2 * Copyright © 2015 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
24 #include "radv_debug.h"
25 #include "radv_meta.h"
26 #include "radv_private.h"
27 #include "nir/nir_builder.h"
29 #include "util/format_rgb9e5.h"
30 #include "vk_format.h"
34 DEPTH_CLEAR_FAST_EXPCLEAR
,
35 DEPTH_CLEAR_FAST_NO_EXPCLEAR
39 build_color_shaders(struct nir_shader
**out_vs
,
40 struct nir_shader
**out_fs
,
46 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
47 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
49 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_color_vs");
50 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_color_fs");
52 const struct glsl_type
*position_type
= glsl_vec4_type();
53 const struct glsl_type
*color_type
= glsl_vec4_type();
55 nir_variable
*vs_out_pos
=
56 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_type
,
58 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
60 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(fs_b
.shader
, nir_intrinsic_load_push_constant
);
61 nir_intrinsic_set_base(in_color_load
, 0);
62 nir_intrinsic_set_range(in_color_load
, 16);
63 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&fs_b
, 0));
64 in_color_load
->num_components
= 4;
65 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 4, 32, "clear color");
66 nir_builder_instr_insert(&fs_b
, &in_color_load
->instr
);
68 nir_variable
*fs_out_color
=
69 nir_variable_create(fs_b
.shader
, nir_var_shader_out
, color_type
,
71 fs_out_color
->data
.location
= FRAG_RESULT_DATA0
+ frag_output
;
73 nir_store_var(&fs_b
, fs_out_color
, &in_color_load
->dest
.ssa
, 0xf);
75 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices(&vs_b
);
76 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
78 const struct glsl_type
*layer_type
= glsl_int_type();
79 nir_variable
*vs_out_layer
=
80 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
82 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
83 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
84 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
85 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
87 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
88 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
90 *out_vs
= vs_b
.shader
;
91 *out_fs
= fs_b
.shader
;
95 create_pipeline(struct radv_device
*device
,
96 struct radv_render_pass
*render_pass
,
98 struct nir_shader
*vs_nir
,
99 struct nir_shader
*fs_nir
,
100 const VkPipelineVertexInputStateCreateInfo
*vi_state
,
101 const VkPipelineDepthStencilStateCreateInfo
*ds_state
,
102 const VkPipelineColorBlendStateCreateInfo
*cb_state
,
103 const VkPipelineLayout layout
,
104 const struct radv_graphics_pipeline_create_info
*extra
,
105 const VkAllocationCallbacks
*alloc
,
106 VkPipeline
*pipeline
)
108 VkDevice device_h
= radv_device_to_handle(device
);
111 struct radv_shader_module vs_m
= { .nir
= vs_nir
};
112 struct radv_shader_module fs_m
= { .nir
= fs_nir
};
114 result
= radv_graphics_pipeline_create(device_h
,
115 radv_pipeline_cache_to_handle(&device
->meta_state
.cache
),
116 &(VkGraphicsPipelineCreateInfo
) {
117 .sType
= VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO
,
118 .stageCount
= fs_nir
? 2 : 1,
119 .pStages
= (VkPipelineShaderStageCreateInfo
[]) {
121 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
122 .stage
= VK_SHADER_STAGE_VERTEX_BIT
,
123 .module
= radv_shader_module_to_handle(&vs_m
),
127 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
128 .stage
= VK_SHADER_STAGE_FRAGMENT_BIT
,
129 .module
= radv_shader_module_to_handle(&fs_m
),
133 .pVertexInputState
= vi_state
,
134 .pInputAssemblyState
= &(VkPipelineInputAssemblyStateCreateInfo
) {
135 .sType
= VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO
,
136 .topology
= VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
,
137 .primitiveRestartEnable
= false,
139 .pViewportState
= &(VkPipelineViewportStateCreateInfo
) {
140 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO
,
144 .pRasterizationState
= &(VkPipelineRasterizationStateCreateInfo
) {
145 .sType
= VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO
,
146 .rasterizerDiscardEnable
= false,
147 .polygonMode
= VK_POLYGON_MODE_FILL
,
148 .cullMode
= VK_CULL_MODE_NONE
,
149 .frontFace
= VK_FRONT_FACE_COUNTER_CLOCKWISE
,
150 .depthBiasEnable
= false,
152 .pMultisampleState
= &(VkPipelineMultisampleStateCreateInfo
) {
153 .sType
= VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO
,
154 .rasterizationSamples
= samples
,
155 .sampleShadingEnable
= false,
157 .alphaToCoverageEnable
= false,
158 .alphaToOneEnable
= false,
160 .pDepthStencilState
= ds_state
,
161 .pColorBlendState
= cb_state
,
162 .pDynamicState
= &(VkPipelineDynamicStateCreateInfo
) {
163 /* The meta clear pipeline declares all state as dynamic.
164 * As a consequence, vkCmdBindPipeline writes no dynamic state
165 * to the cmd buffer. Therefore, at the end of the meta clear,
166 * we need only restore dynamic state was vkCmdSet.
168 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO
,
169 .dynamicStateCount
= 8,
170 .pDynamicStates
= (VkDynamicState
[]) {
171 /* Everything except stencil write mask */
172 VK_DYNAMIC_STATE_VIEWPORT
,
173 VK_DYNAMIC_STATE_SCISSOR
,
174 VK_DYNAMIC_STATE_LINE_WIDTH
,
175 VK_DYNAMIC_STATE_DEPTH_BIAS
,
176 VK_DYNAMIC_STATE_BLEND_CONSTANTS
,
177 VK_DYNAMIC_STATE_DEPTH_BOUNDS
,
178 VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
,
179 VK_DYNAMIC_STATE_STENCIL_REFERENCE
,
184 .renderPass
= radv_render_pass_to_handle(render_pass
),
198 create_color_renderpass(struct radv_device
*device
,
203 mtx_lock(&device
->meta_state
.mtx
);
205 mtx_unlock (&device
->meta_state
.mtx
);
209 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
210 &(VkRenderPassCreateInfo
) {
211 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
212 .attachmentCount
= 1,
213 .pAttachments
= &(VkAttachmentDescription
) {
216 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
217 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
218 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
219 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
222 .pSubpasses
= &(VkSubpassDescription
) {
223 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
224 .inputAttachmentCount
= 0,
225 .colorAttachmentCount
= 1,
226 .pColorAttachments
= &(VkAttachmentReference
) {
228 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
230 .pResolveAttachments
= NULL
,
231 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
232 .attachment
= VK_ATTACHMENT_UNUSED
,
233 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
235 .preserveAttachmentCount
= 0,
236 .pPreserveAttachments
= NULL
,
238 .dependencyCount
= 0,
239 }, &device
->meta_state
.alloc
, pass
);
240 mtx_unlock(&device
->meta_state
.mtx
);
245 create_color_pipeline(struct radv_device
*device
,
247 uint32_t frag_output
,
248 VkPipeline
*pipeline
,
251 struct nir_shader
*vs_nir
;
252 struct nir_shader
*fs_nir
;
255 mtx_lock(&device
->meta_state
.mtx
);
257 mtx_unlock(&device
->meta_state
.mtx
);
261 build_color_shaders(&vs_nir
, &fs_nir
, frag_output
);
263 const VkPipelineVertexInputStateCreateInfo vi_state
= {
264 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
265 .vertexBindingDescriptionCount
= 0,
266 .vertexAttributeDescriptionCount
= 0,
269 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
270 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
271 .depthTestEnable
= false,
272 .depthWriteEnable
= false,
273 .depthBoundsTestEnable
= false,
274 .stencilTestEnable
= false,
277 VkPipelineColorBlendAttachmentState blend_attachment_state
[MAX_RTS
] = { 0 };
278 blend_attachment_state
[frag_output
] = (VkPipelineColorBlendAttachmentState
) {
279 .blendEnable
= false,
280 .colorWriteMask
= VK_COLOR_COMPONENT_A_BIT
|
281 VK_COLOR_COMPONENT_R_BIT
|
282 VK_COLOR_COMPONENT_G_BIT
|
283 VK_COLOR_COMPONENT_B_BIT
,
286 const VkPipelineColorBlendStateCreateInfo cb_state
= {
287 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
288 .logicOpEnable
= false,
289 .attachmentCount
= MAX_RTS
,
290 .pAttachments
= blend_attachment_state
294 struct radv_graphics_pipeline_create_info extra
= {
295 .use_rectlist
= true,
297 result
= create_pipeline(device
, radv_render_pass_from_handle(pass
),
298 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
299 device
->meta_state
.clear_color_p_layout
,
300 &extra
, &device
->meta_state
.alloc
, pipeline
);
302 mtx_unlock(&device
->meta_state
.mtx
);
307 finish_meta_clear_htile_mask_state(struct radv_device
*device
)
309 struct radv_meta_state
*state
= &device
->meta_state
;
311 radv_DestroyPipeline(radv_device_to_handle(device
),
312 state
->clear_htile_mask_pipeline
,
314 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
315 state
->clear_htile_mask_p_layout
,
317 radv_DestroyDescriptorSetLayout(radv_device_to_handle(device
),
318 state
->clear_htile_mask_ds_layout
,
323 radv_device_finish_meta_clear_state(struct radv_device
*device
)
325 struct radv_meta_state
*state
= &device
->meta_state
;
327 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
328 for (uint32_t j
= 0; j
< ARRAY_SIZE(state
->clear
[i
].color_pipelines
); ++j
) {
329 radv_DestroyPipeline(radv_device_to_handle(device
),
330 state
->clear
[i
].color_pipelines
[j
],
332 radv_DestroyRenderPass(radv_device_to_handle(device
),
333 state
->clear
[i
].render_pass
[j
],
337 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
338 radv_DestroyPipeline(radv_device_to_handle(device
),
339 state
->clear
[i
].depth_only_pipeline
[j
],
341 radv_DestroyPipeline(radv_device_to_handle(device
),
342 state
->clear
[i
].stencil_only_pipeline
[j
],
344 radv_DestroyPipeline(radv_device_to_handle(device
),
345 state
->clear
[i
].depthstencil_pipeline
[j
],
348 radv_DestroyRenderPass(radv_device_to_handle(device
),
349 state
->clear
[i
].depthstencil_rp
,
352 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
353 state
->clear_color_p_layout
,
355 radv_DestroyPipelineLayout(radv_device_to_handle(device
),
356 state
->clear_depth_p_layout
,
359 finish_meta_clear_htile_mask_state(device
);
363 emit_color_clear(struct radv_cmd_buffer
*cmd_buffer
,
364 const VkClearAttachment
*clear_att
,
365 const VkClearRect
*clear_rect
,
368 struct radv_device
*device
= cmd_buffer
->device
;
369 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
370 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
371 const uint32_t subpass_att
= clear_att
->colorAttachment
;
372 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
373 const struct radv_image_view
*iview
= fb
? fb
->attachments
[pass_att
].attachment
: NULL
;
374 uint32_t samples
, samples_log2
;
377 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
378 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
381 /* When a framebuffer is bound to the current command buffer, get the
382 * number of samples from it. Otherwise, get the number of samples from
383 * the render pass because it's likely a secondary command buffer.
