2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "radv_debug.h"
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "nir/nir_builder.h"
29 #include "util/format_rgb9e5.h"
30 #include "vk_format.h"
34 DEPTH_CLEAR_FAST_EXPCLEAR
,
35 DEPTH_CLEAR_FAST_NO_EXPCLEAR
39 build_color_shaders(struct nir_shader
**out_vs
,
40 struct nir_shader
**out_fs
,
46 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
47 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
49 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_color_vs");
50 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_color_fs");
52 const struct glsl_type
*position_type
= glsl_vec4_type();
53 const struct glsl_type
*color_type
= glsl_vec4_type();
55 nir_variable
*vs_out_pos
=
56 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_type
,
58 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
60 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(fs_b
.shader
, nir_intrinsic_load_push_constant
);
61 nir_intrinsic_set_base(in_color_load
, 0);
62 nir_intrinsic_set_range(in_color_load
, 16);
63 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&fs_b
, 0));
64 in_color_load
->num_components
= 4;
65 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 4, 32, "clear color");
66 nir_builder_instr_insert(&fs_b
, &in_color_load
->instr
);
68 nir_variable
*fs_out_color
=
69 nir_variable_create(fs_b
.shader
, nir_var_shader_out
, color_type
,
71 fs_out_color
->data
.location
= FRAG_RESULT_DATA0
+ frag_output
;
73 nir_store_var(&fs_b
, fs_out_color
, &in_color_load
->dest
.ssa
, 0xf);
75 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&vs_b
);
76 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
78 const struct glsl_type
*layer_type
= glsl_int_type();
79 nir_variable
*vs_out_layer
=
80 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
82 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
83 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
84 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
85 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
87 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
88 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
90 *out_vs
= vs_b
.shader
;
91 *out_fs
= fs_b
.shader
;
95 create_pipeline(struct radv_device
*device
,
96 struct radv_render_pass
*render_pass
,
98 struct nir_shader
*vs_nir
,
99 struct nir_shader
*fs_nir
,
100 const VkPipelineVertexInputStateCreateInfo
*vi_state
,
101 const VkPipelineDepthStencilStateCreateInfo
*ds_state
,
102 const VkPipelineColorBlendStateCreateInfo
*cb_state
,
103 const VkPipelineLayout layout
,
104 const struct radv_graphics_pipeline_create_info
*extra
,
105 const VkAllocationCallbacks
*alloc
,
106 VkPipeline
*pipeline
)
108 VkDevice device_h
= radv_device_to_handle(device
);
111 struct radv_shader_module vs_m
= { .nir
= vs_nir
};
112 struct radv_shader_module fs_m
= { .nir
= fs_nir
};
114 result
= radv_graphics_pipeline_create(device_h
,
115 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
116 &(VkGraphicsPipelineCreateInfo
) {
117 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
118 .stageCount
= fs_nir
? 2 : 1,
119 .pStages
= (VkPipelineShaderStageCreateInfo
[]) {
121 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
122 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
123 .module
= radv_shader_module_to_handle(&vs_m
),
127 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
128 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
129 .module
= radv_shader_module_to_handle(&fs_m
),
133 .pVertexInputState
= vi_state
,
134 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
135 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
136 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
137 .primitiveRestartEnable
= false,
139 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
140 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
144 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
145 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
146 .rasterizerDiscardEnable
= false,
147 .polygonMode
= VK_POLYGON_MODE_FILL
,
148 .cullMode
= VK_CULL_MODE_NONE
,
149 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
,
150 .depthBiasEnable
= false,
152 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
153 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
154 .rasterizationSamples
= samples
,
155 .sampleShadingEnable
= false,
157 .alphaToCoverageEnable
= false,
158 .alphaToOneEnable
= false,
160 .pDepthStencilState
= ds_state
,
161 .pColorBlendState
= cb_state
,
162 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
163 /* The meta clear pipeline declares all state as dynamic.
164 * As a consequence, vkCmdBindPipeline writes no dynamic state
165 * to the cmd buffer. Therefore, at the end of the meta clear,
166 * we need only restore dynamic state was vkCmdSet.
168 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
169 .dynamicStateCount
= 8,
170 .pDynamicStates
= (VkDynamicState
[]) {
171 /* Everything except stencil write mask */
172 VK_DYNAMIC_STATE_VIEWPORT
,
173 VK_DYNAMIC_STATE_SCISSOR
,
174 VK_DYNAMIC_STATE_LINE_WIDTH
,
175 VK_DYNAMIC_STATE_DEPTH_BIAS
,
176 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
177 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
178 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
179 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
184 .renderPass
= radv_render_pass_to_handle(render_pass
),
198 create_color_renderpass(struct radv_device
*device
,
203 mtx_lock(&device
->meta_state
.mtx
);
205 mtx_unlock (&device
->meta_state
.mtx
);
209 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
210 &(VkRenderPassCreateInfo
) {
211 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
212 .attachmentCount
= 1,
213 .pAttachments
= &(VkAttachmentDescription
) {
216 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
217 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
218 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
219 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
222 .pSubpasses
= &(VkSubpassDescription
) {
223 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
224 .inputAttachmentCount
= 0,
225 .colorAttachmentCount
= 1,
226 .pColorAttachments
= &(VkAttachmentReference
) {
228 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
230 .pResolveAttachments
= NULL
,
231 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
232 .attachment
= VK_ATTACHMENT_UNUSED
,
233 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
235 .preserveAttachmentCount
= 0,
236 .pPreserveAttachments
= NULL
,
238 .dependencyCount
= 0,
239 }, &device
->meta_state
.alloc
, pass
);
240 mtx_unlock(&device
->meta_state
.mtx
);
245 create_color_pipeline(struct radv_device
*device
,
247 uint32_t frag_output
,
248 VkPipeline
*pipeline
,
251 struct nir_shader
*vs_nir
;
252 struct nir_shader
*fs_nir
;
255 mtx_lock(&device
->meta_state
.mtx
);
257 mtx_unlock(&device
->meta_state
.mtx
);
261 build_color_shaders(&vs_nir
, &fs_nir
, frag_output
);
263 const VkPipelineVertexInputStateCreateInfo vi_state
= {
264 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
265 .vertexBindingDescriptionCount
= 0,
266 .vertexAttributeDescriptionCount
= 0,
269 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
270 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
271 .depthTestEnable
= false,
272 .depthWriteEnable
= false,
273 .depthBoundsTestEnable
= false,
274 .stencilTestEnable
= false,
277 VkPipelineColorBlendAttachmentState blend_attachment_state
[MAX_RTS
] = { 0 };
278 blend_attachment_state
[frag_output
] = (VkPipelineColorBlendAttachmentState
) {
279 .blendEnable
= false,
280 .colorWriteMask
= VK_COLOR_COMPONENT_A_BIT
|
281 VK_COLOR_COMPONENT_R_BIT
|
282 VK_COLOR_COMPONENT_G_BIT
|
283 VK_COLOR_COMPONENT_B_BIT
,
286 const VkPipelineColorBlendStateCreateInfo cb_state
= {
287 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
288 .logicOpEnable
= false,
289 .attachmentCount
= MAX_RTS
,
290 .pAttachments
= blend_attachment_state
294 struct radv_graphics_pipeline_create_info extra
= {
295 .use_rectlist
= true,
297 result
= create_pipeline(device
, radv_render_pass_from_handle(pass
),
298 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
299 device
->meta_state
.clear_color_p_layout
,
300 &extra
, &device
->meta_state
.alloc
, pipeline
);
302 mtx_unlock(&device
->meta_state
.mtx
);
307 finish_meta_clear_htile_mask_state(struct radv_device
*device
)
309 struct radv_meta_state
*state
= &device
->meta_state
;
311 radv_DestroyPipeline(radv_device_to_handle(device
),
312 state
->clear_htile_mask_pipeline
,
314 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
315 state
->clear_htile_mask_p_layout
,
317 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device
),
318 state
->clear_htile_mask_ds_layout
,
323 radv_device_finish_meta_clear_state(struct radv_device
*device
)
325 struct radv_meta_state
*state
= &device
->meta_state
;
327 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
328 for (uint32_t j
= 0; j
< ARRAY_SIZE(state
->clear
[i
].color_pipelines
); ++j
) {
329 radv_DestroyPipeline(radv_device_to_handle(device
),
330 state
->clear
[i
].color_pipelines
[j
],
332 radv_DestroyRenderPass(radv_device_to_handle(device
),
333 state
->clear
[i
].render_pass
[j
],
337 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
338 radv_DestroyPipeline(radv_device_to_handle(device
),
339 state
->clear
[i
].depth_only_pipeline
[j
],
341 radv_DestroyPipeline(radv_device_to_handle(device
),
342 state
->clear
[i
].stencil_only_pipeline
[j
],
344 radv_DestroyPipeline(radv_device_to_handle(device
),
345 state
->clear
[i
].depthstencil_pipeline
[j
],
348 radv_DestroyRenderPass(radv_device_to_handle(device
),
349 state
->clear
[i
].depthstencil_rp
,
352 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
353 state
->clear_color_p_layout
,
355 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
356 state
->clear_depth_p_layout
,
359 finish_meta_clear_htile_mask_state(device
);
363 emit_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
364 const VkClearAttachment
*clear_att
,
365 const VkClearRect
*clear_rect
,
368 struct radv_device
*device
= cmd_buffer
->device
;
369 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
370 const uint32_t subpass_att
= clear_att
->colorAttachment
;
371 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
372 const struct radv_image_view
*iview
= cmd_buffer
->state
.attachments
?
