egl/x11_dri3: implement EGL_KHR_swap_buffers_with_damage
[mesa.git] / docs / relnotes / 10.0.5.rst
1 Mesa 10.0.5 Release Notes / April 18, 2014
2 ==========================================
3
4 Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4
5 release.
6
7 Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts not supported.
13
14 MD5 checksums
15 -------------
16
17 ::
18
19 db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz
20 e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2
21 c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip
22
23 New features
24 ------------
25
26 None
27
28 Bug fixes
29 ---------
30
31 This list is likely incomplete.
32
33 - `Bug 58660 <https://bugs.freedesktop.org/show_bug.cgi?id=58660>`__ -
34 CAYMAN broken with HyperZ on
35 - `Bug 64471 <https://bugs.freedesktop.org/show_bug.cgi?id=64471>`__ -
36 Radeon HD6570 lockup in Brütal Legend with HyperZ
37 - `Bug 66352 <https://bugs.freedesktop.org/show_bug.cgi?id=66352>`__ -
38 GPU lockup in L4D2 on TURKS with HyperZ
39 - `Bug 68799 <https://bugs.freedesktop.org/show_bug.cgi?id=68799>`__ -
40 [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
41 - `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
42 compilation failure :#error "SSE4.1 instruction set not enabled"
43 - `Bug 72685 <https://bugs.freedesktop.org/show_bug.cgi?id=72685>`__ -
44 [radeonsi hyperz] Artifacts in Unigine Sanctuary
45 - `Bug 73088 <https://bugs.freedesktop.org/show_bug.cgi?id=73088>`__ -
46 [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up
47 system after several minutes of use
48 - `Bug 74428 <https://bugs.freedesktop.org/show_bug.cgi?id=74428>`__ -
49 hyperz causes gpu hang in Counter-strike: Source
50 - `Bug 74803 <https://bugs.freedesktop.org/show_bug.cgi?id=74803>`__ -
51 [r600g] HyperZ broken on RV630 (Cogs shadows are broken)
52 - `Bug 74863 <https://bugs.freedesktop.org/show_bug.cgi?id=74863>`__ -
53 [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees
54 corruption) bisected!
55 - `Bug 74892 <https://bugs.freedesktop.org/show_bug.cgi?id=74892>`__ -
56 HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha
57 game
58 - `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
59 Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
60 3.0 Manhattan
61 - `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
62 XCloseDisplay() takes one minute around nouveau_dri.so, freezing
63 Firefox startup
64 - `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
65 gallium nouveau has no profile in vdpau and libva
66 - `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
67 [ivb/hsw] batch overwritten with garbage
68
69 Changes
70 -------
71
72 The full set of changes can be viewed by using the following git
73 command:
74
75 ::
76
77 git log mesa-10.0.4..mesa-10.0.5
78
79 Alex Deucher (1):
80
81 - radeon: reverse DBG_NO_HYPERZ logic
82
83 Brian Paul (9):
84
85 - mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
86 - mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
87 - mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
88 - mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
89 - st/mesa: add null pointer checking in query object functions
90 - mesa: fix glMultiDrawArrays inside a display list
91 - cso: fix sampler view count in cso_set_sampler_views()
92 - svga: replace sampler assertion with conditional
93 - svga: move LIST_INITHEAD(dirty_buffers) earlier in
94 svga_context_create()
95
96 Carl Worth (3):
97
98 - docs: Add md5sums for the 10.0.4 release.
99 - Ignore patches which don't apply.
100 - Update version to 10.0.5
101
102 Christian König (2):
103
104 - st/mesa: recreate sampler view on context change v3
105 - st/mesa: fix sampler view handling with shared textures v4
106
107 Courtney Goeltzenleuchter (1):
108
109 - mesa: add bounds checking to eliminate buffer overrun
110
111 Emil Velikov (2):
112
113 - mesa: return v.value_int64 when the requested type is TYPE_INT64
114 - glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path
115
116 Eric Anholt (1):
117
118 - i965: Fix buffer overruns in MSAA MCS buffer clearing.
119
120 Ilia Mirkin (6):
121
122 - nouveau: fix fence waiting logic in screen destroy
123 - nv50: adjust blit_3d handling of ms output textures
124 - mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
125 - nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
126 - nouveau: there may not have been a texture if the fbo was incomplete
127 - nouveau: fix firmware check on nvd7/nvd9
128
129 Johannes Nixdorf (1):
130
131 - configure.ac: fix the detection of expat with pkg-config
132
133 Jonathan Gray (1):
134
135 - gallium: add endian detection for OpenBSD
136
137 José Fonseca (1):
138
139 - draw: Duplicate TGSI tokens in draw_pipe_pstipple module.
140
141 Matt Turner (1):
142
143 - mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.
144
145 Paul Berry (1):
146
147 - i965/gen7: Prefer vertical alignment of 4 when possible.