386 samples
= iview
->image
->info
.samples
;
387 format
= iview
->vk_format
;
389 samples
= cmd_buffer
->state
.pass
->attachments
[pass_att
].samples
;
390 format
= cmd_buffer
->state
.pass
->attachments
[pass_att
].format
;
393 samples_log2
= ffs(samples
) - 1;
394 fs_key
= radv_format_meta_fs_key(format
);
397 radv_finishme("color clears incomplete");
401 if (device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
] == VK_NULL_HANDLE
) {
402 VkResult ret
= create_color_renderpass(device
, radv_fs_key_format_exemplars
[fs_key
],
404 &device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
405 if (ret
!= VK_SUCCESS
) {
406 cmd_buffer
->record_result
= ret
;
411 if (device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
] == VK_NULL_HANDLE
) {
412 VkResult ret
= create_color_pipeline(device
, samples
, 0,
413 &device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
],
414 device
->meta_state
.clear
[samples_log2
].render_pass
[fs_key
]);
415 if (ret
!= VK_SUCCESS
) {
416 cmd_buffer
->record_result
= ret
;
421 pipeline
= device
->meta_state
.clear
[samples_log2
].color_pipelines
[fs_key
];
423 radv_finishme("color clears incomplete");
426 assert(samples_log2
< ARRAY_SIZE(device
->meta_state
.clear
));
428 assert(clear_att
->aspectMask
== VK_IMAGE_ASPECT_COLOR_BIT
);
429 assert(clear_att
->colorAttachment
< subpass
->color_count
);
431 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
432 device
->meta_state
.clear_color_p_layout
,
433 VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16,
436 struct radv_subpass clear_subpass
= {
438 .color_attachments
= (struct radv_subpass_attachment
[]) {
439 subpass
->color_attachments
[clear_att
->colorAttachment
]
441 .depth_stencil_attachment
= NULL
,
444 radv_cmd_buffer_set_subpass(cmd_buffer
, &clear_subpass
);
446 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
449 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
450 .x
= clear_rect
->rect
.offset
.x
,
451 .y
= clear_rect
->rect
.offset
.y
,
452 .width
= clear_rect
->rect
.extent
.width
,
453 .height
= clear_rect
->rect
.extent
.height
,
458 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
462 for_each_bit(i
, view_mask
)
463 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
465 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
468 radv_cmd_buffer_set_subpass(cmd_buffer
, subpass
);
473 build_depthstencil_shader(struct nir_shader
**out_vs
, struct nir_shader
**out_fs
)
475 nir_builder vs_b
, fs_b
;
477 nir_builder_init_simple_shader(&vs_b
, NULL
, MESA_SHADER_VERTEX
, NULL
);
478 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
480 vs_b
.shader
->info
.name
= ralloc_strdup(vs_b
.shader
, "meta_clear_depthstencil_vs");
481 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "meta_clear_depthstencil_fs");
482 const struct glsl_type
*position_out_type
= glsl_vec4_type();
484 nir_variable
*vs_out_pos
=
485 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, position_out_type
,
487 vs_out_pos
->data
.location
= VARYING_SLOT_POS
;
489 nir_intrinsic_instr
*in_color_load
= nir_intrinsic_instr_create(vs_b
.shader
, nir_intrinsic_load_push_constant
);
490 nir_intrinsic_set_base(in_color_load
, 0);
491 nir_intrinsic_set_range(in_color_load
, 4);
492 in_color_load
->src
[0] = nir_src_for_ssa(nir_imm_int(&vs_b
, 0));
493 in_color_load
->num_components
= 1;
494 nir_ssa_dest_init(&in_color_load
->instr
, &in_color_load
->dest
, 1, 32, "depth value");
495 nir_builder_instr_insert(&vs_b
, &in_color_load
->instr
);
497 nir_ssa_def
*outvec
= radv_meta_gen_rect_vertices_comp2(&vs_b
, &in_color_load
->dest
.ssa
);
498 nir_store_var(&vs_b
, vs_out_pos
, outvec
, 0xf);
500 const struct glsl_type
*layer_type
= glsl_int_type();
501 nir_variable
*vs_out_layer
=
502 nir_variable_create(vs_b
.shader
, nir_var_shader_out
, layer_type
,
504 vs_out_layer
->data
.location
= VARYING_SLOT_LAYER
;
505 vs_out_layer
->data
.interpolation
= INTERP_MODE_FLAT
;
506 nir_ssa_def
*inst_id
= nir_load_instance_id(&vs_b
);
507 nir_ssa_def
*base_instance
= nir_load_base_instance(&vs_b
);
509 nir_ssa_def
*layer_id
= nir_iadd(&vs_b
, inst_id
, base_instance
);
510 nir_store_var(&vs_b
, vs_out_layer
, layer_id
, 0x1);
512 *out_vs
= vs_b
.shader
;
513 *out_fs
= fs_b
.shader
;
517 create_depthstencil_renderpass(struct radv_device
*device
,
519 VkRenderPass
*render_pass
)
521 mtx_lock(&device
->meta_state
.mtx
);
523 mtx_unlock(&device
->meta_state
.mtx
);
527 VkResult result
= radv_CreateRenderPass(radv_device_to_handle(device
),
528 &(VkRenderPassCreateInfo
) {
529 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
530 .attachmentCount
= 1,
531 .pAttachments
= &(VkAttachmentDescription
) {
532 .format
= VK_FORMAT_D32_SFLOAT_S8_UINT
,
534 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
535 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
536 .initialLayout
= VK_IMAGE_LAYOUT_GENERAL
,
537 .finalLayout
= VK_IMAGE_LAYOUT_GENERAL
,
540 .pSubpasses
= &(VkSubpassDescription
) {
541 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
542 .inputAttachmentCount
= 0,
543 .colorAttachmentCount
= 0,
544 .pColorAttachments
= NULL
,
545 .pResolveAttachments
= NULL
,
546 .pDepthStencilAttachment
= &(VkAttachmentReference
) {
548 .layout
= VK_IMAGE_LAYOUT_GENERAL
,
550 .preserveAttachmentCount
= 0,
551 .pPreserveAttachments
= NULL
,
553 .dependencyCount
= 0,
554 }, &device
->meta_state
.alloc
, render_pass
);
555 mtx_unlock(&device
->meta_state
.mtx
);
560 create_depthstencil_pipeline(struct radv_device
*device
,
561 VkImageAspectFlags aspects
,
564 VkPipeline
*pipeline
,
565 VkRenderPass render_pass
)
567 struct nir_shader
*vs_nir
, *fs_nir
;
570 mtx_lock(&device
->meta_state
.mtx
);
572 mtx_unlock(&device
->meta_state
.mtx
);
576 build_depthstencil_shader(&vs_nir
, &fs_nir
);
578 const VkPipelineVertexInputStateCreateInfo vi_state
= {
579 .sType
= VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO
,
580 .vertexBindingDescriptionCount
= 0,
581 .vertexAttributeDescriptionCount
= 0,
584 const VkPipelineDepthStencilStateCreateInfo ds_state
= {
585 .sType
= VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO
,
586 .depthTestEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
587 .depthCompareOp
= VK_COMPARE_OP_ALWAYS
,
588 .depthWriteEnable
= (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
),
589 .depthBoundsTestEnable
= false,
590 .stencilTestEnable
= (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
),
592 .passOp
= VK_STENCIL_OP_REPLACE
,
593 .compareOp
= VK_COMPARE_OP_ALWAYS
,
594 .writeMask
= UINT32_MAX
,
595 .reference
= 0, /* dynamic */
597 .back
= { 0 /* dont care */ },
600 const VkPipelineColorBlendStateCreateInfo cb_state
= {
601 .sType
= VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO
,
602 .logicOpEnable
= false,
603 .attachmentCount
= 0,
604 .pAttachments
= NULL
,
607 struct radv_graphics_pipeline_create_info extra
= {
608 .use_rectlist
= true,
611 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) {
612 extra
.db_depth_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
613 extra
.db_depth_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
615 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
616 extra
.db_stencil_clear
= index
== DEPTH_CLEAR_SLOW
? false : true;
617 extra
.db_stencil_disable_expclear
= index
== DEPTH_CLEAR_FAST_NO_EXPCLEAR
? true : false;
619 result
= create_pipeline(device
, radv_render_pass_from_handle(render_pass
),
620 samples
, vs_nir
, fs_nir
, &vi_state
, &ds_state
, &cb_state
,
621 device
->meta_state
.clear_depth_p_layout
,
622 &extra
, &device
->meta_state
.alloc
, pipeline
);
624 mtx_unlock(&device
->meta_state
.mtx
);
628 static bool depth_view_can_fast_clear(struct radv_cmd_buffer
*cmd_buffer
,
629 const struct radv_image_view
*iview
,
630 VkImageAspectFlags aspects
,
631 VkImageLayout layout
,
632 const VkClearRect
*clear_rect
,
633 VkClearDepthStencilValue clear_value
)
