gbm/dri: Fix sign-extension in modifier query
[mesa.git] / include / D3D9 / d3d9caps.h
1 /*
2 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
23 #ifndef _D3D9CAPS_H_
24 #define _D3D9CAPS_H_
25
26 #include "d3d9types.h"
27
28 /* Caps flags */
29 #define D3DCAPS2_FULLSCREENGAMMA 0x00020000
30 #define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000
31 #define D3DCAPS2_RESERVED 0x02000000
32 #define D3DCAPS2_CANMANAGERESOURCE 0x10000000
33 #define D3DCAPS2_DYNAMICTEXTURES 0x20000000
34 #define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000
35 #define D3DCAPS2_CANSHARERESOURCE 0x80000000
36
37 #define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
38 #define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
39 #define D3DCAPS3_COPY_TO_VIDMEM 0x00000100
40 #define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
41 #define D3DCAPS3_DXVAHD 0x00000400
42 #define D3DCAPS3_RESERVED 0x8000001F
43
44 #define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
45 #define D3DPRESENT_INTERVAL_ONE 0x00000001
46 #define D3DPRESENT_INTERVAL_TWO 0x00000002
47 #define D3DPRESENT_INTERVAL_THREE 0x00000004
48 #define D3DPRESENT_INTERVAL_FOUR 0x00000008
49 #define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
50
51 #define D3DCURSORCAPS_COLOR 0x00000001
52 #define D3DCURSORCAPS_LOWRES 0x00000002
53
54 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
55 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
56 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
57 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
58 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
59 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
60 #define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
61 #define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
62 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
63 #define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
64 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
65 #define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
66 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
67 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
68 #define D3DDEVCAPS_HWRASTERIZATION 0x00080000
69 #define D3DDEVCAPS_PUREDEVICE 0x00100000
70 #define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000
71 #define D3DDEVCAPS_RTPATCHES 0x00400000
72 #define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
73 #define D3DDEVCAPS_NPATCHES 0x01000000
74
75 #define D3DPMISCCAPS_MASKZ 0x00000002
76 #define D3DPMISCCAPS_CULLNONE 0x00000010
77 #define D3DPMISCCAPS_CULLCW 0x00000020
78 #define D3DPMISCCAPS_CULLCCW 0x00000040
79 #define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080
80 #define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
81 #define D3DPMISCCAPS_CLIPTLVERTS 0x00000200
82 #define D3DPMISCCAPS_TSSARGTEMP 0x00000400
83 #define D3DPMISCCAPS_BLENDOP 0x00000800
84 #define D3DPMISCCAPS_NULLREFERENCE 0x00001000
85 #define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
86 #define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
87 #define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
88 #define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
89 #define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
90 #define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
91 #define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
92 #define D3DPMISCCAPS_POSTBLENDSRGBCONVERT 0x00200000
93
94 #define D3DPRASTERCAPS_DITHER 0x00000001
95 #define D3DPRASTERCAPS_ZTEST 0x00000010
96 #define D3DPRASTERCAPS_FOGVERTEX 0x00000080
97 #define D3DPRASTERCAPS_FOGTABLE 0x00000100
98 #define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
99 #define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
100 #define D3DPRASTERCAPS_FOGRANGE 0x00010000
101 #define D3DPRASTERCAPS_ANISOTROPY 0x00020000
102 #define D3DPRASTERCAPS_WBUFFER 0x00040000
