993bc368d401418026a3cf02f69f9f427ce9f598
[mesa.git] / progs / tests / vao-02.c
1 /*
2 * (C) Copyright IBM Corporation 2006
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file vao-02.c
27 *
28 * Simple test of APPLE_vertex_array_object functionality. This test creates
29 * a VAO, pushed it (via \c glPushClientAttrib), deletes the VAO, then pops
30 * it (via \c glPopClientAttrib). After popping, the state of the VAO is
31 * examined.
32 *
33 * According the the APPLE_vertex_array_object spec, the contents of the VAO
34 * should be restored to the values that they had when pushed.
35 *
36 * \author Ian Romanick <idr@us.ibm.com>
37 */
38
39 #include <stdio.h>
40 #include <stdlib.h>
41 #include <math.h>
42
43 #ifdef __darwin__
44 #include <GLUT/glut.h>
45
46 typedef void (* PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
47 typedef void (* PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays);
48 typedef void (* PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays);
49 typedef GLboolean (* PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
50
51 #else
52 #include <GL/glut.h>
53 #endif
54
55 static PFNGLBINDVERTEXARRAYAPPLEPROC bind_vertex_array = NULL;
56 static PFNGLGENVERTEXARRAYSAPPLEPROC gen_vertex_arrays = NULL;
57 static PFNGLDELETEVERTEXARRAYSAPPLEPROC delete_vertex_arrays = NULL;
58 static PFNGLISVERTEXARRAYAPPLEPROC is_vertex_array = NULL;
59
60 static int Width = 400;
61 static int Height = 200;
62 static const GLfloat Near = 5.0, Far = 25.0;
63
64
65 static void Display( void )
66 {
67 }
68
69
70 static void Idle( void )
71 {
72 }
73
74
75 static void Visible( int vis )
76 {
77 if ( vis == GLUT_VISIBLE ) {
78 glutIdleFunc( Idle );
79 }
80 else {
81 glutIdleFunc( NULL );
82 }
83 }
84 static void Reshape( int width, int height )
85 {
86 GLfloat ar = (float) width / (float) height;
87 Width = width;
88 Height = height;
89 glViewport( 0, 0, width, height );
90 glMatrixMode( GL_PROJECTION );
91 glLoadIdentity();
92 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
93 }
94
95
96 static void Key( unsigned char key, int x, int y )
97 {
98 (void) x;
99 (void) y;
100 switch (key) {
101 case 27:
102 exit(0);
103 break;
104 }
105 glutPostRedisplay();
106 }
107
108
109 static void Init( void )
110 {
111 const char * const ver_string = (const char * const)
112 glGetString( GL_VERSION );
113 GLuint obj;
114 int pass = 1;
115 void * ptr;
116 GLenum err;
117
118
119 printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
120 printf("GL_VERSION = %s\n\n", ver_string);
121
122 if ( !glutExtensionSupported("GL_APPLE_vertex_array_object") ) {
123 printf("Sorry, this program requires GL_APPLE_vertex_array_object\n");
124 exit(2);
125 }
126
127 bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
128 gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
129 delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
130 is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
131
132
133 (*gen_vertex_arrays)( 1, & obj );
134 (*bind_vertex_array)( obj );
135 glVertexPointer( 4, GL_FLOAT, sizeof(GLfloat) * 4, (void *) 0xDEADBEEF);
136 glEnableClientState( GL_VERTEX_ARRAY );
137
138 glPushClientAttrib( GL_CLIENT_VERTEX_ARRAY_BIT );
139
140 (*delete_vertex_arrays)( 1, & obj );
141
142 err = glGetError();
143 if (err) {
144 printf( "glGetError incorrectly returned 0x%04x.\n", err );
145 pass = 0;
146 }
147
148 if ( (*is_vertex_array)( obj ) ) {
149 printf( "Array object is incorrectly still valid.\n" );
150 pass = 0;
151 }
152
153 err = glGetError();
154 if (err) {
155 printf( "glGetError incorrectly returned 0x%04x.\n", err );
156 pass = 0;
157 }
158
159 glPopClientAttrib();
160
161 err = glGetError();
162 if (err) {
163 printf( "glGetError incorrectly returned 0x%04x.\n", err );
164 pass = 0;
165 }
166
167 if ( ! (*is_vertex_array)( obj ) ) {
168 printf( "Array object is incorrectly invalid.\n" );
169 pass = 0;
170 }
171
172 if ( ! glIsEnabled( GL_VERTEX_ARRAY ) ) {
173 printf( "Array state is incorrectly disabled.\n" );
174 pass = 0;
175 }
176
177 glGetPointerv( GL_VERTEX_ARRAY_POINTER, & ptr );
178 if ( ptr != (void *) 0xDEADBEEF ) {
179 printf( "Array pointer is incorrectly set to 0x%p.\n", ptr );
180 pass = 0;
181 }
182
183 if ( ! pass ) {
184 printf( "FAIL!\n" );
185 exit(1);
186 }
187 }
188
189
190 int main( int argc, char *argv[] )
191 {
192 glutInit( &argc, argv );
193 glutInitWindowPosition( 0, 0 );
194 glutInitWindowSize( Width, Height );
195 glutInitDisplayMode( GLUT_RGB );
196 glutCreateWindow( "GL_APPLE_vertex_array_object demo" );
197 glutReshapeFunc( Reshape );
198 glutKeyboardFunc( Key );
199 glutDisplayFunc( Display );
200 glutVisibilityFunc( Visible );
201
202 Init();
203
204 return 0;
205 }