2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "radv_private.h"
29 #include "radv_shader.h"
30 #include "radv_shader_helper.h"
31 #include "radv_shader_args.h"
34 #include <llvm-c/Core.h>
35 #include <llvm-c/TargetMachine.h>
36 #include <llvm-c/Transforms/Scalar.h>
37 #include <llvm-c/Transforms/Utils.h>
40 #include "ac_binary.h"
41 #include "ac_llvm_util.h"
42 #include "ac_llvm_build.h"
43 #include "ac_shader_abi.h"
44 #include "ac_shader_util.h"
45 #include "ac_exp_param.h"
47 #define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
49 struct radv_shader_context
{
50 struct ac_llvm_context ac
;
51 const struct nir_shader
*shader
;
52 struct ac_shader_abi abi
;
53 const struct radv_shader_args
*args
;
55 gl_shader_stage stage
;
57 unsigned max_workgroup_size
;
58 LLVMContextRef context
;
59 LLVMValueRef main_function
;
61 LLVMValueRef descriptor_sets
[MAX_SETS
];
63 LLVMValueRef ring_offsets
;
65 LLVMValueRef rel_auto_id
;
67 LLVMValueRef gs_wave_id
;
68 LLVMValueRef gs_vtx_offset
[6];
70 LLVMValueRef esgs_ring
;
71 LLVMValueRef gsvs_ring
[4];
72 LLVMValueRef hs_ring_tess_offchip
;
73 LLVMValueRef hs_ring_tess_factor
;
75 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
* 4];
79 LLVMValueRef gs_next_vertex
[4];
80 LLVMValueRef gs_curprim_verts
[4];
81 LLVMValueRef gs_generated_prims
[4];
82 LLVMValueRef gs_ngg_emit
;
83 LLVMValueRef gs_ngg_scratch
;
85 uint32_t tcs_num_inputs
;
86 uint32_t tcs_num_patches
;
88 LLVMValueRef vertexptr
; /* GFX10 only */
91 struct radv_shader_output_values
{
92 LLVMValueRef values
[4];
98 static inline struct radv_shader_context
*
99 radv_shader_context_from_abi(struct ac_shader_abi
*abi
)
101 struct radv_shader_context
*ctx
= NULL
;
102 return container_of(abi
, ctx
, abi
);
105 static LLVMValueRef
get_rel_patch_id(struct radv_shader_context
*ctx
)
107 switch (ctx
->stage
) {
108 case MESA_SHADER_TESS_CTRL
:
109 return ac_unpack_param(&ctx
->ac
,
110 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
112 case MESA_SHADER_TESS_EVAL
:
113 return ac_get_arg(&ctx
->ac
, ctx
->args
->tes_rel_patch_id
);
116 unreachable("Illegal stage");
121 get_tcs_num_patches(struct radv_shader_context
*ctx
)
123 unsigned num_tcs_input_cp
= ctx
->args
->options
->key
.tcs
.input_vertices
;
124 unsigned num_tcs_output_cp
= ctx
->shader
->info
.tess
.tcs_vertices_out
;
125 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
126 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
127 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
128 uint32_t num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
129 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
130 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
131 uint32_t output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
132 unsigned num_patches
;
133 unsigned hardware_lds_size
;
135 /* Ensure that we only need one wave per SIMD so we don't need to check
136 * resource usage. Also ensures that the number of tcs in and out
137 * vertices per threadgroup are at most 256.
139 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
140 /* Make sure that the data fits in LDS. This assumes the shaders only
141 * use LDS for the inputs and outputs.
143 hardware_lds_size
= 32768;
145 /* Looks like STONEY hangs if we use more than 32 KiB LDS in a single
146 * threadgroup, even though there is more than 32 KiB LDS.
148 * Test: dEQP-VK.tessellation.shader_input_output.barrier
150 if (ctx
->args
->options
->chip_class
>= GFX7
&& ctx
->args
->options
->family
!= CHIP_STONEY
)
151 hardware_lds_size
= 65536;
153 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
154 /* Make sure the output data fits in the offchip buffer */
155 num_patches
= MIN2(num_patches
, (ctx
->args
->options
->tess_offchip_block_dw_size
* 4) / output_patch_size
);
156 /* Not necessary for correctness, but improves performance. The
157 * specific value is taken from the proprietary driver.