103 #define D3DPRASTERCAPS_WFOG 0x00100000
104 #define D3DPRASTERCAPS_ZFOG 0x00200000
105 #define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
106 #define D3DPRASTERCAPS_SCISSORTEST 0x01000000
107 #define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
108 #define D3DPRASTERCAPS_DEPTHBIAS 0x04000000
109 #define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
110
111 #define D3DPCMPCAPS_NEVER 0x00000001
112 #define D3DPCMPCAPS_LESS 0x00000002
113 #define D3DPCMPCAPS_EQUAL 0x00000004
114 #define D3DPCMPCAPS_LESSEQUAL 0x00000008
115 #define D3DPCMPCAPS_GREATER 0x00000010
116 #define D3DPCMPCAPS_NOTEQUAL 0x00000020
117 #define D3DPCMPCAPS_GREATEREQUAL 0x00000040
118 #define D3DPCMPCAPS_ALWAYS 0x00000080
119
120 #define D3DPBLENDCAPS_ZERO 0x00000001
121 #define D3DPBLENDCAPS_ONE 0x00000002
122 #define D3DPBLENDCAPS_SRCCOLOR 0x00000004
123 #define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
124 #define D3DPBLENDCAPS_SRCALPHA 0x00000010
125 #define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
126 #define D3DPBLENDCAPS_DESTALPHA 0x00000040
127 #define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
128 #define D3DPBLENDCAPS_DESTCOLOR 0x00000100
129 #define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
130 #define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
131 #define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
132 #define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
133 #define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
134 #ifndef D3D_DISABLE_9EX
135 # define D3DPBLENDCAPS_SRCCOLOR2 0x00004000
136 # define D3DPBLENDCAPS_INVSRCCOLOR2 0x00008000
137 #endif
138
139 #define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
140 #define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
141 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
142 #define D3DPSHADECAPS_FOGGOURAUD 0x00080000
143
144 #define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
145 #define D3DPTEXTURECAPS_POW2 0x00000002
146 #define D3DPTEXTURECAPS_ALPHA 0x00000004
147 #define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
148 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
149 #define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
150 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
151 #define D3DPTEXTURECAPS_PROJECTED 0x00000400
152 #define D3DPTEXTURECAPS_CUBEMAP 0x00000800
153 #define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000
154 #define D3DPTEXTURECAPS_MIPMAP 0x00004000
155 #define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
156 #define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
157 #define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
158 #define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
159 #define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
160
161 #define D3DPTFILTERCAPS_MINFPOINT 0x00000100
162 #define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
163 #define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
164 #define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800
165 #define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000
166 #define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
167 #define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
168 #define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
169 #define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
170 #define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
171 #define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
172 #define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
173
174 #define D3DPTADDRESSCAPS_WRAP 0x00000001
175 #define D3DPTADDRESSCAPS_MIRROR 0x00000002
176 #define D3DPTADDRESSCAPS_CLAMP 0x00000004
177 #define D3DPTADDRESSCAPS_BORDER 0x00000008
178 #define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
179 #define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020
180
181 #define D3DLINECAPS_TEXTURE 0x00000001
182 #define D3DLINECAPS_ZTEST 0x00000002
183 #define D3DLINECAPS_BLEND 0x00000004
184 #define D3DLINECAPS_ALPHACMP 0x00000008
185 #define D3DLINECAPS_FOG 0x00000010
186 #define D3DLINECAPS_ANTIALIAS 0x00000020
187
188 #define D3DSTENCILCAPS_KEEP 0x00000001
189 #define D3DSTENCILCAPS_ZERO 0x00000002
190 #define D3DSTENCILCAPS_REPLACE 0x00000004
191 #define D3DSTENCILCAPS_INCRSAT 0x00000008
192 #define D3DSTENCILCAPS_DECRSAT 0x00000010
193 #define D3DSTENCILCAPS_INVERT 0x00000020
194 #define D3DSTENCILCAPS_INCR 0x00000040
195 #define D3DSTENCILCAPS_DECR 0x00000080
196 #define D3DSTENCILCAPS_TWOSIDED 0x00000100
197
198 #define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
199 #define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
200 #define D3DFVFCAPS_PSIZE 0x00100000
201
202 #define D3DTEXOPCAPS_DISABLE 0x00000001
203 #define D3DTEXOPCAPS_SELECTARG1 0x00000002
204 #define D3DTEXOPCAPS_SELECTARG2 0x00000004
205 #define D3DTEXOPCAPS_MODULATE 0x00000008
206 #define D3DTEXOPCAPS_MODULATE2X 0x00000010
207 #define D3DTEXOPCAPS_MODULATE4X 0x00000020
208 #define D3DTEXOPCAPS_ADD 0x00000040
209 #define D3DTEXOPCAPS_ADDSIGNED 0x00000080
210 #define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
211 #define D3DTEXOPCAPS_SUBTRACT 0x00000200
212 #define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
213 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
214 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
215 #define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
216 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
217 #define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
218 #define D3DTEXOPCAPS_PREMODULATE 0x00010000
219 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
220 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
221 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
222 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
223 #define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
224 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
225 #define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
226 #define D3DTEXOPCAPS_MULTIPLYADD 0x01000000
227 #define D3DTEXOPCAPS_LERP 0x02000000
228
229 #define D3DVTXPCAPS_TEXGEN 0x00000001
230 #define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
231 #define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
232 #define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
233 #define D3DVTXPCAPS_LOCALVIEWER 0x00000020
234 #define D3DVTXPCAPS_TWEENING 0x00000040
235 #define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
236 #define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
237
238 #define D3DDEVCAPS2_STREAMOFFSET 0x00000001
239 #define D3DDEVCAPS2_DMAPNPATCH 0x00000002
240 #define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
241 #define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
242 #define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
243 #define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
244 #define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
245
246 #define D3DDTCAPS_UBYTE4 0x00000001
247 #define D3DDTCAPS_UBYTE4N 0x00000002
248 #define D3DDTCAPS_SHORT2N 0x00000004
249 #define D3DDTCAPS_SHORT4N 0x00000008
250 #define D3DDTCAPS_USHORT2N 0x00000010
251 #define D3DDTCAPS_USHORT4N 0x00000020
252 #define D3DDTCAPS_UDEC3 0x00000040
253 #define D3DDTCAPS_DEC3N 0x00000080
254 #define D3DDTCAPS_FLOAT16_2 0x00000100
255 #define D3DDTCAPS_FLOAT16_4 0x00000200
256
257
258 #define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
259 #define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
260 #define D3DVS20_MAX_NUMTEMPS 32
261 #define D3DVS20_MIN_NUMTEMPS 12
262 #define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
263 #define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
264
265 #define D3DVS20CAPS_PREDICATION (1 << 0)
266
267 #define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0)
268 #define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1)
269 #define D3DPS20CAPS_PREDICATION (1 << 2)
270 #define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3)
271 #define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4)
272
273 #define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
274 #define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
275 #define D3DPS20_MAX_NUMTEMPS 32
276 #define D3DPS20_MIN_NUMTEMPS 12
277 #define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
278 #define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
279 #define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
280 #define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
281
282 #define D3DMIN30SHADERINSTRUCTIONS 512
283 #define D3DMAX30SHADERINSTRUCTIONS 32768
284
285 /* Structs */
286 typedef struct _D3DVSHADERCAPS2_0 {
287 DWORD Caps;
288 INT DynamicFlowControlDepth;
289 INT NumTemps;
290 INT StaticFlowControlDepth;
291 } D3DVSHADERCAPS2_0, *PD3DVSHADERCAPS2_0, *LPD3DVSHADERCAPS2_0;
292
293 typedef struct _D3DPSHADERCAPS2_0 {
294 DWORD Caps;
295 INT DynamicFlowControlDepth;
296 INT NumTemps;
297 INT StaticFlowControlDepth;
298 INT NumInstructionSlots;
299 } D3DPSHADERCAPS2_0, *PD3DPSHADERCAPS2_0, *LPD3DPSHADERCAPS2_0;
300
301 typedef struct _D3DCAPS9 {
302 D3DDEVTYPE DeviceType;
303 UINT AdapterOrdinal;
304 DWORD Caps;
305 DWORD Caps2;
306 DWORD Caps3;
307 DWORD PresentationIntervals;
308 DWORD CursorCaps;
309 DWORD DevCaps;
310 DWORD PrimitiveMiscCaps;
311 DWORD RasterCaps;
312 DWORD ZCmpCaps;
313 DWORD SrcBlendCaps;
314 DWORD DestBlendCaps;
315 DWORD AlphaCmpCaps;
316 DWORD ShadeCaps;
317 DWORD TextureCaps;
318 DWORD TextureFilterCaps;
319 DWORD CubeTextureFilterCaps;
320 DWORD VolumeTextureFilterCaps;
321 DWORD TextureAddressCaps;
322 DWORD VolumeTextureAddressCaps;
323 DWORD LineCaps;
324 DWORD MaxTextureWidth;
325 DWORD MaxTextureHeight;
326 DWORD MaxVolumeExtent;
327 DWORD MaxTextureRepeat;
328 DWORD MaxTextureAspectRatio;
329 DWORD MaxAnisotropy;
330 float MaxVertexW;
331 float GuardBandLeft;
332 float GuardBandTop;
333 float GuardBandRight;
334 float GuardBandBottom;
335 float ExtentsAdjust;
336 DWORD StencilCaps;
337 DWORD FVFCaps;
338 DWORD TextureOpCaps;
339 DWORD MaxTextureBlendStages;
340 DWORD MaxSimultaneousTextures;
341 DWORD VertexProcessingCaps;
342 DWORD MaxActiveLights;
343 DWORD MaxUserClipPlanes;
344 DWORD MaxVertexBlendMatrices;
345 DWORD MaxVertexBlendMatrixIndex;
346 float MaxPointSize;
347 DWORD MaxPrimitiveCount;
348 DWORD MaxVertexIndex;
349 DWORD MaxStreams;
350 DWORD MaxStreamStride;
351 DWORD VertexShaderVersion;
352 DWORD MaxVertexShaderConst;
353 DWORD PixelShaderVersion;
354 float PixelShader1xMaxValue;
355 DWORD DevCaps2;
356 float MaxNpatchTessellationLevel;
357 DWORD Reserved5;
358 UINT MasterAdapterOrdinal;
359 UINT AdapterOrdinalInGroup;
360 UINT NumberOfAdaptersInGroup;
361 DWORD DeclTypes;
362 DWORD NumSimultaneousRTs;
363 DWORD StretchRectFilterCaps;
364 D3DVSHADERCAPS2_0 VS20Caps;
365 D3DPSHADERCAPS2_0 PS20Caps;
366 DWORD VertexTextureFilterCaps;
367 DWORD MaxVShaderInstructionsExecuted;
368 DWORD MaxPShaderInstructionsExecuted;
369 DWORD MaxVertexShader30InstructionSlots;
370 DWORD MaxPixelShader30InstructionSlots;
371 } D3DCAPS9, *PD3DCAPS9, *LPD3DCAPS9;
372
373 typedef struct _D3DCONTENTPROTECTIONCAPS {
374 DWORD Caps;
375 GUID KeyExchangeType;
376 UINT BufferAlignmentStart;
377 UINT BlockAlignmentSize;
378 ULONGLONG ProtectedMemorySize;
379 } D3DCONTENTPROTECTIONCAPS, *PD3DCONTENTPROTECTIONCAPS, *LPD3DCONTENTPROTECTIONCAPS;
380
381 typedef struct _D3DOVERLAYCAPS {
382 UINT Caps;
383 UINT MaxOverlayDisplayWidth;
384 UINT MaxOverlayDisplayHeight;
385 } D3DOVERLAYCAPS, *PD3DOVERLAYCAPS, *LPD3DOVERLAYCAPS;
386
387 #endif /* _D3D9CAPS_H_ */