373 cmd_buffer
->state
.attachments
[pass_att
].iview
: NULL
;
374 uint32_t samples
, samples_log2
;
377 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
378 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
381 /* When a framebuffer is bound to the current command buffer, get the
382 * number of samples from it. Otherwise, get the number of samples from
383 * the render pass because it's likely a secondary command buffer.
386 samples
= iview
->image
->info
.samples
;
387 format
= iview
->vk_format
;
389 samples
= cmd_buffer
->state
.pass
->attachments
[pass_att
].samples
;
390 format
= cmd_buffer
->state
.pass
->attachments
[pass_att
].format
;
393 samples_log2
= ffs(samples
) - 1;
394 fs_key
= radv_format_meta_fs_key(format
);
397 radv_finishme("color clears incomplete");
401 if (device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
] == VK_NULL_HANDLE
) {
402 VkResult ret
= create_color_renderpass(device
, radv_fs_key_format_exemplars
[fs_key
],
404 &device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
405 if (ret
!= VK_SUCCESS
) {
406 cmd_buffer
->record_result
= ret
;
411 if (device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
] == VK_NULL_HANDLE
) {
412 VkResult ret
= create_color_pipeline(device
, samples
, 0,
413 &device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
],
414 device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
415 if (ret
!= VK_SUCCESS
) {
416 cmd_buffer
->record_result
= ret
;
421 pipeline
= device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
];
423 radv_finishme("color clears incomplete");
426 assert(samples_log2
< ARRAY_SIZE(device
->meta_state
.clear
));
428 assert(clear_att
->aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
429 assert(clear_att
->colorAttachment
< subpass
->color_count
);
431 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
432 device
->meta_state
.clear_color_p_layout
,
433 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16,
436 struct radv_subpass clear_subpass
= {
438 .color_attachments
= (struct radv_subpass_attachment
[]) {
439 subpass
->color_attachments
[clear_att
->colorAttachment
]
441 .depth_stencil_attachment
= NULL
,
444 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
);
446 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
449 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
450 .x
= clear_rect
->rect
.offset
.x
,
451 .y
= clear_rect
->rect
.offset
.y
,
452 .width
= clear_rect
->rect
.extent
.width
,
453 .height
= clear_rect
->rect
.extent
.height
,
458 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
462 for_each_bit(i
, view_mask
)
463 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
465 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
468 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
);
473 build_depthstencil_shader(struct nir_shader
**out_vs
, struct nir_shader
**out_fs
)
475 nir_builder vs_b
, fs_b
;
477 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
478 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
480 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_depthstencil_vs");
481 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_depthstencil_fs");
482 const struct glsl_type
*position_out_type
= glsl_vec4_type();
484 nir_variable
*vs_out_pos
=
485 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_out_type
,
487 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
489 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(vs_b
.shader
, nir_intrinsic_load_push_constant
);
490 nir_intrinsic_set_base(in_color_load
, 0);
491 nir_intrinsic_set_range(in_color_load
, 4);
492 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&vs_b
, 0));
493 in_color_load
->num_components
= 1;
494 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 1, 32, "depth value");
495 nir_builder_instr_insert(&vs_b
, &in_color_load
->instr
);
497 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices_comp2(&vs_b
, &in_color_load
->dest
.ssa
);
498 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
500 const struct glsl_type
*layer_type
= glsl_int_type();
501 nir_variable
*vs_out_layer
=
502 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
504 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
505 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
506 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
507 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
509 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
510 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
512 *out_vs
= vs_b
.shader
;
513 *out_fs
= fs_b
.shader
;
517 create_depthstencil_renderpass(struct radv_device
*device
,
519 VkRenderPass
*render_pass
)
521 mtx_lock(&device
->meta_state
.mtx
);
523 mtx_unlock(&device
->meta_state
.mtx
);
527 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
528 &(VkRenderPassCreateInfo
) {
529 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
530 .attachmentCount
= 1,
531 .pAttachments
= &(VkAttachmentDescription
) {
532 .format
= VK_FORMAT_D32_SFLOAT_S8_UINT
,
534 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
535 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
536 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
537 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
540 .pSubpasses
= &(VkSubpassDescription
) {
541 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
542 .inputAttachmentCount
= 0,
543 .colorAttachmentCount
= 0,
544 .pColorAttachments
= NULL
,
545 .pResolveAttachments
= NULL
,
546 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
548 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
550 .preserveAttachmentCount
= 0,
551 .pPreserveAttachments
= NULL
,
553 .dependencyCount
= 0,
554 }, &device
->meta_state
.alloc
, render_pass
);
555 mtx_unlock(&device
->meta_state
.mtx
);
560 create_depthstencil_pipeline(struct radv_device
*device
,
561 VkImageAspectFlags aspects
,
564 VkPipeline
*pipeline
,
565 VkRenderPass render_pass
)
567 struct nir_shader
*vs_nir
, *fs_nir
;
570 mtx_lock(&device
->meta_state
.mtx
);
572 mtx_unlock(&device
->meta_state
.mtx
);
576 build_depthstencil_shader(&vs_nir
, &fs_nir
);
578 const VkPipelineVertexInputStateCreateInfo vi_state
= {
579 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
580 .vertexBindingDescriptionCount
= 0,
581 .vertexAttributeDescriptionCount
= 0,
584 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
585 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
586 .depthTestEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
587 .depthCompareOp
= VK_COMPARE_OP_ALWAYS
,
588 .depthWriteEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
589 .depthBoundsTestEnable
= false,
590 .stencilTestEnable
= (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
),
592 .passOp
= VK_STENCIL_OP_REPLACE
,
593 .compareOp
= VK_COMPARE_OP_ALWAYS
,
594 .writeMask
= UINT32_MAX
,
595 .reference
= 0, /* dynamic */
597 .back
= { 0 /* dont care */ },
600 const VkPipelineColorBlendStateCreateInfo cb_state
= {
601 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
602 .logicOpEnable
= false,
603 .attachmentCount
= 0,
604 .pAttachments
= NULL
,
607 struct radv_graphics_pipeline_create_info extra
= {
608 .use_rectlist
= true,
611 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
612 extra
.db_depth_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
613 extra
.db_depth_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
615 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
616 extra
.db_stencil_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
617 extra
.db_stencil_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
619 result
= create_pipeline(device
, radv_render_pass_from_handle(render_pass
),
620 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
621 device
->meta_state
.clear_depth_p_layout
,
622 &extra
, &device
->meta_state
.alloc
, pipeline
);
624 mtx_unlock(&device
->meta_state
.mtx
);
628 static bool depth_view_can_fast_clear(struct radv_cmd_buffer
*cmd_buffer
,
629 const struct radv_image_view
*iview
,
630 VkImageAspectFlags aspects
,
631 VkImageLayout layout
,
633 const VkClearRect
*clear_rect
,
634 VkClearDepthStencilValue clear_value
)
639 uint32_t queue_mask
= radv_image_queue_family_mask(iview
->image
,
640 cmd_buffer
->queue_family_index
,
641 cmd_buffer
->queue_family_index
);
642 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
643 clear_rect
->rect
.extent
.width