159 num_patches
= MIN2(num_patches
, 40);
161 /* GFX6 bug workaround - limit LS-HS threadgroups to only one wave. */
162 if (ctx
->args
->options
->chip_class
== GFX6
) {
163 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
164 num_patches
= MIN2(num_patches
, one_wave
);
170 calculate_tess_lds_size(struct radv_shader_context
*ctx
)
172 unsigned num_tcs_input_cp
= ctx
->args
->options
->key
.tcs
.input_vertices
;
173 unsigned num_tcs_output_cp
;
174 unsigned num_tcs_outputs
, num_tcs_patch_outputs
;
175 unsigned input_vertex_size
, output_vertex_size
;
176 unsigned input_patch_size
, output_patch_size
;
177 unsigned pervertex_output_patch_size
;
178 unsigned output_patch0_offset
;
179 unsigned num_patches
;
182 num_tcs_output_cp
= ctx
->shader
->info
.tess
.tcs_vertices_out
;
183 num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
184 num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
186 input_vertex_size
= ctx
->tcs_num_inputs
* 16;
187 output_vertex_size
= num_tcs_outputs
* 16;
189 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
191 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
192 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
194 num_patches
= ctx
->tcs_num_patches
;
195 output_patch0_offset
= input_patch_size
* num_patches
;
197 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
201 /* Tessellation shaders pass outputs to the next shader using LDS.
203 * LS outputs = TCS inputs
204 * TCS outputs = TES inputs
207 * - TCS inputs for patch 0
208 * - TCS inputs for patch 1
209 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
211 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
212 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
213 * - TCS outputs for patch 1
214 * - Per-patch TCS outputs for patch 1
215 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
216 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
219 * All three shaders VS(LS), TCS, TES share the same LDS space.
222 get_tcs_in_patch_stride(struct radv_shader_context
*ctx
)
224 assert(ctx
->stage
== MESA_SHADER_TESS_CTRL
);
225 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
226 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
228 input_patch_size
/= 4;
229 return LLVMConstInt(ctx
->ac
.i32
, input_patch_size
, false);
233 get_tcs_out_patch_stride(struct radv_shader_context
*ctx
)
235 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
236 uint32_t num_tcs_patch_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.patch_outputs_written
);
237 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
238 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
239 uint32_t output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
240 output_patch_size
/= 4;
241 return LLVMConstInt(ctx
->ac
.i32
, output_patch_size
, false);
245 get_tcs_out_vertex_stride(struct radv_shader_context
*ctx
)
247 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
248 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
249 output_vertex_size
/= 4;
250 return LLVMConstInt(ctx
->ac
.i32
, output_vertex_size
, false);
254 get_tcs_out_patch0_offset(struct radv_shader_context
*ctx
)
256 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
257 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
258 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
259 uint32_t output_patch0_offset
= input_patch_size
;
260 unsigned num_patches
= ctx
->tcs_num_patches
;
262 output_patch0_offset
*= num_patches
;
263 output_patch0_offset
/= 4;
264 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
268 get_tcs_out_patch0_patch_data_offset(struct radv_shader_context
*ctx
)
270 assert (ctx
->stage
== MESA_SHADER_TESS_CTRL
);
271 uint32_t input_vertex_size
= ctx
->tcs_num_inputs
* 16;
272 uint32_t input_patch_size
= ctx
->args
->options
->key
.tcs
.input_vertices
* input_vertex_size
;
273 uint32_t output_patch0_offset
= input_patch_size
;
275 uint32_t num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
276 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
277 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
278 unsigned num_patches
= ctx
->tcs_num_patches
;
280 output_patch0_offset
