amd/addrlib: fix typo in api name.
[mesa.git] / src / amd / addrlib / addrinterface.h
1 /*
2 * Copyright © 2014 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
14 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
15 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
16 * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
17 * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
20 * USE OR OTHER DEALINGS IN THE SOFTWARE.
21 *
22 * The above copyright notice and this permission notice (including the
23 * next paragraph) shall be included in all copies or substantial portions
24 * of the Software.
25 */
26
27 /**
28 ****************************************************************************************************
29 * @file addrinterface.h
30 * @brief Contains the addrlib interfaces declaration and parameter defines
31 ****************************************************************************************************
32 */
33 #ifndef __ADDR_INTERFACE_H__
34 #define __ADDR_INTERFACE_H__
35
36 #include "addrtypes.h"
37
38 #if defined(__cplusplus)
39 extern "C"
40 {
41 #endif
42
43 #define ADDRLIB_VERSION_MAJOR 6
44 #define ADDRLIB_VERSION_MINOR 2
45 #define ADDRLIB_VERSION ((ADDRLIB_VERSION_MAJOR << 16) | ADDRLIB_VERSION_MINOR)
46
47 /// Virtually all interface functions need ADDR_HANDLE as first parameter
48 typedef VOID* ADDR_HANDLE;
49
50 /// Client handle used in callbacks
51 typedef VOID* ADDR_CLIENT_HANDLE;
52
53 /**
54 * /////////////////////////////////////////////////////////////////////////////////////////////////
55 * // Callback functions
56 * /////////////////////////////////////////////////////////////////////////////////////////////////
57 * typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
58 * const ADDR_ALLOCSYSMEM_INPUT* pInput);
59 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
60 * VOID* pVirtAddr);
61 * typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
62 * const ADDR_DEBUGPRINT_INPUT* pInput);
63 *
64 * /////////////////////////////////////////////////////////////////////////////////////////////////
65 * // Create/Destroy/Config functions
66 * /////////////////////////////////////////////////////////////////////////////////////////////////
67 * AddrCreate()
68 * AddrDestroy()
69 *
70 * /////////////////////////////////////////////////////////////////////////////////////////////////
71 * // Surface functions
72 * /////////////////////////////////////////////////////////////////////////////////////////////////
73 * AddrComputeSurfaceInfo()
74 * AddrComputeSurfaceAddrFromCoord()
75 * AddrComputeSurfaceCoordFromAddr()
76 *
77 * /////////////////////////////////////////////////////////////////////////////////////////////////
78 * // HTile functions
79 * /////////////////////////////////////////////////////////////////////////////////////////////////
80 * AddrComputeHtileInfo()
81 * AddrComputeHtileAddrFromCoord()
82 * AddrComputeHtileCoordFromAddr()
83 *
84 * /////////////////////////////////////////////////////////////////////////////////////////////////
85 * // C-mask functions
86 * /////////////////////////////////////////////////////////////////////////////////////////////////
87 * AddrComputeCmaskInfo()
88 * AddrComputeCmaskAddrFromCoord()
89 * AddrComputeCmaskCoordFromAddr()
90 *
91 * /////////////////////////////////////////////////////////////////////////////////////////////////
92 * // F-mask functions
93 * /////////////////////////////////////////////////////////////////////////////////////////////////
94 * AddrComputeFmaskInfo()
95 * AddrComputeFmaskAddrFromCoord()
96 * AddrComputeFmaskCoordFromAddr()
97 *
98 * /////////////////////////////////////////////////////////////////////////////////////////////////
99 * // Element/Utility functions
100 * /////////////////////////////////////////////////////////////////////////////////////////////////
101 * ElemFlt32ToDepthPixel()
102 * ElemFlt32ToColorPixel()
103 * AddrExtractBankPipeSwizzle()
104 * AddrCombineBankPipeSwizzle()
105 * AddrComputeSliceSwizzle()
106 * AddrConvertTileInfoToHW()
107 * AddrConvertTileIndex()
108 * AddrConvertTileIndex1()
109 * AddrGetTileIndex()
110 * AddrComputeBaseSwizzle()
111 * AddrUseTileIndex()
112 * AddrUseCombinedSwizzle()
113 *
114 **/
115
116 ////////////////////////////////////////////////////////////////////////////////////////////////////
117 // Callback functions
118 ////////////////////////////////////////////////////////////////////////////////////////////////////
119
120 /**
121 ****************************************************************************************************
122 * @brief channel setting structure
123 ****************************************************************************************************
124 */
125 typedef union _ADDR_CHANNEL_SETTING
126 {
127 struct
128 {
129 UINT_8 valid : 1; ///< Indicate whehter this channel setting is valid
130 UINT_8 channel : 2; ///< 0 for x channel, 1 for y channel, 2 for z channel
131 UINT_8 index : 5; ///< Channel index
132 };
133 UINT_8 value; ///< Value
134 } ADDR_CHANNEL_SETTING;
135
136 /**
137 ****************************************************************************************************
138 * @brief address equation key structure
139 ****************************************************************************************************
140 */
141 typedef union _ADDR_EQUATION_KEY
142 {
143 struct
144 {
145 UINT_32 log2ElementBytes : 3; ///< Log2 of Bytes per pixel
146 UINT_32 tileMode : 5; ///< Tile mode
147 UINT_32 microTileType : 3; ///< Micro tile type
148 UINT_32 pipeConfig : 5; ///< pipe config
149 UINT_32 numBanksLog2 : 3; ///< Number of banks log2
150 UINT_32 bankWidth : 4; ///< Bank width
151 UINT_32 bankHeight : 4; ///< Bank height
152 UINT_32 macroAspectRatio : 3; ///< Macro tile aspect ratio
153 UINT_32 prt : 1; ///< SI only, indicate whether this equation is for prt
154 UINT_32 reserved : 1; ///< Reserved bit
155 } fields;
156 UINT_32 value;
157 } ADDR_EQUATION_KEY;
158
159 /**
160 ****************************************************************************************************
161 * @brief address equation structure
162 ****************************************************************************************************
163 */
164 #define ADDR_MAX_EQUATION_BIT 20u
165
166 // Invalid equation index
167 #define ADDR_INVALID_EQUATION_INDEX 0xFFFFFFFF
168
169 typedef struct _ADDR_EQUATION
170 {
171 ADDR_CHANNEL_SETTING addr[ADDR_MAX_EQUATION_BIT]; ///< addr setting
172 ///< each bit is result of addr ^ xor ^ xor2
173 ADDR_CHANNEL_SETTING xor1[ADDR_MAX_EQUATION_BIT]; ///< xor setting
174 ADDR_CHANNEL_SETTING xor2[ADDR_MAX_EQUATION_BIT]; ///< xor2 setting
175 UINT_32 numBits; ///< The number of bits in equation
176 BOOL_32 stackedDepthSlices; ///< TRUE if depth slices are treated as being
177 ///< stacked vertically prior to swizzling
178 } ADDR_EQUATION;
179
180
181 /**
182 ****************************************************************************************************
183 * @brief Alloc system memory flags.
184 * @note These flags are reserved for future use and if flags are added will minimize the impact
185 * of the client.
186 ****************************************************************************************************
187 */
188 typedef union _ADDR_ALLOCSYSMEM_FLAGS
189 {
190 struct
191 {
192 UINT_32 reserved : 32; ///< Reserved for future use.
193 } fields;
194 UINT_32 value;
195
196 } ADDR_ALLOCSYSMEM_FLAGS;
197
198 /**
199 ****************************************************************************************************
200 * @brief Alloc system memory input structure
201 ****************************************************************************************************
202 */
203 typedef struct _ADDR_ALLOCSYSMEM_INPUT
204 {
205 UINT_32 size; ///< Size of this structure in bytes
206
207 ADDR_ALLOCSYSMEM_FLAGS flags; ///< System memory flags.
208 UINT_32 sizeInBytes; ///< System memory allocation size in bytes.
209 ADDR_CLIENT_HANDLE hClient; ///< Client handle
210 } ADDR_ALLOCSYSMEM_INPUT;
211
212 /**
213 ****************************************************************************************************
214 * ADDR_ALLOCSYSMEM
215 * @brief
216 * Allocate system memory callback function. Returns valid pointer on success.
217 ****************************************************************************************************
218 */
219 typedef VOID* (ADDR_API* ADDR_ALLOCSYSMEM)(
220 const ADDR_ALLOCSYSMEM_INPUT* pInput);
221
222 /**
223 ****************************************************************************************************
224 * @brief Free system memory input structure
225 ****************************************************************************************************
226 */
227 typedef struct _ADDR_FREESYSMEM_INPUT
228 {
229 UINT_32 size; ///< Size of this structure in bytes
230
231 VOID* pVirtAddr; ///< Virtual address
232 ADDR_CLIENT_HANDLE hClient; ///< Client handle
233 } ADDR_FREESYSMEM_INPUT;
234
235 /**
236 ****************************************************************************************************
237 * ADDR_FREESYSMEM
238 * @brief
239 * Free system memory callback function.
240 * Returns ADDR_OK on success.
241 ****************************************************************************************************
242 */
243 typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_FREESYSMEM)(
244 const ADDR_FREESYSMEM_INPUT* pInput);
245
246 /**
247 ****************************************************************************************************
248 * @brief Print debug message input structure
249 ****************************************************************************************************
250 */
251 typedef struct _ADDR_DEBUGPRINT_INPUT
252 {
253 UINT_32 size; ///< Size of this structure in bytes
254
255 CHAR* pDebugString; ///< Debug print string
256 va_list ap; ///< Variable argument list
257 ADDR_CLIENT_HANDLE hClient; ///< Client handle
258 } ADDR_DEBUGPRINT_INPUT;
259
260 /**
261 ****************************************************************************************************
262 * ADDR_DEBUGPRINT
263 * @brief
264 * Print debug message callback function.
265 * Returns ADDR_OK on success.
266 ****************************************************************************************************
267 */
268 typedef ADDR_E_RETURNCODE (ADDR_API* ADDR_DEBUGPRINT)(
269 const ADDR_DEBUGPRINT_INPUT* pInput);
270
271 /**
272 ****************************************************************************************************
273 * ADDR_CALLBACKS
274 *
275 * @brief
276 * Address Library needs client to provide system memory alloc/free routines.
277 ****************************************************************************************************
278 */
279 typedef struct _ADDR_CALLBACKS
280 {
281 ADDR_ALLOCSYSMEM allocSysMem; ///< Routine to allocate system memory
282 ADDR_FREESYSMEM freeSysMem; ///< Routine to free system memory
283 ADDR_DEBUGPRINT debugPrint; ///< Routine to print debug message
284 } ADDR_CALLBACKS;
285
286 ////////////////////////////////////////////////////////////////////////////////////////////////////
287 // Create/Destroy functions
288 ////////////////////////////////////////////////////////////////////////////////////////////////////
289
290 /**
291 ****************************************************************************************************
292 * ADDR_CREATE_FLAGS
293 *
294 * @brief
295 * This structure is used to pass some setup in creation of AddrLib
296 * @note
297 ****************************************************************************************************
298 */
299 typedef union _ADDR_CREATE_FLAGS
300 {
301 struct
302 {
303 UINT_32 noCubeMipSlicesPad : 1; ///< Turn cubemap faces padding off
304 UINT_32 fillSizeFields : 1; ///< If clients fill size fields in all input and
305 /// output structure
306 UINT_32 useTileIndex : 1; ///< Make tileIndex field in input valid
307 UINT_32 useCombinedSwizzle : 1; ///< Use combined tile swizzle
308 UINT_32 checkLast2DLevel : 1; ///< Check the last 2D mip sub level
309 UINT_32 useHtileSliceAlign : 1; ///< Do htile single slice alignment
310 UINT_32 allowLargeThickTile : 1; ///< Allow 64*thickness*bytesPerPixel > rowSize
311 UINT_32 reserved : 25; ///< Reserved bits for future use
312 };
313
314 UINT_32 value;
315 } ADDR_CREATE_FLAGS;
316
317 /**
318 ****************************************************************************************************
319 * ADDR_REGISTER_VALUE
320 *
321 * @brief
322 * Data from registers to setup AddrLib global data, used in AddrCreate
323 ****************************************************************************************************
324 */
325 typedef struct _ADDR_REGISTER_VALUE
326 {
327 UINT_32 gbAddrConfig; ///< For R8xx, use GB_ADDR_CONFIG register value.
328 /// For R6xx/R7xx, use GB_TILING_CONFIG.
329 /// But they can be treated as the same.
330 /// if this value is 0, use chip to set default value
331 UINT_32 backendDisables; ///< 1 bit per backend, starting with LSB. 1=disabled,0=enabled.
332 /// Register value of CC_RB_BACKEND_DISABLE.BACKEND_DISABLE
333
334 /// R800 registers-----------------------------------------------
335 UINT_32 noOfBanks; ///< Number of h/w ram banks - For r800: MC_ARB_RAMCFG.NOOFBANK
336 /// No enums for this value in h/w header files
337 /// 0: 4
338 /// 1: 8
339 /// 2: 16
340 UINT_32 noOfRanks; /// MC_ARB_RAMCFG.NOOFRANK
341 /// 0: 1
342 /// 1: 2
343 /// SI (R1000) registers-----------------------------------------
344 const UINT_32* pTileConfig; ///< Global tile setting tables
345 UINT_32 noOfEntries; ///< Number of entries in pTileConfig
346
347 ///< CI registers-------------------------------------------------
348 const UINT_32* pMacroTileConfig; ///< Global macro tile mode table
349 UINT_32 noOfMacroEntries; ///< Number of entries in pMacroTileConfig
350
351 ///< GFX9 HW parameters
352 UINT_32 blockVarSizeLog2; ///< SW_VAR_* block size
353 } ADDR_REGISTER_VALUE;
354
355 /**
356 ****************************************************************************************************
357 * ADDR_CREATE_INPUT
358 *
359 * @brief
360 * Parameters use to create an AddrLib Object. Caller must provide all fields.
361 *
362 ****************************************************************************************************
363 */
364 typedef struct _ADDR_CREATE_INPUT
365 {
366 UINT_32 size; ///< Size of this structure in bytes
367
368 UINT_32 chipEngine; ///< Chip Engine
369 UINT_32 chipFamily; ///< Chip Family
370 UINT_32 chipRevision; ///< Chip Revision
371 ADDR_CALLBACKS callbacks; ///< Callbacks for sysmem alloc/free/print
372 ADDR_CREATE_FLAGS createFlags; ///< Flags to setup AddrLib
373 ADDR_REGISTER_VALUE regValue; ///< Data from registers to setup AddrLib global data
374 ADDR_CLIENT_HANDLE hClient; ///< Client handle
375 UINT_32 minPitchAlignPixels; ///< Minimum pitch alignment in pixels
376 } ADDR_CREATE_INPUT;
377
378 /**
379 ****************************************************************************************************
380 * ADDR_CREATEINFO_OUTPUT
381 *
382 * @brief
383 * Return AddrLib handle to client driver
384 *
385 ****************************************************************************************************
386 */
387 typedef struct _ADDR_CREATE_OUTPUT
388 {
389 UINT_32 size; ///< Size of this structure in bytes
390
391 ADDR_HANDLE hLib; ///< Address lib handle
392
393 UINT_32 numEquations; ///< Number of equations in the table
394 const ADDR_EQUATION* pEquationTable; ///< Pointer to the equation table
395 } ADDR_CREATE_OUTPUT;
396
397 /**
398 ****************************************************************************************************
399 * AddrCreate
400 *
401 * @brief
402 * Create AddrLib object, must be called before any interface calls
403 *
404 * @return
405 * ADDR_OK if successful
406 ****************************************************************************************************
407 */
408 ADDR_E_RETURNCODE ADDR_API AddrCreate(
409 const ADDR_CREATE_INPUT* pAddrCreateIn,
410 ADDR_CREATE_OUTPUT* pAddrCreateOut);
411
412
413
414 /**
415 ****************************************************************************************************
416 * AddrDestroy
417 *
418 * @brief
419 * Destroy AddrLib object, must be called to free internally allocated resources.
420 *
421 * @return
422 * ADDR_OK if successful
423 ****************************************************************************************************
424 */
425 ADDR_E_RETURNCODE ADDR_API AddrDestroy(
426 ADDR_HANDLE hLib);
427
428
429
430 ////////////////////////////////////////////////////////////////////////////////////////////////////
431 // Surface functions
432 ////////////////////////////////////////////////////////////////////////////////////////////////////
433
434 /**
435 ****************************************************************************************************
436 * @brief
437 * Bank/tiling parameters. On function input, these can be set as desired or
438 * left 0 for AddrLib to calculate/default. On function output, these are the actual
439 * parameters used.
440 * @note
441 * Valid bankWidth/bankHeight value:
442 * 1,2,4,8. They are factors instead of pixels or bytes.
443 *
444 * The bank number remains constant across each row of the
445 * macro tile as each pipe is selected, so the number of
446 * tiles in the x direction with the same bank number will
447 * be bank_width * num_pipes.
448 ****************************************************************************************************
449 */
450 typedef struct _ADDR_TILEINFO
451 {
452 /// Any of these parameters can be set to 0 to use the HW default.