!= iview
->extent
.width
||
644 clear_rect
->rect
.extent
.height
!= iview
->extent
.height
)
646 if (radv_image_is_tc_compat_htile(iview
->image
) &&
647 (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) && clear_value
.depth
!= 0.0 &&
648 clear_value
.depth
!= 1.0) ||
649 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) && clear_value
.stencil
!= 0)))
651 if (radv_image_has_htile(iview
->image
) &&
652 iview
->base_mip
== 0 &&
653 iview
->base_layer
== 0 &&
654 iview
->layer_count
== iview
->image
->info
.array_size
&&
655 radv_layout_is_htile_compressed(iview
->image
, layout
, in_render_loop
, queue_mask
) &&
656 radv_image_extent_compare(iview
->image
, &iview
->extent
))
662 pick_depthstencil_pipeline(struct radv_cmd_buffer
*cmd_buffer
,
663 struct radv_meta_state
*meta_state
,
664 const struct radv_image_view
*iview
,
666 VkImageAspectFlags aspects
,
667 VkImageLayout layout
,
669 const VkClearRect
*clear_rect
,
670 VkClearDepthStencilValue clear_value
)
672 bool fast
= depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
, layout
,
673 in_render_loop
, clear_rect
, clear_value
);
674 int index
= DEPTH_CLEAR_SLOW
;
675 VkPipeline
*pipeline
;
678 /* we don't know the previous clear values, so we always have
679 * the NO_EXPCLEAR path */
680 index
= DEPTH_CLEAR_FAST_NO_EXPCLEAR
;
684 case VK_IMAGE_ASPECT_DEPTH_BIT
| VK_IMAGE_ASPECT_STENCIL_BIT
:
685 pipeline
= &meta_state
->clear
[samples_log2
].depthstencil_pipeline
[index
];
687 case VK_IMAGE_ASPECT_DEPTH_BIT
:
688 pipeline
= &meta_state
->clear
[samples_log2
].depth_only_pipeline
[index
];
690 case VK_IMAGE_ASPECT_STENCIL_BIT
:
691 pipeline
= &meta_state
->clear
[samples_log2
].stencil_only_pipeline
[index
];
694 unreachable("expected depth or stencil aspect");
697 if (cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
== VK_NULL_HANDLE
) {
698 VkResult ret
= create_depthstencil_renderpass(cmd_buffer
->device
, 1u << samples_log2
,
699 &cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
700 if (ret
!= VK_SUCCESS
) {
701 cmd_buffer
->record_result
= ret
;
702 return VK_NULL_HANDLE
;
706 if (*pipeline
== VK_NULL_HANDLE
) {
707 VkResult ret
= create_depthstencil_pipeline(cmd_buffer
->device
, aspects
, 1u << samples_log2
, index
,
708 pipeline
, cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
709 if (ret
!= VK_SUCCESS
) {
710 cmd_buffer
->record_result
= ret
;
711 return VK_NULL_HANDLE
;
718 emit_depthstencil_clear(struct radv_cmd_buffer
*cmd_buffer
,
719 const VkClearAttachment
*clear_att
,
720 const VkClearRect
*clear_rect
,
721 struct radv_subpass_attachment
*ds_att
,
724 struct radv_device
*device
= cmd_buffer
->device
;
725 struct radv_meta_state
*meta_state
= &device
->meta_state
;
726 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
727 const uint32_t pass_att
= ds_att
->attachment
;
728 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
729 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
730 const struct radv_image_view
*iview
= cmd_buffer
->state
.attachments
?
731 cmd_buffer
->state
.attachments
[pass_att
].iview
: NULL
;
732 uint32_t samples
, samples_log2
;
733 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
735 /* When a framebuffer is bound to the current command buffer, get the
736 * number of samples from it. Otherwise, get the number of samples from
737 * the render pass because it's likely a secondary command buffer.
740 samples
= iview
->image
->info
.samples
;
742 samples
= cmd_buffer
->state
.pass
->attachments
[pass_att
].samples
;
745 samples_log2
= ffs(samples
) - 1;
747 assert(pass_att
!= VK_ATTACHMENT_UNUSED
);
749 if (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
750 clear_value
.depth
= 1.0f
;
752 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
753 device
->meta_state
.clear_depth_p_layout
,
754 VK_SHADER_STAGE_VERTEX_BIT
, 0, 4,
757 uint32_t prev_reference
= cmd_buffer
->state
.dynamic
.stencil_reference
.front
;
758 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
759 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
760 clear_value
.stencil
);
763 VkPipeline pipeline
= pick_depthstencil_pipeline(cmd_buffer
,
769 ds_att
->in_render_loop
,
775 struct radv_subpass clear_subpass
= {
777 .color_attachments
= NULL
,
778 .depth_stencil_attachment
= ds_att
,
781 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
);
783 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
786 if (depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
,
787 ds_att
->layout
, ds_att
->in_render_loop
,
788 clear_rect
, clear_value
))
789 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
,
790 clear_value
, aspects
);
792 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
793 .x
= clear_rect
->rect
.offset
.x
,
794 .y
= clear_rect
->rect
.offset
.y
,
795 .width
= clear_rect
->rect
.extent
.width
,
796 .height
= clear_rect
->rect
.extent
.height
,
801 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
805 for_each_bit(i
, view_mask
)
806 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
808 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
811 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
812 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
816 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
);
820 clear_htile_mask(struct radv_cmd_buffer
*cmd_buffer
,
821 struct radeon_winsys_bo
*bo
, uint64_t offset
, uint64_t size
,
822 uint32_t htile_value
, uint32_t htile_mask
)
824 struct radv_device
*device
= cmd_buffer
->device
;
825 struct radv_meta_state
*state
= &device
->meta_state
;
826 uint64_t block_count
= round_up_u64(size
, 1024);
827 struct radv_meta_saved_state saved_state
;
829 radv_meta_save(&saved_state
, cmd_buffer
,
830 RADV_META_SAVE_COMPUTE_PIPELINE
|
831 RADV_META_SAVE_CONSTANTS
|
832 RADV_META_SAVE_DESCRIPTORS
);
834 struct radv_buffer dst_buffer
= {
840 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer
),
841 VK_PIPELINE_BIND_POINT_COMPUTE
,
842 state
->clear_htile_mask_pipeline
);
844 radv_meta_push_descriptor_set(cmd_buffer
, VK_PIPELINE_BIND_POINT_COMPUTE
,
845 state
->clear_htile_mask_p_layout
,
847 1, /* descriptorWriteCount */
848 (VkWriteDescriptorSet
[]) {
850 .sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
,
852 .dstArrayElement
= 0,
853 .descriptorCount
= 1,
854 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
855 .pBufferInfo
= &(VkDescriptorBufferInfo
) {
856 .buffer
= radv_buffer_to_handle(&dst_buffer
),
863 const unsigned constants
[2] = {
864 htile_value
& htile_mask
,
868 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
869 state
->clear_htile_mask_p_layout
,
870 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
873 radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer
), block_count
, 1, 1);
875 radv_meta_restore(&saved_state
, cmd_buffer
);
877 return RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
878 RADV_CMD_FLAG_INV_VCACHE
|
883 radv_get_htile_fast_clear_value(const struct radv_image
*image
,
884 VkClearDepthStencilValue value
)
886 uint32_t clear_value
;
888 if (!image
->planes
[0].surface
.has_stencil
) {
889 clear_value
= value
.depth
? 0xfffffff0 : 0;
891 clear_value
= value
.depth
? 0xfffc0000 : 0;
898 radv_get_htile_mask(const struct radv_image
*image
, VkImageAspectFlags aspects
)
902 if (!image
->planes
[0].surface
.has_stencil
) {
903 /* All the HTILE buffer is used when there is no stencil. */
906 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
)
908 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
)
916 radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value
)
918 return value
.depth
== 1.0f
|| value
.depth
== 0.0f
;
922 radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value
)
924 return value
.stencil
== 0;
928 * Determine if the given image can be fast cleared.
931 radv_image_can_fast_clear(struct radv_device
*device
, struct radv_image
*image
)
933 if (device
->instance
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
936 if (vk_format_is_color(image
->vk_format
)) {
937 if (!radv_image_has_cmask(image
) && !radv_image_has_dcc(image
))
940 /* RB+ doesn't work with CMASK fast clear on Stoney. */
941 if (!radv_image_has_dcc(image
) &&
942 device
->physical_device
->rad_info
.family
== CHIP_STONEY
)
945 if (!radv_image_has_htile(image
))
949 /* Do not fast clears 3D images. */
950 if (image
->type
== VK_IMAGE_TYPE_3D
)
957 * Determine if the given image view can be fast cleared.
