docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 18.2.3.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 18.2.3 Release Notes / October 19, 2018</h1>
18
19 <p>
20 Mesa 18.2.3 is a bug fix release which fixes bugs found since the 18.2.2 release.
21 </p>
22 <p>
23 Mesa 18.2.3 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 0e13e2342eae74d8848df23595c4bb4b2f8874c9e1213b8466b1fbfa7ef99375 mesa-18.2.3.tar.gz
35 e2bf83c17e1abdecb1ee81af22652e27e9aa38f963e95e60f34275cc0376304f mesa-18.2.3.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40 <p>None</p>
41
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">Bug 99507</a> - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107857">Bug 107857</a> - GPU hang - GS_EMIT without shader outputs</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">Bug 107926</a> - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.</li>
52
53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108012">Bug 108012</a> - Compiler crashes on access of non-existent member incremental operations</li>
54
55 </ul>
56
57
58 <h2>Changes</h2>
59
60 <p>Boyuan Zhang (1):</p>
61 <ul>
62 <li>st/va: use provided sizes and coords for vlVaGetImage</li>
63 </ul>
64
65 <p>Dave Airlie (1):</p>
66 <ul>
67 <li>anv: add missing unlock in error path.</li>
68 </ul>
69
70 <p>Dylan Baker (1):</p>
71 <ul>
72 <li>meson: Don't allow building EGL on Windows or MacOS</li>
73 </ul>
74
75 <p>Emil Velikov (5):</p>
76 <ul>
77 <li>st/nine: do not double-close the fd on teardown</li>
78 <li>egl: make eglSwapInterval a no-op for !window surfaces</li>
79 <li>egl: make eglSwapBuffers* a no-op for !window surfaces</li>
80 <li>vl/dri3: do full teardown on screen_destroy</li>
81 <li>Revert "mesa: remove unnecessary 'sort by year' for the GL extensions"</li>
82 </ul>
83
84 <p>Eric Engestrom (1):</p>
85 <ul>
86 <li>radv: add missing meson c++ visibility arguments</li>
87 </ul>
88
89 <p>Fritz Koenig (1):</p>
90 <ul>
91 <li>i965: Replace checks for rb-&gt;Name with FlipY (v2)</li>
92 </ul>
93
94 <p>Gert Wollny (1):</p>
95 <ul>
96 <li>virgl, vtest: Correct the transfer size calculation</li>
97 </ul>
98
99 <p>Ilia Mirkin (4):</p>
100 <ul>
101 <li>glsl: fix array assignments of a swizzled vector</li>
102 <li>nv50,nvc0: mark RGBX_UINT formats as renderable</li>
103 <li>nv50,nvc0: guard against zero-size blits</li>
104 <li>nvc0: fix blitting red to srgb8_alpha</li>
105 </ul>
106
107 <p>Jason Ekstrand (7):</p>
108 <ul>
109 <li>nir/cf: Remove phi sources if needed in nir_handle_add_jump</li>
110 <li>anv: Use separate MOCS settings for external BOs</li>
111 <li>intel/fs: Fix a typo in need_matching_subreg_offset</li>
112 <li>nir/from_ssa: Don't rewrite derefs destinations to registers</li>
113 <li>anv/batch_chain: Don't start a new BO just for BATCH_BUFFER_START</li>
114 <li>nir/alu_to_scalar: Use ssa_for_alu_src in hand-rolled expansions</li>
115 <li>intel: Don't propagate conditional modifiers if a UD source is negated</li>
116 </ul>
117
118 <p>Juan A. Suarez Romero (2):</p>
119 <ul>
120 <li>docs: add sha256 checksums for 18.2.2</li>
121 <li>Update version to 18.2.3</li>
122 </ul>
123
124 <p>Józef Kucia (1):</p>
125 <ul>
126 <li>radeonsi: avoid sending GS_EMIT in shaders without outputs</li>
127 </ul>
128
129 <p>Marek Olšák (1):</p>
130 <ul>
131 <li>drirc: add a workaround for ARMA 3</li>
132 </ul>
133
134 <p>Samuel Pitoiset (1):</p>
135 <ul>
136 <li>radv: add a workaround for a VGT hang with prim restart and strips</li>
137 </ul>
138
139 <p>Tapani Pälli (1):</p>
140 <ul>
141 <li>glsl: do not attempt assignment if operand type not parsed correctly</li>
142 </ul>
143
144 <p>Timothy Arceri (11):</p>
145 <ul>
146 <li>glsl: ignore trailing whitespace when define redefined</li>
147 <li>util: disable cache if we have no build-id and timestamp is zero</li>
148 <li>util: rename timestamp param in disk_cache_create()</li>
149 <li>util: add disk_cache_get_function_identifier()</li>
150 <li>radeonsi: use build-id when available for disk cache</li>
151 <li>nouveau: use build-id when available for disk cache</li>
152 <li>r600: use build-id when available for disk cache</li>
153 <li>mesa/st: add force_compat_profile option to driconfig</li>
154 <li>util: use force_compat_profile for Wolfenstein The Old Blood</li>
155 <li>util: better handle program names from wine</li>
156 <li>util: add drirc workarounds for RAGE</li>
157 </ul>
158
159 <p>Vinson Lee (1):</p>
160 <ul>
161 <li>r600/sb: Fix constant-logical-operand warning.</li>
162 </ul>
163
164
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