638 uint32_t queue_mask
= radv_image_queue_family_mask(iview
->image
,
639 cmd_buffer
->queue_family_index
,
640 cmd_buffer
->queue_family_index
);
641 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
642 clear_rect
->rect
.extent
.width
!= iview
->extent
.width
||
643 clear_rect
->rect
.extent
.height
!= iview
->extent
.height
)
645 if (radv_image_is_tc_compat_htile(iview
->image
) &&
646 (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) && clear_value
.depth
!= 0.0 &&
647 clear_value
.depth
!= 1.0) ||
648 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) && clear_value
.stencil
!= 0)))
650 if (radv_image_has_htile(iview
->image
) &&
651 iview
->base_mip
== 0 &&
652 iview
->base_layer
== 0 &&
653 radv_layout_is_htile_compressed(iview
->image
, layout
, queue_mask
) &&
654 radv_image_extent_compare(iview
->image
, &iview
->extent
))
660 pick_depthstencil_pipeline(struct radv_cmd_buffer
*cmd_buffer
,
661 struct radv_meta_state
*meta_state
,
662 const struct radv_image_view
*iview
,
664 VkImageAspectFlags aspects
,
665 VkImageLayout layout
,
666 const VkClearRect
*clear_rect
,
667 VkClearDepthStencilValue clear_value
)
669 bool fast
= depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
, layout
, clear_rect
, clear_value
);
670 int index
= DEPTH_CLEAR_SLOW
;
671 VkPipeline
*pipeline
;
674 /* we don't know the previous clear values, so we always have
675 * the NO_EXPCLEAR path */
676 index
= DEPTH_CLEAR_FAST_NO_EXPCLEAR
;
680 case VK_IMAGE_ASPECT_DEPTH_BIT
| VK_IMAGE_ASPECT_STENCIL_BIT
:
681 pipeline
= &meta_state
->clear
[samples_log2
].depthstencil_pipeline
[index
];
683 case VK_IMAGE_ASPECT_DEPTH_BIT
:
684 pipeline
= &meta_state
->clear
[samples_log2
].depth_only_pipeline
[index
];
686 case VK_IMAGE_ASPECT_STENCIL_BIT
:
687 pipeline
= &meta_state
->clear
[samples_log2
].stencil_only_pipeline
[index
];
690 unreachable("expected depth or stencil aspect");
693 if (cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
== VK_NULL_HANDLE
) {
694 VkResult ret
= create_depthstencil_renderpass(cmd_buffer
->device
, 1u << samples_log2
,
695 &cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
696 if (ret
!= VK_SUCCESS
) {
697 cmd_buffer
->record_result
= ret
;
698 return VK_NULL_HANDLE
;
702 if (*pipeline
== VK_NULL_HANDLE
) {
703 VkResult ret
= create_depthstencil_pipeline(cmd_buffer
->device
, aspects
, 1u << samples_log2
, index
,
704 pipeline
, cmd_buffer
->device
->meta_state
.clear
[samples_log2
].depthstencil_rp
);
705 if (ret
!= VK_SUCCESS
) {
706 cmd_buffer
->record_result
= ret
;
707 return VK_NULL_HANDLE
;
714 emit_depthstencil_clear(struct radv_cmd_buffer
*cmd_buffer
,
715 const VkClearAttachment
*clear_att
,
716 const VkClearRect
*clear_rect
,
719 struct radv_device
*device
= cmd_buffer
->device
;
720 struct radv_meta_state
*meta_state
= &device
->meta_state
;
721 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
722 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
723 const uint32_t pass_att
= subpass
->depth_stencil_attachment
->attachment
;
724 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
725 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
726 const struct radv_image_view
*iview
= fb
? fb
->attachments
[pass_att
].attachment
: NULL
;
727 uint32_t samples
, samples_log2
;
728 VkCommandBuffer cmd_buffer_h
= radv_cmd_buffer_to_handle(cmd_buffer
);
730 /* When a framebuffer is bound to the current command buffer, get the
731 * number of samples from it. Otherwise, get the number of samples from
732 * the render pass because it's likely a secondary command buffer.
735 samples
= iview
->image
->info
.samples
;
737 samples
= cmd_buffer
->state
.pass
->attachments
[pass_att
].samples
;
740 samples_log2
= ffs(samples
) - 1;
742 assert(pass_att
!= VK_ATTACHMENT_UNUSED
);
744 if (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
))
745 clear_value
.depth
= 1.0f
;
747 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
748 device
->meta_state
.clear_depth_p_layout
,
749 VK_SHADER_STAGE_VERTEX_BIT
, 0, 4,
752 uint32_t prev_reference
= cmd_buffer
->state
.dynamic
.stencil_reference
.front
;
753 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
754 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
755 clear_value
.stencil
);
758 VkPipeline pipeline
= pick_depthstencil_pipeline(cmd_buffer
,
763 subpass
->depth_stencil_attachment
->layout
,
769 radv_CmdBindPipeline(cmd_buffer_h
, VK_PIPELINE_BIND_POINT_GRAPHICS
,
772 if (depth_view_can_fast_clear(cmd_buffer
, iview
, aspects
,
773 subpass
->depth_stencil_attachment
->layout
,
774 clear_rect
, clear_value
))
775 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
,
776 clear_value
, aspects
);
778 radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &(VkViewport
) {
779 .x
= clear_rect
->rect
.offset
.x
,
780 .y
= clear_rect
->rect
.offset
.y
,
781 .width
= clear_rect
->rect
.extent
.width
,
782 .height
= clear_rect
->rect
.extent
.height
,
787 radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer
), 0, 1, &clear_rect
->rect
);
791 for_each_bit(i
, view_mask
)
792 radv_CmdDraw(cmd_buffer_h
, 3, 1, 0, i
);
794 radv_CmdDraw(cmd_buffer_h
, 3, clear_rect
->layerCount
, 0, clear_rect
->baseArrayLayer
);
797 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) {
798 radv_CmdSetStencilReference(cmd_buffer_h
, VK_STENCIL_FACE_FRONT_BIT
,
804 clear_htile_mask(struct radv_cmd_buffer
*cmd_buffer
,
805 struct radeon_winsys_bo
*bo
, uint64_t offset
, uint64_t size
,
806 uint32_t htile_value
, uint32_t htile_mask
)
808 struct radv_device
*device
= cmd_buffer
->device
;
809 struct radv_meta_state
*state
= &device
->meta_state
;
810 uint64_t block_count
= round_up_u64(size
, 1024);
811 struct radv_meta_saved_state saved_state
;
813 radv_meta_save(&saved_state
, cmd_buffer
,
814 RADV_META_SAVE_COMPUTE_PIPELINE
|
815 RADV_META_SAVE_CONSTANTS
|
816 RADV_META_SAVE_DESCRIPTORS
);
818 struct radv_buffer dst_buffer
= {
824 radv_CmdBindPipeline(radv_cmd_buffer_to_handle(cmd_buffer
),
825 VK_PIPELINE_BIND_POINT_COMPUTE
,
826 state
->clear_htile_mask_pipeline
);
828 radv_meta_push_descriptor_set(cmd_buffer
, VK_PIPELINE_BIND_POINT_COMPUTE
,
829 state
->clear_htile_mask_p_layout
,
831 1, /* descriptorWriteCount */
832 (VkWriteDescriptorSet
[]) {
834 .sType
= VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET
,
836 .dstArrayElement
= 0,
837 .descriptorCount
= 1,
838 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
839 .pBufferInfo
= &(VkDescriptorBufferInfo
) {
840 .buffer
= radv_buffer_to_handle(&dst_buffer
),
847 const unsigned constants
[2] = {
848 htile_value
& htile_mask
,
852 radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer
),
853 state
->clear_htile_mask_p_layout
,
854 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
857 radv_CmdDispatch(radv_cmd_buffer_to_handle(cmd_buffer
), block_count
, 1, 1);
859 radv_meta_restore(&saved_state
, cmd_buffer
);
861 return RADV_CMD_FLAG_CS_PARTIAL_FLUSH
|
862 RADV_CMD_FLAG_INV_VMEM_L1
|
863 RADV_CMD_FLAG_WRITEBACK_GLOBAL_L2
;
867 radv_get_htile_fast_clear_value(const struct radv_image
*image
,
868 VkClearDepthStencilValue value
)
870 uint32_t clear_value
;
872 if (!image
->planes
[0].surface
.has_stencil
) {
873 clear_value
= value
.depth
? 0xfffffff0 : 0;
875 clear_value
= value
.depth
? 0xfffc0000 : 0;
882 radv_get_htile_mask(const struct radv_image
*image
, VkImageAspectFlags aspects
)
886 if (!image
->planes
[0].surface
.has_stencil
) {
887 /* All the HTILE buffer is used when there is no stencil. */
890 if (aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
)
892 if (aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
)
900 radv_is_fast_clear_depth_allowed(VkClearDepthStencilValue value
)
902 return value
.depth
== 1.0f
|| value
.depth
== 0.0f
;
906 radv_is_fast_clear_stencil_allowed(VkClearDepthStencilValue value
)
908 return value
.stencil
== 0;
912 * Determine if the given image can be fast cleared.