*= num_patches
;
281 output_patch0_offset
+= pervertex_output_patch_size
;
282 output_patch0_offset
/= 4;
283 return LLVMConstInt(ctx
->ac
.i32
, output_patch0_offset
, false);
287 get_tcs_in_current_patch_offset(struct radv_shader_context
*ctx
)
289 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
290 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
292 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
296 get_tcs_out_current_patch_offset(struct radv_shader_context
*ctx
)
298 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
299 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
300 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
302 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
307 get_tcs_out_current_patch_data_offset(struct radv_shader_context
*ctx
)
309 LLVMValueRef patch0_patch_data_offset
=
310 get_tcs_out_patch0_patch_data_offset(ctx
);
311 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
312 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
314 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
,
315 patch0_patch_data_offset
);
319 create_llvm_function(struct ac_llvm_context
*ctx
, LLVMModuleRef module
,
320 LLVMBuilderRef builder
,
321 const struct ac_shader_args
*args
,
322 enum ac_llvm_calling_convention convention
,
323 unsigned max_workgroup_size
,
324 const struct radv_nir_compiler_options
*options
)
326 LLVMValueRef main_function
=
327 ac_build_main(args
, ctx
, convention
, "main", ctx
->voidt
, module
);
329 if (options
->address32_hi
) {
330 ac_llvm_add_target_dep_function_attr(main_function
,
331 "amdgpu-32bit-address-high-bits",
332 options
->address32_hi
);
335 ac_llvm_set_workgroup_size(main_function
, max_workgroup_size
);
337 return main_function
;
341 load_descriptor_sets(struct radv_shader_context
*ctx
)
343 uint32_t mask
= ctx
->args
->shader_info
->desc_set_used_mask
;
344 if (ctx
->args
->shader_info
->need_indirect_descriptor_sets
) {
345 LLVMValueRef desc_sets
=
346 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[0]);
348 int i
= u_bit_scan(&mask
);
350 ctx
->descriptor_sets
[i
] =
351 ac_build_load_to_sgpr(&ctx
->ac
, desc_sets
,
352 LLVMConstInt(ctx
->ac
.i32
, i
, false));
357 int i
= u_bit_scan(&mask
);
359 ctx
->descriptor_sets
[i
] =
360 ac_get_arg(&ctx
->ac
, ctx
->args
->descriptor_sets
[i
]);
365 static enum ac_llvm_calling_convention
366 get_llvm_calling_convention(LLVMValueRef func
, gl_shader_stage stage
)
369 case MESA_SHADER_VERTEX
:
370 case MESA_SHADER_TESS_EVAL
:
371 return AC_LLVM_AMDGPU_VS
;
373 case MESA_SHADER_GEOMETRY
:
374 return AC_LLVM_AMDGPU_GS
;
376 case MESA_SHADER_TESS_CTRL
:
377 return AC_LLVM_AMDGPU_HS
;
379 case MESA_SHADER_FRAGMENT
:
380 return AC_LLVM_AMDGPU_PS
;
382 case MESA_SHADER_COMPUTE
:
383 return AC_LLVM_AMDGPU_CS
;
386 unreachable("Unhandle shader type");
390 /* Returns whether the stage is a stage that can be directly before the GS */
391 static bool is_pre_gs_stage(gl_shader_stage stage
)
393 return stage
== MESA_SHADER_VERTEX
|| stage
== MESA_SHADER_TESS_EVAL
;
396 static void create_function(struct radv_shader_context
*ctx
,
397 gl_shader_stage stage
,
398 bool has_previous_stage
)
400 if (ctx
->ac
.chip_class
>= GFX10
) {
401 if (is_pre_gs_stage(stage
) && ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
402 /* On GFX10, VS is merged into GS for NGG. */
403 stage
= MESA_SHADER_GEOMETRY
;
404 has_previous_stage
= true;
408 ctx
->main_function
= create_llvm_function(
409 &ctx
->ac
, ctx
->ac
.module
, ctx
->ac
.builder
, &ctx
->args
->ac
,
410 get_llvm_calling_convention(ctx
->main_function
, stage
),
411 ctx
->max_workgroup_size
,
414 if (ctx
->args
->options
->supports_spill
) {
415 ctx
->ring_offsets
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.implicit.buffer.ptr",
416 LLVMPointerType(ctx
->ac
.i8
, AC_ADDR_SPACE_CONST
),
417 NULL
, 0, AC_FUNC_ATTR_READNONE
);
418 ctx
->ring_offsets
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->ring_offsets
,
419 ac_array_in_const_addr_space(ctx
->ac
.v4i32
), "");
420 } else if (ctx
->args
->ring_offsets
.used
) {
421 ctx
->ring_offsets
= ac_get_arg(&ctx
->ac
, ctx
->args
->ring_offsets
);
424 load_descriptor_sets(ctx
