docs: mark KHR_blend_equation_advanced done on a6xx
[mesa.git] / docs / relnotes / 10.6.1.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
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16
17 <h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1>
18
19 <p>
20 Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release.
21 </p>
22 <p>
23 Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz
35 6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42 <h2>Bug fixes</h2>
43
44 <p>This list is likely incomplete.</p>
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li>
48
49 </ul>
50
51
52 <h2>Changes</h2>
53
54 <p>Anuj Phogat (4):</p>
55 <ul>
56 <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li>
57 <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li>
58 <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li>
59 <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li>
60 </ul>
61
62 <p>Ben Widawsky (1):</p>
63 <ul>
64 <li>i965/gen9: Implement Push Constant Buffer workaround</li>
65 </ul>
66
67 <p>Boyan Ding (2):</p>
68 <ul>
69 <li>egl/x11: Set version of swrastLoader to 2</li>
70 <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li>
71 </ul>
72
73 <p>Emil Velikov (6):</p>
74 <ul>
75 <li>docs: Add sha256sums for the 10.6.0 release</li>
76 <li>configure: warn about shared_glapi &amp; xlib-glx only when both are set</li>
77 <li>configure: error out when building backend-less libEGL</li>
78 <li>configure: error out when building libEGL without shared-glapi</li>
79 <li>gbm: do not (over)link against libglapi.so</li>
80 <li>Update version to 10.6.1</li>
81 </ul>
82
83 <p>Frank Henigman (1):</p>
84 <ul>
85 <li>gbm: dlopen libglapi so gbm_create_device works</li>
86 </ul>
87
88 <p>Ilia Mirkin (9):</p>
89 <ul>
90 <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li>
91 <li>nv50,nvc0: clamp uniform size to 64k</li>
92 <li>nvc0/ir: can't have a join on a load with an indirect source</li>
93 <li>glsl: handle conversions to double when comparing param matches</li>
94 <li>glsl: add version checks to conditionals for builtin variable enablement</li>
95 <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li>
96 <li>glsl: binding point is a texture unit, which is a combined space</li>
97 <li>nvc0: always put all tfb bufs into bufctx</li>
98 <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li>
99 </ul>
100
101
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