915 radv_image_can_fast_clear(struct radv_device
*device
, struct radv_image
*image
)
917 if (device
->instance
->debug_flags
& RADV_DEBUG_NO_FAST_CLEARS
)
920 if (vk_format_is_color(image
->vk_format
)) {
921 if (!radv_image_has_cmask(image
) && !radv_image_has_dcc(image
))
924 /* RB+ doesn't work with CMASK fast clear on Stoney. */
925 if (!radv_image_has_dcc(image
) &&
926 device
->physical_device
->rad_info
.family
== CHIP_STONEY
)
929 if (!radv_image_has_htile(image
))
933 /* Do not fast clears 3D images. */
934 if (image
->type
== VK_IMAGE_TYPE_3D
)
941 * Determine if the given image view can be fast cleared.
944 radv_image_view_can_fast_clear(struct radv_device
*device
,
945 const struct radv_image_view
*iview
)
947 struct radv_image
*image
;
951 image
= iview
->image
;
953 /* Only fast clear if the image itself can be fast cleared. */
954 if (!radv_image_can_fast_clear(device
, image
))
957 /* Only fast clear if all layers are bound. */
958 if (iview
->base_layer
> 0 ||
959 iview
->layer_count
!= image
->info
.array_size
)
962 /* Only fast clear if the view covers the whole image. */
963 if (!radv_image_extent_compare(image
, &iview
->extent
))
970 radv_can_fast_clear_depth(struct radv_cmd_buffer
*cmd_buffer
,
971 const struct radv_image_view
*iview
,
972 VkImageLayout image_layout
,
973 VkImageAspectFlags aspects
,
974 const VkClearRect
*clear_rect
,
975 const VkClearDepthStencilValue clear_value
,
978 if (!radv_image_view_can_fast_clear(cmd_buffer
->device
, iview
))
981 if (!radv_layout_is_htile_compressed(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
984 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
985 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
986 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
989 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
990 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
992 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
994 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
997 if (cmd_buffer
->device
->physical_device
->rad_info
.chip_class
< GFX9
&&
998 (!(aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) ||
999 ((vk_format_aspects(iview
->image
->vk_format
) & VK_IMAGE_ASPECT_STENCIL_BIT
) &&
1000 !(aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
))))
1003 if (((aspects
& VK_IMAGE_ASPECT_DEPTH_BIT
) &&
1004 !radv_is_fast_clear_depth_allowed(clear_value
)) ||
1005 ((aspects
& VK_IMAGE_ASPECT_STENCIL_BIT
) &&
1006 !radv_is_fast_clear_stencil_allowed(clear_value
)))
1013 radv_fast_clear_depth(struct radv_cmd_buffer
*cmd_buffer
,
1014 const struct radv_image_view
*iview
,
1015 const VkClearAttachment
*clear_att
,
1016 enum radv_cmd_flush_bits
*pre_flush
,
1017 enum radv_cmd_flush_bits
*post_flush
)
1019 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
1020 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
1021 uint32_t clear_word
, flush_bits
;
1022 uint32_t htile_mask
;
1024 clear_word
= radv_get_htile_fast_clear_value(iview
->image
, clear_value
);
1025 htile_mask
= radv_get_htile_mask(iview
->image
, aspects
);
1028 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_DB
|
1029 RADV_CMD_FLAG_FLUSH_AND_INV_DB_META
) & ~ *pre_flush
;
1030 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1033 if (htile_mask
== UINT_MAX
) {
1034 /* Clear the whole HTILE buffer. */
1035 flush_bits
= radv_fill_buffer(cmd_buffer
, iview
->image
->bo
,
1036 iview
->image
->offset
+ iview
->image
->htile_offset
,
1037 iview
->image
->planes
[0].surface
.htile_size
, clear_word
);
1039 /* Only clear depth or stencil bytes in the HTILE buffer. */
1040 assert(cmd_buffer
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1041 flush_bits
= clear_htile_mask(cmd_buffer
, iview
->image
->bo
,
1042 iview
->image
->offset
+ iview
->image
->htile_offset
,
1043 iview
->image
->planes
[0].surface
.htile_size
, clear_word
,
1047 radv_update_ds_clear_metadata(cmd_buffer
, iview
->image
, clear_value
, aspects
);
1049 *post_flush
|= flush_bits
;
1054 build_clear_htile_mask_shader()
1058 nir_builder_init_simple_shader(&b
, NULL
, MESA_SHADER_COMPUTE
, NULL
);
1059 b
.shader
->info
.name
= ralloc_strdup(b
.shader
, "meta_clear_htile_mask");
1060 b
.shader
->info
.cs
.local_size
[0] = 64;
1061 b
.shader
->info
.cs
.local_size
[1] = 1;
1062 b
.shader
->info
.cs
.local_size
[2] = 1;
1064 nir_ssa_def
*invoc_id
= nir_load_local_invocation_id(&b
);
1065 nir_ssa_def
*wg_id
= nir_load_work_group_id(&b
);
1066 nir_ssa_def
*block_size
= nir_imm_ivec4(&b
,
1067 b
.shader
->info
.cs
.local_size
[0],
1068 b
.shader
->info
.cs
.local_size
[1],
1069 b
.shader
->info
.cs
.local_size
[2], 0);
1071 nir_ssa_def
*global_id
= nir_iadd(&b
, nir_imul(&b
, wg_id
, block_size
), invoc_id
);
1073 nir_ssa_def
*offset
= nir_imul(&b
, global_id
, nir_imm_int(&b
, 16));
1074 offset
= nir_channel(&b
, offset
, 0);
1076 nir_intrinsic_instr
*buf
=
1077 nir_intrinsic_instr_create(b
.shader
,
1078 nir_intrinsic_vulkan_resource_index
);
1080 buf
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1081 buf
->num_components
= 1;
1082 nir_intrinsic_set_desc_set(buf
, 0);
1083 nir_intrinsic_set_binding(buf
, 0);
1084 nir_ssa_dest_init(&buf
->instr
, &buf
->dest
, buf
->num_components
, 32, NULL
);
1085 nir_builder_instr_insert(&b
, &buf
->instr
);
1087 nir_intrinsic_instr
*constants
=
1088 nir_intrinsic_instr_create(b
.shader
,
1089 nir_intrinsic_load_push_constant
);
1090 nir_intrinsic_set_base(constants
, 0);
1091 nir_intrinsic_set_range(constants
, 8);
1092 constants
->src
[0] = nir_src_for_ssa(nir_imm_int(&b
, 0));
1093 constants
->num_components
= 2;
1094 nir_ssa_dest_init(&constants
->instr
, &constants
->dest
, 2, 32, "constants");
1095 nir_builder_instr_insert(&b
, &constants
->instr
);
1097 nir_intrinsic_instr
*load
=
1098 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_load_ssbo
);
1099 load
->src
[0] = nir_src_for_ssa(&buf
->dest
.ssa
);
1100 load
->src
[1] = nir_src_for_ssa(offset
);
1101 nir_ssa_dest_init(&load
->instr
, &load
->dest
, 4, 32, NULL
);
1102 load
->num_components
= 4;
1103 nir_builder_instr_insert(&b
, &load
->instr
);
1105 /* data = (data & ~htile_mask) | (htile_value & htile_mask) */