453 UINT_32 banks; ///< Number of banks, numerical value
454 UINT_32 bankWidth; ///< Number of tiles in the X direction in the same bank
455 UINT_32 bankHeight; ///< Number of tiles in the Y direction in the same bank
456 UINT_32 macroAspectRatio; ///< Macro tile aspect ratio. 1-1:1, 2-4:1, 4-16:1, 8-64:1
457 UINT_32 tileSplitBytes; ///< Tile split size, in bytes
458 AddrPipeCfg pipeConfig; ///< Pipe Config = HW enum + 1
459 } ADDR_TILEINFO;
460
461 // Create a define to avoid client change. The removal of R800 is because we plan to implement SI
462 // within 800 HWL - An AddrPipeCfg is added in above data structure
463 typedef ADDR_TILEINFO ADDR_R800_TILEINFO;
464
465 /**
466 ****************************************************************************************************
467 * @brief
468 * Information needed by quad buffer stereo support
469 ****************************************************************************************************
470 */
471 typedef struct _ADDR_QBSTEREOINFO
472 {
473 UINT_32 eyeHeight; ///< Height (in pixel rows) to right eye
474 UINT_32 rightOffset; ///< Offset (in bytes) to right eye
475 UINT_32 rightSwizzle; ///< TileSwizzle for right eyes
476 } ADDR_QBSTEREOINFO;
477
478 /**
479 ****************************************************************************************************
480 * ADDR_SURFACE_FLAGS
481 *
482 * @brief
483 * Surface flags
484 ****************************************************************************************************
485 */
486 typedef union _ADDR_SURFACE_FLAGS
487 {
488 struct
489 {
490 UINT_32 color : 1; ///< Flag indicates this is a color buffer
491 UINT_32 depth : 1; ///< Flag indicates this is a depth/stencil buffer
492 UINT_32 stencil : 1; ///< Flag indicates this is a stencil buffer
493 UINT_32 texture : 1; ///< Flag indicates this is a texture
494 UINT_32 cube : 1; ///< Flag indicates this is a cubemap
495 UINT_32 volume : 1; ///< Flag indicates this is a volume texture
496 UINT_32 fmask : 1; ///< Flag indicates this is an fmask
497 UINT_32 cubeAsArray : 1; ///< Flag indicates if treat cubemap as arrays
498 UINT_32 compressZ : 1; ///< Flag indicates z buffer is compressed
499 UINT_32 overlay : 1; ///< Flag indicates this is an overlay surface
500 UINT_32 noStencil : 1; ///< Flag indicates this depth has no separate stencil
501 UINT_32 display : 1; ///< Flag indicates this should match display controller req.
502 UINT_32 opt4Space : 1; ///< Flag indicates this surface should be optimized for space
503 /// i.e. save some memory but may lose performance
504 UINT_32 prt : 1; ///< Flag for partially resident texture
505 UINT_32 qbStereo : 1; ///< Quad buffer stereo surface
506 UINT_32 pow2Pad : 1; ///< SI: Pad to pow2, must set for mipmap (include level0)
507 UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding
508 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
509 UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce
510 UINT_32 dccCompatible : 1; ///< VI: whether to make MSAA surface support dcc fast clear
511 UINT_32 dccPipeWorkaround : 1; ///< VI: whether to workaround the HW limit that
512 /// dcc can't be enabled if pipe config of tile mode
513 /// is different from that of ASIC, this flag
514 /// is address lib internal flag, client should ignore it
515 UINT_32 czDispCompatible : 1; ///< SI+: CZ family has a HW bug needs special alignment.
516 /// This flag indicates we need to follow the
517 /// alignment with CZ families or other ASICs under
518 /// PX configuration + CZ.
519 UINT_32 nonSplit : 1; ///< CI: depth texture should not be split
520 UINT_32 disableLinearOpt : 1; ///< Disable tile mode optimization to linear
521 UINT_32 needEquation : 1; ///< Make the surface tile setting equation compatible.
522 /// This flag indicates we need to override tile
523 /// mode to PRT_* tile mode to disable slice rotation,
524 /// which is needed by swizzle pattern equation.
525 UINT_32 skipIndicesOutput : 1; ///< Skipping indices in output.
526 UINT_32 rotateDisplay : 1; ///< Rotate micro tile type
527 UINT_32 minimizeAlignment : 1; ///< Minimize alignment
528 UINT_32 preferEquation : 1; ///< Return equation index without adjusting tile mode
529 UINT_32 matchStencilTileCfg : 1; ///< Select tile index of stencil as well as depth surface
530 /// to make sure they share same tile config parameters
531 UINT_32 reserved : 3; ///< Reserved bits
532 };
533
534 UINT_32 value;
535 } ADDR_SURFACE_FLAGS;
536
537 /**
538 ****************************************************************************************************
539 * ADDR_COMPUTE_SURFACE_INFO_INPUT
540 *
541 * @brief
542 * Input structure for AddrComputeSurfaceInfo
543 ****************************************************************************************************
544 */
545 typedef struct _ADDR_COMPUTE_SURFACE_INFO_INPUT
546 {
547 UINT_32 size; ///< Size of this structure in bytes
548
549 AddrTileMode tileMode; ///< Tile mode
550 AddrFormat format; ///< If format is set to valid one, bpp/width/height
551 /// might be overwritten
552 UINT_32 bpp; ///< Bits per pixel
553 UINT_32 numSamples; ///< Number of samples
554 UINT_32 width; ///< Width, in pixels
555 UINT_32 height; ///< Height, in pixels
556 UINT_32 numSlices; ///< Number of surface slices or depth
557 UINT_32 slice; ///< Slice index
558 UINT_32 mipLevel; ///< Current mipmap level
559 UINT_32 numMipLevels; ///< Number of mips in mip chain
560 ADDR_SURFACE_FLAGS flags; ///< Surface type flags
561 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
562 /// number of samples for normal AA; Set it to the
563 /// number of fragments for EQAA
564 /// r800 and later HWL parameters
565 // Needed by 2D tiling, for linear and 1D tiling, just keep them 0's
566 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Set to 0 to default/calculate
567 AddrTileType tileType; ///< Micro tiling type, not needed when tileIndex != -1
568 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
569 /// while the global useTileIndex is set to 1
570 UINT_32 basePitch; ///< Base level pitch in pixels, 0 means ignored, is a
571 /// must for mip levels from SI+.
572 /// Don't use pitch in blocks for compressed formats!
573 UINT_32 maxBaseAlign; ///< Max base alignment request from client
574 UINT_32 pitchAlign; ///< Pitch alignment request from client
575 UINT_32 heightAlign; ///< Height alignment request from client
576 } ADDR_COMPUTE_SURFACE_INFO_INPUT;
577
578 /**
579 ****************************************************************************************************
580 * ADDR_COMPUTE_SURFACE_INFO_OUTPUT
581 *
582 * @brief
583 * Output structure for AddrComputeSurfInfo
584 * @note
585 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
586 Pixel: Original pixel
587 ****************************************************************************************************
588 */
589 typedef struct _ADDR_COMPUTE_SURFACE_INFO_OUTPUT
590 {
591 UINT_32 size; ///< Size of this structure in bytes
592
593 UINT_32 pitch; ///< Pitch in elements (in blocks for compressed formats)
594 UINT_32 height; ///< Height in elements (in blocks for compressed formats)
595 UINT_32 depth; ///< Number of slice/depth
596 UINT_64 surfSize; ///< Surface size in bytes
597 AddrTileMode tileMode; ///< Actual tile mode. May differ from that in input
598 UINT_32 baseAlign; ///< Base address alignment
599 UINT_32 pitchAlign; ///< Pitch alignment, in elements
600 UINT_32 heightAlign; ///< Height alignment, in elements
601 UINT_32 depthAlign; ///< Depth alignment, aligned to thickness, for 3d texture
602 UINT_32 bpp; ///< Bits per elements (e.g. blocks for BCn, 1/3 for 96bit)
603 UINT_32 pixelPitch; ///< Pitch in original pixels
604 UINT_32 pixelHeight; ///< Height in original pixels
605 UINT_32 pixelBits; ///< Original bits per pixel, passed from input
606 UINT_64 sliceSize; ///< Size of slice specified by input's slice
607 /// The result is controlled by surface flags & createFlags
608 /// By default this value equals to surfSize for volume
609 UINT_32 pitchTileMax; ///< PITCH_TILE_MAX value for h/w register
610 UINT_32 heightTileMax; ///< HEIGHT_TILE_MAX value for h/w register
611 UINT_32 sliceTileMax; ///< SLICE_TILE_MAX value for h/w register
612
613 UINT_32 numSamples; ///< Pass the effective numSamples processed in this call
614
615 /// r800 and later HWL parameters
616 ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Filled in if 0 on input
617 AddrTileType tileType; ///< Micro tiling type, only valid when tileIndex != -1
618 INT_32 tileIndex; ///< Tile index, MAY be "downgraded"
619
620 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
621 /// Output flags
622 struct
623 {
624 /// Special information to work around SI mipmap swizzle bug UBTS #317508
625 UINT_32 last2DLevel : 1; ///< TRUE if this is the last 2D(3D) tiled
626 ///< Only meaningful when create flag checkLast2DLevel is set
627 UINT_32 tcCompatible : 1; ///< If the surface can be shader compatible
628 UINT_32 dccUnsupport : 1; ///< If the surface can support DCC compressed rendering
629 UINT_32 prtTileIndex : 1; ///< SI only, indicate the returned tile index is for PRT
630 ///< If address lib return true for mip 0, client should set prt flag
631 ///< for child mips in subsequent compute surface info calls
632 UINT_32 reserved :28; ///< Reserved bits
633 };
634
635 UINT_32 equationIndex; ///< Equation index in the equation table;
636
637 UINT_32 blockWidth; ///< Width in element inside one block(1D->Micro, 2D->Macro)
638 UINT_32 blockHeight; ///< Height in element inside one block(1D->Micro, 2D->Macro)
639 UINT_32 blockSlices; ///< Slice number inside one block(1D->Micro, 2D->Macro)
640
641 /// Stereo info
642 ADDR_QBSTEREOINFO* pStereoInfo;///< Stereo information, needed when .qbStereo flag is TRUE
643
644 INT_32 stencilTileIdx; ///< stencil tile index output when matchStencilTileCfg was set
645 } ADDR_COMPUTE_SURFACE_INFO_OUTPUT;
646
647 /**
648 ****************************************************************************************************
649 * AddrComputeSurfaceInfo
650 *
651 * @brief
652 * Compute surface width/height/depth/alignments and suitable tiling mode
653 ****************************************************************************************************
654 */
655 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceInfo(
656 ADDR_HANDLE hLib,
657 const ADDR_COMPUTE_SURFACE_INFO_INPUT* pIn,
658 ADDR_COMPUTE_SURFACE_INFO_OUTPUT* pOut);
659
660
661
662 /**
663 ****************************************************************************************************
664 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
665 *
666 * @brief
667 * Input structure for AddrComputeSurfaceAddrFromCoord
668 ****************************************************************************************************
669 */
670 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
671 {
672 UINT_32 size; ///< Size of this structure in bytes
673
674 UINT_32 x; ///< X coordinate
675 UINT_32 y; ///< Y coordinate
676 UINT_32 slice; ///< Slice index
677 UINT_32 sample; ///< Sample index, use fragment index for EQAA
678
679 UINT_32 bpp; ///< Bits per pixel
680 UINT_32 pitch; ///< Surface pitch, in pixels
681 UINT_32 height; ///< Surface height, in pixels
682 UINT_32 numSlices; ///< Surface depth
683 UINT_32 numSamples; ///< Number of samples
684
685 AddrTileMode tileMode; ///< Tile mode
686 BOOL_32 isDepth; ///< TRUE if the surface uses depth sample ordering within
687 /// micro tile. Textures can also choose depth sample order
688 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
689 /// the case that components are stored separately
690 UINT_32 compBits; ///< The component bits actually needed(for planar surface)
691
692 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
693 /// number of samples for normal AA; Set it to the
694 /// number of fragments for EQAA
695 /// r800 and later HWL parameters
696 // Used for 1D tiling above
697 AddrTileType tileType; ///< See defintion of AddrTileType
698 struct
699 {
700 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
701 /// only flag. Only non-RT texture can set this to TRUE
702 UINT_32 reserved :31; ///< Reserved for future use.
703 };
704 // 2D tiling needs following structure
705 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
706 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
707 /// while the global useTileIndex is set to 1
708 union
709 {
710 struct
711 {
712 UINT_32 bankSwizzle; ///< Bank swizzle
713 UINT_32 pipeSwizzle; ///< Pipe swizzle
714 };
715 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
716 };
717
718 #if ADDR_AM_BUILD // These two fields are not valid in SW blt since no HTILE access
719 UINT_32 addr5Swizzle; ///< ADDR5_SWIZZLE_MASK of DB_DEPTH_INFO
720 BOOL_32 is32ByteTile; ///< Caller must have access to HTILE buffer and know if
721 /// this tile is compressed to 32B
722 #endif
723 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;
724
725 /**
726 ****************************************************************************************************
727 * ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
728 *
729 * @brief
730 * Output structure for AddrComputeSurfaceAddrFromCoord
731 ****************************************************************************************************
732 */
733 typedef struct _ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
734 {
735 UINT_32 size; ///< Size of this structure in bytes
736
737 UINT_64 addr; ///< Byte address
738 UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7.
739 /// For surface bpp < 8, e.g. FMT_1.
740 UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block)
741 } ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;
742
743 /**
744 ****************************************************************************************************
745 * AddrComputeSurfaceAddrFromCoord
746 *
747 * @brief
748 * Compute surface address from a given coordinate.
749 ****************************************************************************************************
750 */
751 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceAddrFromCoord(
752 ADDR_HANDLE hLib,
753 const ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
754 ADDR_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut);
755
756
757
758 /**
759 ****************************************************************************************************
760 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
761 *
762 * @brief
763 * Input structure for AddrComputeSurfaceCoordFromAddr
764 ****************************************************************************************************
765 */
766 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT
767 {
768 UINT_32 size; ///< Size of this structure in bytes
769
770 UINT_64 addr; ///< Address in bytes
771 UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8,
772 /// e.g. FMT_1;
773 UINT_32 bpp; ///< Bits per pixel
774 UINT_32 pitch; ///< Pitch, in pixels
775 UINT_32 height; ///< Height in pixels
776 UINT_32 numSlices; ///< Surface depth
777 UINT_32 numSamples; ///< Number of samples
778
779 AddrTileMode tileMode; ///< Tile mode
780 BOOL_32 isDepth; ///< Surface uses depth sample ordering within micro tile.
781 /// Note: Textures can choose depth sample order as well.
782 UINT_32 tileBase; ///< Base offset (in bits) inside micro tile which handles
783 /// the case that components are stored separately
784 UINT_32 compBits; ///< The component bits actually needed(for planar surface)
785
786 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
787 /// number of samples for normal AA; Set it to the
788 /// number of fragments for EQAA
789 /// r800 and later HWL parameters
790 // Used for 1D tiling above
791 AddrTileType tileType; ///< See defintion of AddrTileType
792 struct
793 {
794 UINT_32 ignoreSE : 1; ///< TRUE if shader engines are ignored. This is texture
795 /// only flag. Only non-RT texture can set this to TRUE
796 UINT_32 reserved :31; ///< Reserved for future use.
797 };
798 // 2D tiling needs following structure
799 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
800 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
801 /// while the global useTileIndex is set to 1
802 union
803 {
804 struct
805 {
806 UINT_32 bankSwizzle; ///< Bank swizzle
807 UINT_32 pipeSwizzle; ///< Pipe swizzle
808 };
809 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
810 };
811 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT;
812
813 /**
814 ****************************************************************************************************
815 * ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
816 *
817 * @brief
818 * Output structure for AddrComputeSurfaceCoordFromAddr
819 ****************************************************************************************************
820 */
821 typedef struct _ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
822 {
823 UINT_32 size; ///< Size of this structure in bytes
824
825 UINT_32 x; ///< X coordinate
826 UINT_32 y; ///< Y coordinate
827 UINT_32 slice; ///< Index of slices
828 UINT_32 sample; ///< Index of samples, means fragment index for EQAA
829 } ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;
830
831 /**
832 ****************************************************************************************************
833 * AddrComputeSurfaceCoordFromAddr
834 *
835 * @brief
836 * Compute coordinate from a given surface address
837 ****************************************************************************************************
838 */
839 ADDR_E_RETURNCODE ADDR_API AddrComputeSurfaceCoordFromAddr(
840 ADDR_HANDLE hLib,
841 const ADDR_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
842 ADDR_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut);
843
844 ////////////////////////////////////////////////////////////////////////////////////////////////////
845 // HTile functions
846 ////////////////////////////////////////////////////////////////////////////////////////////////////
847
848 /**
849 ****************************************************************************************************
850 * ADDR_HTILE_FLAGS
851 *
852 * @brief
853 * HTILE flags
854 ****************************************************************************************************
855 */
856 typedef union _ADDR_HTILE_FLAGS
857 {
858 struct
859 {
860 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
861 UINT_32 reserved :31; ///< Reserved bits
862 };
863
864 UINT_32 value;
865 } ADDR_HTILE_FLAGS;
866
867 /**
868 ****************************************************************************************************
869 * ADDR_COMPUTE_HTILE_INFO_INPUT
870 *
871 * @brief
872 * Input structure of AddrComputeHtileInfo
873 ****************************************************************************************************
874 */
875 typedef struct _ADDR_COMPUTE_HTILE_INFO_INPUT
876 {
877 UINT_32 size; ///< Size of this structure in bytes
878
879 ADDR_HTILE_FLAGS flags; ///< HTILE flags
880 UINT_32 pitch; ///< Surface pitch, in pixels
881 UINT_32 height; ///< Surface height, in pixels
882 UINT_32 numSlices; ///< Number of slices
883 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
884 AddrHtileBlockSize blockWidth; ///< 4 or 8. EG above only support 8
885 AddrHtileBlockSize blockHeight; ///< 4 or 8. EG above only support 8
886 ADDR_TILEINFO* pTileInfo; ///< Tile info
887
888 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
889 /// while the global useTileIndex is set to 1
890 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
891 ///< README: When tileIndex is not -1, this must be valid
892 } ADDR_COMPUTE_HTILE_INFO_INPUT;
893
894 /**
895 ****************************************************************************************************
896 * ADDR_COMPUTE_HTILE_INFO_OUTPUT
897 *
898 * @brief
899 * Output structure of AddrComputeHtileInfo
900 ****************************************************************************************************
901 */
902 typedef struct _ADDR_COMPUTE_HTILE_INFO_OUTPUT
903 {
904 UINT_32 size; ///< Size of this structure in bytes
905
906 UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this
907 /// HTile buffer. This might be larger than original depth
908 /// buffer pitch when called with an unaligned pitch.