960 radv_image_view_can_fast_clear(struct radv_device
*device
,
961 const struct radv_image_view
*iview
)
963 struct radv_image
*image
;
967 image
= iview
->image
;
969 /* Only fast clear if the image itself can be fast cleared. */
970 if (!radv_image_can_fast_clear(device
, image
))
973 /* Only fast clear if all layers are bound. */
974 if (iview
->base_layer
> 0 ||
975 iview
->layer_count
!= image
->info
.array_size
)
978 /* Only fast clear if the view covers the whole image. */
979 if (!radv_image_extent_compare(image
, &iview
->extent
))
986 radv_can_fast_clear_depth(struct radv_cmd_buffer
*cmd_buffer
,
987 const struct radv_image_view
*iview
,
988 VkImageLayout image_layout
,
990 VkImageAspectFlags aspects
,
991 const VkClearRect
*clear_rect
,
992 const VkClearDepthStencilValue clear_value
,
995 if (!radv_image_view_can_fast_clear(cmd_buffer
->device
, iview
))
998 if (!radv_layout_is_htile_compressed(iview
->image
, image_layout
, in_render_loop
,
999 radv_image_queue_family_mask(iview
->image
,
1000 cmd_buffer
->queue_family_index
,
1001 cmd_buffer
->queue_family_index
)))
1004 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
1005 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
1006 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
1009 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
1010 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
1012 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
1014 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
1017 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
!= GFX9
&&
1018 (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) ||
1019 ((vk_format_aspects(iview
->image
->vk_format
) & VK_IMAGE_ASPECT_STENCIL_BIT
) &&
1020 !(aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
))))
1023 if (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
1024 !radv_is_fast_clear_depth_allowed(clear_value
)) ||
1025 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) &&
1026 !radv_is_fast_clear_stencil_allowed(clear_value
)))
1033 radv_fast_clear_depth(struct radv_cmd_buffer
*cmd_buffer
,
1034 const struct radv_image_view
*iview
,
1035 const VkClearAttachment
*clear_att
,
1036 enum radv_cmd_flush_bits
*pre_flush
,
1037 enum radv_cmd_flush_bits
*post_flush
)
1039 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
1040 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
1041 uint32_t clear_word
, flush_bits
;
1042 uint32_t htile_mask
;
1044 clear_word
= radv_get_htile_fast_clear_value(iview
->image
, clear_value
);
1045 htile_mask
= radv_get_htile_mask(iview
->image
, aspects
);
1048 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
1049 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
) & ~ *pre_flush
;
1050 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1053 if (htile_mask
== UINT_MAX
) {
1054 /* Clear the whole HTILE buffer. */
1055 flush_bits
= radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
1056 iview
->image
->offset
+ iview
->image
->htile_offset
,
1057 iview
->image
->planes
[0].surface
.htile_size
, clear_word
);
1059 /* Only clear depth or stencil bytes in the HTILE buffer. */
1060 /* TODO: Implement that path for GFX10. */
1061 assert(cmd_buffer
->device
->physical_device
->rad_info
.chip_class
== GFX9
);
1062 flush_bits
= clear_htile_mask(cmd_buffer
, iview
->image
->bo
,
1063 iview
->image
->offset
+ iview
->image
->htile_offset
,
1064 iview
->image
->planes
[0].surface
.htile_size
, clear_word
,
1068 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
, clear_value
, aspects
);
1070 *post_flush
|= flush_bits
;
1075 build_clear_htile_mask_shader()
1079 nir_builder_init_simple_shader(&b
, NULL
, MESA_SHADER_COMPUTE
, NULL
);
1080 b
.shader
->info
.name
= ralloc_strdup(b
.shader
, "meta_clear_htile_mask");
1081 b
.shader
->info
.cs
.local_size
[0] = 64;
1082 b
.shader
->info
.cs
.local_size
[1] = 1;
1083 b
.shader
->info
.cs
.local_size
[2] = 1;
1085 nir_ssa_def
*invoc_id
= nir_load_local_invocation_id(&b
);
1086 nir_ssa_def
*wg_id
= nir_load_work_group_id(&b
);
1087 nir_ssa_def
*block_size
= nir_imm_ivec4(&b
,
1088 b
.shader
->info
.cs
.local_size
[0],
1089 b
.shader
->info
.cs
.local_size
[1],
1090 b
.shader
->info
.cs
.local_size
[2], 0);
1092 nir_ssa_def
*global_id
= nir_iadd(&b
, nir_imul(&b
, wg_id
, block_size
), invoc_id
);
1094 nir_ssa_def
*offset
= nir_imul(&b
, global_id
, nir_imm_int(&b
, 16));
1095 offset
= nir_channel(&b
, offset
, 0);
1097 nir_intrinsic_instr
*buf
=
1098 nir_intrinsic_instr_create(b
.shader
,
1099 nir_intrinsic_vulkan_resource_index
);
1101 buf
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1102 buf
->num_components
= 1;
1103 nir_intrinsic_set_desc_set(buf
, 0);
1104 nir_intrinsic_set_binding(buf
, 0);
1105 nir_ssa_dest_init(&buf
->instr
, &buf
->dest
, buf
->num_components
, 32, NULL
);
1106 nir_builder_instr_insert(&b
, &buf
->instr
);
1108 nir_intrinsic_instr
*constants
=
1109 nir_intrinsic_instr_create(b
.shader
,
1110 nir_intrinsic_load_push_constant
);
1111 nir_intrinsic_set_base(constants
, 0);
1112 nir_intrinsic_set_range(constants
, 8);
1113 constants
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1114 constants
->num_components
= 2;
1115 nir_ssa_dest_init(&constants
->instr
, &constants
->dest
, 2, 32, "constants");
1116 nir_builder_instr_insert(&b
, &constants
->instr
);
1118 nir_intrinsic_instr
*load
=
1119 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_load_ssbo
);
1120 load
->src
[0] = nir_src_for_ssa(&buf
->dest
.ssa
);
1121 load
->src
[1] = nir_src_for_ssa(offset
);
1122 nir_ssa_dest_init(&load
->instr
, &load
->dest
, 4, 32, NULL
);
1123 load
->num_components
= 4;
1124 nir_builder_instr_insert(&b
, &load
->instr
);
1126 /* data = (data & ~htile_mask) | (htile_value & htile_mask) */
1128 nir_iand(&b
, &load
->dest
.ssa
,
1129 nir_channel(&b
, &constants
->dest
.ssa
, 1));
1130 data
= nir_ior(&b
, data
, nir_channel(&b
, &constants
->dest
.ssa
, 0));
1132 nir_intrinsic_instr
*store
=
1133 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_store_ssbo
);
1134 store
->src
[0] = nir_src_for_ssa(data
);
1135 store
->src
[1] = nir_src_for_ssa(&buf
->dest
.ssa
);
1136 store
->src
[2] = nir_src_for_ssa(offset
);
1137 nir_intrinsic_set_write_mask(store
, 0xf);
1138 nir_intrinsic_set_access(store
, ACCESS_NON_READABLE
);
1139 store
->num_components
= 4;
1140 nir_builder_instr_insert(&b
, &store
->instr
);
1146 init_meta_clear_htile_mask_state(struct radv_device
*device
)
1148 struct radv_meta_state
*state
= &device
->meta_state
;
1149 struct radv_shader_module cs
= { .nir
= NULL
};
1152 cs
.nir
= build_clear_htile_mask_shader();
1154 VkDescriptorSetLayoutCreateInfo ds_layout_info
= {
1155 .sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
,
1156 .flags
= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
,
1158 .pBindings
= (VkDescriptorSetLayoutBinding
[]) {
1161 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
1162 .descriptorCount
= 1,
1163 .stageFlags
= VK_SHADER_STAGE_COMPUTE_BIT