1107 nir_iand(&b
, &load
->dest
.ssa
,
1108 nir_channel(&b
, &constants
->dest
.ssa
, 1));
1109 data
= nir_ior(&b
, data
, nir_channel(&b
, &constants
->dest
.ssa
, 0));
1111 nir_intrinsic_instr
*store
=
1112 nir_intrinsic_instr_create(b
.shader
, nir_intrinsic_store_ssbo
);
1113 store
->src
[0] = nir_src_for_ssa(data
);
1114 store
->src
[1] = nir_src_for_ssa(&buf
->dest
.ssa
);
1115 store
->src
[2] = nir_src_for_ssa(offset
);
1116 nir_intrinsic_set_write_mask(store
, 0xf);
1117 nir_intrinsic_set_access(store
, ACCESS_NON_READABLE
);
1118 store
->num_components
= 4;
1119 nir_builder_instr_insert(&b
, &store
->instr
);
1125 init_meta_clear_htile_mask_state(struct radv_device
*device
)
1127 struct radv_meta_state
*state
= &device
->meta_state
;
1128 struct radv_shader_module cs
= { .nir
= NULL
};
1131 cs
.nir
= build_clear_htile_mask_shader();
1133 VkDescriptorSetLayoutCreateInfo ds_layout_info
= {
1134 .sType
= VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO
,
1135 .flags
= VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR
,
1137 .pBindings
= (VkDescriptorSetLayoutBinding
[]) {
1140 .descriptorType
= VK_DESCRIPTOR_TYPE_STORAGE_BUFFER
,
1141 .descriptorCount
= 1,
1142 .stageFlags
= VK_SHADER_STAGE_COMPUTE_BIT
,
1143 .pImmutableSamplers
= NULL
1148 result
= radv_CreateDescriptorSetLayout(radv_device_to_handle(device
),
1149 &ds_layout_info
, &state
->alloc
,
1150 &state
->clear_htile_mask_ds_layout
);
1151 if (result
!= VK_SUCCESS
)
1154 VkPipelineLayoutCreateInfo p_layout_info
= {
1155 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1156 .setLayoutCount
= 1,
1157 .pSetLayouts
= &state
->clear_htile_mask_ds_layout
,
1158 .pushConstantRangeCount
= 1,
1159 .pPushConstantRanges
= &(VkPushConstantRange
){
1160 VK_SHADER_STAGE_COMPUTE_BIT
, 0, 8,
1164 result
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1165 &p_layout_info
, &state
->alloc
,
1166 &state
->clear_htile_mask_p_layout
);
1167 if (result
!= VK_SUCCESS
)
1170 VkPipelineShaderStageCreateInfo shader_stage
= {
1171 .sType
= VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO
,
1172 .stage
= VK_SHADER_STAGE_COMPUTE_BIT
,
1173 .module
= radv_shader_module_to_handle(&cs
),
1175 .pSpecializationInfo
= NULL
,
1178 VkComputePipelineCreateInfo pipeline_info
= {
1179 .sType
= VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO
,
1180 .stage
= shader_stage
,
1182 .layout
= state
->clear_htile_mask_p_layout
,
1185 result
= radv_CreateComputePipelines(radv_device_to_handle(device
),
1186 radv_pipeline_cache_to_handle(&state
->cache
),
1187 1, &pipeline_info
, NULL
,
1188 &state
->clear_htile_mask_pipeline
);
1190 ralloc_free(cs
.nir
);
1193 ralloc_free(cs
.nir
);
1198 radv_device_init_meta_clear_state(struct radv_device
*device
, bool on_demand
)
1201 struct radv_meta_state
*state
= &device
->meta_state
;
1203 VkPipelineLayoutCreateInfo pl_color_create_info
= {
1204 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1205 .setLayoutCount
= 0,
1206 .pushConstantRangeCount
= 1,
1207 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_FRAGMENT_BIT
, 0, 16},
1210 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1211 &pl_color_create_info
,
1212 &device
->meta_state
.alloc
,
1213 &device
->meta_state
.clear_color_p_layout
);
1214 if (res
!= VK_SUCCESS
)
1217 VkPipelineLayoutCreateInfo pl_depth_create_info
= {
1218 .sType
= VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO
,
1219 .setLayoutCount
= 0,
1220 .pushConstantRangeCount
= 1,
1221 .pPushConstantRanges
= &(VkPushConstantRange
){VK_SHADER_STAGE_VERTEX_BIT
, 0, 4},
1224 res
= radv_CreatePipelineLayout(radv_device_to_handle(device
),
1225 &pl_depth_create_info
,
1226 &device
->meta_state
.alloc
,
1227 &device
->meta_state
.clear_depth_p_layout
);
1228 if (res
!= VK_SUCCESS
)
1231 res
= init_meta_clear_htile_mask_state(device
);
1232 if (res
!= VK_SUCCESS
)
1238 for (uint32_t i
= 0; i
< ARRAY_SIZE(state
->clear
); ++i
) {
1239 uint32_t samples
= 1 << i
;
1240 for (uint32_t j
= 0; j
< NUM_META_FS_KEYS
; ++j
) {
1241 VkFormat format
= radv_fs_key_format_exemplars
[j
];
1242 unsigned fs_key
= radv_format_meta_fs_key(format
);
1243 assert(!state
->clear
[i
].color_pipelines
[fs_key
]);
1245 res
= create_color_renderpass(device
, format
, samples
,
1246 &state
->clear
[i
].render_pass
[fs_key
]);
1247 if (res
!= VK_SUCCESS
)
1250 res
= create_color_pipeline(device
, samples
, 0, &state
->clear
[i
].color_pipelines
[fs_key
],
1251 state
->clear
[i
].render_pass
[fs_key
]);
1252 if (res
!= VK_SUCCESS
)
1257 res
= create_depthstencil_renderpass(device
,
1259 &state
->clear
[i
].depthstencil_rp
);
1260 if (res
!= VK_SUCCESS
)
1263 for (uint32_t j
= 0; j
< NUM_DEPTH_CLEAR_PIPELINES
; j
++) {
1264 res
= create_depthstencil_pipeline(device
,
1265 VK_IMAGE_ASPECT_DEPTH_BIT
,
1268 &state
->clear
[i
].depth_only_pipeline
[j
],
1269 state
->clear
[i
].depthstencil_rp
);
1270 if (res
!= VK_SUCCESS
)
1273 res
= create_depthstencil_pipeline(device
,
1274 VK_IMAGE_ASPECT_STENCIL_BIT
,
1277 &state
->clear
[i
].stencil_only_pipeline
[j
],
1278 state
->clear
[i
].depthstencil_rp
);
1279 if (res
!= VK_SUCCESS
)
1282 res
= create_depthstencil_pipeline(device
,
1283 VK_IMAGE_ASPECT_DEPTH_BIT
|
1284 VK_IMAGE_ASPECT_STENCIL_BIT
,
1287 &state
->clear
[i
].depthstencil_pipeline
[j
],
1288 state
->clear
[i
].depthstencil_rp
);
1289 if (res
!= VK_SUCCESS
)
1296 radv_device_finish_meta_clear_state(device
);
1301 radv_get_cmask_fast_clear_value(const struct radv_image
*image
)
1303 uint32_t value
= 0; /* Default value when no DCC. */
1305 /* The fast-clear value is different for images that have both DCC and
1308 if (radv_image_has_dcc(image
)) {
1309 /* DCC fast clear with MSAA should clear CMASK to 0xC. */
1310 return image
->info
.samples
> 1 ? 0xcccccccc : 0xffffffff;
1317 radv_clear_cmask(struct radv_cmd_buffer
*cmd_buffer
,
1318 struct radv_image
*image
, uint32_t value
)
1320 return radv_fill_buffer(cmd_buffer
, image
->bo
,
1321 image
->offset
+ image
->cmask
.offset
,
1322 image
->cmask
.size
, value
);
1327 radv_clear_fmask(struct radv_cmd_buffer
*cmd_buffer
,
1328 struct radv_image
*image
, uint32_t value