909 UINT_32 height; ///< Height in pixels, as above
910 UINT_64 htileBytes; ///< Size of HTILE buffer, in bytes
911 UINT_32 baseAlign; ///< Base alignment
912 UINT_32 bpp; ///< Bits per pixel for HTILE is how many bits for an 8x8 block!
913 UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
914 UINT_32 macroHeight; ///< Macro height in pixels
915 UINT_64 sliceSize; ///< Slice size, in bytes.
916 BOOL_32 sliceInterleaved; ///< Flag to indicate if different slice's htile is interleaved
917 /// Compute engine clear can't be used if htile is interleaved
918 } ADDR_COMPUTE_HTILE_INFO_OUTPUT;
919
920 /**
921 ****************************************************************************************************
922 * AddrComputeHtileInfo
923 *
924 * @brief
925 * Compute Htile pitch, height, base alignment and size in bytes
926 ****************************************************************************************************
927 */
928 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileInfo(
929 ADDR_HANDLE hLib,
930 const ADDR_COMPUTE_HTILE_INFO_INPUT* pIn,
931 ADDR_COMPUTE_HTILE_INFO_OUTPUT* pOut);
932
933
934
935 /**
936 ****************************************************************************************************
937 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
938 *
939 * @brief
940 * Input structure for AddrComputeHtileAddrFromCoord
941 ****************************************************************************************************
942 */
943 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
944 {
945 UINT_32 size; ///< Size of this structure in bytes
946
947 UINT_32 pitch; ///< Pitch, in pixels
948 UINT_32 height; ///< Height in pixels
949 UINT_32 x; ///< X coordinate
950 UINT_32 y; ///< Y coordinate
951 UINT_32 slice; ///< Index of slice
952 UINT_32 numSlices; ///< Number of slices
953 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
954 ADDR_HTILE_FLAGS flags; ///< htile flags
955 AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
956 AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. EG above only support 8
957 ADDR_TILEINFO* pTileInfo; ///< Tile info
958
959 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
960 /// while the global useTileIndex is set to 1
961 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
962 ///< README: When tileIndex is not -1, this must be valid
963 UINT_32 bpp; ///< depth/stencil buffer bit per pixel size
964 UINT_32 zStencilAddr; ///< tcCompatible Z/Stencil surface address
965 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;
966
967 /**
968 ****************************************************************************************************
969 * ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
970 *
971 * @brief
972 * Output structure for AddrComputeHtileAddrFromCoord
973 ****************************************************************************************************
974 */
975 typedef struct _ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
976 {
977 UINT_32 size; ///< Size of this structure in bytes
978
979 UINT_64 addr; ///< Address in bytes
980 UINT_32 bitPosition; ///< Bit position, 0 or 4. CMASK and HTILE shares some lib method.
981 /// So we keep bitPosition for HTILE as well
982 } ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;
983
984 /**
985 ****************************************************************************************************
986 * AddrComputeHtileAddrFromCoord
987 *
988 * @brief
989 * Compute Htile address according to coordinates (of depth buffer)
990 ****************************************************************************************************
991 */
992 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileAddrFromCoord(
993 ADDR_HANDLE hLib,
994 const ADDR_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn,
995 ADDR_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut);
996
997
998
999 /**
1000 ****************************************************************************************************
1001 * ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
1002 *
1003 * @brief
1004 * Input structure for AddrComputeHtileCoordFromAddr
1005 ****************************************************************************************************
1006 */
1007 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT
1008 {
1009 UINT_32 size; ///< Size of this structure in bytes
1010
1011 UINT_64 addr; ///< Address
1012 UINT_32 bitPosition; ///< Bit position 0 or 4. CMASK and HTILE share some methods
1013 /// so we keep bitPosition for HTILE as well
1014 UINT_32 pitch; ///< Pitch, in pixels
1015 UINT_32 height; ///< Height, in pixels
1016 UINT_32 numSlices; ///< Number of slices
1017 BOOL_32 isLinear; ///< Linear or tiled HTILE layout
1018 AddrHtileBlockSize blockWidth; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
1019 AddrHtileBlockSize blockHeight; ///< 4 or 8. 1 means 8, 0 means 4. R8xx/R9xx only support 8
1020 ADDR_TILEINFO* pTileInfo; ///< Tile info
1021
1022 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1023 /// while the global useTileIndex is set to 1
1024 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1025 ///< README: When tileIndex is not -1, this must be valid
1026 } ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT;
1027
1028 /**
1029 ****************************************************************************************************
1030 * ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1031 *
1032 * @brief
1033 * Output structure for AddrComputeHtileCoordFromAddr
1034 ****************************************************************************************************
1035 */
1036 typedef struct _ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
1037 {
1038 UINT_32 size; ///< Size of this structure in bytes
1039
1040 UINT_32 x; ///< X coordinate
1041 UINT_32 y; ///< Y coordinate
1042 UINT_32 slice; ///< Slice index
1043 } ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;
1044
1045 /**
1046 ****************************************************************************************************
1047 * AddrComputeHtileCoordFromAddr
1048 *
1049 * @brief
1050 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
1051 * Htile address
1052 ****************************************************************************************************
1053 */
1054 ADDR_E_RETURNCODE ADDR_API AddrComputeHtileCoordFromAddr(
1055 ADDR_HANDLE hLib,
1056 const ADDR_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn,
1057 ADDR_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut);
1058
1059
1060
1061 ////////////////////////////////////////////////////////////////////////////////////////////////////
1062 // C-mask functions
1063 ////////////////////////////////////////////////////////////////////////////////////////////////////
1064
1065 /**
1066 ****************************************************************************************************
1067 * ADDR_CMASK_FLAGS
1068 *
1069 * @brief
1070 * CMASK flags
1071 ****************************************************************************************************
1072 */
1073 typedef union _ADDR_CMASK_FLAGS
1074 {
1075 struct
1076 {
1077 UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
1078 UINT_32 reserved :31; ///< Reserved bits
1079 };
1080
1081 UINT_32 value;
1082 } ADDR_CMASK_FLAGS;
1083
1084 /**
1085 ****************************************************************************************************
1086 * ADDR_COMPUTE_CMASK_INFO_INPUT
1087 *
1088 * @brief
1089 * Input structure of AddrComputeCmaskInfo
1090 ****************************************************************************************************
1091 */
1092 typedef struct _ADDR_COMPUTE_CMASKINFO_INPUT
1093 {
1094 UINT_32 size; ///< Size of this structure in bytes
1095
1096 ADDR_CMASK_FLAGS flags; ///< CMASK flags
1097 UINT_32 pitch; ///< Pitch, in pixels, of color buffer
1098 UINT_32 height; ///< Height, in pixels, of color buffer
1099 UINT_32 numSlices; ///< Number of slices, of color buffer
1100 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1101 ADDR_TILEINFO* pTileInfo; ///< Tile info
1102
1103 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1104 /// while the global useTileIndex is set to 1
1105 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1106 ///< README: When tileIndex is not -1, this must be valid
1107 } ADDR_COMPUTE_CMASK_INFO_INPUT;
1108
1109 /**
1110 ****************************************************************************************************
1111 * ADDR_COMPUTE_CMASK_INFO_OUTPUT
1112 *
1113 * @brief
1114 * Output structure of AddrComputeCmaskInfo
1115 ****************************************************************************************************
1116 */
1117 typedef struct _ADDR_COMPUTE_CMASK_INFO_OUTPUT
1118 {
1119 UINT_32 size; ///< Size of this structure in bytes
1120
1121 UINT_32 pitch; ///< Pitch in pixels of color buffer which
1122 /// this Cmask matches. The size might be larger than
1123 /// original color buffer pitch when called with
1124 /// an unaligned pitch.
1125 UINT_32 height; ///< Height in pixels, as above
1126 UINT_64 cmaskBytes; ///< Size in bytes of CMask buffer
1127 UINT_32 baseAlign; ///< Base alignment
1128 UINT_32 blockMax; ///< Cmask block size. Need this to set CB_COLORn_MASK register
1129 UINT_32 macroWidth; ///< Macro width in pixels, actually squared cache shape
1130 UINT_32 macroHeight; ///< Macro height in pixels
1131 UINT_64 sliceSize; ///< Slice size, in bytes.
1132 } ADDR_COMPUTE_CMASK_INFO_OUTPUT;
1133
1134 /**
1135 ****************************************************************************************************
1136 * AddrComputeCmaskInfo
1137 *
1138 * @brief
1139 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
1140 * info
1141 ****************************************************************************************************
1142 */
1143 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskInfo(
1144 ADDR_HANDLE hLib,
1145 const ADDR_COMPUTE_CMASK_INFO_INPUT* pIn,
1146 ADDR_COMPUTE_CMASK_INFO_OUTPUT* pOut);
1147
1148
1149
1150 /**
1151 ****************************************************************************************************
1152 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1153 *
1154 * @brief
1155 * Input structure for AddrComputeCmaskAddrFromCoord
1156 *
1157 ****************************************************************************************************
1158 */
1159 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
1160 {
1161 UINT_32 size; ///< Size of this structure in bytes
1162 UINT_32 x; ///< X coordinate
1163 UINT_32 y; ///< Y coordinate
1164 UINT_64 fmaskAddr; ///< Fmask addr for tc compatible Cmask
1165 UINT_32 slice; ///< Slice index
1166 UINT_32 pitch; ///< Pitch in pixels, of color buffer
1167 UINT_32 height; ///< Height in pixels, of color buffer
1168 UINT_32 numSlices; ///< Number of slices
1169 UINT_32 bpp;
1170 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1171 ADDR_CMASK_FLAGS flags; ///< CMASK flags
1172 ADDR_TILEINFO* pTileInfo; ///< Tile info
1173
1174 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1175 ///< while the global useTileIndex is set to 1
1176 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1177 ///< README: When tileIndex is not -1, this must be valid
1178 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;
1179
1180 /**
1181 ****************************************************************************************************
1182 * ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1183 *
1184 * @brief
1185 * Output structure for AddrComputeCmaskAddrFromCoord
1186 ****************************************************************************************************
1187 */
1188 typedef struct _ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
1189 {
1190 UINT_32 size; ///< Size of this structure in bytes
1191
1192 UINT_64 addr; ///< CMASK address in bytes
1193 UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1194 /// so the address may be located in bit 0 (0) or 4 (4)
1195 } ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;
1196
1197 /**
1198 ****************************************************************************************************
1199 * AddrComputeCmaskAddrFromCoord
1200 *
1201 * @brief
1202 * Compute Cmask address according to coordinates (of MSAA color buffer)
1203 ****************************************************************************************************
1204 */
1205 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskAddrFromCoord(
1206 ADDR_HANDLE hLib,
1207 const ADDR_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn,
1208 ADDR_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut);
1209
1210
1211
1212 /**
1213 ****************************************************************************************************
1214 * ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1215 *
1216 * @brief
1217 * Input structure for AddrComputeCmaskCoordFromAddr
1218 ****************************************************************************************************
1219 */
1220 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT
1221 {
1222 UINT_32 size; ///< Size of this structure in bytes
1223
1224 UINT_64 addr; ///< CMASK address in bytes
1225 UINT_32 bitPosition; ///< Bit position within addr, 0-7. CMASK is 4 bpp,
1226 /// so the address may be located in bit 0 (0) or 4 (4)
1227 UINT_32 pitch; ///< Pitch, in pixels
1228 UINT_32 height; ///< Height in pixels
1229 UINT_32 numSlices; ///< Number of slices
1230 BOOL_32 isLinear; ///< Linear or tiled layout, Only SI can be linear
1231 ADDR_TILEINFO* pTileInfo; ///< Tile info
1232
1233 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1234 /// while the global useTileIndex is set to 1
1235 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1236 ///< README: When tileIndex is not -1, this must be valid
1237 } ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT;
1238
1239 /**
1240 ****************************************************************************************************
1241 * ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1242 *
1243 * @brief
1244 * Output structure for AddrComputeCmaskCoordFromAddr
1245 ****************************************************************************************************
1246 */
1247 typedef struct _ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
1248 {
1249 UINT_32 size; ///< Size of this structure in bytes
1250
1251 UINT_32 x; ///< X coordinate
1252 UINT_32 y; ///< Y coordinate
1253 UINT_32 slice; ///< Slice index
1254 } ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;
1255
1256 /**
1257 ****************************************************************************************************
1258 * AddrComputeCmaskCoordFromAddr
1259 *
1260 * @brief
1261 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
1262 * Cmask address
1263 ****************************************************************************************************
1264 */
1265 ADDR_E_RETURNCODE ADDR_API AddrComputeCmaskCoordFromAddr(
1266 ADDR_HANDLE hLib,
1267 const ADDR_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn,
1268 ADDR_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut);
1269
1270
1271
1272 ////////////////////////////////////////////////////////////////////////////////////////////////////
1273 // F-mask functions
1274 ////////////////////////////////////////////////////////////////////////////////////////////////////
1275
1276 /**
1277 ****************************************************************************************************
1278 * ADDR_COMPUTE_FMASK_INFO_INPUT
1279 *
1280 * @brief
1281 * Input structure for AddrComputeFmaskInfo
1282 ****************************************************************************************************
1283 */
1284 typedef struct _ADDR_COMPUTE_FMASK_INFO_INPUT
1285 {
1286 UINT_32 size; ///< Size of this structure in bytes
1287
1288 AddrTileMode tileMode; ///< Tile mode
1289 UINT_32 pitch; ///< Surface pitch, in pixels
1290 UINT_32 height; ///< Surface height, in pixels
1291 UINT_32 numSlices; ///< Number of slice/depth
1292 UINT_32 numSamples; ///< Number of samples
1293 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
1294 /// number of samples for normal AA; Set it to the
1295 /// number of fragments for EQAA
1296 /// r800 and later HWL parameters
1297 struct
1298 {
1299 UINT_32 resolved: 1; ///< TRUE if the surface is for resolved fmask, only used
1300 /// by H/W clients. S/W should always set it to FALSE.
1301 UINT_32 reserved: 31; ///< Reserved for future use.
1302 };
1303 ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Clients must give valid data
1304 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1305 /// while the global useTileIndex is set to 1
1306 } ADDR_COMPUTE_FMASK_INFO_INPUT;
1307
1308 /**
1309 ****************************************************************************************************
1310 * ADDR_COMPUTE_FMASK_INFO_OUTPUT
1311 *
1312 * @brief
1313 * Output structure for AddrComputeFmaskInfo
1314 ****************************************************************************************************
1315 */
1316 typedef struct _ADDR_COMPUTE_FMASK_INFO_OUTPUT
1317 {
1318 UINT_32 size; ///< Size of this structure in bytes
1319
1320 UINT_32 pitch; ///< Pitch of fmask in pixels
1321 UINT_32 height; ///< Height of fmask in pixels
1322 UINT_32 numSlices; ///< Slices of fmask
1323 UINT_64 fmaskBytes; ///< Size of fmask in bytes
1324 UINT_32 baseAlign; ///< Base address alignment
1325 UINT_32 pitchAlign; ///< Pitch alignment
1326 UINT_32 heightAlign; ///< Height alignment
1327 UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes
1328 UINT_32 numSamples; ///< Number of samples, used for dump, export this since input
1329 /// may be changed in 9xx and above
1330 /// r800 and later HWL parameters
1331 ADDR_TILEINFO* pTileInfo; ///< Tile parameters used. Fmask can have different
1332 /// bank_height from color buffer
1333 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1334 /// while the global useTileIndex is set to 1
1335 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1336 UINT_64 sliceSize; ///< Size of slice in bytes
1337 } ADDR_COMPUTE_FMASK_INFO_OUTPUT;
1338
1339 /**
1340 ****************************************************************************************************
1341 * AddrComputeFmaskInfo
1342 *
1343 * @brief
1344 * Compute Fmask pitch/height/depth/alignments and size in bytes
1345 ****************************************************************************************************
1346 */
1347 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskInfo(
1348 ADDR_HANDLE hLib,
1349 const ADDR_COMPUTE_FMASK_INFO_INPUT* pIn,
1350 ADDR_COMPUTE_FMASK_INFO_OUTPUT* pOut);
1351
1352
1353
1354 /**
1355 ****************************************************************************************************
1356 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1357 *
1358 * @brief
1359 * Input structure for AddrComputeFmaskAddrFromCoord
1360 ****************************************************************************************************
1361 */
1362 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
1363 {
1364 UINT_32 size; ///< Size of this structure in bytes
1365
1366 UINT_32 x; ///< X coordinate
1367 UINT_32 y; ///< Y coordinate
1368 UINT_32 slice; ///< Slice index
1369 UINT_32 plane; ///< Plane number
1370 UINT_32 sample; ///< Sample index (fragment index for EQAA)
1371
1372 UINT_32 pitch; ///< Surface pitch, in pixels
1373 UINT_32 height; ///< Surface height, in pixels
1374 UINT_32 numSamples; ///< Number of samples
1375 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
1376 /// number of samples for normal AA; Set it to the
1377 /// number of fragments for EQAA
1378
1379 AddrTileMode tileMode; ///< Tile mode
1380 union
1381 {
1382 struct
1383 {
1384 UINT_32 bankSwizzle; ///< Bank swizzle
1385 UINT_32 pipeSwizzle; ///< Pipe swizzle
1386 };
1387 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1388 };