,
1164 .pImmutableSamplers
= NULL
1169 result
= radv_CreateDescriptorSetLayout(radv_device_to_handle(device
),
1170 &ds_layout_info
, &state
->alloc
,
1171 &state
->clear_htile_mask_ds_layout
);
1172 if (result
!= VK_SUCCESS
)
1175 VkPipelineLayoutCreateInfo p_layout_info
= {
1176 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1177 .setLayoutCount
= 1,
1178 .pSetLayouts
= &state
->clear_htile_mask_ds_layout
,
1179 .pushConstantRangeCount
= 1,
1180 .pPushConstantRanges
= &(VkPushConstantRange
){
1181 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
1185 result
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1186 &p_layout_info
, &state
->alloc
,
1187 &state
->clear_htile_mask_p_layout
);
1188 if (result
!= VK_SUCCESS
)
1191 VkPipelineShaderStageCreateInfo shader_stage
= {
1192 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
1193 .stage
= VK_SHADER_STAGE_COMPUTE_BIT
,
1194 .module
= radv_shader_module_to_handle(&cs
),
1196 .pSpecializationInfo
= NULL
,
1199 VkComputePipelineCreateInfo pipeline_info
= {
1200 .sType
= VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
,
1201 .stage
= shader_stage
,
1203 .layout
= state
->clear_htile_mask_p_layout
,
1206 result
= radv_CreateComputePipelines(radv_device_to_handle(device
),
1207 radv_pipeline_cache_to_handle(&state
->cache
),
1208 1, &pipeline_info
, NULL
,
1209 &state
->clear_htile_mask_pipeline
);
1211 ralloc_free(cs
.nir
);
1214 ralloc_free(cs
.nir
);
1219 radv_device_init_meta_clear_state(struct radv_device
*device
, bool on_demand
)
1222 struct radv_meta_state
*state
= &device
->meta_state
;
1224 VkPipelineLayoutCreateInfo pl_color_create_info
= {
1225 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1226 .setLayoutCount
= 0,
1227 .pushConstantRangeCount
= 1,
1228 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16},
1231 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1232 &pl_color_create_info
,
1233 &device
->meta_state
.alloc
,
1234 &device
->meta_state
.clear_color_p_layout
);
1235 if (res
!= VK_SUCCESS
)
1238 VkPipelineLayoutCreateInfo pl_depth_create_info
= {
1239 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1240 .setLayoutCount
= 0,
1241 .pushConstantRangeCount
= 1,
1242 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_VERTEX_BIT
, 0, 4},
1245 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1246 &pl_depth_create_info
,
1247 &device
->meta_state
.alloc
,
1248 &device
->meta_state
.clear_depth_p_layout
);
1249 if (res
!= VK_SUCCESS
)
1252 res
= init_meta_clear_htile_mask_state(device
);
1253 if (res
!= VK_SUCCESS
)
1259 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
1260 uint32_t samples
= 1 << i
;
1261 for (uint32_t j
= 0; j
< NUM_META_FS_KEYS
; ++j
) {
1262 VkFormat format
= radv_fs_key_format_exemplars
[j
];
1263 unsigned fs_key
= radv_format_meta_fs_key(format
);
1264 assert(!state
->clear
[i
].color_pipelines
[fs_key
]);
1266 res
= create_color_renderpass(device
, format
, samples
,
1267 &state
->clear
[i
].render_pass
[fs_key
]);
1268 if (res
!= VK_SUCCESS
)
1271 res
= create_color_pipeline(device
, samples
, 0, &state
->clear
[i
].color_pipelines
[fs_key
],
1272 state
->clear
[i
].render_pass
[fs_key
]);
1273 if (res
!= VK_SUCCESS
)
1278 res
= create_depthstencil_renderpass(device
,
1280 &state
->clear
[i
].depthstencil_rp
);
1281 if (res
!= VK_SUCCESS
)
1284 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
1285 res
= create_depthstencil_pipeline(device
,
1286 VK_IMAGE_ASPECT_DEPTH_BIT
,
1289 &state
->clear
[i
].depth_only_pipeline
[j
],
1290 state
->clear
[i
].depthstencil_rp
);
1291 if (res
!= VK_SUCCESS
)
1294 res
= create_depthstencil_pipeline(device
,
1295 VK_IMAGE_ASPECT_STENCIL_BIT
,
1298 &state
->clear
[i
].stencil_only_pipeline
[j
],
1299 state
->clear
[i
].depthstencil_rp
);
1300 if (res
!= VK_SUCCESS
)
1303 res
= create_depthstencil_pipeline(device
,
1304 VK_IMAGE_ASPECT_DEPTH_BIT
|
1305 VK_IMAGE_ASPECT_STENCIL_BIT
,
1308 &state
->clear
[i
].depthstencil_pipeline
[j
],
1309 state
->clear
[i
].depthstencil_rp
);
1310 if (res
!= VK_SUCCESS
)
1317 radv_device_finish_meta_clear_state(device
);
1322 radv_get_cmask_fast_clear_value(const struct radv_image
*image
)
1324 uint32_t value
= 0; /* Default value when no DCC. */
1326 /* The fast-clear value is different for images that have both DCC and
1329 if (radv_image_has_dcc(image
)) {
1330 /* DCC fast clear with MSAA should clear CMASK to 0xC. */
1331 return image
->info
.samples
> 1 ? 0xcccccccc : 0xffffffff;
1338 radv_clear_cmask(struct radv_cmd_buffer
*cmd_buffer
,
1339 struct radv_image
*image
,
1340 const VkImageSubresourceRange
*range
, uint32_t value
)
1342 uint64_t offset
= image
->offset
+ image
->cmask_offset
;
1345 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
1346 /* TODO: clear layers. */
1347 size
= image
->planes
[0].surface
.cmask_size
;
1349 unsigned cmask_slice_size
=
1350 image
->planes
[0].surface
.cmask_slice_size
;
1352 offset
+= cmask_slice_size
* range
->baseArrayLayer
;
1353 size
= cmask_slice_size
* radv_get_layerCount(image
, range
);
1356 return radv_fill_buffer(cmd_buffer
, image
->bo
, offset
, size
, value
);
1361 radv_clear_fmask(struct radv_cmd_buffer
*cmd_buffer
,
1362 struct radv_image
*image
,
1363 const VkImageSubresourceRange
*range
, uint32_t value
)
1365 uint64_t offset
= image
->offset
+ image
->fmask_offset
;
1368 /* MSAA images do not support mipmap levels. */
1369 assert(range
->baseMipLevel
== 0 &&
1370 radv_get_levelCount(image
, range
) == 1);
1372 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
1373 /* TODO: clear layers. */
1374 size
= image
->planes
[0].surface
.fmask_size
;
1376 unsigned fmask_slice_size
=
1377 image
->planes
[0].surface
.u
.legacy
.fmask
.slice_size
;
1380 offset
+= fmask_slice_size
* range
->baseArrayLayer
;
1381 size
= fmask_slice_size
* radv_get_layerCount(image
, range
);
1384 return radv_fill_buffer(cmd_buffer
, image
->bo
, offset
, size
, value
);
1388 radv_clear_dcc(struct radv_cmd_buffer
*cmd_buffer
,
1389 struct radv_image
*image
,
1390 const VkImageSubresourceRange
*range
, uint32_t value
)
1392 uint32_t level_count
= radv_get_levelCount(image
, range
);
1393 uint32_t flush_bits
= 0;
1395 /* Mark the image as being compressed. */
1396 radv_update_dcc_metadata(cmd_buffer
, image
, range
, true);
1398 for (uint32_t l
= 0; l
< level_count
; l
++) {
1399 uint64_t offset
= image
->offset
+ image
->dcc_offset
;
1400 uint32_t level
= range
->baseMipLevel
+ l
;
1403 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
>= GFX9
) {
1404 /* Mipmap levels aren't implemented. */
1406 size
= image
->planes
[0].surface
.dcc_size
;
1408 const struct legacy_surf_level
*surf_level
=
1409 &image
->planes
[0].surface
.u
.legacy
.level
[level
];
1411 /* If dcc_fast_clear_size is 0 (which might happens for
1412 * mipmaps) the fill buffer operation below is a no-op.
1413 * This can only happen during initialization as the
1414 * fast clear path fallbacks to slow clears if one
1415 * level can't be fast cleared.