)
1330 return radv_fill_buffer(cmd_buffer
, image
->bo
,
1331 image
->offset
+ image
->fmask
.offset
,
1332 image
->fmask
.size
, value
);
1336 radv_clear_dcc(struct radv_cmd_buffer
*cmd_buffer
,
1337 struct radv_image
*image
, uint32_t value
)
1339 /* Mark the image as being compressed. */
1340 radv_update_dcc_metadata(cmd_buffer
, image
, true);
1342 return radv_fill_buffer(cmd_buffer
, image
->bo
,
1343 image
->offset
+ image
->dcc_offset
,
1344 image
->planes
[0].surface
.dcc_size
, value
);
1347 static void vi_get_fast_clear_parameters(VkFormat format
,
1348 const VkClearColorValue
*clear_value
,
1349 uint32_t* reset_value
,
1350 bool *can_avoid_fast_clear_elim
)
1352 bool values
[4] = {};
1354 bool main_value
= false;
1355 bool extra_value
= false;
1357 *can_avoid_fast_clear_elim
= false;
1359 *reset_value
= 0x20202020U
;
1361 const struct vk_format_description
*desc
= vk_format_description(format
);
1362 if (format
== VK_FORMAT_B10G11R11_UFLOAT_PACK32
||
1363 format
== VK_FORMAT_R5G6B5_UNORM_PACK16
||
1364 format
== VK_FORMAT_B5G6R5_UNORM_PACK16
)
1366 else if (desc
->layout
== VK_FORMAT_LAYOUT_PLAIN
) {
1367 if (radv_translate_colorswap(format
, false) <= 1)
1368 extra_channel
= desc
->nr_channels
- 1;
1374 for (i
= 0; i
< 4; i
++) {
1375 int index
= desc
->swizzle
[i
] - VK_SWIZZLE_X
;
1376 if (desc
->swizzle
[i
] < VK_SWIZZLE_X
||
1377 desc
->swizzle
[i
] > VK_SWIZZLE_W
)
1380 if (desc
->channel
[i
].pure_integer
&&
1381 desc
->channel
[i
].type
== VK_FORMAT_TYPE_SIGNED
) {
1382 /* Use the maximum value for clamping the clear color. */
1383 int max
= u_bit_consecutive(0, desc
->channel
[i
].size
- 1);
1385 values
[i
] = clear_value
->int32
[i
] != 0;
1386 if (clear_value
->int32
[i
] != 0 && MIN2(clear_value
->int32
[i
], max
) != max
)
1388 } else if (desc
->channel
[i
].pure_integer
&&
1389 desc
->channel
[i
].type
== VK_FORMAT_TYPE_UNSIGNED
) {
1390 /* Use the maximum value for clamping the clear color. */
1391 unsigned max
= u_bit_consecutive(0, desc
->channel
[i
].size
);
1393 values
[i
] = clear_value
->uint32
[i
] != 0U;
1394 if (clear_value
->uint32
[i
] != 0U && MIN2(clear_value
->uint32
[i
], max
) != max
)
1397 values
[i
] = clear_value
->float32
[i
] != 0.0F
;
1398 if (clear_value
->float32
[i
] != 0.0F
&& clear_value
->float32
[i
] != 1.0F
)
1402 if (index
== extra_channel
)
1403 extra_value
= values
[i
];
1405 main_value
= values
[i
];
1408 for (int i
= 0; i
< 4; ++i
)
1409 if (values
[i
] != main_value
&&
1410 desc
->swizzle
[i
] - VK_SWIZZLE_X
!= extra_channel
&&
1411 desc
->swizzle
[i
] >= VK_SWIZZLE_X
&&
1412 desc
->swizzle
[i
] <= VK_SWIZZLE_W
)
1415 *can_avoid_fast_clear_elim
= true;
1417 *reset_value
|= 0x80808080U
;
1420 *reset_value
|= 0x40404040U
;
1425 radv_can_fast_clear_color(struct radv_cmd_buffer
*cmd_buffer
,
1426 const struct radv_image_view
*iview
,
1427 VkImageLayout image_layout
,
1428 const VkClearRect
*clear_rect
,
1429 VkClearColorValue clear_value
,
1432 uint32_t clear_color
[2];
1434 if (!radv_image_view_can_fast_clear(cmd_buffer
->device
, iview
))
1437 if (!radv_layout_can_fast_clear(iview
->image
, image_layout
, radv_image_queue_family_mask(iview
->image
, cmd_buffer
->queue_family_index
, cmd_buffer
->queue_family_index
)))
1440 if (clear_rect
->rect
.offset
.x
|| clear_rect
->rect
.offset
.y
||
1441 clear_rect
->rect
.extent
.width
!= iview
->image
->info
.width
||
1442 clear_rect
->rect
.extent
.height
!= iview
->image
->info
.height
)
1445 if (view_mask
&& (iview
->image
->info
.array_size
>= 32 ||
1446 (1u << iview
->image
->info
.array_size
) - 1u != view_mask
))
1448 if (!view_mask
&& clear_rect
->baseArrayLayer
!= 0)
1450 if (!view_mask
&& clear_rect
->layerCount
!= iview
->image
->info
.array_size
)
1454 if (!radv_format_pack_clear_color(iview
->vk_format
,
1455 clear_color
, &clear_value
))
1458 if (radv_image_has_dcc(iview
->image
)) {
1459 bool can_avoid_fast_clear_elim
;
1460 uint32_t reset_value
;
1462 vi_get_fast_clear_parameters(iview
->vk_format
,
1463 &clear_value
, &reset_value
,
1464 &can_avoid_fast_clear_elim
);
1466 if (iview
->image
->info
.samples
> 1) {
1467 /* DCC fast clear with MSAA should clear CMASK. */
1468 /* FIXME: This doesn't work for now. There is a
1469 * hardware bug with fast clears and DCC for MSAA
1470 * textures. AMDVLK has a workaround but it doesn't
1471 * seem to work here. Note that we might emit useless
1472 * CB flushes but that shouldn't matter.
1474 if (!can_avoid_fast_clear_elim
)
1484 radv_fast_clear_color(struct radv_cmd_buffer
*cmd_buffer
,
1485 const struct radv_image_view
*iview
,
1486 const VkClearAttachment
*clear_att
,
1487 uint32_t subpass_att
,
1488 enum radv_cmd_flush_bits
*pre_flush
,
1489 enum radv_cmd_flush_bits
*post_flush
)
1491 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
1492 uint32_t clear_color
[2], flush_bits
= 0;
1493 uint32_t cmask_clear_value
;
1496 cmd_buffer
->state
.flush_bits
|= (RADV_CMD_FLAG_FLUSH_AND_INV_CB
|
1497 RADV_CMD_FLAG_FLUSH_AND_INV_CB_META
) & ~ *pre_flush
;
1498 *pre_flush
|= cmd_buffer
->state
.flush_bits
;
1502 radv_format_pack_clear_color(iview
->vk_format
, clear_color
, &clear_value
);
1504 cmask_clear_value
= radv_get_cmask_fast_clear_value(iview
->image
);
1506 /* clear cmask buffer */
1507 if (radv_image_has_dcc(iview
->image
)) {
1508 uint32_t reset_value
;
1509 bool can_avoid_fast_clear_elim
;
1510 bool need_decompress_pass
= false;
1512 vi_get_fast_clear_parameters(iview
->vk_format
,
1513 &clear_value
, &reset_value
,
1514 &can_avoid_fast_clear_elim
);
1516 if (radv_image_has_cmask(iview
->image
)) {
1517 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1520 need_decompress_pass
= true;
1523 if (!can_avoid_fast_clear_elim
)
1524 need_decompress_pass
= true;
1526 flush_bits
|= radv_clear_dcc(cmd_buffer
, iview
->image
, reset_value
);
1528 radv_update_fce_metadata(cmd_buffer
, iview
->image
,
1529 need_decompress_pass
);
1531 flush_bits
= radv_clear_cmask(cmd_buffer
, iview
->image
,
1536 *post_flush
|= flush_bits
;
1539 radv_update_color_clear_metadata(cmd_buffer
, iview
->image
, subpass_att
,
1544 * The parameters mean that same as those in vkCmdClearAttachments.