1389
1390 /// r800 and later HWL parameters
1391 struct
1392 {
1393 UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by H/W clients
1394 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
1395 UINT_32 reserved: 30; ///< Reserved for future use.
1396 };
1397 ADDR_TILEINFO* pTileInfo; ///< 2D tiling parameters. Client must provide all data
1398
1399 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;
1400
1401 /**
1402 ****************************************************************************************************
1403 * ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1404 *
1405 * @brief
1406 * Output structure for AddrComputeFmaskAddrFromCoord
1407 ****************************************************************************************************
1408 */
1409 typedef struct _ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
1410 {
1411 UINT_32 size; ///< Size of this structure in bytes
1412
1413 UINT_64 addr; ///< Fmask address
1414 UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7.
1415 } ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;
1416
1417 /**
1418 ****************************************************************************************************
1419 * AddrComputeFmaskAddrFromCoord
1420 *
1421 * @brief
1422 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
1423 ****************************************************************************************************
1424 */
1425 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskAddrFromCoord(
1426 ADDR_HANDLE hLib,
1427 const ADDR_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn,
1428 ADDR_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut);
1429
1430
1431
1432 /**
1433 ****************************************************************************************************
1434 * ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1435 *
1436 * @brief
1437 * Input structure for AddrComputeFmaskCoordFromAddr
1438 ****************************************************************************************************
1439 */
1440 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT
1441 {
1442 UINT_32 size; ///< Size of this structure in bytes
1443
1444 UINT_64 addr; ///< Address
1445 UINT_32 bitPosition; ///< Bit position within addr, 0-7.
1446
1447 UINT_32 pitch; ///< Pitch, in pixels
1448 UINT_32 height; ///< Height in pixels
1449 UINT_32 numSamples; ///< Number of samples
1450 UINT_32 numFrags; ///< Number of fragments
1451 AddrTileMode tileMode; ///< Tile mode
1452 union
1453 {
1454 struct
1455 {
1456 UINT_32 bankSwizzle; ///< Bank swizzle
1457 UINT_32 pipeSwizzle; ///< Pipe swizzle
1458 };
1459 UINT_32 tileSwizzle; ///< Combined swizzle, if useCombinedSwizzle is TRUE
1460 };
1461
1462 /// r800 and later HWL parameters
1463 struct
1464 {
1465 UINT_32 resolved: 1; ///< TRUE if this is a resolved fmask, used by HW components
1466 UINT_32 ignoreSE: 1; ///< TRUE if shader engines are ignored.
1467 UINT_32 reserved: 30; ///< Reserved for future use.
1468 };
1469 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1470
1471 } ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT;
1472
1473 /**
1474 ****************************************************************************************************
1475 * ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1476 *
1477 * @brief
1478 * Output structure for AddrComputeFmaskCoordFromAddr
1479 ****************************************************************************************************
1480 */
1481 typedef struct _ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
1482 {
1483 UINT_32 size; ///< Size of this structure in bytes
1484
1485 UINT_32 x; ///< X coordinate
1486 UINT_32 y; ///< Y coordinate
1487 UINT_32 slice; ///< Slice index
1488 UINT_32 plane; ///< Plane number
1489 UINT_32 sample; ///< Sample index (fragment index for EQAA)
1490 } ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;
1491
1492 /**
1493 ****************************************************************************************************
1494 * AddrComputeFmaskCoordFromAddr
1495 *
1496 * @brief
1497 * Compute FMASK coordinate from an given address
1498 ****************************************************************************************************
1499 */
1500 ADDR_E_RETURNCODE ADDR_API AddrComputeFmaskCoordFromAddr(
1501 ADDR_HANDLE hLib,
1502 const ADDR_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn,
1503 ADDR_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut);
1504
1505
1506
1507 ////////////////////////////////////////////////////////////////////////////////////////////////////
1508 // Element/utility functions
1509 ////////////////////////////////////////////////////////////////////////////////////////////////////
1510
1511 /**
1512 ****************************************************************************************************
1513 * AddrGetVersion
1514 *
1515 * @brief
1516 * Get AddrLib version number
1517 ****************************************************************************************************
1518 */
1519 UINT_32 ADDR_API AddrGetVersion(ADDR_HANDLE hLib);
1520
1521 /**
1522 ****************************************************************************************************
1523 * AddrUseTileIndex
1524 *
1525 * @brief
1526 * Return TRUE if tileIndex is enabled in this address library
1527 ****************************************************************************************************
1528 */
1529 BOOL_32 ADDR_API AddrUseTileIndex(ADDR_HANDLE hLib);
1530
1531 /**
1532 ****************************************************************************************************
1533 * AddrUseCombinedSwizzle
1534 *
1535 * @brief
1536 * Return TRUE if combined swizzle is enabled in this address library
1537 ****************************************************************************************************
1538 */
1539 BOOL_32 ADDR_API AddrUseCombinedSwizzle(ADDR_HANDLE hLib);
1540
1541 /**
1542 ****************************************************************************************************
1543 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1544 *
1545 * @brief
1546 * Input structure of AddrExtractBankPipeSwizzle
1547 ****************************************************************************************************
1548 */
1549 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT
1550 {
1551 UINT_32 size; ///< Size of this structure in bytes
1552
1553 UINT_32 base256b; ///< Base256b value
1554
1555 /// r800 and later HWL parameters
1556 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1557
1558 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1559 /// while the global useTileIndex is set to 1
1560 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1561 ///< README: When tileIndex is not -1, this must be valid
1562 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT;
1563
1564 /**
1565 ****************************************************************************************************
1566 * ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1567 *
1568 * @brief
1569 * Output structure of AddrExtractBankPipeSwizzle
1570 ****************************************************************************************************
1571 */
1572 typedef struct _ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT
1573 {
1574 UINT_32 size; ///< Size of this structure in bytes
1575
1576 UINT_32 bankSwizzle; ///< Bank swizzle
1577 UINT_32 pipeSwizzle; ///< Pipe swizzle
1578 } ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT;
1579
1580 /**
1581 ****************************************************************************************************
1582 * AddrExtractBankPipeSwizzle
1583 *
1584 * @brief
1585 * Extract Bank and Pipe swizzle from base256b
1586 * @return
1587 * ADDR_OK if no error
1588 ****************************************************************************************************
1589 */
1590 ADDR_E_RETURNCODE ADDR_API AddrExtractBankPipeSwizzle(
1591 ADDR_HANDLE hLib,
1592 const ADDR_EXTRACT_BANKPIPE_SWIZZLE_INPUT* pIn,
1593 ADDR_EXTRACT_BANKPIPE_SWIZZLE_OUTPUT* pOut);
1594
1595
1596 /**
1597 ****************************************************************************************************
1598 * ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1599 *
1600 * @brief
1601 * Input structure of AddrCombineBankPipeSwizzle
1602 ****************************************************************************************************
1603 */
1604 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT
1605 {
1606 UINT_32 size; ///< Size of this structure in bytes
1607
1608 UINT_32 bankSwizzle; ///< Bank swizzle
1609 UINT_32 pipeSwizzle; ///< Pipe swizzle
1610 UINT_64 baseAddr; ///< Base address (leave it zero for driver clients)
1611
1612 /// r800 and later HWL parameters
1613 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Client must provide all data
1614
1615 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1616 /// while the global useTileIndex is set to 1
1617 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1618 ///< README: When tileIndex is not -1, this must be valid
1619 } ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT;
1620
1621 /**
1622 ****************************************************************************************************
1623 * ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1624 *
1625 * @brief
1626 * Output structure of AddrCombineBankPipeSwizzle
1627 ****************************************************************************************************
1628 */
1629 typedef struct _ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT
1630 {
1631 UINT_32 size; ///< Size of this structure in bytes
1632
1633 UINT_32 tileSwizzle; ///< Combined swizzle
1634 } ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT;
1635
1636 /**
1637 ****************************************************************************************************
1638 * AddrCombineBankPipeSwizzle
1639 *
1640 * @brief
1641 * Combine Bank and Pipe swizzle
1642 * @return
1643 * ADDR_OK if no error
1644 * @note
1645 * baseAddr here is full MCAddress instead of base256b
1646 ****************************************************************************************************
1647 */
1648 ADDR_E_RETURNCODE ADDR_API AddrCombineBankPipeSwizzle(
1649 ADDR_HANDLE hLib,
1650 const ADDR_COMBINE_BANKPIPE_SWIZZLE_INPUT* pIn,
1651 ADDR_COMBINE_BANKPIPE_SWIZZLE_OUTPUT* pOut);
1652
1653
1654
1655 /**
1656 ****************************************************************************************************
1657 * ADDR_COMPUTE_SLICESWIZZLE_INPUT
1658 *
1659 * @brief
1660 * Input structure of AddrComputeSliceSwizzle
1661 ****************************************************************************************************
1662 */
1663 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_INPUT
1664 {
1665 UINT_32 size; ///< Size of this structure in bytes
1666
1667 AddrTileMode tileMode; ///< Tile Mode
1668 UINT_32 baseSwizzle; ///< Base tile swizzle
1669 UINT_32 slice; ///< Slice index
1670 UINT_64 baseAddr; ///< Base address, driver should leave it 0 in most cases
1671
1672 /// r800 and later HWL parameters
1673 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
1674
1675 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1676 /// while the global useTileIndex is set to 1
1677 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1678 ///< README: When tileIndex is not -1, this must be valid
1679 } ADDR_COMPUTE_SLICESWIZZLE_INPUT;
1680
1681
1682
1683 /**
1684 ****************************************************************************************************
1685 * ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1686 *
1687 * @brief
1688 * Output structure of AddrComputeSliceSwizzle
1689 ****************************************************************************************************
1690 */
1691 typedef struct _ADDR_COMPUTE_SLICESWIZZLE_OUTPUT
1692 {
1693 UINT_32 size; ///< Size of this structure in bytes
1694
1695 UINT_32 tileSwizzle; ///< Recalculated tileSwizzle value
1696 } ADDR_COMPUTE_SLICESWIZZLE_OUTPUT;
1697
1698 /**
1699 ****************************************************************************************************
1700 * AddrComputeSliceSwizzle
1701 *
1702 * @brief
1703 * Extract Bank and Pipe swizzle from base256b
1704 * @return
1705 * ADDR_OK if no error
1706 ****************************************************************************************************
1707 */
1708 ADDR_E_RETURNCODE ADDR_API AddrComputeSliceSwizzle(
1709 ADDR_HANDLE hLib,
1710 const ADDR_COMPUTE_SLICESWIZZLE_INPUT* pIn,
1711 ADDR_COMPUTE_SLICESWIZZLE_OUTPUT* pOut);
1712
1713
1714 /**
1715 ****************************************************************************************************
1716 * AddrSwizzleGenOption
1717 *
1718 * @brief
1719 * Which swizzle generating options: legacy or linear
1720 ****************************************************************************************************
1721 */
1722 typedef enum _AddrSwizzleGenOption
1723 {
1724 ADDR_SWIZZLE_GEN_DEFAULT = 0, ///< As is in client driver implemention for swizzle
1725 ADDR_SWIZZLE_GEN_LINEAR = 1, ///< Using a linear increment of swizzle
1726 } AddrSwizzleGenOption;
1727
1728 /**
1729 ****************************************************************************************************
1730 * AddrSwizzleOption
1731 *
1732 * @brief
1733 * Controls how swizzle is generated
1734 ****************************************************************************************************
1735 */
1736 typedef union _ADDR_SWIZZLE_OPTION
1737 {
1738 struct
1739 {
1740 UINT_32 genOption : 1; ///< The way swizzle is generated, see AddrSwizzleGenOption
1741 UINT_32 reduceBankBit : 1; ///< TRUE if we need reduce swizzle bits
1742 UINT_32 reserved :30; ///< Reserved bits
1743 };
1744
1745 UINT_32 value;
1746
1747 } ADDR_SWIZZLE_OPTION;
1748
1749 /**
1750 ****************************************************************************************************
1751 * ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1752 *
1753 * @brief
1754 * Input structure of AddrComputeBaseSwizzle
1755 ****************************************************************************************************
1756 */
1757 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_INPUT
1758 {
1759 UINT_32 size; ///< Size of this structure in bytes
1760
1761 ADDR_SWIZZLE_OPTION option; ///< Swizzle option
1762 UINT_32 surfIndex; ///< Index of this surface type
1763 AddrTileMode tileMode; ///< Tile Mode
1764
1765 /// r800 and later HWL parameters
1766 ADDR_TILEINFO* pTileInfo; ///< 2D tile parameters. Actually banks needed here!
1767
1768 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1769 /// while the global useTileIndex is set to 1
1770 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1771 ///< README: When tileIndex is not -1, this must be valid
1772 } ADDR_COMPUTE_BASE_SWIZZLE_INPUT;
1773
1774 /**
1775 ****************************************************************************************************
1776 * ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1777 *
1778 * @brief
1779 * Output structure of AddrComputeBaseSwizzle
1780 ****************************************************************************************************
1781 */
1782 typedef struct _ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT
1783 {
1784 UINT_32 size; ///< Size of this structure in bytes
1785
1786 UINT_32 tileSwizzle; ///< Combined swizzle
1787 } ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT;
1788
1789 /**
1790 ****************************************************************************************************
1791 * AddrComputeBaseSwizzle
1792 *
1793 * @brief
1794 * Return a Combined Bank and Pipe swizzle base on surface based on surface type/index
1795 * @return
1796 * ADDR_OK if no error
1797 ****************************************************************************************************
1798 */
1799 ADDR_E_RETURNCODE ADDR_API AddrComputeBaseSwizzle(
1800 ADDR_HANDLE hLib,
1801 const ADDR_COMPUTE_BASE_SWIZZLE_INPUT* pIn,
1802 ADDR_COMPUTE_BASE_SWIZZLE_OUTPUT* pOut);
1803
1804
1805
1806 /**
1807 ****************************************************************************************************
1808 * ELEM_GETEXPORTNORM_INPUT
1809 *
1810 * @brief
1811 * Input structure for ElemGetExportNorm
1812 *
1813 ****************************************************************************************************
1814 */
1815 typedef struct _ELEM_GETEXPORTNORM_INPUT
1816 {
1817 UINT_32 size; ///< Size of this structure in bytes
1818
1819 AddrColorFormat format; ///< Color buffer format; Client should use ColorFormat
1820 AddrSurfaceNumber num; ///< Surface number type; Client should use NumberType
1821 AddrSurfaceSwap swap; ///< Surface swap byte swap; Client should use SurfaceSwap
1822 UINT_32 numSamples; ///< Number of samples
1823 } ELEM_GETEXPORTNORM_INPUT;
1824
1825 /**
1826 ****************************************************************************************************
1827 * ElemGetExportNorm
1828 *
1829 * @brief
1830 * Helper function to check one format can be EXPORT_NUM, which is a register
1831 * CB_COLOR_INFO.SURFACE_FORMAT. FP16 can be reported as EXPORT_NORM for rv770 in r600
1832 * family
1833 * @note
1834 * The implementation is only for r600.
1835 * 00 - EXPORT_FULL: PS exports are 4 pixels with 4 components with 32-bits-per-component. (two
1836 * clocks per export)
1837 * 01 - EXPORT_NORM: PS exports are 4 pixels with 4 components with 16-bits-per-component. (one
1838 * clock per export)
1839 *
1840 ****************************************************************************************************
1841 */
1842 BOOL_32 ADDR_API ElemGetExportNorm(
1843 ADDR_HANDLE hLib,
1844 const ELEM_GETEXPORTNORM_INPUT* pIn);
1845
1846
1847
1848 /**
1849 ****************************************************************************************************
1850 * ELEM_FLT32TODEPTHPIXEL_INPUT
1851 *
1852 * @brief
1853 * Input structure for addrFlt32ToDepthPixel
1854 *
1855 ****************************************************************************************************
1856 */
1857 typedef struct _ELEM_FLT32TODEPTHPIXEL_INPUT
1858 {
1859 UINT_32 size; ///< Size of this structure in bytes
1860
1861 AddrDepthFormat format; ///< Depth buffer format
1862 ADDR_FLT_32 comps[2]; ///< Component values (Z/stencil)
1863 } ELEM_FLT32TODEPTHPIXEL_INPUT;
1864
1865 /**
1866 ****************************************************************************************************
1867 * ELEM_FLT32TODEPTHPIXEL_INPUT
1868 *
1869 * @brief
1870 * Output structure for ElemFlt32ToDepthPixel
1871 *
1872 ****************************************************************************************************
1873 */
1874 typedef struct _ELEM_FLT32TODEPTHPIXEL_OUTPUT
1875 {
1876 UINT_32 size; ///< Size of this structure in bytes
1877
1878 UINT_8* pPixel; ///< Real depth value. Same data type as depth buffer.
1879 /// Client must provide enough storage for this type.
