docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 17.2.6.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 17.2.6 Release Notes / November 25, 2017</h1>
18
19 <p>
20 Mesa 17.2.6 is a bug fix release which fixes bugs found since the 17.2.5 release.
21 </p>
22 <p>
23 Mesa 17.2.6 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation
28 because compatibility contexts are not supported.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 a9ed76702ffb14ad674ad48899f5c8c7e3a0f987911878a5dfdc4117dce5b415 mesa-17.2.6.tar.gz
35 6ad85224620330be26ab68c8fc78381b12b38b610ade2db8716b38faaa8f30de mesa-17.2.6.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44 <ul>
45
46 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100438">Bug 100438</a> - glsl/ir.cpp:1376: ir_dereference_variable::ir_dereference_variable(ir_variable*): Assertion `var != NULL' failed.</li>
47
48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=102177">Bug 102177</a> - [SKL] ES31-CTS.core.sepshaderobjs.StateInteraction fails sporadically</li>
49
50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103115">Bug 103115</a> - [BSW BXT GLK] dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_int64</li>
51
52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103519">Bug 103519</a> - wayland egl apps crash on start with mesa 17.2</li>
53
54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103529">Bug 103529</a> - [GM45] GPU hang with mpv fullscreen (bisected)</li>
55
56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103628">Bug 103628</a> - [BXT, GLK, BSW] KHR-GL46.shader_ballot_tests.ShaderBallotBitmasks</li>
57
58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=103787">Bug 103787</a> - [BDW,BSW] gpu hang on spec.arb_pipeline_statistics_query.arb_pipeline_statistics_query-comp</li>
59
60 </ul>
61
62
63 <h2>Changes</h2>
64 <p>Adam Jackson (2):</p>
65 <ul>
66 <li>glx/drisw: Fix glXMakeCurrent(dpy, None, ctx)</li>
67 <li>glx/dri3: Fix passing renderType into glXCreateContext</li>
68 </ul>
69
70 <p>Alex Smith (2):</p>
71 <ul>
72 <li>spirv: Use correct type for sampled images</li>
73 <li>nir/spirv: tg4 requires a sampler</li>
74 </ul>
75
76 <p>Andres Gomez (14):</p>
77 <ul>
78 <li>docs: add sha256 checksums for 17.2.5</li>
79 <li>cherry-ignore: intel/fs: Use a pure vertical stride for large register strides</li>
80 <li>cherry-ignore: intel/nir: Use the correct indirect lowering masks in link_shaders</li>
81 <li>cherry-ignore: intel/fs: Use the original destination region for int MUL lowering</li>
82 <li>cherry-ignore: intel/fs: refactors</li>
83 <li>cherry-ignore: r600/shader: reserve first register of vertex shader.</li>
84 <li>cherry-ignore: anv/cmd_buffer: Advance the address when initializing clear colors</li>
85 <li>cherry-ignore: anv/cmd_buffer: Take bo_offset into account in fast clear state addresses</li>
86 <li>cherry-ignore: i965: Mark BOs as external when we export their handle</li>
87 <li>cherry-ignore: added 17.3 nominations.</li>
88 <li>cherry-ignore: glsl: Fix typo fragement -&gt; fragment</li>
89 <li>cherry-ignore: egl: pass the dri2_dpy to the $plat_teardown functions</li>
90 <li>cherry-ignore: Revert "intel/fs: Use a pure vertical stride for large register strides"</li>
91 <li>Update version to 17.2.6</li>
92 </ul>
93
94 <p>Anuj Phogat (2):</p>
95 <ul>
96 <li>i965: Program DWord Length in MI_FLUSH_DW</li>
97 <li>i965/gen8+: Fix the number of dwords programmed in MI_FLUSH_DW</li>
98 </ul>
99
100 <p>Bas Nieuwenhuizen (2):</p>
101 <ul>
102 <li>radv: Free syncobj with multiple imports.</li>
103 <li>radv: Free temporary syncobj after waiting on it.</li>
104 </ul>
105
106 <p>Dave Airlie (1):</p>
107 <ul>
108 <li>r600: fix isoline tess factor component swapping.</li>
109 </ul>
110
111 <p>Derek Foreman (1):</p>
112 <ul>
113 <li>egl/wayland: Add a fallback when fourcc query isn't supported</li>
114 </ul>
115
116 <p>Dylan Baker (1):</p>
117 <ul>
118 <li>autotools: Set C++ visibility flags on Intel</li>
119 </ul>
120
121 <p>Emil Velikov (3):</p>
122 <ul>
123 <li>targets/opencl: don't hardcode the icd file install to /etc/...</li>
124 <li>configure.ac: loosen --enable-glvnd check to honour egl</li>
125 <li>configure.ac: require xcb* for the omx/va/... when using x11 platform</li>
126 </ul>
127
128 <p>George Barrett (1):</p>
129 <ul>
130 <li>glsl: Catch subscripted calls to undeclared subroutines</li>
131 </ul>
132
133 <p>Jason Ekstrand (9):</p>
134 <ul>
135 <li>intel/fs: Use ANY/ALL32 predicates in SIMD32</li>
136 <li>intel/fs: Use an explicit D type for vote any/all/eq intrinsics</li>
137 <li>intel/fs: Use a pair of 1-wide MOVs instead of SEL for any/all</li>
138 <li>intel/eu/reg: Add a subscript() helper</li>
139 <li>intel/fs: Fix MOV_INDIRECT for 64-bit values on little-core</li>
140 <li>intel/fs: Fix integer multiplication lowering for src/dst hazards</li>
141 <li>intel/fs: Mark 64-bit values as being contiguous</li>
142 <li>intel/fs: Rework zero-length URB write handling</li>
143 <li>i965: Add stencil buffers to cache set regardless of stencil texturing</li>
144 </ul>
145
146 <p>Kenneth Graunke (5):</p>
147 <ul>
148 <li>i965: properly initialize brw-&gt;cs.base.stage to MESA_SHADER_COMPUTE</li>
149 <li>i965: Make L3 configuration atom listen for TCS/TES program updates.</li>
150 <li>intel/tools: Fix detection of enabled shader stages.</li>
151 <li>i965: Implement another VF cache invalidate workaround on Gen8+.</li>
152 <li>i965: Upload invariant state once at the start of the batch on Gen4-5.</li>
153 </ul>
154
155 <p>Matt Turner (2):</p>
156 <ul>
157 <li>i965/fs: Fix extract_i8/u8 to a 64-bit destination</li>
158 <li>i965/fs: Split all 32-&gt;64-bit MOVs on CHV, BXT, GLK</li>
159 </ul>
160
161 <p>Neil Roberts (1):</p>
162 <ul>
163 <li>glsl: Transform fb buffers are only active if a variable uses them</li>
164 </ul>
165
166 <p>Nicolai Hähnle (1):</p>
167 <ul>
168 <li>ddebug: fix use-after-free of streamout targets</li>
169 </ul>
170
171 <p>Tim Rowley (2):</p>
172 <ul>
173 <li>swr/rast: Use gather instruction for i32gather_ps on simd16/avx512</li>
174 <li>swr/rast: Faster emulated simd16 permute</li>
175 </ul>
176
177 <p>Timothy Arceri (3):</p>
178 <ul>
179 <li>glsl: drop cache_fallback</li>
180 <li>glsl: use the correct parent when allocating program data members</li>
181 <li>mesa: rework how we free gl_shader_program_data</li>
182 </ul>
183
184
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