docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 10.1.5.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 10.1.5 Release Notes / (June 6, 2014)</h1>
18
19 <p>
20 Mesa 10.1.5 is a bug fix release which fixes bugs found since the 10.1.4 release.
21 </p>
22
23 <p>
24 Mesa 10.1.5 implements the OpenGL 3.3 API, but the version reported by
25 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
26 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
27 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
28 3.3 is <strong>only</strong> available if requested at context creation
29 because compatibility contexts are not supported.
30 </p>
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 b0aceaa75bc9a9b2d9215a113e2ad488b5cf85c99005a7624f8cf7c37c5d0eaa MesaLib-10.1.5.tar.gz
35 bc6c5ec7836f254a49d055a29d9aa34c97c54c038f47ad3a00fa57a5fef15bbc MesaLib-10.1.5.tar.bz2
36 78b7255cab0af7918945452a84de7989096ebcdd27e99b31c56c0589274cbc77 MesaLib-10.1.5.zip
37 </pre>
38
39 <h2>New features</h2>
40 <p>None</p>
41
42 <h2>Bug fixes</h2>
43
44 <p>This list is likely incomplete.</p>
45
46 <ul>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79115">Bug 79115</a> - </li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79421">Bug 79421</a> - </li>
51
52 </ul>
53
54 <h2>Changes</h2>
55
56 <p>Brian Paul (1):</p>
57 <ul>
58 <li>glsl: fix use-after free bug/crash in ast_declarator_list::hir()</li>
59 </ul>
60
61 <p>Carl Worth (5):</p>
62 <ul>
63 <li>docs: Add md5sums for 10.1.4 release</li>
64 <li>Merge remote-tracking branch 'origin/10.1' into 10.1</li>
65 <li>cherry-ignore: Ignore two commits.</li>
66 <li>Ignore a patch that is not needed for the 10.1 branch.</li>
67 <li>Update version to 10.1.5</li>
68 </ul>
69
70 <p>Emil Velikov (1):</p>
71 <ul>
72 <li>glx: do not leak dri3Display</li>
73 </ul>
74
75 <p>Ilia Mirkin (2):</p>
76 <ul>
77 <li>nv50/ir: fix s32 x s32 -&gt; high s32 multiply logic</li>
78 <li>nv50/ir: fix constant folding for OP_MUL subop HIGH</li>
79 </ul>
80
81 <p>James Legg (1):</p>
82 <ul>
83 <li>mesa: Fix unbinding GL_DEPTH_STENCIL_ATTACHMENT</li>
84 </ul>
85
86 <p>Jeremy Huddleston Sequoia (2):</p>
87 <ul>
88 <li>glapi: Avoid heap corruption in _glapi_table</li>
89 <li>darwin: Fix test for kCGLPFAOpenGLProfile support at runtime</li>
90 </ul>
91
92 <p>Pavel Popov (2):</p>
93 <ul>
94 <li>i965: Properly return *RESET* status in glGetGraphicsResetStatusARB</li>
95 <li>i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.</li>
96 </ul>
97
98 <p>Roland Scheidegger (1):</p>
99 <ul>
100 <li>llvmpipe: fix crash when not all attachments are populated in a fb</li>
101 </ul>
102
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