1880 UINT_32 depthBase; ///< Tile base in bits for depth bits
1881 UINT_32 stencilBase; ///< Tile base in bits for stencil bits
1882 UINT_32 depthBits; ///< Bits for depth
1883 UINT_32 stencilBits; ///< Bits for stencil
1884 } ELEM_FLT32TODEPTHPIXEL_OUTPUT;
1885
1886 /**
1887 ****************************************************************************************************
1888 * ElemFlt32ToDepthPixel
1889 *
1890 * @brief
1891 * Convert a FLT_32 value to a depth/stencil pixel value
1892 *
1893 * @return
1894 * Return code
1895 *
1896 ****************************************************************************************************
1897 */
1898 ADDR_E_RETURNCODE ADDR_API ElemFlt32ToDepthPixel(
1899 ADDR_HANDLE hLib,
1900 const ELEM_FLT32TODEPTHPIXEL_INPUT* pIn,
1901 ELEM_FLT32TODEPTHPIXEL_OUTPUT* pOut);
1902
1903
1904
1905 /**
1906 ****************************************************************************************************
1907 * ELEM_FLT32TOCOLORPIXEL_INPUT
1908 *
1909 * @brief
1910 * Input structure for addrFlt32ToColorPixel
1911 *
1912 ****************************************************************************************************
1913 */
1914 typedef struct _ELEM_FLT32TOCOLORPIXEL_INPUT
1915 {
1916 UINT_32 size; ///< Size of this structure in bytes
1917
1918 AddrColorFormat format; ///< Color buffer format
1919 AddrSurfaceNumber surfNum; ///< Surface number
1920 AddrSurfaceSwap surfSwap; ///< Surface swap
1921 ADDR_FLT_32 comps[4]; ///< Component values (r/g/b/a)
1922 } ELEM_FLT32TOCOLORPIXEL_INPUT;
1923
1924 /**
1925 ****************************************************************************************************
1926 * ELEM_FLT32TOCOLORPIXEL_INPUT
1927 *
1928 * @brief
1929 * Output structure for ElemFlt32ToColorPixel
1930 *
1931 ****************************************************************************************************
1932 */
1933 typedef struct _ELEM_FLT32TOCOLORPIXEL_OUTPUT
1934 {
1935 UINT_32 size; ///< Size of this structure in bytes
1936
1937 UINT_8* pPixel; ///< Real color value. Same data type as color buffer.
1938 /// Client must provide enough storage for this type.
1939 } ELEM_FLT32TOCOLORPIXEL_OUTPUT;
1940
1941 /**
1942 ****************************************************************************************************
1943 * ElemFlt32ToColorPixel
1944 *
1945 * @brief
1946 * Convert a FLT_32 value to a red/green/blue/alpha pixel value
1947 *
1948 * @return
1949 * Return code
1950 *
1951 ****************************************************************************************************
1952 */
1953 ADDR_E_RETURNCODE ADDR_API ElemFlt32ToColorPixel(
1954 ADDR_HANDLE hLib,
1955 const ELEM_FLT32TOCOLORPIXEL_INPUT* pIn,
1956 ELEM_FLT32TOCOLORPIXEL_OUTPUT* pOut);
1957
1958
1959 /**
1960 ****************************************************************************************************
1961 * ADDR_CONVERT_TILEINFOTOHW_INPUT
1962 *
1963 * @brief
1964 * Input structure for AddrConvertTileInfoToHW
1965 * @note
1966 * When reverse is TRUE, indices are igonred
1967 ****************************************************************************************************
1968 */
1969 typedef struct _ADDR_CONVERT_TILEINFOTOHW_INPUT
1970 {
1971 UINT_32 size; ///< Size of this structure in bytes
1972 BOOL_32 reverse; ///< Convert control flag.
1973 /// FALSE: convert from real value to HW value;
1974 /// TRUE: convert from HW value to real value.
1975
1976 /// r800 and later HWL parameters
1977 ADDR_TILEINFO* pTileInfo; ///< Tile parameters with real value
1978
1979 INT_32 tileIndex; ///< Tile index, MUST be -1 if you don't want to use it
1980 /// while the global useTileIndex is set to 1
1981 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
1982 ///< README: When tileIndex is not -1, this must be valid
1983 UINT_32 bpp; ///< Bits per pixel
1984 } ADDR_CONVERT_TILEINFOTOHW_INPUT;
1985
1986 /**
1987 ****************************************************************************************************
1988 * ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1989 *
1990 * @brief
1991 * Output structure for AddrConvertTileInfoToHW
1992 ****************************************************************************************************
1993 */
1994 typedef struct _ADDR_CONVERT_TILEINFOTOHW_OUTPUT
1995 {
1996 UINT_32 size; ///< Size of this structure in bytes
1997
1998 /// r800 and later HWL parameters
1999 ADDR_TILEINFO* pTileInfo; ///< Tile parameters with hardware register value
2000
2001 } ADDR_CONVERT_TILEINFOTOHW_OUTPUT;
2002
2003 /**
2004 ****************************************************************************************************
2005 * AddrConvertTileInfoToHW
2006 *
2007 * @brief
2008 * Convert tile info from real value to hardware register value
2009 ****************************************************************************************************
2010 */
2011 ADDR_E_RETURNCODE ADDR_API AddrConvertTileInfoToHW(
2012 ADDR_HANDLE hLib,
2013 const ADDR_CONVERT_TILEINFOTOHW_INPUT* pIn,
2014 ADDR_CONVERT_TILEINFOTOHW_OUTPUT* pOut);
2015
2016
2017
2018 /**
2019 ****************************************************************************************************
2020 * ADDR_CONVERT_TILEINDEX_INPUT
2021 *
2022 * @brief
2023 * Input structure for AddrConvertTileIndex
2024 ****************************************************************************************************
2025 */
2026 typedef struct _ADDR_CONVERT_TILEINDEX_INPUT
2027 {
2028 UINT_32 size; ///< Size of this structure in bytes
2029
2030 INT_32 tileIndex; ///< Tile index
2031 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2032 UINT_32 bpp; ///< Bits per pixel
2033 BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
2034 } ADDR_CONVERT_TILEINDEX_INPUT;
2035
2036 /**
2037 ****************************************************************************************************
2038 * ADDR_CONVERT_TILEINDEX_OUTPUT
2039 *
2040 * @brief
2041 * Output structure for AddrConvertTileIndex
2042 ****************************************************************************************************
2043 */
2044 typedef struct _ADDR_CONVERT_TILEINDEX_OUTPUT
2045 {
2046 UINT_32 size; ///< Size of this structure in bytes
2047
2048 AddrTileMode tileMode; ///< Tile mode
2049 AddrTileType tileType; ///< Tile type
2050 ADDR_TILEINFO* pTileInfo; ///< Tile info
2051
2052 } ADDR_CONVERT_TILEINDEX_OUTPUT;
2053
2054 /**
2055 ****************************************************************************************************
2056 * AddrConvertTileIndex
2057 *
2058 * @brief
2059 * Convert tile index to tile mode/type/info
2060 ****************************************************************************************************
2061 */
2062 ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex(
2063 ADDR_HANDLE hLib,
2064 const ADDR_CONVERT_TILEINDEX_INPUT* pIn,
2065 ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
2066
2067 /**
2068 ****************************************************************************************************
2069 * ADDR_GET_MACROMODEINDEX_INPUT
2070 *
2071 * @brief
2072 * Input structure for AddrGetMacroModeIndex
2073 ****************************************************************************************************
2074 */
2075 typedef struct _ADDR_GET_MACROMODEINDEX_INPUT
2076 {
2077 UINT_32 size; ///< Size of this structure in bytes
2078 ADDR_SURFACE_FLAGS flags; ///< Surface flag
2079 INT_32 tileIndex; ///< Tile index
2080 UINT_32 bpp; ///< Bits per pixel
2081 UINT_32 numFrags; ///< Number of color fragments
2082 } ADDR_GET_MACROMODEINDEX_INPUT;
2083
2084 /**
2085 ****************************************************************************************************
2086 * ADDR_GET_MACROMODEINDEX_OUTPUT
2087 *
2088 * @brief
2089 * Output structure for AddrGetMacroModeIndex
2090 ****************************************************************************************************
2091 */
2092 typedef struct _ADDR_GET_MACROMODEINDEX_OUTPUT
2093 {
2094 UINT_32 size; ///< Size of this structure in bytes
2095 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2096 } ADDR_GET_MACROMODEINDEX_OUTPUT;
2097
2098 /**
2099 ****************************************************************************************************
2100 * AddrGetMacroModeIndex
2101 *
2102 * @brief
2103 * Get macro mode index based on input parameters
2104 ****************************************************************************************************
2105 */
2106 ADDR_E_RETURNCODE ADDR_API AddrGetMacroModeIndex(
2107 ADDR_HANDLE hLib,
2108 const ADDR_GET_MACROMODEINDEX_INPUT* pIn,
2109 ADDR_GET_MACROMODEINDEX_OUTPUT* pOut);
2110
2111 /**
2112 ****************************************************************************************************
2113 * ADDR_CONVERT_TILEINDEX1_INPUT
2114 *
2115 * @brief
2116 * Input structure for AddrConvertTileIndex1 (without macro mode index)
2117 ****************************************************************************************************
2118 */
2119 typedef struct _ADDR_CONVERT_TILEINDEX1_INPUT
2120 {
2121 UINT_32 size; ///< Size of this structure in bytes
2122
2123 INT_32 tileIndex; ///< Tile index
2124 UINT_32 bpp; ///< Bits per pixel
2125 UINT_32 numSamples; ///< Number of samples
2126 BOOL_32 tileInfoHw; ///< Set to TRUE if client wants HW enum, otherwise actual
2127 } ADDR_CONVERT_TILEINDEX1_INPUT;
2128
2129 /**
2130 ****************************************************************************************************
2131 * AddrConvertTileIndex1
2132 *
2133 * @brief
2134 * Convert tile index to tile mode/type/info
2135 ****************************************************************************************************
2136 */
2137 ADDR_E_RETURNCODE ADDR_API AddrConvertTileIndex1(
2138 ADDR_HANDLE hLib,
2139 const ADDR_CONVERT_TILEINDEX1_INPUT* pIn,
2140 ADDR_CONVERT_TILEINDEX_OUTPUT* pOut);
2141
2142
2143
2144 /**
2145 ****************************************************************************************************
2146 * ADDR_GET_TILEINDEX_INPUT
2147 *
2148 * @brief
2149 * Input structure for AddrGetTileIndex
2150 ****************************************************************************************************
2151 */
2152 typedef struct _ADDR_GET_TILEINDEX_INPUT
2153 {
2154 UINT_32 size; ///< Size of this structure in bytes
2155
2156 AddrTileMode tileMode; ///< Tile mode
2157 AddrTileType tileType; ///< Tile-type: disp/non-disp/...
2158 ADDR_TILEINFO* pTileInfo; ///< Pointer to tile-info structure, can be NULL for linear/1D
2159 } ADDR_GET_TILEINDEX_INPUT;
2160
2161 /**
2162 ****************************************************************************************************
2163 * ADDR_GET_TILEINDEX_OUTPUT
2164 *
2165 * @brief
2166 * Output structure for AddrGetTileIndex
2167 ****************************************************************************************************
2168 */
2169 typedef struct _ADDR_GET_TILEINDEX_OUTPUT
2170 {
2171 UINT_32 size; ///< Size of this structure in bytes
2172
2173 INT_32 index; ///< index in table
2174 } ADDR_GET_TILEINDEX_OUTPUT;
2175
2176 /**
2177 ****************************************************************************************************
2178 * AddrGetTileIndex
2179 *
2180 * @brief
2181 * Get the tiling mode index in table
2182 ****************************************************************************************************
2183 */
2184 ADDR_E_RETURNCODE ADDR_API AddrGetTileIndex(
2185 ADDR_HANDLE hLib,
2186 const ADDR_GET_TILEINDEX_INPUT* pIn,
2187 ADDR_GET_TILEINDEX_OUTPUT* pOut);
2188
2189
2190
2191
2192 /**
2193 ****************************************************************************************************
2194 * ADDR_PRT_INFO_INPUT
2195 *
2196 * @brief
2197 * Input structure for AddrComputePrtInfo
2198 ****************************************************************************************************
2199 */
2200 typedef struct _ADDR_PRT_INFO_INPUT
2201 {
2202 AddrFormat format; ///< Surface format
2203 UINT_32 baseMipWidth; ///< Base mipmap width
2204 UINT_32 baseMipHeight; ///< Base mipmap height
2205 UINT_32 baseMipDepth; ///< Base mipmap depth
2206 UINT_32 numFrags; ///< Number of fragments,
2207 } ADDR_PRT_INFO_INPUT;
2208
2209 /**
2210 ****************************************************************************************************
2211 * ADDR_PRT_INFO_OUTPUT
2212 *
2213 * @brief
2214 * Input structure for AddrComputePrtInfo
2215 ****************************************************************************************************
2216 */
2217 typedef struct _ADDR_PRT_INFO_OUTPUT
2218 {
2219 UINT_32 prtTileWidth;
2220 UINT_32 prtTileHeight;
2221 } ADDR_PRT_INFO_OUTPUT;
2222
2223 /**
2224 ****************************************************************************************************
2225 * AddrComputePrtInfo
2226 *
2227 * @brief
2228 * Compute prt surface related information
2229 ****************************************************************************************************
2230 */
2231 ADDR_E_RETURNCODE ADDR_API AddrComputePrtInfo(
2232 ADDR_HANDLE hLib,
2233 const ADDR_PRT_INFO_INPUT* pIn,
2234 ADDR_PRT_INFO_OUTPUT* pOut);
2235
2236 ////////////////////////////////////////////////////////////////////////////////////////////////////
2237 // DCC key functions
2238 ////////////////////////////////////////////////////////////////////////////////////////////////////
2239
2240 /**
2241 ****************************************************************************************************
2242 * _ADDR_COMPUTE_DCCINFO_INPUT
2243 *
2244 * @brief
2245 * Input structure of AddrComputeDccInfo
2246 ****************************************************************************************************
2247 */
2248 typedef struct _ADDR_COMPUTE_DCCINFO_INPUT
2249 {
2250 UINT_32 size; ///< Size of this structure in bytes
2251 UINT_32 bpp; ///< BitPP of color surface
2252 UINT_32 numSamples; ///< Sample number of color surface
2253 UINT_64 colorSurfSize; ///< Size of color surface to which dcc key is bound
2254 AddrTileMode tileMode; ///< Tile mode of color surface
2255 ADDR_TILEINFO tileInfo; ///< Tile info of color surface
2256 UINT_32 tileSwizzle; ///< Tile swizzle
2257 INT_32 tileIndex; ///< Tile index of color surface,
2258 ///< MUST be -1 if you don't want to use it
2259 ///< while the global useTileIndex is set to 1
2260 INT_32 macroModeIndex; ///< Index in macro tile mode table if there is one (CI)
2261 ///< README: When tileIndex is not -1, this must be valid
2262 } ADDR_COMPUTE_DCCINFO_INPUT;
2263
2264 /**
2265 ****************************************************************************************************
2266 * ADDR_COMPUTE_DCCINFO_OUTPUT
2267 *
2268 * @brief
2269 * Output structure of AddrComputeDccInfo
2270 ****************************************************************************************************
2271 */
2272 typedef struct _ADDR_COMPUTE_DCCINFO_OUTPUT
2273 {
2274 UINT_32 size; ///< Size of this structure in bytes
2275 UINT_64 dccRamBaseAlign; ///< Base alignment of dcc key
2276 UINT_64 dccRamSize; ///< Size of dcc key
2277 UINT_64 dccFastClearSize; ///< Size of dcc key portion that can be fast cleared
2278 BOOL_32 subLvlCompressible; ///< Whether sub resource is compressiable
2279 BOOL_32 dccRamSizeAligned; ///< Whether the dcc key size is aligned
2280 } ADDR_COMPUTE_DCCINFO_OUTPUT;
2281
2282 /**
2283 ****************************************************************************************************
2284 * AddrComputeDccInfo
2285 *
2286 * @brief
2287 * Compute DCC key size, base alignment
2288 * info
2289 ****************************************************************************************************
2290 */
2291 ADDR_E_RETURNCODE ADDR_API AddrComputeDccInfo(
2292 ADDR_HANDLE hLib,
2293 const ADDR_COMPUTE_DCCINFO_INPUT* pIn,
2294 ADDR_COMPUTE_DCCINFO_OUTPUT* pOut);
2295
2296 /**
2297 ****************************************************************************************************
2298 * ADDR_GET_MAX_ALIGNMENTS_OUTPUT
2299 *
2300 * @brief
2301 * Output structure of AddrGetMaxAlignments
2302 ****************************************************************************************************
2303 */
2304 typedef struct _ADDR_GET_MAX_ALIGNMENTS_OUTPUT
2305 {
2306 UINT_32 size; ///< Size of this structure in bytes
2307 UINT_64 baseAlign; ///< Maximum base alignment in bytes
2308 } ADDR_GET_MAX_ALIGNMENTS_OUTPUT;
2309
2310 /**
2311 ****************************************************************************************************
2312 * AddrGetMaxAlignments
2313 *
2314 * @brief
2315 * Gets maximnum alignments
2316 ****************************************************************************************************
2317 */
2318 ADDR_E_RETURNCODE ADDR_API AddrGetMaxAlignments(
2319 ADDR_HANDLE hLib,
2320 ADDR_GET_MAX_ALIGNMENTS_OUTPUT* pOut);
2321
2322
2323
2324 /**
2325 ****************************************************************************************************
2326 * Address library interface version 2
2327 * available from Gfx9 hardware
2328 ****************************************************************************************************
2329 * Addr2ComputeSurfaceInfo()
2330 * Addr2ComputeSurfaceAddrFromCoord()
2331 * Addr2ComputeSurfaceCoordFromAddr()
2332
2333 * Addr2ComputeHtileInfo()
2334 * Addr2ComputeHtileAddrFromCoord()
2335 * Addr2ComputeHtileCoordFromAddr()
2336 *
2337 * Addr2ComputeCmaskInfo()
2338 * Addr2ComputeCmaskAddrFromCoord()
2339 * Addr2ComputeCmaskCoordFromAddr()
2340 *
2341 * Addr2ComputeFmaskInfo()
2342 * Addr2ComputeFmaskAddrFromCoord()
2343 * Addr2ComputeFmaskCoordFromAddr()
2344 *
2345 * Addr2ComputeDccInfo()
2346 *
2347 **/
2348
2349
2350 ////////////////////////////////////////////////////////////////////////////////////////////////////
2351 // Surface functions for Gfx9
2352 ////////////////////////////////////////////////////////////////////////////////////////////////////
2353
2354 /**
2355 ****************************************************************************************************
2356 * ADDR2_SURFACE_FLAGS
2357 *
2358 * @brief
2359 * Surface flags
2360 ****************************************************************************************************
2361 */
2362 typedef union _ADDR2_SURFACE_FLAGS
2363 {
2364 struct
2365 {
2366 UINT_32 color : 1; ///< This resource is a color buffer, can be used with RTV
2367 UINT_32 depth : 1; ///< Thie resource is a depth buffer, can be used with DSV
2368 UINT_32 stencil : 1; ///< Thie resource is a stencil buffer, can be used with DSV
2369 UINT_32 fmask : 1; ///< This is an fmask surface
2370 UINT_32 overlay : 1; ///< This is an overlay surface
2371 UINT_32 display : 1; ///< This resource is displable, can be used with DRV
2372 UINT_32 prt : 1; ///< This is a partially resident texture
2373 UINT_32 qbStereo : 1; ///< This is a quad buffer stereo surface
2374 UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding
2375 UINT_32 texture : 1; ///< This resource can be used with SRV
2376 UINT_32 unordered : 1; ///< This resource can be used with UAV
2377 UINT_32 rotated : 1; ///< This resource is rotated and displable
2378 UINT_32 needEquation : 1; ///< This resource needs equation to be generated if possible
2379 UINT_32 opt4space : 1; ///< This resource should be optimized for space
2380 UINT_32 minimizeAlign : 1; ///< This resource should use minimum alignment
2381 UINT_32 reserved : 17; ///< Reserved bits
2382 };
2383
2384 UINT_32 value;
2385 } ADDR2_SURFACE_FLAGS;
2386
2387 /**
2388 ****************************************************************************************************
2389 * ADDR2_COMPUTE_SURFACE_INFO_INPUT
2390 *
2391 * @brief
2392 * Input structure for Addr2ComputeSurfaceInfo
2393 ****************************************************************************************************
