docs: mark KHR_blend_equation_advanced done on a6xx
[mesa.git] / docs / systems.html
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5 <title>Supported Systems and Drivers</title>
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8 <body>
9
10 <div class="header">
11 <h1>The Mesa 3D Graphics Library</h1>
12 </div>
13
14 <iframe src="contents.html"></iframe>
15 <div class="content">
16
17 <h1>Supported Systems and Drivers</h1>
18
19 <p>
20 Mesa is primarily developed and used on Linux systems.
21 But there's also support for Windows, other flavors of Unix and other
22 systems such as Haiku.
23 We're actively developing and maintaining several hardware and
24 software drivers.
25 </p>
26
27 <p>
28 The primary API is OpenGL but there's also support for OpenGL ES 1, ES2
29 and ES 3, OpenVG, OpenCL, VDPAU, XvMC and the EGL interface.
30 </p>
31
32 <p>
33 Hardware drivers include:
34 </p>
35 <ul>
36 <li>Intel i965, i945, i915.
37 See <a href="https://01.org/linuxgraphics">Intel's website</a></li>
38 <li>AMD Radeon series.
39 See <a href="https://www.x.org/wiki/RadeonFeature">RadeonFeature</a></li>
40 <li>NVIDIA GPUs.
41 See <a href="https://nouveau.freedesktop.org">Nouveau Wiki</a></li>
42 <li><a href="https://www.x.org/wiki/vmware">VMware virtual GPU</a></li>
43 </ul>
44
45 <p>
46 Software drivers include:
47 </p>
48 <ul>
49 <li><a href="llvmpipe.html">llvmpipe</a> - uses LLVM for x86 JIT code
50 generation and is multi-threaded
51 <li>softpipe - a reference Gallium driver
52 <li>swrast - the legacy/original Mesa software rasterizer
53 </ul>
54
55 <p>
56 Additional driver information:
57 </p>
58
59 <ul>
60 <li><a href="https://dri.freedesktop.org/"> DRI hardware
61 drivers</a> for the X Window System
62 <li><a href="xlibdriver.html">Xlib / swrast driver</a> for the X Window System
63 and Unix-like operating systems
64 <li><a href="README.WIN32">Microsoft Windows</a>
65 <li><a href="vmware-guest.html">VMware</a> guest OS driver
66 </ul>
67
68
69 <h1>
70 Deprecated Systems and Drivers
71 </h1>
72
73 <p>
74 In the past there were other drivers for older GPUs and operating
75 systems.
76 These have been removed from the Mesa source tree and distribution.
77 If anyone's interested though, the code can be found in the git repo.
78 The list includes:
79 </p>
80
81 <ul>
82 <li>3dfx/glide
83 <li>Matrox
84 <li>ATI R128
85 <li>Savage
86 <li>VIA Unichrome
87 <li>SIS
88 <li>3Dlabs gamma
89 <li>DOS
90 <li>fbdev
91 <li>DEC/VMS
92 </ul>
93
94 </div>
95 </body>
96 </html>