1417 offset
+= surf_level
->dcc_offset
+
1418 surf_level
->dcc_slice_fast_clear_size
* range
->baseArrayLayer
;
1419 size
= surf_level
->dcc_slice_fast_clear_size
* radv_get_layerCount(image
, range
);
1422 flush_bits
|= radv_fill_buffer(cmd_buffer
, image
->bo
, offset
,
1430 radv_clear_htile(struct radv_cmd_buffer
*cmd_buffer
, struct radv_image
*image
,
1431 const VkImageSubresourceRange
*range
, uint32_t value
)
1433 unsigned layer_count
= radv_get_layerCount(image
, range
);
1434 uint64_t size
= image
->planes
[0].surface
.htile_slice_size
* layer_count
;
1435 uint64_t offset
= image
->offset
+ image
->htile_offset
+
1436 image
->planes
[0].surface
.htile_slice_size
* range
->baseArrayLayer
;
1438 return radv_fill_buffer(cmd_buffer
, image
->bo
, offset
, size
, value
);
1442 RADV_DCC_CLEAR_REG
= 0x20202020U
,
1443 RADV_DCC_CLEAR_MAIN_1
= 0x80808080U
,
1444 RADV_DCC_CLEAR_SECONDARY_1
= 0x40404040U
1447 static void vi_get_fast_clear_parameters(VkFormat format
,
1448 const VkClearColorValue
*clear_value
,
1449 uint32_t* reset_value
,
1450 bool *can_avoid_fast_clear_elim
)
1452 bool values
[4] = {};
1454 bool main_value
= false;
1455 bool extra_value
= false;
1457 *can_avoid_fast_clear_elim
= false;
1459 *reset_value
= RADV_DCC_CLEAR_REG
;
1461 const struct vk_format_description
*desc
= vk_format_description(format
);
1462 if (format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
||
1463 format
== VK_FORMAT_R5G6B5_UNORM_PACK16
||
1464 format
== VK_FORMAT_B5G6R5_UNORM_PACK16
)
1466 else if (desc
->layout
== VK_FORMAT_LAYOUT_PLAIN
) {
1467 if (radv_translate_colorswap(format
, false) <= 1)
1468 extra_channel
= desc
->nr_channels
- 1;
1474 for (i
= 0; i
< 4; i
++) {
1475 int index
= desc
->swizzle
[i
] - VK_SWIZZLE_X
;
1476 if (desc
->swizzle
[i
] < VK_SWIZZLE_X
||
1477 desc
->swizzle
[i
] > VK_SWIZZLE_W
)
1480 if (desc
->channel
[i
].pure_integer
&&
1481 desc
->channel
[i
].type
== VK_FORMAT_TYPE_SIGNED
) {
1482 /* Use the maximum value for clamping the clear color. */
1483 int max
= u_bit_consecutive(0, desc
->channel
[i
].size
- 1);
1485 values
[i
] = clear_value
->int32
[i
] != 0;
1486 if (clear_value
->int32
[i
] != 0 && MIN2(clear_value
->int32
[i
], max
) != max
)
1488 } else if (desc
->channel
[i
].pure_integer
&&
1489 desc
->channel
[i
].type
== VK_FORMAT_TYPE_UNSIGNED
) {
1490 /* Use the maximum value for clamping the clear color. */
1491 unsigned max
= u_bit_consecutive(0, desc
->channel
[i
].size
);
1493 values
[i
] = clear_value
->uint32
[i
] != 0U;
1494 if (clear_value
->uint32
[i
] != 0U && MIN2(clear_value
->uint32
[i
], max
) != max
)
1497 values
[i
] = clear_value
->float32
[i
] != 0.0F
;
1498 if (clear_value
->float32
[i
] != 0.0F
&& clear_value
->float32
[i
] != 1.0F
)
1502 if (index
== extra_channel
)
1503 extra_value
= values
[i
];
1505 main_value
= values
[i
];
1508 for (int i
= 0; i
< 4; ++i
)
1509 if (values
[i
] != main_value
&&
1510 desc
->swizzle
[i
] - VK_SWIZZLE_X
!= extra_channel
&&
1511 desc
->swizzle
[i
] >= VK_SWIZZLE_X
&&
1512 desc
->swizzle
[i
] <= VK_SWIZZLE_W
)
1515 *can_avoid_fast_clear_elim
= true;
1518 *reset_value
|= RADV_DCC_CLEAR_MAIN_1
;
1521 *reset_value
|= RADV_DCC_CLEAR_SECONDARY_1
;
1526 radv_can_fast_clear_color(struct radv_cmd_buffer
*cmd_buffer
,
1527 const struct radv_image_view
*iview
,
1528 VkImageLayout image_layout
,
1529 bool in_render_loop
,
1530 const VkClearRect
*clear_rect
,
1531 VkClearColorValue clear_value
,
1534 uint32_t clear_color
[2];
1536 if (!radv_image_view_can_fast_clear(cmd_buffer
->device
, iview
))
1539 if (!radv_layout_can_fast_clear(iview
->image
, image_layout
, in_render_loop
,
1540 radv_image_queue_family_mask(iview
->image
,
1541 cmd_buffer
->queue_family_index
,
1542 cmd_buffer
->queue_family_index
)))
1545 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
1546 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
1547 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
1550 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
1551 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
1553 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
1555 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
1559 if (!radv_format_pack_clear_color(iview
->vk_format
,
1560 clear_color
, &clear_value
))
1563 if (radv_dcc_enabled(iview
->image
, iview
->base_mip
)) {
1564 bool can_avoid_fast_clear_elim
;
1565 uint32_t reset_value
;
1567 vi_get_fast_clear_parameters(iview
->vk_format
,
1568 &clear_value
, &reset_value
,
1569 &can_avoid_fast_clear_elim
);
1571 if (iview
->image
->info
.samples
> 1) {
1572 /* DCC fast clear with MSAA should clear CMASK. */
1573 /* FIXME: This doesn't work for now. There is a
1574 * hardware bug with fast clears and DCC for MSAA
1575 * textures. AMDVLK has a workaround but it doesn't
1576 * seem to work here. Note that we might emit useless
1577 * CB flushes but that shouldn't matter.
1579 if (!can_avoid_fast_clear_elim
)
1583 if (iview
->image
->info
.levels
> 1 &&
1584 cmd_buffer
->device
->physical_device
->rad_info
.chip_class
== GFX8
) {
1585 for (uint32_t l
= 0; l
< iview
->level_count
; l
++) {
1586 uint32_t level
= iview
->base_mip
+ l
;
1587 struct legacy_surf_level
*surf_level
=
1588 &iview
->image
->planes
[0].surface
.u
.legacy
.level
[level
];
1590 /* Do not fast clears if one level can't be
1593 if (!surf_level
->dcc_fast_clear_size
)
1604 radv_fast_clear_color(struct radv_cmd_buffer
*cmd_buffer
,
1605 const struct radv_image_view
*iview
,
1606 const VkClearAttachment
*clear_att
,
1607 uint32_t subpass_att
,
1608 enum radv_cmd_flush_bits
*pre_flush
,
1609 enum radv_cmd_flush_bits
*post_flush
)
1611 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
1612 uint32_t clear_color
[2], flush_bits
= 0;
1613 uint32_t cmask_clear_value
;
1614 VkImageSubresourceRange range
= {
1615 .aspectMask
= iview
->aspect_mask
,
1616 .baseMipLevel
= iview
->base_mip
,
1617 .levelCount
= iview
->level_count
,
1618 .baseArrayLayer
= iview
->base_layer
,
1619 .layerCount
= iview
->layer_count
,
1623 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
1624 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
) & ~ *pre_flush
;
1625 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1629 radv_format_pack_clear_color(iview
->vk_format
, clear_color
, &clear_value
);
1631 cmask_clear_value
= radv_get_cmask_fast_clear_value(iview
->image
);
1633 /* clear cmask buffer */
1634 if (radv_dcc_enabled(iview
->image
, iview
->base_mip
)) {
1635 uint32_t reset_value
;
1636 bool can_avoid_fast_clear_elim
;
1637 bool need_decompress_pass
= false;
1639 vi_get_fast_clear_parameters(iview
->vk_format
,
1640 &clear_value
, &reset_value
,
1641 &can_avoid_fast_clear_elim
);
1643 if (radv_image_has_cmask(iview
->image
)) {
1644 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1645 &range
, cmask_clear_value
);
1647 need_decompress_pass
= true;
1650 if (!can_avoid_fast_clear_elim
)
1651 need_decompress_pass
= true;
1653 flush_bits
|= radv_clear_dcc(cmd_buffer
, iview
->image
, &range
,
1656 radv_update_fce_metadata(cmd_buffer
, iview
->image
, &range
,
1657 need_decompress_pass
);
1659 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1660 &range
, cmask_clear_value
);
1664 *post_flush
|= flush_bits
;
1667 radv_update_color_clear_metadata(cmd_buffer
, iview
, subpass_att
,
1672 * The parameters mean that same as those in vkCmdClearAttachments.