2394 */
2395 typedef struct _ADDR2_COMPUTE_SURFACE_INFO_INPUT
2396 {
2397 UINT_32 size; ///< Size of this structure in bytes
2398
2399 ADDR2_SURFACE_FLAGS flags; ///< Surface flags
2400 AddrSwizzleMode swizzleMode; ///< Swizzle Mode for Gfx9
2401 AddrResourceType resourceType; ///< Surface type
2402 AddrFormat format; ///< Surface format
2403 UINT_32 bpp; ///< bits per pixel
2404 UINT_32 width; ///< Width (of mip0), in pixels
2405 UINT_32 height; ///< Height (of mip0), in pixels
2406 UINT_32 numSlices; ///< Number surface slice/depth (of mip0),
2407 UINT_32 numMipLevels; ///< Total mipmap levels.
2408 UINT_32 numSamples; ///< Number of samples
2409 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
2410 /// number of samples for normal AA; Set it to the
2411 /// number of fragments for EQAA
2412 UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats)
2413 UINT_32 sliceAlign; ///< Required slice size in bytes
2414 } ADDR2_COMPUTE_SURFACE_INFO_INPUT;
2415
2416 /**
2417 ****************************************************************************************************
2418 * ADDR2_MIP_INFO
2419 *
2420 * @brief
2421 * Structure that contains information for mip level
2422 *
2423 ****************************************************************************************************
2424 */
2425 typedef struct _ADDR2_MIP_INFO
2426 {
2427 UINT_32 pitch; ///< Pitch in elements
2428 UINT_32 height; ///< Padded height in elements
2429 UINT_32 depth; ///< Padded depth
2430 UINT_32 pixelPitch; ///< Pitch in pixels
2431 UINT_32 pixelHeight; ///< Padded height in pixels
2432 UINT_32 equationIndex; ///< Equation index in the equation table
2433 UINT_64 offset; ///< Offset in bytes from mip base, should only be used
2434 ///< to setup vam surface descriptor, can't be used
2435 ///< to setup swizzle pattern
2436 UINT_64 macroBlockOffset; ///< macro block offset in bytes from mip base
2437 UINT_32 mipTailOffset; ///< mip tail offset in bytes
2438 UINT_32 mipTailCoordX; ///< mip tail coord x
2439 UINT_32 mipTailCoordY; ///< mip tail coord y
2440 UINT_32 mipTailCoordZ; ///< mip tail coord z
2441 } ADDR2_MIP_INFO;
2442
2443 /**
2444 ****************************************************************************************************
2445 * ADDR2_COMPUTE_SURFACE_INFO_OUTPUT
2446 *
2447 * @brief
2448 * Output structure for Addr2ComputeSurfInfo
2449 * @note
2450 Element: AddrLib unit for computing. e.g. BCn: 4x4 blocks; R32B32B32: 32bit with 3x pitch
2451 Pixel: Original pixel
2452 ****************************************************************************************************
2453 */
2454 typedef struct _ADDR2_COMPUTE_SURFACE_INFO_OUTPUT
2455 {
2456 UINT_32 size; ///< Size of this structure in bytes
2457
2458 UINT_32 pitch; ///< Pitch in elements (blocks for compressed formats)
2459 UINT_32 height; ///< Padded height (of mip0) in elements
2460 UINT_32 numSlices; ///< Padded depth for 3d resource
2461 ///< or padded number of slices for 2d array resource
2462 UINT_32 mipChainPitch; ///< Pitch (of total mip chain) in elements
2463 UINT_32 mipChainHeight; ///< Padded height (of total mip chain) in elements
2464 UINT_32 mipChainSlice; ///< Padded depth (of total mip chain)
2465 UINT_64 sliceSize; ///< Slice (total mip chain) size in bytes
2466 UINT_64 surfSize; ///< Surface (total mip chain) size in bytes
2467 UINT_32 baseAlign; ///< Base address alignment
2468 UINT_32 bpp; ///< Bits per elements
2469 /// (e.g. blocks for BCn, 1/3 for 96bit)
2470 UINT_32 pixelMipChainPitch; ///< Mip chain pitch in original pixels
2471 UINT_32 pixelMipChainHeight; ///< Mip chain height in original pixels
2472 UINT_32 pixelPitch; ///< Pitch in original pixels
2473 UINT_32 pixelHeight; ///< Height in original pixels
2474 UINT_32 pixelBits; ///< Original bits per pixel, passed from input
2475
2476 UINT_32 blockWidth; ///< Width in element inside one block
2477 UINT_32 blockHeight; ///< Height in element inside one block
2478 UINT_32 blockSlices; ///< Slice number inside one block
2479 ///< Prt tile is one block, its width/height/slice
2480 ///< equals to blcok width/height/slice
2481
2482 BOOL_32 epitchIsHeight; ///< Whether to use height to program epitch register
2483 /// Stereo info
2484 ADDR_QBSTEREOINFO* pStereoInfo; ///< Stereo info, needed if qbStereo flag is TRUE
2485 /// Mip info
2486 ADDR2_MIP_INFO* pMipInfo; ///< Pointer to mip information array
2487 /// if it is not NULL, the array is assumed to
2488 /// contain numMipLevels entries
2489
2490 UINT_32 equationIndex; ///< Equation index in the equation table of mip0
2491 BOOL_32 mipChainInTail; ///< If whole mipchain falls into mip tail block
2492 UINT_32 firstMipIdInTail; ///< The id of first mip in tail, if there is no mip
2493 /// in tail, it will be set to number of mip levels
2494 } ADDR2_COMPUTE_SURFACE_INFO_OUTPUT;
2495
2496 /**
2497 ****************************************************************************************************
2498 * Addr2ComputeSurfaceInfo
2499 *
2500 * @brief
2501 * Compute surface width/height/slices/alignments and suitable tiling mode
2502 ****************************************************************************************************
2503 */
2504 ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceInfo(
2505 ADDR_HANDLE hLib,
2506 const ADDR2_COMPUTE_SURFACE_INFO_INPUT* pIn,
2507 ADDR2_COMPUTE_SURFACE_INFO_OUTPUT* pOut);
2508
2509
2510
2511 /**
2512 ****************************************************************************************************
2513 * ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
2514 *
2515 * @brief
2516 * Input structure for Addr2ComputeSurfaceAddrFromCoord
2517 ****************************************************************************************************
2518 */
2519 typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT
2520 {
2521 UINT_32 size; ///< Size of this structure in bytes
2522
2523 UINT_32 x; ///< X coordinate
2524 UINT_32 y; ///< Y coordinate
2525 UINT_32 slice; ///< Slice index
2526 UINT_32 sample; ///< Sample index, use fragment index for EQAA
2527 UINT_32 mipId; ///< the mip ID in mip chain
2528
2529 AddrSwizzleMode swizzleMode; ///< Swizzle mode for Gfx9
2530 ADDR2_SURFACE_FLAGS flags; ///< Surface flags
2531 AddrResourceType resourceType; ///< Surface type
2532 UINT_32 bpp; ///< Bits per pixel
2533 UINT_32 unalignedWidth; ///< Surface original width (of mip0)
2534 UINT_32 unalignedHeight; ///< Surface original height (of mip0)
2535 UINT_32 numSlices; ///< Surface original slices (of mip0)
2536 UINT_32 numMipLevels; ///< Total mipmap levels
2537 UINT_32 numSamples; ///< Number of samples
2538 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
2539 /// number of samples for normal AA; Set it to the
2540 /// number of fragments for EQAA
2541
2542 UINT_32 pipeBankXor; ///< Combined swizzle used to do bank/pipe rotation
2543 UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats)
2544 } ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT;
2545
2546 /**
2547 ****************************************************************************************************
2548 * ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
2549 *
2550 * @brief
2551 * Output structure for Addr2ComputeSurfaceAddrFromCoord
2552 ****************************************************************************************************
2553 */
2554 typedef struct _ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT
2555 {
2556 UINT_32 size; ///< Size of this structure in bytes
2557
2558 UINT_64 addr; ///< Byte address
2559 UINT_32 bitPosition; ///< Bit position within surfaceAddr, 0-7.
2560 /// For surface bpp < 8, e.g. FMT_1.
2561 UINT_32 prtBlockIndex; ///< Index of a PRT tile (64K block)
2562 } ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT;
2563
2564 /**
2565 ****************************************************************************************************
2566 * Addr2ComputeSurfaceAddrFromCoord
2567 *
2568 * @brief
2569 * Compute surface address from a given coordinate.
2570 ****************************************************************************************************
2571 */
2572 ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceAddrFromCoord(
2573 ADDR_HANDLE hLib,
2574 const ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_INPUT* pIn,
2575 ADDR2_COMPUTE_SURFACE_ADDRFROMCOORD_OUTPUT* pOut);
2576
2577
2578
2579 /**
2580 ****************************************************************************************************
2581 * ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT
2582 *
2583 * @brief
2584 * Input structure for Addr2ComputeSurfaceCoordFromAddr
2585 ****************************************************************************************************
2586 */
2587 typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT
2588 {
2589 UINT_32 size; ///< Size of this structure in bytes
2590
2591 UINT_64 addr; ///< Address in bytes
2592 UINT_32 bitPosition; ///< Bit position in addr. 0-7. for surface bpp < 8,
2593 /// e.g. FMT_1;
2594
2595 AddrSwizzleMode swizzleMode; ///< Swizzle mode for Gfx9
2596 ADDR2_SURFACE_FLAGS flags; ///< Surface flags
2597 AddrResourceType resourceType; ///< Surface type
2598 UINT_32 bpp; ///< Bits per pixel
2599 UINT_32 unalignedWidth; ///< Surface original width (of mip0)
2600 UINT_32 unalignedHeight; ///< Surface original height (of mip0)
2601 UINT_32 numSlices; ///< Surface original slices (of mip0)
2602 UINT_32 numMipLevels; ///< Total mipmap levels.
2603 UINT_32 numSamples; ///< Number of samples
2604 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
2605 /// number of samples for normal AA; Set it to the
2606 /// number of fragments for EQAA
2607
2608 UINT_32 pipeBankXor; ///< Combined swizzle used to do bank/pipe rotation
2609 UINT_32 pitchInElement; ///< Pitch in elements (blocks for compressed formats)
2610 } ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT;
2611
2612 /**
2613 ****************************************************************************************************
2614 * ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
2615 *
2616 * @brief
2617 * Output structure for Addr2ComputeSurfaceCoordFromAddr
2618 ****************************************************************************************************
2619 */
2620 typedef struct _ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT
2621 {
2622 UINT_32 size; ///< Size of this structure in bytes
2623
2624 UINT_32 x; ///< X coordinate
2625 UINT_32 y; ///< Y coordinate
2626 UINT_32 slice; ///< Index of slices
2627 UINT_32 sample; ///< Index of samples, means fragment index for EQAA
2628 UINT_32 mipId; ///< mipmap level id
2629 } ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT;
2630
2631 /**
2632 ****************************************************************************************************
2633 * Addr2ComputeSurfaceCoordFromAddr
2634 *
2635 * @brief
2636 * Compute coordinate from a given surface address
2637 ****************************************************************************************************
2638 */
2639 ADDR_E_RETURNCODE ADDR_API Addr2ComputeSurfaceCoordFromAddr(
2640 ADDR_HANDLE hLib,
2641 const ADDR2_COMPUTE_SURFACE_COORDFROMADDR_INPUT* pIn,
2642 ADDR2_COMPUTE_SURFACE_COORDFROMADDR_OUTPUT* pOut);
2643
2644
2645
2646 ////////////////////////////////////////////////////////////////////////////////////////////////////
2647 // HTile functions for Gfx9
2648 ////////////////////////////////////////////////////////////////////////////////////////////////////
2649
2650 /**
2651 ****************************************************************************************************
2652 * ADDR2_META_FLAGS
2653 *
2654 * @brief
2655 * Metadata flags
2656 ****************************************************************************************************
2657 */
2658 typedef union _ADDR2_META_FLAGS
2659 {
2660 struct
2661 {
2662 UINT_32 pipeAligned : 1; ///< if Metadata being pipe aligned
2663 UINT_32 rbAligned : 1; ///< if Metadata being RB aligned
2664 UINT_32 linear : 1; ///< if Metadata linear, GFX9 does not suppord this!
2665 UINT_32 reserved : 29; ///< Reserved bits
2666 };
2667
2668 UINT_32 value;
2669 } ADDR2_META_FLAGS;
2670
2671 /**
2672 ****************************************************************************************************
2673 * ADDR2_META_MIP_INFO
2674 *
2675 * @brief
2676 * Structure to store per mip metadata information
2677 ****************************************************************************************************
2678 */
2679 typedef struct _ADDR2_META_MIP_INFO
2680 {
2681 BOOL_32 inMiptail;
2682 union
2683 {
2684 struct
2685 {
2686 UINT_32 startX;
2687 UINT_32 startY;
2688 UINT_32 startZ;
2689 UINT_32 width;
2690 UINT_32 height;
2691 UINT_32 depth;
2692 };
2693
2694 struct
2695 {
2696 UINT_32 offset; ///< metadata offset within one slice,
2697 /// the thickness of a slice is meta block depth.
2698 UINT_32 sliceSize; ///< metadata size within one slice,
2699 /// the thickness of a slice is meta block depth.
2700 };
2701 };
2702 } ADDR2_META_MIP_INFO;
2703
2704 /**
2705 ****************************************************************************************************
2706 * ADDR2_COMPUTE_HTILE_INFO_INPUT
2707 *
2708 * @brief
2709 * Input structure of Addr2ComputeHtileInfo
2710 ****************************************************************************************************
2711 */
2712 typedef struct _ADDR2_COMPUTE_HTILE_INFO_INPUT
2713 {
2714 UINT_32 size; ///< Size of this structure in bytes
2715
2716 ADDR2_META_FLAGS hTileFlags; ///< HTILE flags
2717 ADDR2_SURFACE_FLAGS depthFlags; ///< Depth surface flags
2718 AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode
2719 UINT_32 unalignedWidth; ///< Depth surface original width (of mip0)
2720 UINT_32 unalignedHeight; ///< Depth surface original height (of mip0)
2721 UINT_32 numSlices; ///< Number of slices of depth surface (of mip0)
2722 UINT_32 numMipLevels; ///< Total mipmap levels of color surface
2723 UINT_32 firstMipIdInTail; ///< id of the first mip in tail,
2724 /// if no mip is in tail, it should be set to
2725 /// number of mip levels
2726 } ADDR2_COMPUTE_HTILE_INFO_INPUT;
2727
2728 /**
2729 ****************************************************************************************************
2730 * ADDR2_COMPUTE_HTILE_INFO_OUTPUT
2731 *
2732 * @brief
2733 * Output structure of Addr2ComputeHtileInfo
2734 ****************************************************************************************************
2735 */
2736 typedef struct _ADDR2_COMPUTE_HTILE_INFO_OUTPUT
2737 {
2738 UINT_32 size; ///< Size of this structure in bytes
2739
2740 UINT_32 pitch; ///< Pitch in pixels of depth buffer represented in this
2741 /// HTile buffer. This might be larger than original depth
2742 /// buffer pitch when called with an unaligned pitch.
