1 Mesa 10.3.7 Release Notes / January 12, 2015
2 ============================================
4 Mesa 10.3.7 is a bug fix release which fixes bugs found since the 10.3.6
7 Mesa 10.3.7 implements the OpenGL 3.3 API, but the version reported by
8 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10 used. Some drivers don't support all the features required in OpenGL
11 3.3. OpenGL 3.3 is **only** available if requested at context creation
12 because compatibility contexts are not supported.
19 bc13f33c19bc9f44a0565fdd51a8f9d1c0153a3365c429ceaf4ef43b7022b052 MesaLib-10.3.7.tar.gz
20 43c6ced15e237cbb21b3082d7c0b42777c50c1f731d0d4b5efb5231063fb6a5b MesaLib-10.3.7.tar.bz2
21 d821fd46baf804fecfcf403e901800a4b996c7dd1c83f20a354b46566a49026f MesaLib-10.3.7.zip
31 This list is likely incomplete.
33 - `Bug 85529 <https://bugs.freedesktop.org/show_bug.cgi?id=85529>`__ -
34 Surfaces not drawn in Unvanquished
35 - `Bug 87619 <https://bugs.freedesktop.org/show_bug.cgi?id=87619>`__ -
36 Changes to state such as render targets change fragment shader
37 without marking it dirty.
44 - i965: Use safer pointer arithmetic in
45 intel_texsubimage_tiled_memcpy()
46 - i965: Use safer pointer arithmetic in gather_oa_results()
50 - docs: Add sha256 sums for the 10.3.6 release
51 - Update version to 10.3.7
55 - nv50,nvc0: set vertex id base to index_bias
56 - nv50/ir: fix texture offsets in release builds
60 - i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
61 - i965: Fix start/base_vertex_location for >1 prims but
66 - glsl_to_tgsi: fix a bug in copy propagation
67 - vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
68 - st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX
72 - radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask