Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
[mesa.git] / progs / glsl / .gitignore
1 bitmap
2 brick
3 bump
4 deriv
5 extfuncs.h
6 mandelbrot
7 multinoise
8 multitex
9 noise
10 points
11 readtex.c
12 readtex.h
13 shaderutil.c
14 shaderutil.h
15 texdemo1
16 toyball
17 trirast
18 twoside