2743 UINT_32 height; ///< Height in pixels, as above
2744 UINT_32 baseAlign; ///< Base alignment
2745 UINT_32 sliceSize; ///< Slice size, in bytes.
2746 UINT_32 htileBytes; ///< Size of HTILE buffer, in bytes
2747 UINT_32 metaBlkWidth; ///< Meta block width
2748 UINT_32 metaBlkHeight; ///< Meta block height
2749 UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice
2750
2751 ADDR2_META_MIP_INFO* pMipInfo; ///< HTILE mip information
2752 } ADDR2_COMPUTE_HTILE_INFO_OUTPUT;
2753
2754 /**
2755 ****************************************************************************************************
2756 * Addr2ComputeHtileInfo
2757 *
2758 * @brief
2759 * Compute Htile pitch, height, base alignment and size in bytes
2760 ****************************************************************************************************
2761 */
2762 ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileInfo(
2763 ADDR_HANDLE hLib,
2764 const ADDR2_COMPUTE_HTILE_INFO_INPUT* pIn,
2765 ADDR2_COMPUTE_HTILE_INFO_OUTPUT* pOut);
2766
2767
2768
2769 /**
2770 ****************************************************************************************************
2771 * ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
2772 *
2773 * @brief
2774 * Input structure for Addr2ComputeHtileAddrFromCoord
2775 ****************************************************************************************************
2776 */
2777 typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT
2778 {
2779 UINT_32 size; ///< Size of this structure in bytes
2780
2781 UINT_32 x; ///< X coordinate
2782 UINT_32 y; ///< Y coordinate
2783 UINT_32 slice; ///< Index of slices
2784 UINT_32 mipId; ///< mipmap level id
2785
2786 ADDR2_META_FLAGS hTileFlags; ///< HTILE flags
2787 ADDR2_SURFACE_FLAGS depthflags; ///< Depth surface flags
2788 AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode
2789 UINT_32 bpp; ///< Depth surface bits per pixel
2790 UINT_32 unalignedWidth; ///< Depth surface original width (of mip0)
2791 UINT_32 unalignedHeight; ///< Depth surface original height (of mip0)
2792 UINT_32 numSlices; ///< Depth surface original depth (of mip0)
2793 UINT_32 numMipLevels; ///< Depth surface total mipmap levels
2794 UINT_32 numSamples; ///< Depth surface number of samples
2795 UINT_32 pipeXor; ///< Pipe xor setting
2796 } ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT;
2797
2798 /**
2799 ****************************************************************************************************
2800 * ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
2801 *
2802 * @brief
2803 * Output structure for Addr2ComputeHtileAddrFromCoord
2804 ****************************************************************************************************
2805 */
2806 typedef struct _ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT
2807 {
2808 UINT_32 size; ///< Size of this structure in bytes
2809
2810 UINT_64 addr; ///< Address in bytes
2811 } ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT;
2812
2813 /**
2814 ****************************************************************************************************
2815 * Addr2ComputeHtileAddrFromCoord
2816 *
2817 * @brief
2818 * Compute Htile address according to coordinates (of depth buffer)
2819 ****************************************************************************************************
2820 */
2821 ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileAddrFromCoord(
2822 ADDR_HANDLE hLib,
2823 const ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_INPUT* pIn,
2824 ADDR2_COMPUTE_HTILE_ADDRFROMCOORD_OUTPUT* pOut);
2825
2826
2827
2828 /**
2829 ****************************************************************************************************
2830 * ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT
2831 *
2832 * @brief
2833 * Input structure for Addr2ComputeHtileCoordFromAddr
2834 ****************************************************************************************************
2835 */
2836 typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT
2837 {
2838 UINT_32 size; ///< Size of this structure in bytes
2839
2840 UINT_64 addr; ///< Address
2841
2842 ADDR2_META_FLAGS hTileFlags; ///< HTILE flags
2843 ADDR2_SURFACE_FLAGS depthFlags; ///< Depth surface flags
2844 AddrSwizzleMode swizzleMode; ///< Depth surface swizzle mode
2845 UINT_32 bpp; ///< Depth surface bits per pixel
2846 UINT_32 unalignedWidth; ///< Depth surface original width (of mip0)
2847 UINT_32 unalignedHeight; ///< Depth surface original height (of mip0)
2848 UINT_32 numSlices; ///< Depth surface original depth (of mip0)
2849 UINT_32 numMipLevels; ///< Depth surface total mipmap levels
2850 UINT_32 numSamples; ///< Depth surface number of samples
2851 UINT_32 pipeXor; ///< Pipe xor setting
2852 } ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT;
2853
2854 /**
2855 ****************************************************************************************************
2856 * ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
2857 *
2858 * @brief
2859 * Output structure for Addr2ComputeHtileCoordFromAddr
2860 ****************************************************************************************************
2861 */
2862 typedef struct _ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT
2863 {
2864 UINT_32 size; ///< Size of this structure in bytes
2865
2866 UINT_32 x; ///< X coordinate
2867 UINT_32 y; ///< Y coordinate
2868 UINT_32 slice; ///< Index of slices
2869 UINT_32 mipId; ///< mipmap level id
2870 } ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT;
2871
2872 /**
2873 ****************************************************************************************************
2874 * Addr2ComputeHtileCoordFromAddr
2875 *
2876 * @brief
2877 * Compute coordinates within depth buffer (1st pixel of a micro tile) according to
2878 * Htile address
2879 ****************************************************************************************************
2880 */
2881 ADDR_E_RETURNCODE ADDR_API Addr2ComputeHtileCoordFromAddr(
2882 ADDR_HANDLE hLib,
2883 const ADDR2_COMPUTE_HTILE_COORDFROMADDR_INPUT* pIn,
2884 ADDR2_COMPUTE_HTILE_COORDFROMADDR_OUTPUT* pOut);
2885
2886
2887
2888 ////////////////////////////////////////////////////////////////////////////////////////////////////
2889 // C-mask functions for Gfx9
2890 ////////////////////////////////////////////////////////////////////////////////////////////////////
2891
2892 /**
2893 ****************************************************************************************************
2894 * ADDR2_COMPUTE_CMASK_INFO_INPUT
2895 *
2896 * @brief
2897 * Input structure of Addr2ComputeCmaskInfo
2898 ****************************************************************************************************
2899 */
2900 typedef struct _ADDR2_COMPUTE_CMASKINFO_INPUT
2901 {
2902 UINT_32 size; ///< Size of this structure in bytes
2903
2904 ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags
2905 ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags
2906 AddrResourceType resourceType; ///< Color surface type
2907 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
2908 UINT_32 unalignedWidth; ///< Color surface original width
2909 UINT_32 unalignedHeight; ///< Color surface original height
2910 UINT_32 numSlices; ///< Number of slices of color buffer
2911 } ADDR2_COMPUTE_CMASK_INFO_INPUT;
2912
2913 /**
2914 ****************************************************************************************************
2915 * ADDR2_COMPUTE_CMASK_INFO_OUTPUT
2916 *
2917 * @brief
2918 * Output structure of Addr2ComputeCmaskInfo
2919 ****************************************************************************************************
2920 */
2921 typedef struct _ADDR2_COMPUTE_CMASK_INFO_OUTPUT
2922 {
2923 UINT_32 size; ///< Size of this structure in bytes
2924
2925 UINT_32 pitch; ///< Pitch in pixels of color buffer which
2926 /// this Cmask matches. The size might be larger than
2927 /// original color buffer pitch when called with
2928 /// an unaligned pitch.
2929 UINT_32 height; ///< Height in pixels, as above
2930 UINT_32 baseAlign; ///< Base alignment
2931 UINT_32 sliceSize; ///< Slice size, in bytes.
2932 UINT_32 cmaskBytes; ///< Size in bytes of CMask buffer
2933 UINT_32 metaBlkWidth; ///< Meta block width
2934 UINT_32 metaBlkHeight; ///< Meta block height
2935
2936 UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice
2937 } ADDR2_COMPUTE_CMASK_INFO_OUTPUT;
2938
2939 /**
2940 ****************************************************************************************************
2941 * Addr2ComputeCmaskInfo
2942 *
2943 * @brief
2944 * Compute Cmask pitch, height, base alignment and size in bytes from color buffer
2945 * info
2946 ****************************************************************************************************
2947 */
2948 ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskInfo(
2949 ADDR_HANDLE hLib,
2950 const ADDR2_COMPUTE_CMASK_INFO_INPUT* pIn,
2951 ADDR2_COMPUTE_CMASK_INFO_OUTPUT* pOut);
2952
2953
2954
2955 /**
2956 ****************************************************************************************************
2957 * ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
2958 *
2959 * @brief
2960 * Input structure for Addr2ComputeCmaskAddrFromCoord
2961 *
2962 ****************************************************************************************************
2963 */
2964 typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT
2965 {
2966 UINT_32 size; ///< Size of this structure in bytes
2967
2968 UINT_32 x; ///< X coordinate
2969 UINT_32 y; ///< Y coordinate
2970 UINT_32 slice; ///< Index of slices
2971
2972 ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags
2973 ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags
2974 AddrResourceType resourceType; ///< Color surface type
2975 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
2976
2977 UINT_32 unalignedWidth; ///< Color surface original width (of mip0)
2978 UINT_32 unalignedHeight; ///< Color surface original height (of mip0)
2979 UINT_32 numSlices; ///< Color surface original slices (of mip0)
2980
2981 UINT_32 numSamples; ///< Color surfae sample number
2982 UINT_32 numFrags; ///< Color surface fragment number
2983
2984 UINT_32 pipeXor; ///< pipe Xor setting
2985 } ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT;
2986
2987 /**
2988 ****************************************************************************************************
2989 * ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
2990 *
2991 * @brief
2992 * Output structure for Addr2ComputeCmaskAddrFromCoord
2993 ****************************************************************************************************
2994 */
2995 typedef struct _ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT
2996 {
2997 UINT_32 size; ///< Size of this structure in bytes
2998
2999 UINT_64 addr; ///< CMASK address in bytes
3000 UINT_32 bitPosition; ///< Bit position within addr, 0 or 4
3001 } ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT;
3002
3003 /**
3004 ****************************************************************************************************
3005 * Addr2ComputeCmaskAddrFromCoord
3006 *
3007 * @brief
3008 * Compute Cmask address according to coordinates (of MSAA color buffer)
3009 ****************************************************************************************************
3010 */
3011 ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskAddrFromCoord(
3012 ADDR_HANDLE hLib,
3013 const ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_INPUT* pIn,
3014 ADDR2_COMPUTE_CMASK_ADDRFROMCOORD_OUTPUT* pOut);
3015
3016
3017
3018 /**
3019 ****************************************************************************************************
3020 * ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT
3021 *
3022 * @brief
3023 * Input structure for Addr2ComputeCmaskCoordFromAddr
3024 ****************************************************************************************************
3025 */
3026 typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT
3027 {
3028 UINT_32 size; ///< Size of this structure in bytes
3029
3030 UINT_64 addr; ///< CMASK address in bytes
3031 UINT_32 bitPosition; ///< Bit position within addr, 0 or 4
3032
3033 ADDR2_META_FLAGS cMaskFlags; ///< CMASK flags
3034 ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags
3035 AddrResourceType resourceType; ///< Color surface type
3036 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
3037
3038 UINT_32 unalignedWidth; ///< Color surface original width (of mip0)
3039 UINT_32 unalignedHeight; ///< Color surface original height (of mip0)
3040 UINT_32 numSlices; ///< Color surface original slices (of mip0)
3041 UINT_32 numMipLevels; ///< Color surface total mipmap levels.
3042 } ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT;
3043
3044 /**
3045 ****************************************************************************************************
3046 * ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
3047 *
3048 * @brief
3049 * Output structure for Addr2ComputeCmaskCoordFromAddr
3050 ****************************************************************************************************
3051 */
3052 typedef struct _ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT
3053 {
3054 UINT_32 size; ///< Size of this structure in bytes
3055
3056 UINT_32 x; ///< X coordinate
3057 UINT_32 y; ///< Y coordinate
3058 UINT_32 slice; ///< Index of slices
3059 UINT_32 mipId; ///< mipmap level id
3060 } ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT;
3061
3062 /**
3063 ****************************************************************************************************
3064 * Addr2ComputeCmaskCoordFromAddr
3065 *
3066 * @brief
3067 * Compute coordinates within color buffer (1st pixel of a micro tile) according to
3068 * Cmask address
3069 ****************************************************************************************************
3070 */
3071 ADDR_E_RETURNCODE ADDR_API Addr2ComputeCmaskCoordFromAddr(
3072 ADDR_HANDLE hLib,
3073 const ADDR2_COMPUTE_CMASK_COORDFROMADDR_INPUT* pIn,
3074 ADDR2_COMPUTE_CMASK_COORDFROMADDR_OUTPUT* pOut);
3075
3076
3077
3078 ////////////////////////////////////////////////////////////////////////////////////////////////////
3079 // F-mask functions for Gfx9
3080 ////////////////////////////////////////////////////////////////////////////////////////////////////
3081
3082 /**
3083 ****************************************************************************************************
3084 * ADDR2_FMASK_FLAGS
3085 *
3086 * @brief
3087 * FMASK flags
3088 ****************************************************************************************************
3089 */
3090 typedef union _ADDR2_FMASK_FLAGS
3091 {
3092 struct
3093 {
3094 UINT_32 resolved : 1; ///< TRUE if this is a resolved fmask, used by H/W clients
3095 /// by H/W clients. S/W should always set it to FALSE.
3096 UINT_32 reserved : 31; ///< Reserved for future use.
3097 };
3098
3099 UINT_32 value;
3100 } ADDR2_FMASK_FLAGS;
3101
3102 /**
3103 ****************************************************************************************************
3104 * ADDR2_COMPUTE_FMASK_INFO_INPUT
3105 *
3106 * @brief
3107 * Input structure for Addr2ComputeFmaskInfo
3108 ****************************************************************************************************
3109 */
3110 typedef struct _ADDR2_COMPUTE_FMASK_INFO_INPUT
3111 {
3112 UINT_32 size; ///< Size of this structure in bytes
3113
3114 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
3115 UINT_32 unalignedWidth; ///< Color surface original width
3116 UINT_32 unalignedHeight; ///< Color surface original height
3117 UINT_32 numSlices; ///< Number of slices/depth
3118 UINT_32 numSamples; ///< Number of samples
3119 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
3120 /// number of samples for normal AA; Set it to the
3121 /// number of fragments for EQAA
3122 ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags
3123 } ADDR2_COMPUTE_FMASK_INFO_INPUT;
3124
3125 /**
3126 ****************************************************************************************************
3127 * ADDR2_COMPUTE_FMASK_INFO_OUTPUT
3128 *
3129 * @brief
3130 * Output structure for Addr2ComputeFmaskInfo
3131 ****************************************************************************************************
3132 */
3133 typedef struct _ADDR2_COMPUTE_FMASK_INFO_OUTPUT
3134 {
3135 UINT_32 size; ///< Size of this structure in bytes
3136
3137 UINT_32 pitch; ///< Pitch of fmask in pixels
3138 UINT_32 height; ///< Height of fmask in pixels
3139 UINT_32 baseAlign; ///< Base alignment
3140 UINT_32 numSlices; ///< Slices of fmask
3141 UINT_32 fmaskBytes; ///< Size of fmask in bytes
3142 UINT_32 bpp; ///< Bits per pixel of FMASK is: number of bit planes
3143 UINT_32 numSamples; ///< Number of samples
3144 UINT_32 sliceSize; ///< Size of slice in bytes
3145 } ADDR2_COMPUTE_FMASK_INFO_OUTPUT;
3146
3147 /**
3148 ****************************************************************************************************
3149 * Addr2ComputeFmaskInfo
3150 *
3151 * @brief
3152 * Compute Fmask pitch/height/slices/alignments and size in bytes
3153 ****************************************************************************************************
3154 */
3155 ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskInfo(
3156 ADDR_HANDLE hLib,
3157 const ADDR2_COMPUTE_FMASK_INFO_INPUT* pIn,
3158 ADDR2_COMPUTE_FMASK_INFO_OUTPUT* pOut);
3159
3160
3161
3162 /**
3163 ****************************************************************************************************
3164 * ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
3165 *
3166 * @brief
3167 * Input structure for Addr2ComputeFmaskAddrFromCoord
3168 ****************************************************************************************************
3169 */
3170 typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT
3171 {
3172 UINT_32 size; ///< Size of this structure in bytes
3173
3174 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
3175 UINT_32 x; ///< X coordinate
3176 UINT_32 y; ///< Y coordinate
3177 UINT_32 slice; ///< Slice index
3178 UINT_32 sample; ///< Sample index (fragment index for EQAA)
3179 UINT_32 plane; ///< Plane number
3180
3181 UINT_32 unalignedWidth; ///< Color surface original width
3182 UINT_32 unalignedHeight; ///< Color surface original height
3183 UINT_32 numSamples; ///< Number of samples
3184 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
3185 /// number of samples for normal AA; Set it to the
3186 /// number of fragments for EQAA
3187 UINT_32 tileSwizzle; ///< Combined swizzle used to do bank/pipe rotation
3188
3189 ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags
3190 } ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT;
3191
3192 /**
3193 ****************************************************************************************************
3194 * ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
3195 *
3196 * @brief
3197 * Output structure for Addr2ComputeFmaskAddrFromCoord
3198 ****************************************************************************************************
3199 */
3200 typedef struct _ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT
3201 {
3202 UINT_32 size; ///< Size of this structure in bytes
3203
3204 UINT_64 addr; ///< Fmask address
3205 UINT_32 bitPosition; ///< Bit position within fmaskAddr, 0-7.
3206 } ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT;
3207
3208 /**
3209 ****************************************************************************************************
3210 * Addr2ComputeFmaskAddrFromCoord
3211 *
3212 * @brief
3213 * Compute Fmask address according to coordinates (x,y,slice,sample,plane)
3214 ****************************************************************************************************
3215 */
3216 ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskAddrFromCoord(
3217 ADDR_HANDLE hLib,
3218 const ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_INPUT* pIn,
3219 ADDR2_COMPUTE_FMASK_ADDRFROMCOORD_OUTPUT* pOut);
3220
3221
3222
3223 /**
3224 ****************************************************************************************************
3225 * ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT
3226 *
3227 * @brief
3228 * Input structure for Addr2ComputeFmaskCoordFromAddr
3229 ****************************************************************************************************