1547 emit_clear(struct radv_cmd_buffer
*cmd_buffer
,
1548 const VkClearAttachment
*clear_att
,
1549 const VkClearRect
*clear_rect
,
1550 enum radv_cmd_flush_bits
*pre_flush
,
1551 enum radv_cmd_flush_bits
*post_flush
,
1554 const struct radv_framebuffer
*fb
= cmd_buffer
->state
.framebuffer
;
1555 const struct radv_subpass
*subpass
= cmd_buffer
->state
.subpass
;
1556 VkImageAspectFlags aspects
= clear_att
->aspectMask
;
1558 if (aspects
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1559 const uint32_t subpass_att
= clear_att
->colorAttachment
;
1560 assert(subpass_att
< subpass
->color_count
);
1561 const uint32_t pass_att
= subpass
->color_attachments
[subpass_att
].attachment
;
1562 if (pass_att
== VK_ATTACHMENT_UNUSED
)
1565 VkImageLayout image_layout
= subpass
->color_attachments
[subpass_att
].layout
;
1566 const struct radv_image_view
*iview
= fb
? fb
->attachments
[pass_att
].attachment
: NULL
;
1567 VkClearColorValue clear_value
= clear_att
->clearValue
.color
;
1569 if (radv_can_fast_clear_color(cmd_buffer
, iview
, image_layout
,
1570 clear_rect
, clear_value
, view_mask
)) {
1571 radv_fast_clear_color(cmd_buffer
, iview
, clear_att
,
1572 subpass_att
, pre_flush
,
1575 emit_color_clear(cmd_buffer
, clear_att
, clear_rect
, view_mask
);
1578 const uint32_t pass_att
= subpass
->depth_stencil_attachment
->attachment
;
1579 if (pass_att
== VK_ATTACHMENT_UNUSED
)
1582 VkImageLayout image_layout
= subpass
->depth_stencil_attachment
->layout
;
1583 const struct radv_image_view
*iview
= fb
? fb
->attachments
[pass_att
].attachment
: NULL
;
1584 VkClearDepthStencilValue clear_value
= clear_att
->clearValue
.depthStencil
;
1586 assert(aspects
& (VK_IMAGE_ASPECT_DEPTH_BIT
|
1587 VK_IMAGE_ASPECT_STENCIL_BIT
));
1589 if (radv_can_fast_clear_depth(cmd_buffer
, iview
, image_layout
,
1590 aspects
, clear_rect
, clear_value
,
1592 radv_fast_clear_depth(cmd_buffer
, iview
, clear_att
,
1593 pre_flush
, post_flush
);
1595 emit_depthstencil_clear(cmd_buffer
, clear_att
, clear_rect
,
1602 radv_attachment_needs_clear(struct radv_cmd_state
*cmd_state
, uint32_t a
)
1604 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1605 return (a
!= VK_ATTACHMENT_UNUSED
&&
1606 cmd_state
->attachments
[a
].pending_clear_aspects
&&
1607 (!view_mask
|| (view_mask
& ~cmd_state
->attachments
[a
].cleared_views
)));
1611 radv_subpass_needs_clear(struct radv_cmd_buffer
*cmd_buffer
)
1613 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1616 if (!cmd_state
->subpass
)
1619 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1620 a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1621 if (radv_attachment_needs_clear(cmd_state
, a
))
1625 if (!cmd_state
->subpass
->depth_stencil_attachment
)
1628 a
= cmd_state
->subpass
->depth_stencil_attachment
->attachment
;
1629 return radv_attachment_needs_clear(cmd_state
, a
);
1633 radv_subpass_clear_attachment(struct radv_cmd_buffer
*cmd_buffer
,
1634 struct radv_attachment_state
*attachment
,
1635 const VkClearAttachment
*clear_att
,
1636 enum radv_cmd_flush_bits
*pre_flush
,
1637 enum radv_cmd_flush_bits
*post_flush
)
1639 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1640 uint32_t view_mask
= cmd_state
->subpass
->view_mask
;
1642 VkClearRect clear_rect
= {
1643 .rect
= cmd_state
->render_area
,
1644 .baseArrayLayer
= 0,
1645 .layerCount
= cmd_state
->framebuffer
->layers
,
1648 emit_clear(cmd_buffer
, clear_att
, &clear_rect
, pre_flush
, post_flush
,
1649 view_mask
& ~attachment
->cleared_views
);
1651 attachment
->cleared_views
|= view_mask
;
1653 attachment
->pending_clear_aspects
= 0;
1657 * Emit any pending attachment clears for the current subpass.
1659 * @see radv_attachment_state::pending_clear_aspects
1662 radv_cmd_buffer_clear_subpass(struct radv_cmd_buffer
*cmd_buffer
)
1664 struct radv_cmd_state
*cmd_state
= &cmd_buffer
->state
;
1665 struct radv_meta_saved_state saved_state
;
1666 enum radv_cmd_flush_bits pre_flush
= 0;
1667 enum radv_cmd_flush_bits post_flush
= 0;
1669 if (!radv_subpass_needs_clear(cmd_buffer
))
1672 radv_meta_save(&saved_state
, cmd_buffer
,
1673 RADV_META_SAVE_GRAPHICS_PIPELINE
|
1674 RADV_META_SAVE_CONSTANTS
);
1676 for (uint32_t i
= 0; i
< cmd_state
->subpass
->color_count
; ++i
) {
1677 uint32_t a
= cmd_state
->subpass
->color_attachments
[i
].attachment
;
1679 if (!radv_attachment_needs_clear(cmd_state
, a
))
1682 assert(cmd_state
->attachments
[a
].pending_clear_aspects
==
1683 VK_IMAGE_ASPECT_COLOR_BIT
);
1685 VkClearAttachment clear_att
= {
1686 .aspectMask
= VK_IMAGE_ASPECT_COLOR_BIT
,
1687 .colorAttachment
= i
, /* Use attachment index relative to subpass */
1688 .clearValue
= cmd_state
->attachments
[a
].clear_value
,
1691 radv_subpass_clear_attachment(cmd_buffer
,
1692 &cmd_state
->attachments
[a
],
1693 &clear_att
, &pre_flush
,
1697 if (cmd_state
->subpass
->depth_stencil_attachment
) {
1698 uint32_t ds
= cmd_state
->subpass
->depth_stencil_attachment
->attachment
;
1699 if (radv_attachment_needs_clear(cmd_state
, ds
)) {
1700 VkClearAttachment clear_att
= {
1701 .aspectMask
= cmd_state
->attachments
[ds
].pending_clear_aspects
,
1702 .clearValue
= cmd_state
->attachments
[ds
].clear_value
,
1705 radv_subpass_clear_attachment(cmd_buffer
,
1706 &cmd_state
->attachments
[ds
],
1707 &clear_att
, &pre_flush
,
1712 radv_meta_restore(&saved_state
, cmd_buffer
);
1713 cmd_buffer
->state
.flush_bits
|= post_flush
;
1717 radv_clear_image_layer(struct radv_cmd_buffer
*cmd_buffer
,
1718 struct radv_image
*image
,
1719 VkImageLayout image_layout
,
1720 const VkImageSubresourceRange
*range
,
1721 VkFormat format
, int level
, int layer
,
1722 const VkClearValue
*clear_val
)
1724 VkDevice device_h
= radv_device_to_handle(cmd_buffer
->device
);
1725 struct radv_image_view iview
;
1726 uint32_t width
= radv_minify(image
->info
.width
, range
->baseMipLevel
+ level
);
1727 uint32_t height
= radv_minify(image
->info
.height
, range
->baseMipLevel
+ level
);
1729 radv_image_view_init(&iview
, cmd_buffer
->device
,
1730 &(VkImageViewCreateInfo
) {
1731 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1732 .image
= radv_image_to_handle(image
),
1733 .viewType
= radv_meta_get_view_type(image
),
1735 .subresourceRange
= {
1736 .aspectMask
= range
->aspectMask
,
1737 .baseMipLevel
= range
->baseMipLevel
+ level
,
1739 .baseArrayLayer
= range
->baseArrayLayer
+ layer
,
1745 radv_CreateFramebuffer(device_h
,
1746 &(VkFramebufferCreateInfo
) {
1747 .sType
= VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO
,
1748 .attachmentCount
= 1,
1749 .pAttachments
= (VkImageView
[]) {
1750 radv_image_view_to_handle(&iview
),
1756 &cmd_buffer
->pool
->alloc
,
1759 VkAttachmentDescription att_desc
= {
1760 .format
= iview
.vk_format
,
1761 .loadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1762 .storeOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1763 .stencilLoadOp
= VK_ATTACHMENT_LOAD_OP_LOAD
,
1764 .stencilStoreOp
= VK_ATTACHMENT_STORE_OP_STORE
,
1765 .initialLayout
= image_layout
,
1766 .finalLayout
= image_layout
,
1769 VkSubpassDescription subpass_desc
= {
1770 .pipelineBindPoint
= VK_PIPELINE_BIND_POINT_GRAPHICS
,
1771 .inputAttachmentCount
= 0,
1772 .colorAttachmentCount
= 0,
1773 .pColorAttachments
= NULL
,
1774 .pResolveAttachments
= NULL
,
1775 .pDepthStencilAttachment
= NULL
,
1776 .preserveAttachmentCount
= 0,
1777 .pPreserveAttachments
= NULL
,
1780 const VkAttachmentReference att_ref
= {
1782 .layout
= image_layout
,
1785 if (range
->aspectMask
& VK_IMAGE_ASPECT_COLOR_BIT
) {
1786 subpass_desc
.colorAttachmentCount
= 1;
1787 subpass_desc
.pColorAttachments
= &att_ref
;
1789 subpass_desc
.pDepthStencilAttachment
= &att_ref
;
1793 radv_CreateRenderPass(device_h
,
1794 &(VkRenderPassCreateInfo
) {
1795 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO
,
1796 .attachmentCount
= 1,
1797 .pAttachments
= &att_desc
,
1799 .pSubpasses
= &subpass_desc
,
1801 &cmd_buffer
->pool
->alloc
,
1804 radv_CmdBeginRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
),
1805 &(VkRenderPassBeginInfo
) {
1806 .sType
= VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO
,
1808 .offset
= { 0, 0, },
1816 .clearValueCount
= 0,
1817 .pClearValues
= NULL
,
1819 VK_SUBPASS_CONTENTS_INLINE
);
1821 VkClearAttachment clear_att
= {
1822 .aspectMask
= range
->aspectMask
,
1823 .colorAttachment
= 0,
1824 .clearValue
= *clear_val
,
1827 VkClearRect clear_rect
= {
1830 .extent
= { width
, height
},
1832 .baseArrayLayer
= range
->baseArrayLayer
,
1833 .layerCount
= 1, /* FINISHME: clear multi-layer framebuffer */
1836 emit_clear(cmd_buffer
, &clear_att
, &clear_rect
, NULL
, NULL
, 0);
1838 radv_CmdEndRenderPass(radv_cmd_buffer_to_handle(cmd_buffer
));
1839 radv_DestroyRenderPass(device_h
, pass
,
1840 &cmd_buffer
->pool
->alloc
);
1841 radv_DestroyFramebuffer(device_h
, fb
,
1842 &cmd_buffer
->pool
->alloc
);
1846 * Return TRUE if a fast color or depth clear has been performed.