1675 emit_clear(struct radv_cmd_buffer
*cmd_buffer
,
1676 const VkClearAttachment
*clear_att
,
1677 const VkClearRect
*clear_rect
,
1678 enum radv_cmd_flush_bits
*pre_flush
,
1679 enum radv_cmd_flush_bits
*post_flush
,
1681 bool ds_resolve_clear
)
1683 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
1684 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
1685 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
1687 if (aspects
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1688 const uint32_t subpass_att
= clear_att
->colorAttachment
;
1689 assert(subpass_att
< subpass
->color_count
);
1690 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
1691 if (pass_att
== VK_ATTACHMENT_UNUSED
)
1694 VkImageLayout image_layout
= subpass
->color_attachments
[subpass_att
].layout
;
1695 bool in_render_loop
= subpass
->color_attachments
[subpass_att
].in_render_loop
;
1696 const struct radv_image_view
*iview
= fb
? cmd_buffer
->state
.attachments
[pass_att
].iview
: NULL
;
1697 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
1699 if (radv_can_fast_clear_color(cmd_buffer
, iview
, image_layout
, in_render_loop
,
1700 clear_rect
, clear_value
, view_mask
)) {
1701 radv_fast_clear_color(cmd_buffer
, iview
, clear_att
,
1702 subpass_att
, pre_flush
,
1705 emit_color_clear(cmd_buffer
, clear_att
, clear_rect
, view_mask
);
1708 struct radv_subpass_attachment
*ds_att
= subpass
->depth_stencil_attachment
;
1710 if (ds_resolve_clear
)
1711 ds_att
= subpass
->ds_resolve_attachment
;
1713 if (!ds_att
|| ds_att
->attachment
== VK_ATTACHMENT_UNUSED
)
1716 VkImageLayout image_layout
= ds_att
->layout
;
1717 bool in_render_loop
= ds_att
->in_render_loop
;
1718 const struct radv_image_view
*iview
= fb
? cmd_buffer
->state
.attachments
[ds_att
->attachment
].iview
: NULL
;
1719 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
1721 assert(aspects
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
1722 VK_IMAGE_ASPECT_STENCIL_BIT
));
1724 if (radv_can_fast_clear_depth(cmd_buffer
, iview
, image_layout
,
1725 in_render_loop
, aspects
, clear_rect
,
1726 clear_value
, view_mask
)) {
1727 radv_fast_clear_depth(cmd_buffer
, iview
, clear_att
,
1728 pre_flush
, post_flush
);
1730 emit_depthstencil_clear(cmd_buffer
, clear_att
, clear_rect
,
1737 radv_attachment_needs_clear(struct radv_cmd_state
*cmd_state
, uint32_t a
)
1739 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1740 return (a
!= VK_ATTACHMENT_UNUSED
&&
1741 cmd_state
->attachments
[a
].pending_clear_aspects
&&
1742 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[a
].cleared_views
)));
1746 radv_subpass_needs_clear(struct radv_cmd_buffer
*cmd_buffer
)
1748 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1751 if (!cmd_state
->subpass
)
1754 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1755 a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1756 if (radv_attachment_needs_clear(cmd_state
, a
))
1760 if (cmd_state
->subpass
->depth_stencil_attachment
) {
1761 a
= cmd_state
->subpass
->depth_stencil_attachment
->attachment
;
1762 if (radv_attachment_needs_clear(cmd_state
, a
))
1766 if (!cmd_state
->subpass
->ds_resolve_attachment
)
1769 a
= cmd_state
->subpass
->ds_resolve_attachment
->attachment
;
1770 return radv_attachment_needs_clear(cmd_state
, a
);
1774 radv_subpass_clear_attachment(struct radv_cmd_buffer
*cmd_buffer
,
1775 struct radv_attachment_state
*attachment
,
1776 const VkClearAttachment
*clear_att
,
1777 enum radv_cmd_flush_bits
*pre_flush
,
1778 enum radv_cmd_flush_bits
*post_flush
,
1779 bool ds_resolve_clear
)
1781 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1782 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1784 VkClearRect clear_rect
= {
1785 .rect
= cmd_state
->render_area
,
1786 .baseArrayLayer
= 0,
1787 .layerCount
= cmd_state
->framebuffer
->layers
,
1790 emit_clear(cmd_buffer
, clear_att
, &clear_rect
, pre_flush
, post_flush
,
1791 view_mask
& ~attachment
->cleared_views
, ds_resolve_clear
);
1793 attachment
->cleared_views
|= view_mask
;
1795 attachment
->pending_clear_aspects
= 0;
1799 * Emit any pending attachment clears for the current subpass.
1801 * @see radv_attachment_state::pending_clear_aspects
1804 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer
*cmd_buffer
)
1806 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1807 struct radv_meta_saved_state saved_state
;
1808 enum radv_cmd_flush_bits pre_flush
= 0;
1809 enum radv_cmd_flush_bits post_flush
= 0;
1811 if (!radv_subpass_needs_clear(cmd_buffer
))
1814 radv_meta_save(&saved_state
, cmd_buffer
,
1815 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1816 RADV_META_SAVE_CONSTANTS
);
1818 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1819 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1821 if (!radv_attachment_needs_clear(cmd_state
, a
))
1824 assert(cmd_state
->attachments
[a
].pending_clear_aspects
==
1825 VK_IMAGE_ASPECT_COLOR_BIT
);
1827 VkClearAttachment clear_att
= {
1828 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1829 .colorAttachment
= i
, /* Use attachment index relative to subpass */
1830 .clearValue
= cmd_state
->attachments
[a
].clear_value
,
1833 radv_subpass_clear_attachment(cmd_buffer
,
1834 &cmd_state
->attachments
[a
],
1835 &clear_att
, &pre_flush
,
1836 &post_flush
, false);
1839 if (cmd_state
->subpass
->depth_stencil_attachment
) {
1840 uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
->attachment
;
1841 if (radv_attachment_needs_clear(cmd_state
, ds
)) {
1842 VkClearAttachment clear_att
= {
1843 .aspectMask
= cmd_state
->attachments
[ds
].pending_clear_aspects
,
1844 .clearValue
= cmd_state
->attachments
[ds
].clear_value
,
1847 radv_subpass_clear_attachment(cmd_buffer
,
1848 &cmd_state
->attachments
[ds
],
1849 &clear_att
, &pre_flush
,
1850 &post_flush
, false);
1854 if (cmd_state
->subpass
->ds_resolve_attachment
) {
1855 uint32_t ds_resolve
= cmd_state
->subpass
->ds_resolve_attachment
->attachment
;
1856 if (radv_attachment_needs_clear(cmd_state
, ds_resolve
)) {
1857 VkClearAttachment clear_att
= {
1858 .aspectMask
= cmd_state
->attachments
[ds_resolve
].pending_clear_aspects
,
1859 .clearValue
= cmd_state
->attachments
[ds_resolve
].clear_value
,
1862 radv_subpass_clear_attachment(cmd_buffer
,
1863 &cmd_state
->attachments
[ds_resolve
],
1864 &clear_att
, &pre_flush
,
1869 radv_meta_restore(&saved_state
, cmd_buffer
);
1870 cmd_buffer
->state
.flush_bits
|= post_flush
;
1874 radv_clear_image_layer(struct radv_cmd_buffer
*cmd_buffer
,
1875 struct radv_image
*image
,
1876 VkImageLayout image_layout
,
1877 const VkImageSubresourceRange
*range
,
1878 VkFormat format
, int level
, int layer
,
1879 const VkClearValue
*clear_val
)
1881 VkDevice device_h
= radv_device_to_handle(cmd_buffer
->device
);
1882 struct radv_image_view iview
;
1883 uint32_t width
= radv_minify(image
->info
.width
, range
->baseMipLevel
+ level
);
1884 uint32_t height
= radv_minify(image
->info
.height
, range
->baseMipLevel
+ level
);
1886 radv_image_view_init(&iview
, cmd_buffer
->device
,
1887 &(VkImageViewCreateInfo
) {
1888 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1889 .image
= radv_image_to_handle(image
),
1890 .viewType
= radv_meta_get_view_type(image
),
1892 .subresourceRange
= {
1893 .aspectMask
= range
->aspectMask
,
1894 .baseMipLevel
= range
->baseMipLevel
+ level
,
1896 .baseArrayLayer
= range
->baseArrayLayer
+ layer
,
1902 radv_CreateFramebuffer(device_h
,
1903 &(VkFramebufferCreateInfo
) {
1904 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
1905 .attachmentCount
= 1,
1906 .pAttachments
= (VkImageView
[]) {
1907 radv_image_view_to_handle(&iview
),
1913 &cmd_buffer
->pool
->alloc
,
1916 VkAttachmentDescription att_desc
= {
1917 .format
= iview
.vk_format
,
1918 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1919 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1920 .stencilLoadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1921 .stencilStoreOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1922 .initialLayout
= image_layout
,
1923 .finalLayout
= image_layout
,
1926 VkSubpassDescription subpass_desc
= {
1927 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
1928 .inputAttachmentCount
= 0,
1929 .colorAttachmentCount
= 0,
1930 .pColorAttachments
= NULL
,
1931 .pResolveAttachments
= NULL
,
1932 .pDepthStencilAttachment
= NULL
,
1933 .preserveAttachmentCount
= 0,
1934 .pPreserveAttachments
= NULL
,
1937 const VkAttachmentReference att_ref
= {
1939 .layout
= image_layout
,
1942 if (range
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1943 subpass_desc
.colorAttachmentCount
= 1;
1944 subpass_desc
.pColorAttachments
= &att_ref
;
1946 subpass_desc
.pDepthStencilAttachment
= &att_ref
;
1950 radv_CreateRenderPass(device_h
,
1951 &(VkRenderPassCreateInfo
) {
1952 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
1953 .attachmentCount
= 1,
1954 .pAttachments
= &att_desc
,
1956 .pSubpasses
= &subpass_desc
,
1958 &cmd_buffer
->pool
->alloc
,
1961 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
1962 &(VkRenderPassBeginInfo
) {
1963 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
1965 .offset
= { 0, 0, },
1973 .clearValueCount
= 0,
1974 .pClearValues
= NULL
,
1976 VK_SUBPASS_CONTENTS_INLINE
);
1978 VkClearAttachment clear_att
= {
1979 .aspectMask
= range
->aspectMask
,
1980 .colorAttachment
= 0,
1981 .clearValue
= *clear_val
,
1984 VkClearRect clear_rect
= {
1987 .extent
= { width
, height
},
1989 .baseArrayLayer
= range
->baseArrayLayer
,
1990 .layerCount
= 1, /* FINISHME: clear multi-layer framebuffer */
1993 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, NULL
, NULL
, 0, false);
1995 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
1996 radv_DestroyRenderPass(device_h
, pass
,
1997 &cmd_buffer
->pool
->alloc
);
1998 radv_DestroyFramebuffer(device_h
, fb
,
1999 &cmd_buffer
->pool
->alloc
);
2003 * Return TRUE if a fast color or depth clear has been performed.