3230 */
3231 typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT
3232 {
3233 UINT_32 size; ///< Size of this structure in bytes
3234
3235 UINT_64 addr; ///< Address
3236 UINT_32 bitPosition; ///< Bit position within addr, 0-7.
3237 AddrSwizzleMode swizzleMode; ///< FMask surface swizzle mode
3238
3239 UINT_32 unalignedWidth; ///< Color surface original width
3240 UINT_32 unalignedHeight; ///< Color surface original height
3241 UINT_32 numSamples; ///< Number of samples
3242 UINT_32 numFrags; ///< Number of fragments
3243
3244 UINT_32 tileSwizzle; ///< Combined swizzle used to do bank/pipe rotation
3245
3246 ADDR2_FMASK_FLAGS fMaskFlags; ///< FMASK flags
3247 } ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT;
3248
3249 /**
3250 ****************************************************************************************************
3251 * ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
3252 *
3253 * @brief
3254 * Output structure for Addr2ComputeFmaskCoordFromAddr
3255 ****************************************************************************************************
3256 */
3257 typedef struct _ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT
3258 {
3259 UINT_32 size; ///< Size of this structure in bytes
3260
3261 UINT_32 x; ///< X coordinate
3262 UINT_32 y; ///< Y coordinate
3263 UINT_32 slice; ///< Slice index
3264 UINT_32 sample; ///< Sample index (fragment index for EQAA)
3265 UINT_32 plane; ///< Plane number
3266 } ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT;
3267
3268 /**
3269 ****************************************************************************************************
3270 * Addr2ComputeFmaskCoordFromAddr
3271 *
3272 * @brief
3273 * Compute FMASK coordinate from an given address
3274 ****************************************************************************************************
3275 */
3276 ADDR_E_RETURNCODE ADDR_API Addr2ComputeFmaskCoordFromAddr(
3277 ADDR_HANDLE hLib,
3278 const ADDR2_COMPUTE_FMASK_COORDFROMADDR_INPUT* pIn,
3279 ADDR2_COMPUTE_FMASK_COORDFROMADDR_OUTPUT* pOut);
3280
3281
3282
3283 ////////////////////////////////////////////////////////////////////////////////////////////////////
3284 // DCC key functions for Gfx9
3285 ////////////////////////////////////////////////////////////////////////////////////////////////////
3286
3287 /**
3288 ****************************************************************************************************
3289 * _ADDR2_COMPUTE_DCCINFO_INPUT
3290 *
3291 * @brief
3292 * Input structure of Addr2ComputeDccInfo
3293 ****************************************************************************************************
3294 */
3295 typedef struct _ADDR2_COMPUTE_DCCINFO_INPUT
3296 {
3297 UINT_32 size; ///< Size of this structure in bytes
3298
3299 ADDR2_META_FLAGS dccKeyFlags; ///< DCC key flags
3300 ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags
3301 AddrResourceType resourceType; ///< Color surface type
3302 AddrSwizzleMode swizzleMode; ///< Color surface swizzle mode
3303 UINT_32 bpp; ///< bits per pixel
3304 UINT_32 unalignedWidth; ///< Color surface original width (of mip0)
3305 UINT_32 unalignedHeight; ///< Color surface original height (of mip0)
3306 UINT_32 numSlices; ///< Number of slices, of color surface (of mip0)
3307 UINT_32 numFrags; ///< Fragment number of color surface
3308 UINT_32 numMipLevels; ///< Total mipmap levels of color surface
3309 UINT_32 dataSurfaceSize; ///< The padded size of all slices and mip levels
3310 ///< useful in meta linear case
3311 UINT_32 firstMipIdInTail; ///< The id of first mip in tail, if no mip is in tail,
3312 /// it should be number of mip levels
3313 } ADDR2_COMPUTE_DCCINFO_INPUT;
3314
3315 /**
3316 ****************************************************************************************************
3317 * ADDR2_COMPUTE_DCCINFO_OUTPUT
3318 *
3319 * @brief
3320 * Output structure of Addr2ComputeDccInfo
3321 ****************************************************************************************************
3322 */
3323 typedef struct _ADDR2_COMPUTE_DCCINFO_OUTPUT
3324 {
3325 UINT_32 size; ///< Size of this structure in bytes
3326
3327 UINT_32 dccRamBaseAlign; ///< Base alignment of dcc key
3328 UINT_32 dccRamSize; ///< Size of dcc key
3329
3330 UINT_32 pitch; ///< DCC surface mip chain pitch
3331 UINT_32 height; ///< DCC surface mip chain height
3332 UINT_32 depth; ///< DCC surface mip chain depth
3333
3334 UINT_32 compressBlkWidth; ///< DCC compress block width
3335 UINT_32 compressBlkHeight; ///< DCC compress block height
3336 UINT_32 compressBlkDepth; ///< DCC compress block depth
3337
3338 UINT_32 metaBlkWidth; ///< DCC meta block width
3339 UINT_32 metaBlkHeight; ///< DCC meta block height
3340 UINT_32 metaBlkDepth; ///< DCC meta block depth
3341
3342 UINT_32 fastClearSizePerSlice; ///< Size of DCC within a slice should be fast cleared
3343 UINT_32 metaBlkNumPerSlice; ///< Number of metablock within one slice
3344
3345 ADDR2_META_MIP_INFO* pMipInfo; ///< DCC mip information
3346 } ADDR2_COMPUTE_DCCINFO_OUTPUT;
3347
3348 /**
3349 ****************************************************************************************************
3350 * Addr2ComputeDccInfo
3351 *
3352 * @brief
3353 * Compute DCC key size, base alignment
3354 * info
3355 ****************************************************************************************************
3356 */
3357 ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccInfo(
3358 ADDR_HANDLE hLib,
3359 const ADDR2_COMPUTE_DCCINFO_INPUT* pIn,
3360 ADDR2_COMPUTE_DCCINFO_OUTPUT* pOut);
3361
3362
3363 /**
3364 ****************************************************************************************************
3365 * ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
3366 *
3367 * @brief
3368 * Input structure for Addr2ComputeDccAddrFromCoord
3369 *
3370 ****************************************************************************************************
3371 */
3372 typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
3373 {
3374 UINT_32 size; ///< Size of this structure in bytes
3375
3376 UINT_32 x; ///< X coordinate
3377 UINT_32 y; ///< Y coordinate
3378 UINT_32 slice; ///< Index of slices
3379 UINT_32 sample; ///< Index of samples, means fragment index for EQAA
3380 UINT_32 mipId; ///< mipmap level id
3381
3382 ADDR2_META_FLAGS dccKeyFlags; ///< DCC flags
3383 ADDR2_SURFACE_FLAGS colorFlags; ///< Color surface flags
3384 AddrResourceType resourceType; ///< Color surface type
3385 AddrSwizzleMode swizzleMode; ///< Color surface swizzle mode
3386 UINT_32 bpp; ///< Color surface bits per pixel
3387 UINT_32 unalignedWidth; ///< Color surface original width (of mip0)
3388 UINT_32 unalignedHeight; ///< Color surface original height (of mip0)
3389 UINT_32 numSlices; ///< Color surface original slices (of mip0)
3390 UINT_32 numMipLevels; ///< Color surface mipmap levels
3391 UINT_32 numFrags; ///< Color surface fragment number
3392
3393 UINT_32 pipeXor; ///< pipe Xor setting
3394 } ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT;
3395
3396 /**
3397 ****************************************************************************************************
3398 * ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT
3399 *
3400 * @brief
3401 * Output structure for Addr2ComputeDccAddrFromCoord
3402 ****************************************************************************************************
3403 */
3404 typedef struct _ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT
3405 {
3406 UINT_32 size; ///< Size of this structure in bytes
3407
3408 UINT_64 addr; ///< DCC address in bytes
3409 } ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT;
3410
3411 /**
3412 ****************************************************************************************************
3413 * Addr2ComputeDccAddrFromCoord
3414 *
3415 * @brief
3416 * Compute DCC address according to coordinates (of MSAA color buffer)
3417 ****************************************************************************************************
3418 */
3419 ADDR_E_RETURNCODE ADDR_API Addr2ComputeDccAddrFromCoord(
3420 ADDR_HANDLE hLib,
3421 const ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT* pIn,
3422 ADDR2_COMPUTE_DCC_ADDRFROMCOORD_OUTPUT* pOut);
3423
3424 ////////////////////////////////////////////////////////////////////////////////////////////////////
3425 // Misc functions for Gfx9
3426 ////////////////////////////////////////////////////////////////////////////////////////////////////
3427
3428 /**
3429 ****************************************************************************************************
3430 * ADDR2_COMPUTE_PIPEBANKXOR_INPUT
3431 *
3432 * @brief
3433 * Input structure of Addr2ComputePipebankXor
3434 ****************************************************************************************************
3435 */
3436 typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_INPUT
3437 {
3438 UINT_32 size; ///< Size of this structure in bytes
3439 UINT_32 surfIndex; ///< Input surface index
3440 ADDR2_SURFACE_FLAGS flags; ///< Surface flag
3441 AddrSwizzleMode swizzleMode; ///< Surface swizzle mode
3442 AddrResourceType resourceType; ///< Surface resource type
3443 AddrFormat format; ///< Surface format
3444 UINT_32 numSamples; ///< Number of samples
3445 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
3446 /// number of samples for normal AA; Set it to the
3447 /// number of fragments for EQAA
3448 } ADDR2_COMPUTE_PIPEBANKXOR_INPUT;
3449
3450 /**
3451 ****************************************************************************************************
3452 * ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT
3453 *
3454 * @brief
3455 * Output structure of Addr2ComputePipebankXor
3456 ****************************************************************************************************
3457 */
3458 typedef struct _ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT
3459 {
3460 UINT_32 size; ///< Size of this structure in bytes
3461 UINT_32 pipeBankXor; ///< Pipe bank xor
3462 } ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT;
3463
3464 /**
3465 ****************************************************************************************************
3466 * Addr2ComputePipeBankXor
3467 *
3468 * @brief
3469 * Calculate a valid bank pipe xor value for client to use.
3470 ****************************************************************************************************
3471 */
3472 ADDR_E_RETURNCODE ADDR_API Addr2ComputePipeBankXor(
3473 ADDR_HANDLE hLib,
3474 const ADDR2_COMPUTE_PIPEBANKXOR_INPUT* pIn,
3475 ADDR2_COMPUTE_PIPEBANKXOR_OUTPUT* pOut);
3476
3477 /**
3478 ****************************************************************************************************
3479 * ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT
3480 *
3481 * @brief
3482 * Input structure of Addr2ComputeSlicePipeBankXor
3483 ****************************************************************************************************
3484 */
3485 typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT
3486 {
3487 UINT_32 size; ///< Size of this structure in bytes
3488 AddrSwizzleMode swizzleMode; ///< Surface swizzle mode
3489 AddrResourceType resourceType; ///< Surface resource type
3490 UINT_32 basePipeBankXor; ///< Base pipe bank xor
3491 UINT_32 slice; ///< Slice id
3492 UINT_32 numSamples; ///< Number of samples
3493 } ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT;
3494
3495 /**
3496 ****************************************************************************************************
3497 * ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT
3498 *
3499 * @brief
3500 * Output structure of Addr2ComputeSlicePipeBankXor
3501 ****************************************************************************************************
3502 */
3503 typedef struct _ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT
3504 {
3505 UINT_32 size; ///< Size of this structure in bytes
3506 UINT_32 pipeBankXor; ///< Pipe bank xor
3507 } ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT;
3508
3509 /**
3510 ****************************************************************************************************
3511 * Addr2ComputeSlicePipeBankXor
3512 *
3513 * @brief
3514 * Calculate slice pipe bank xor value based on base pipe bank xor and slice id.
3515 ****************************************************************************************************
3516 */
3517 ADDR_E_RETURNCODE ADDR_API Addr2ComputeSlicePipeBankXor(
3518 ADDR_HANDLE hLib,
3519 const ADDR2_COMPUTE_SLICE_PIPEBANKXOR_INPUT* pIn,
3520 ADDR2_COMPUTE_SLICE_PIPEBANKXOR_OUTPUT* pOut);
3521
3522 /**
3523 ****************************************************************************************************
3524 * ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT
3525 *
3526 * @brief
3527 * Input structure of Addr2ComputeSubResourceOffsetForSwizzlePattern
3528 ****************************************************************************************************
3529 */
3530 typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT
3531 {
3532 UINT_32 size; ///< Size of this structure in bytes
3533 AddrSwizzleMode swizzleMode; ///< Surface swizzle mode
3534 AddrResourceType resourceType; ///< Surface resource type
3535 UINT_32 pipeBankXor; ///< Per resource xor
3536 UINT_32 slice; ///< Slice id
3537 UINT_64 sliceSize; ///< Slice size of a mip chain
3538 UINT_64 macroBlockOffset; ///< Macro block offset, returned in ADDR2_MIP_INFO
3539 UINT_32 mipTailOffset; ///< Mip tail offset, returned in ADDR2_MIP_INFO
3540 } ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT;
3541
3542 /**
3543 ****************************************************************************************************
3544 * ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT
3545 *
3546 * @brief
3547 * Output structure of Addr2ComputeSubResourceOffsetForSwizzlePattern
3548 ****************************************************************************************************
3549 */
3550 typedef struct _ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT
3551 {
3552 UINT_32 size; ///< Size of this structure in bytes
3553 UINT_64 offset; ///< offset
3554 } ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT;
3555
3556 /**
3557 ****************************************************************************************************
3558 * Addr2ComputeSubResourceOffsetForSwizzlePattern
3559 *
3560 * @brief
3561 * Calculate sub resource offset to support swizzle pattern.
3562 ****************************************************************************************************
3563 */
3564 ADDR_E_RETURNCODE ADDR_API Addr2ComputeSubResourceOffsetForSwizzlePattern(
3565 ADDR_HANDLE hLib,
3566 const ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_INPUT* pIn,
3567 ADDR2_COMPUTE_SUBRESOURCE_OFFSET_FORSWIZZLEPATTERN_OUTPUT* pOut);
3568
3569 /**
3570 ****************************************************************************************************
3571 * ADDR2_BLOCK_SET
3572 *
3573 * @brief
3574 * Bit field that define block type
3575 ****************************************************************************************************
3576 */
3577 typedef union _ADDR2_BLOCK_SET
3578 {
3579 struct
3580 {
3581 UINT_32 micro : 1; // 256B block for 2D resource
3582 UINT_32 macro4KB : 1; // 4KB for 2D/3D resource
3583 UINT_32 macro64KB : 1; // 64KB for 2D/3D resource
3584 UINT_32 var : 1; // VAR block
3585 UINT_32 linear : 1; // Linear block
3586 UINT_32 reserved : 27;
3587 };
3588
3589 UINT_32 value;
3590 } ADDR2_BLOCK_SET;
3591
3592 /**
3593 ****************************************************************************************************
3594 * ADDR2_GET_PREFERRED_SURF_SETTING_INPUT
3595 *
3596 * @brief
3597 * Input structure of Addr2GetPreferredSurfaceSetting
3598 ****************************************************************************************************
3599 */
3600 typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_INPUT
3601 {
3602 UINT_32 size; ///< Size of this structure in bytes
3603
3604 ADDR2_SURFACE_FLAGS flags; ///< Surface flags
3605 AddrResourceType resourceType; ///< Surface type
3606 AddrFormat format; ///< Surface format
3607 AddrResrouceLocation resourceLoction; ///< Surface heap choice
3608 ADDR2_BLOCK_SET forbiddenBlock; ///< Client can use it to disable some block setting
3609 ///< such as linear for DXTn, tiled for YUV
3610 BOOL_32 noXor; ///< Do not use xor mode for this resource
3611 UINT_32 bpp; ///< bits per pixel
3612 UINT_32 width; ///< Width (of mip0), in pixels
3613 UINT_32 height; ///< Height (of mip0), in pixels
3614 UINT_32 numSlices; ///< Number surface slice/depth (of mip0),
3615 UINT_32 numMipLevels; ///< Total mipmap levels.
3616 UINT_32 numSamples; ///< Number of samples
3617 UINT_32 numFrags; ///< Number of fragments, leave it zero or the same as
3618 /// number of samples for normal AA; Set it to the
3619 /// number of fragments for EQAA
3620 UINT_32 maxAlign; ///< maximum base/size alignment requested by client
3621 UINT_32 minSizeAlign; ///< memory allocated for surface in client driver will
3622 /// be padded to multiple of this value (in bytes)
3623 } ADDR2_GET_PREFERRED_SURF_SETTING_INPUT;
3624
3625 /**
3626 ****************************************************************************************************
3627 * ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT
3628 *
3629 * @brief
3630 * Output structure of Addr2GetPreferredSurfaceSetting
3631 ****************************************************************************************************
3632 */
3633 typedef struct _ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT
3634 {
3635 UINT_32 size; ///< Size of this structure in bytes
3636
3637 AddrSwizzleMode swizzleMode; ///< Suggested swizzle mode to be used
3638 AddrResourceType resourceType; ///< Suggested resource type to program HW
3639 ADDR2_BLOCK_SET validBlockSet; ///< Valid block type bit conbination
3640 BOOL_32 canXor; ///< If client can use xor on a valid macro block type
3641 } ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT;
3642
3643 /**
3644 ****************************************************************************************************
3645 * Addr2GetPreferredSurfaceSetting
3646 *
3647 * @brief
3648 * Suggest a preferred setting for client driver to program HW register
3649 ****************************************************************************************************
3650 */
3651 ADDR_E_RETURNCODE ADDR_API Addr2GetPreferredSurfaceSetting(
3652 ADDR_HANDLE hLib,
3653 const ADDR2_GET_PREFERRED_SURF_SETTING_INPUT* pIn,
3654 ADDR2_GET_PREFERRED_SURF_SETTING_OUTPUT* pOut);
3655
3656 #if defined(__cplusplus)
3657 }
3658 #endif
3659
3660 #endif // __ADDR_INTERFACE_H__