docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 19.0.5.html
1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
2 <html lang="en">
3 <head>
4 <meta http-equiv="content-type" content="text/html; charset=utf-8">
5 <title>Mesa Release Notes</title>
6 <link rel="stylesheet" type="text/css" href="../mesa.css">
7 </head>
8 <body>
9
10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="../contents.html"></iframe>
15 <div class="content">
16
17 <h1>Mesa 19.0.5 Release Notes / May 21, 2019</h1>
18
19 <p>
20 Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 release.
21 </p>
22 <p>
23 Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by
24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
26 Some drivers don't support all the features required in OpenGL 4.5. OpenGL
27 4.5 is <strong>only</strong> available if requested at context creation.
28 Compatibility contexts may report a lower version depending on each driver.
29 </p>
30
31
32 <h2>SHA256 checksums</h2>
33 <pre>
34 b6e6b78c23bec15d1e7887c78b7ad00ce395ea1b20ad8aab6ce441f55f724e70 mesa-19.0.5.tar.gz
35 6aecb7f67c136768692fb3c33a54196186c6c4fcafab7973516a355e1a54f831 mesa-19.0.5.tar.xz
36 </pre>
37
38
39 <h2>New features</h2>
40
41 <p>N/A</p>
42
43 <h2>Bug fixes</h2>
44
45 <ul>
46
47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109659">Bug 109659</a> - Missing OpenGL symbols in OSMesa Gallium when building with meson</li>
48
49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110134">Bug 110134</a> - SIGSEGV while playing large hevc video in mpv</li>
50
51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110648">Bug 110648</a> - Dota2 will not open using vulkan since 19.0 series</li>
52
53 </ul>
54
55 <h2>Changes</h2>
56
57 <p>Caio Marcelo de Oliveira Filho (2):</p>
58 <ul>
59 <li>nir: Fix nir_opt_idiv_const when negatives are involved</li>
60 <li>nir: Fix clone of nir_variable state slots</li>
61 </ul>
62
63 <p>Charmaine Lee (2):</p>
64 <ul>
65 <li>st/mesa: purge framebuffers with current context after unbinding winsys buffers</li>
66 <li>mesa: unreference current winsys buffers when unbinding winsys buffers</li>
67 </ul>
68
69 <p>Dylan Baker (4):</p>
70 <ul>
71 <li>docs: Add SHA256 sums for mesa 19.0.4</li>
72 <li>cherry-ignore: add patches for panfrost</li>
73 <li>cherry-ignore: Add more 19.1 patches</li>
74 <li>bump version to 19.0.5</li>
75 </ul>
76
77 <p>Eric Engestrom (1):</p>
78 <ul>
79 <li>meson: expose glapi through osmesa</li>
80 </ul>
81
82 <p>Gert Wollny (2):</p>
83 <ul>
84 <li>softpipe/buffer: load only as many components as the the buffer resource type provides</li>
85 <li>Revert "softpipe/buffer: load only as many components as the the buffer resource type provides"</li>
86 </ul>
87
88 <p>Ian Romanick (1):</p>
89 <ul>
90 <li>Revert "nir: add late opt to turn inot/b2f combos back to bcsel"</li>
91 </ul>
92
93 <p>Jason Ekstrand (3):</p>
94 <ul>
95 <li>intel/fs/ra: Only add dest interference to sources that exist</li>
96 <li>intel/fs/ra: Stop adding RA interference to too many SENDS nodes</li>
97 <li>anv: Only consider minSampleShading when sampleShadingEnable is set</li>
98 </ul>
99
100 <p>Józef Kucia (1):</p>
101 <ul>
102 <li>radv: clear vertex bindings while resetting command buffer</li>
103 </ul>
104
105 <p>Kenneth Graunke (1):</p>
106 <ul>
107 <li>i965: Fix memory leaks in brw_upload_cs_work_groups_surface().</li>
108 </ul>
109
110 <p>Leo Liu (1):</p>
111 <ul>
112 <li>winsys/amdgpu: add VCN JPEG to no user fence group</li>
113 </ul>
114
115 <p>Lionel Landwerlin (1):</p>
116 <ul>
117 <li>anv: Use corresponding type from the vector allocation</li>
118 </ul>
119
120 <p>Marek Olšák (1):</p>
121 <ul>
122 <li>st/mesa: fix 2 crashes in st_tgsi_lower_yuv</li>
123 </ul>
124
125 <p>Nanley Chery (1):</p>
126 <ul>
127 <li>anv: Fix some depth buffer sampling cases on ICL+</li>
128 </ul>
129
130 <p>Samuel Pitoiset (1):</p>
131 <ul>
132 <li>radv: add a workaround for Monster Hunter World and LLVM 7&amp;8</li>
133 </ul>
134
135 </div>
136 </body>
137 </html>