docs/features: add shader buffer and atomic support for llvmpipe
[mesa.git] / docs / relnotes / 7.0.3.html
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11 The Mesa 3D Graphics Library
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16
17 <h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
18
19 <p>
20 Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
21 </p>
22
23
24 <h2>MD5 checksums</h2>
25 <pre>
26 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
27 e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
28 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
29 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
30 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
31 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
32 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
33 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
34 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
35 </pre>
36
37
38 <h2>Bug fixes</h2>
39 <ul>
40 <li>Added missing glw.pc.in file to release tarball
41 <li>Fix GLUT/Fortran issues
42 <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
43 <li>Fix crash upon GLSL variable array indexes (not yet supported)
44 <li>Two-sided stencil test didn't work in software rendering
45 <li>Fix two-sided lighting bugs/crashes (bug 13368)
46 <li>GLSL gl_FrontFacing didn't work properly
47 <li>glGetActiveUniform returned incorrect sizes (bug 13751)
48 <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
49 <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
50 <li>Fixed GLX indirect vertex array rendering bug (14197)
51 <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
52 <li>User-defined clip planes enabled for R300 (bug 9871)
53 <li>Fixed glBindTexture() crash upon bad target (bug 14514)
54 <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
55 <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
56 <li>Fixed minor point rasterization regression (bug 11016)
57 <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
58 <li>glBitmap from a PBO didn't always work
59 <li>glGetTexImage into a PBO didn't always work
60 <li>Comments at the end of ARB vertex/fragment programs crashed the parser
61 </ul>
62
63 <h2>Changes</h2>
64 <ul>
65 <li>Updated glext.h to version 40
66 </ul>
67
68
69
70 <h2>Driver Status</h2>
71
72 <pre>
73 Driver Status
74 ---------------------- ----------------------
75 DRI drivers varies with the driver
76 XMesa/GLX (on Xlib) implements OpenGL 2.1
77 OSMesa (off-screen) implements OpenGL 2.1
78 Windows/Win32 implements OpenGL 2.1
79 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
80 SVGA unsupported
81 Wind River UGL unsupported
82 DJGPP unsupported
83 GGI unsupported
84 BeOS unsupported
85 Allegro unsupported
86 D3D unsupported
87 </pre>
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