docs: mark KHR_blend_equation_advanced done on a6xx
[mesa.git] / docs / relnotes / 10.6.6.html
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5 <title>Mesa Release Notes</title>
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10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
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15 <div class="content">
16
17 <h1>Mesa 10.6.6 Release Notes / September 04, 2015</h1>
18
19 <p>
20 Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release.
21 </p>
22 <p>
23 Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL
27 3.3 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz
35 570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42 <h2>Bug fixes</h2>
43
44 <p>This list is likely incomplete.</p>
45
46 <ul>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is &gt; 32k</li>
51
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li>
53
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: &quot;Found invalid pixel values&quot;</li>
55
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - &quot;high fidelity&quot;: Segfault in _mesa_program_resource_find_name</li>
57
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li>
59
60 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li>
61
62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li>
63
64 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li>
65
66 </ul>
67
68
69 <h2>Changes</h2>
70
71 <p>Chris Wilson (2):</p>
72 <ul>
73 <li>i965: Prevent coordinate overflow in intel_emit_linear_blit</li>
74 <li>i965: Always re-emit the pipeline select during invariant state emission</li>
75 </ul>
76
77 <p>Daniel Scharrer (1):</p>
78 <ul>
79 <li>mesa: add missing queries for ARB_direct_state_access</li>
80 </ul>
81
82 <p>Dave Airlie (8):</p>
83 <ul>
84 <li>mesa/arb_gpu_shader_fp64: add support for glGetUniformdv</li>
85 <li>mesa/texgetimage: fix missing stencil check</li>
86 <li>st/readpixels: fix accel path for skipimages.</li>
87 <li>texcompress_s3tc/fxt1: fix stride checks (v1.1)</li>
88 <li>mesa/readpixels: check strides are equal before skipping conversion</li>
89 <li>mesa: enable texture stencil8 for multisample</li>
90 <li>r600/sb: update last_cf for finalize if.</li>
91 <li>r600g: fix calculation for gpr allocation</li>
92 </ul>
93
94 <p>David Heidelberg (1):</p>
95 <ul>
96 <li>st/nine: Require gcc &gt;= 4.6</li>
97 </ul>
98
99 <p>Emil Velikov (2):</p>
100 <ul>
101 <li>docs: add sha256 checksums for 10.6.5</li>
102 <li>get-pick-list.sh: Require explicit "10.6" for nominating stable patches</li>
103 </ul>
104
105 <p>Glenn Kennard (4):</p>
106 <ul>
107 <li>r600g: Fix assert in tgsi_cmp</li>
108 <li>r600g/sb: Handle undef in read port tracker</li>
109 <li>r600g/sb: Don't read junk after EOP</li>
110 <li>r600g/sb: Don't crash on empty if jump target</li>
111 </ul>
112
113 <p>Ilia Mirkin (5):</p>
114 <ul>
115 <li>st/mesa: fix assignments with 4-operand arguments (i.e. BFI)</li>
116 <li>st/mesa: pass through 4th opcode argument in bitmap/pixel visitors</li>
117 <li>nv50,nvc0: disable depth bounds test on blit</li>
118 <li>nv50: fix 2d engine blits for 64- and 128-bit formats</li>
119 <li>mesa: only copy the requested teximage faces</li>
120 </ul>
121
122 <p>Jason Ekstrand (1):</p>
123 <ul>
124 <li>i965/fs: Split VGRFs after lowering pull constants</li>
125 </ul>
126
127 <p>Kenneth Graunke (3):</p>
128 <ul>
129 <li>i965: Fix copy propagation type changes.</li>
130 <li>Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."</li>
131 <li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li>
132 </ul>
133
134 <p>Marek Olšák (3):</p>
135 <ul>
136 <li>gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets</li>
137 <li>mesa: create multisample fallback textures like normal textures</li>
138 <li>radeonsi: fix a Unigine Heaven hang when drirc is missing</li>
139 </ul>
140
141 <p>Matt Turner (1):</p>
142 <ul>
143 <li>i965/fs: Handle MRF destinations in lower_integer_multiplication().</li>
144 </ul>
145
146 <p>Neil Roberts (2):</p>
147 <ul>
148 <li>i965: Swap the order of the vertex ID and edge flag attributes</li>
149 <li>i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used</li>
150 </ul>
151
152 <p>Tapani Pälli (5):</p>
153 <ul>
154 <li>mesa: update fbo state in glTexStorage</li>
155 <li>glsl: build stageref mask using IR, not symbol table</li>
156 <li>glsl: expose build_program_resource_list function</li>
157 <li>glsl: create program resource list after LinkShader</li>
158 <li>mesa: add GL_RED, GL_RG support for floating point textures</li>
159 </ul>
160
161
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