2006 radv_fast_clear_range(struct radv_cmd_buffer
*cmd_buffer
,
2007 struct radv_image
*image
,
2009 VkImageLayout image_layout
,
2010 bool in_render_loop
,
2011 const VkImageSubresourceRange
*range
,
2012 const VkClearValue
*clear_val
)
2014 struct radv_image_view iview
;
2016 radv_image_view_init(&iview
, cmd_buffer
->device
,
2017 &(VkImageViewCreateInfo
) {
2018 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
2019 .image
= radv_image_to_handle(image
),
2020 .viewType
= radv_meta_get_view_type(image
),
2021 .format
= image
->vk_format
,
2022 .subresourceRange
= {
2023 .aspectMask
= range
->aspectMask
,
2024 .baseMipLevel
= range
->baseMipLevel
,
2025 .levelCount
= range
->levelCount
,
2026 .baseArrayLayer
= range
->baseArrayLayer
,
2027 .layerCount
= range
->layerCount
,
2031 VkClearRect clear_rect
= {
2035 radv_minify(image
->info
.width
, range
->baseMipLevel
),
2036 radv_minify(image
->info
.height
, range
->baseMipLevel
),
2039 .baseArrayLayer
= range
->baseArrayLayer
,
2040 .layerCount
= range
->layerCount
,
2043 VkClearAttachment clear_att
= {
2044 .aspectMask
= range
->aspectMask
,
2045 .colorAttachment
= 0,
2046 .clearValue
= *clear_val
,
2049 if (vk_format_is_color(format
)) {
2050 if (radv_can_fast_clear_color(cmd_buffer
, &iview
, image_layout
,
2051 in_render_loop
, &clear_rect
,
2052 clear_att
.clearValue
.color
, 0)) {
2053 radv_fast_clear_color(cmd_buffer
, &iview
, &clear_att
,
2054 clear_att
.colorAttachment
,
2059 if (radv_can_fast_clear_depth(cmd_buffer
, &iview
, image_layout
,
2060 in_render_loop
,range
->aspectMask
,
2061 &clear_rect
, clear_att
.clearValue
.depthStencil
,
2063 radv_fast_clear_depth(cmd_buffer
, &iview
, &clear_att
,
2073 radv_cmd_clear_image(struct radv_cmd_buffer
*cmd_buffer
,
2074 struct radv_image
*image
,
2075 VkImageLayout image_layout
,
2076 const VkClearValue
*clear_value
,
2077 uint32_t range_count
,
2078 const VkImageSubresourceRange
*ranges
,
2081 VkFormat format
= image
->vk_format
;
2082 VkClearValue internal_clear_value
= *clear_value
;
2084 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
) {
2086 format
= VK_FORMAT_R32_UINT
;
2087 value
= float3_to_rgb9e5(clear_value
->color
.float32
);
2088 internal_clear_value
.color
.uint32
[0] = value
;
2091 if (format
== VK_FORMAT_R4G4_UNORM_PACK8
) {
2093 format
= VK_FORMAT_R8_UINT
;
2094 r
= float_to_ubyte(clear_value
->color
.float32
[0]) >> 4;
2095 g
= float_to_ubyte(clear_value
->color
.float32
[1]) >> 4;
2096 internal_clear_value
.color
.uint32
[0] = (r
<< 4) | (g
& 0xf);
2099 if (format
== VK_FORMAT_R32G32B32_UINT
||
2100 format
== VK_FORMAT_R32G32B32_SINT
||
2101 format
== VK_FORMAT_R32G32B32_SFLOAT
)
2104 for (uint32_t r
= 0; r
< range_count
; r
++) {
2105 const VkImageSubresourceRange
*range
= &ranges
[r
];
2107 /* Try to perform a fast clear first, otherwise fallback to
2111 radv_fast_clear_range(cmd_buffer
, image
, format
,
2112 image_layout
, false, range
,
2113 &internal_clear_value
)) {
2117 for (uint32_t l
= 0; l
< radv_get_levelCount(image
, range
); ++l
) {
2118 const uint32_t layer_count
= image
->type
== VK_IMAGE_TYPE_3D
?
2119 radv_minify(image
->info
.depth
, range
->baseMipLevel
+ l
) :
2120 radv_get_layerCount(image
, range
);
2121 for (uint32_t s
= 0; s
< layer_count
; ++s
) {
2124 struct radv_meta_blit2d_surf surf
;
2125 surf
.format
= format
;
2127 surf
.level
= range
->baseMipLevel
+ l
;
2128 surf
.layer
= range
->baseArrayLayer
+ s
;
2129 surf
.aspect_mask
= range
->aspectMask
;
2130 radv_meta_clear_image_cs(cmd_buffer
, &surf
,
2131 &internal_clear_value
.color
);
2133 radv_clear_image_layer(cmd_buffer
, image
, image_layout
,
2134 range
, format
, l
, s
, &internal_clear_value
);
2141 void radv_CmdClearColorImage(
2142 VkCommandBuffer commandBuffer
,
2144 VkImageLayout imageLayout
,
2145 const VkClearColorValue
* pColor
,
2146 uint32_t rangeCount
,
2147 const VkImageSubresourceRange
* pRanges
)
2149 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
2150 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
2151 struct radv_meta_saved_state saved_state
;
2152 bool cs
= cmd_buffer
->queue_family_index
== RADV_QUEUE_COMPUTE
;
2155 radv_meta_save(&saved_state
, cmd_buffer
,
2156 RADV_META_SAVE_COMPUTE_PIPELINE
|
2157 RADV_META_SAVE_CONSTANTS
|
2158 RADV_META_SAVE_DESCRIPTORS
);
2160 radv_meta_save(&saved_state
, cmd_buffer
,
2161 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2162 RADV_META_SAVE_CONSTANTS
);
2165 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
2166 (const VkClearValue
*) pColor
,
2167 rangeCount
, pRanges
, cs
);
2169 radv_meta_restore(&saved_state
, cmd_buffer
);
2172 void radv_CmdClearDepthStencilImage(
2173 VkCommandBuffer commandBuffer
,
2175 VkImageLayout imageLayout
,
2176 const VkClearDepthStencilValue
* pDepthStencil
,
2177 uint32_t rangeCount
,
2178 const VkImageSubresourceRange
* pRanges
)
2180 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
2181 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
2182 struct radv_meta_saved_state saved_state
;
2184 radv_meta_save(&saved_state
, cmd_buffer
,
2185 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2186 RADV_META_SAVE_CONSTANTS
);
2188 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
2189 (const VkClearValue
*) pDepthStencil
,
2190 rangeCount
, pRanges
, false);
2192 radv_meta_restore(&saved_state
, cmd_buffer
);
2195 void radv_CmdClearAttachments(
2196 VkCommandBuffer commandBuffer
,
2197 uint32_t attachmentCount
,
2198 const VkClearAttachment
* pAttachments
,
2200 const VkClearRect
* pRects
)
2202 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
2203 struct radv_meta_saved_state saved_state
;
2204 enum radv_cmd_flush_bits pre_flush
= 0;
2205 enum radv_cmd_flush_bits post_flush
= 0;
2207 if (!cmd_buffer
->state
.subpass
)
2210 radv_meta_save(&saved_state
, cmd_buffer
,
2211 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2212 RADV_META_SAVE_CONSTANTS
);
2214 /* FINISHME: We can do better than this dumb loop. It thrashes too much
2217 for (uint32_t a
= 0; a
< attachmentCount
; ++a
) {
2218 for (uint32_t r
= 0; r
< rectCount
; ++r
) {
2219 emit_clear(cmd_buffer
, &pAttachments
[a
], &pRects
[r
], &pre_flush
, &post_flush
,
2220 cmd_buffer
->state
.subpass
->view_mask
, false);
2224 radv_meta_restore(&saved_state
, cmd_buffer
);
2225 cmd_buffer
->state
.flush_bits
|= post_flush
;