul>
113 <li>i965/gen6/blorp: Emit more flushes to workaround hangs</li>
114 </ul>
115
116 <p>Chris Forbes (1):</p>
117 <ul>
118 <li>i965: fold offset into coord for textureOffset(gsampler2DRect)</li>
119 </ul>
120
121 <p>Emil Velikov (5):</p>
122 <ul>
123 <li>mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
124 <li>st/mesa: use signed temporary variable to store _ColorDrawBufferIndexes</li>
125 <li>nv50: access only the available amount of textures</li>
126 <li>nv50: access only the available amount of constbuf</li>
127 <li>gallium/rtasm: handle mmap failures appropriately</li>
128 </ul>
129
130 <p>Eric Anholt (2):</p>
131 <ul>
132 <li>i965: Fix handling of MESA_pack_invert in blit (PBO) readpixels.</li>
133 <li>i965: Don't do the temporary-and-blit-copy for INVALIDATE_RANGE maps.</li>
134 </ul>
135
136 <p>Ian Romanick (2):</p>
137 <ul>
138 <li>mesa: Add COMPRESSED_RGBA_S3TC_DXT1_EXT to COMPRESSED_TEXTURE_FORMATS for GLES</li>
139 <li>radeon / r200: Pass the API into _mesa_initialize_context</li>
140 </ul>
141
142 <p>Ilia Mirkin (2):</p>
143 <ul>
144 <li>mesa: fix GL_COLOR_SUM enum for drivers without ARB_vertex_program</li>
145 <li>st/vdpau: don't return a device if the screen doesn't support NPOT</li>
146 </ul>
147
148 <p>José Fonseca (1):</p>
149 <ul>
150 <li>mesa: Use IROUND instead of roundf.</li>
151 </ul>
152
153 <p>Kenneth Graunke (2):</p>
154 <ul>
155 <li>glsl: Rename "expr" to "lhs_expr" in vector_extract munging code.</li>
156 <li>glsl: Fix chained assignments of vector channels.</li>
157 </ul>
158
159 <p>Lauri Kasanen (1):</p>
160 <ul>
161 <li>mesa: Fix build to properly check for supported compiler flags</li>
162 </ul>
163
164 <p>Marek Olšák (2):</p>
165 <ul>
166 <li>st/mesa: use sRGB formats for MSAA resolving if destination is sRGB</li>
167 <li>gallium/util: util_format_srgb should not return FORMAT_NONE for sRGB formats</li>
168 </ul>
169
170 <p>Matt Turner (2):</p>
171 <ul>
172 <li>glcpp: Define GL_EXT_shader_integer_mix in both GL and ES.</li>
173 <li>glx: Update glxext.h to revision 24777.</li>
174 </ul>
175
176 <p>Michał Górny (1):</p>
177 <ul>
178 <li>Use AC_PATH_TOOL instead of AC_PATH_PROG for llvm-config.</li>
179 </ul>
180
181 <p>Paul Berry (1):</p>
182 <ul>
183 <li>i965: Ensure that all necessary state is re-emitted if we run out of aperture.</li>
184 </ul>
185
186 <p>Paul Seidler (1):</p>
187 <ul>
188 <li>build: move ARCH_LIBS definition outside of ASM definition</li>
189 </ul>
190
191 <p>Thomas Sondergaard (4):</p>
192 <ul>
193 <li>mesa: Preliminary support for MSVC_VERSION=12.0</li>
194 <li>mesa: Fix compile error with MSVC 2013</li>
195 <li>mesa: Work around internal compiler error</li>
196 <li>mesa: Namespace qualify fma to override ambiguity with fma from math.h</li>
197 </ul>
198
199 <p>Tom Stellard (1):</p>
200 <ul>
201 <li>r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.</li>
202 </ul>
203
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