1849 radv_fast_clear_range(struct radv_cmd_buffer
*cmd_buffer
,
1850 struct radv_image
*image
,
1852 VkImageLayout image_layout
,
1853 const VkImageSubresourceRange
*range
,
1854 const VkClearValue
*clear_val
)
1856 struct radv_image_view iview
;
1858 radv_image_view_init(&iview
, cmd_buffer
->device
,
1859 &(VkImageViewCreateInfo
) {
1860 .sType
= VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO
,
1861 .image
= radv_image_to_handle(image
),
1862 .viewType
= radv_meta_get_view_type(image
),
1863 .format
= image
->vk_format
,
1864 .subresourceRange
= {
1865 .aspectMask
= range
->aspectMask
,
1866 .baseMipLevel
= range
->baseMipLevel
,
1867 .levelCount
= range
->levelCount
,
1868 .baseArrayLayer
= range
->baseArrayLayer
,
1869 .layerCount
= range
->layerCount
,
1873 VkClearRect clear_rect
= {
1877 radv_minify(image
->info
.width
, range
->baseMipLevel
),
1878 radv_minify(image
->info
.height
, range
->baseMipLevel
),
1881 .baseArrayLayer
= range
->baseArrayLayer
,
1882 .layerCount
= range
->layerCount
,
1885 VkClearAttachment clear_att
= {
1886 .aspectMask
= range
->aspectMask
,
1887 .colorAttachment
= 0,
1888 .clearValue
= *clear_val
,
1891 if (vk_format_is_color(format
)) {
1892 if (radv_can_fast_clear_color(cmd_buffer
, &iview
,
1893 image_layout
, &clear_rect
,
1894 clear_att
.clearValue
.color
, 0)) {
1895 radv_fast_clear_color(cmd_buffer
, &iview
, &clear_att
,
1896 clear_att
.colorAttachment
,
1901 if (radv_can_fast_clear_depth(cmd_buffer
, &iview
, image_layout
,
1902 range
->aspectMask
, &clear_rect
,
1903 clear_att
.clearValue
.depthStencil
, 0)) {
1904 radv_fast_clear_depth(cmd_buffer
, &iview
, &clear_att
,
1914 radv_cmd_clear_image(struct radv_cmd_buffer
*cmd_buffer
,
1915 struct radv_image
*image
,
1916 VkImageLayout image_layout
,
1917 const VkClearValue
*clear_value
,
1918 uint32_t range_count
,
1919 const VkImageSubresourceRange
*ranges
,
1922 VkFormat format
= image
->vk_format
;
1923 VkClearValue internal_clear_value
= *clear_value
;
1925 if (format
== VK_FORMAT_E5B9G9R9_UFLOAT_PACK32
) {
1927 format
= VK_FORMAT_R32_UINT
;
1928 value
= float3_to_rgb9e5(clear_value
->color
.float32
);
1929 internal_clear_value
.color
.uint32
[0] = value
;
1932 if (format
== VK_FORMAT_R4G4_UNORM_PACK8
) {
1934 format
= VK_FORMAT_R8_UINT
;
1935 r
= float_to_ubyte(clear_value
->color
.float32
[0]) >> 4;
1936 g
= float_to_ubyte(clear_value
->color
.float32
[1]) >> 4;
1937 internal_clear_value
.color
.uint32
[0] = (r
<< 4) | (g
& 0xf);
1940 if (format
== VK_FORMAT_R32G32B32_UINT
||
1941 format
== VK_FORMAT_R32G32B32_SINT
||
1942 format
== VK_FORMAT_R32G32B32_SFLOAT
)
1945 for (uint32_t r
= 0; r
< range_count
; r
++) {
1946 const VkImageSubresourceRange
*range
= &ranges
[r
];
1948 /* Try to perform a fast clear first, otherwise fallback to
1952 radv_fast_clear_range(cmd_buffer
, image
, format
,
1953 image_layout
, range
,
1954 &internal_clear_value
)) {
1958 for (uint32_t l
= 0; l
< radv_get_levelCount(image
, range
); ++l
) {
1959 const uint32_t layer_count
= image
->type
== VK_IMAGE_TYPE_3D
?
1960 radv_minify(image
->info
.depth
, range
->baseMipLevel
+ l
) :
1961 radv_get_layerCount(image
, range
);
1962 for (uint32_t s
= 0; s
< layer_count
; ++s
) {
1965 struct radv_meta_blit2d_surf surf
;
1966 surf
.format
= format
;
1968 surf
.level
= range
->baseMipLevel
+ l
;
1969 surf
.layer
= range
->baseArrayLayer
+ s
;
1970 surf
.aspect_mask
= range
->aspectMask
;
1971 radv_meta_clear_image_cs(cmd_buffer
, &surf
,
1972 &internal_clear_value
.color
);
1974 radv_clear_image_layer(cmd_buffer
, image
, image_layout
,
1975 range
, format
, l
, s
, &internal_clear_value
);
1982 void radv_CmdClearColorImage(
1983 VkCommandBuffer commandBuffer
,
1985 VkImageLayout imageLayout
,
1986 const VkClearColorValue
* pColor
,
1987 uint32_t rangeCount
,
1988 const VkImageSubresourceRange
* pRanges
)
1990 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
1991 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
1992 struct radv_meta_saved_state saved_state
;
1993 bool cs
= cmd_buffer
->queue_family_index
== RADV_QUEUE_COMPUTE
;
1996 radv_meta_save(&saved_state
, cmd_buffer
,
1997 RADV_META_SAVE_COMPUTE_PIPELINE
|
1998 RADV_META_SAVE_CONSTANTS
|
1999 RADV_META_SAVE_DESCRIPTORS
);
2001 radv_meta_save(&saved_state
, cmd_buffer
,
2002 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2003 RADV_META_SAVE_CONSTANTS
);
2006 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
2007 (const VkClearValue
*) pColor
,
2008 rangeCount
, pRanges
, cs
);
2010 radv_meta_restore(&saved_state
, cmd_buffer
);
2013 void radv_CmdClearDepthStencilImage(
2014 VkCommandBuffer commandBuffer
,
2016 VkImageLayout imageLayout
,
2017 const VkClearDepthStencilValue
* pDepthStencil
,
2018 uint32_t rangeCount
,
2019 const VkImageSubresourceRange
* pRanges
)
2021 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
2022 RADV_FROM_HANDLE(radv_image
, image
, image_h
);
2023 struct radv_meta_saved_state saved_state
;
2025 radv_meta_save(&saved_state
, cmd_buffer
,
2026 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2027 RADV_META_SAVE_CONSTANTS
);
2029 radv_cmd_clear_image(cmd_buffer
, image
, imageLayout
,
2030 (const VkClearValue
*) pDepthStencil
,
2031 rangeCount
, pRanges
, false);
2033 radv_meta_restore(&saved_state
, cmd_buffer
);
2036 void radv_CmdClearAttachments(
2037 VkCommandBuffer commandBuffer
,
2038 uint32_t attachmentCount
,
2039 const VkClearAttachment
* pAttachments
,
2041 const VkClearRect
* pRects
)
2043 RADV_FROM_HANDLE(radv_cmd_buffer
, cmd_buffer
, commandBuffer
);
2044 struct radv_meta_saved_state saved_state
;
2045 enum radv_cmd_flush_bits pre_flush
= 0;
2046 enum radv_cmd_flush_bits post_flush
= 0;
2048 if (!cmd_buffer
->state
.subpass
)
2051 radv_meta_save(&saved_state
, cmd_buffer
,
2052 RADV_META_SAVE_GRAPHICS_PIPELINE
|
2053 RADV_META_SAVE_CONSTANTS
);
2055 /* FINISHME: We can do better than this dumb loop. It thrashes too much
2058 for (uint32_t a
= 0; a
< attachmentCount
; ++a
) {
2059 for (uint32_t r
= 0; r
< rectCount
; ++r
) {
2060 emit_clear(cmd_buffer
, &pAttachments
[a
], &pRects
[r
], &pre_flush
, &post_flush
,
2061 cmd_buffer
->state
.subpass
->view_mask
);
2065 radv_meta_restore(&saved_state
, cmd_buffer
);
2066 cmd_buffer
->state
.flush_bits
|= post_flush
;