);
426 if (stage
== MESA_SHADER_TESS_CTRL
||
427 (stage
== MESA_SHADER_VERTEX
&& ctx
->args
->options
->key
.vs_common_out
.as_ls
) ||
428 /* GFX9 has the ESGS ring buffer in LDS. */
429 (stage
== MESA_SHADER_GEOMETRY
&& has_previous_stage
)) {
430 ac_declare_lds_as_pointer(&ctx
->ac
);
437 radv_load_resource(struct ac_shader_abi
*abi
, LLVMValueRef index
,
438 unsigned desc_set
, unsigned binding
)
440 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
441 LLVMValueRef desc_ptr
= ctx
->descriptor_sets
[desc_set
];
442 struct radv_pipeline_layout
*pipeline_layout
= ctx
->args
->options
->layout
;
443 struct radv_descriptor_set_layout
*layout
= pipeline_layout
->set
[desc_set
].layout
;
444 unsigned base_offset
= layout
->binding
[binding
].offset
;
445 LLVMValueRef offset
, stride
;
447 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC
||
448 layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
) {
449 unsigned idx
= pipeline_layout
->set
[desc_set
].dynamic_offset_start
+
450 layout
->binding
[binding
].dynamic_offset_offset
;
451 desc_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.push_constants
);
452 base_offset
= pipeline_layout
->push_constant_size
+ 16 * idx
;
453 stride
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
455 stride
= LLVMConstInt(ctx
->ac
.i32
, layout
->binding
[binding
].size
, false);
457 offset
= LLVMConstInt(ctx
->ac
.i32
, base_offset
, false);
459 if (layout
->binding
[binding
].type
!= VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
460 offset
= ac_build_imad(&ctx
->ac
, index
, stride
, offset
);
463 desc_ptr
= LLVMBuildGEP(ctx
->ac
.builder
, desc_ptr
, &offset
, 1, "");
464 desc_ptr
= ac_cast_ptr(&ctx
->ac
, desc_ptr
, ctx
->ac
.v4i32
);
465 LLVMSetMetadata(desc_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
467 if (layout
->binding
[binding
].type
== VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT
) {
468 uint32_t desc_type
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
469 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
470 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
471 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
);
473 if (ctx
->ac
.chip_class
>= GFX10
) {
474 desc_type
|= S_008F0C_FORMAT(V_008F0C_IMG_FORMAT_32_FLOAT
) |
475 S_008F0C_OOB_SELECT(3) |
476 S_008F0C_RESOURCE_LEVEL(1);
478 desc_type
|= S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
479 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
482 LLVMValueRef desc_components
[4] = {
483 LLVMBuildPtrToInt(ctx
->ac
.builder
, desc_ptr
, ctx
->ac
.intptr
, ""),
484 LLVMConstInt(ctx
->ac
.i32
, S_008F04_BASE_ADDRESS_HI(ctx
->args
->options
->address32_hi
), false),
485 /* High limit to support variable sizes. */
486 LLVMConstInt(ctx
->ac
.i32
, 0xffffffff, false),
487 LLVMConstInt(ctx
->ac
.i32
, desc_type
, false),
490 return ac_build_gather_values(&ctx
->ac
, desc_components
, 4);
497 /* The offchip buffer layout for TCS->TES is
499 * - attribute 0 of patch 0 vertex 0
500 * - attribute 0 of patch 0 vertex 1
501 * - attribute 0 of patch 0 vertex 2
503 * - attribute 0 of patch 1 vertex 0
504 * - attribute 0 of patch 1 vertex 1
506 * - attribute 1 of patch 0 vertex 0
507 * - attribute 1 of patch 0 vertex 1
509 * - per patch attribute 0 of patch 0
510 * - per patch attribute 0 of patch 1
513 * Note that every attribute has 4 components.
515 static LLVMValueRef
get_non_vertex_index_offset(struct radv_shader_context
*ctx
)
517 uint32_t num_patches
= ctx
->tcs_num_patches
;
518 uint32_t num_tcs_outputs
;
519 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
)
520 num_tcs_outputs
= util_last_bit64(ctx
->args
->shader_info
->tcs
.outputs_written
);
522 num_tcs_outputs
= ctx
->args
->options
->key
.tes
.tcs_num_outputs
;
524 uint32_t output_vertex_size
= num_tcs_outputs
* 16;
525 uint32_t pervertex_output_patch_size
= ctx
->shader
->info
.tess
.tcs_vertices_out
* output_vertex_size
;
527 return LLVMConstInt(ctx
->ac
.i32
, pervertex_output_patch_size
* num_patches
, false);
530 static LLVMValueRef
calc_param_stride(struct radv_shader_context
*ctx
,
531 LLVMValueRef vertex_index
)
533 LLVMValueRef param_stride
;
535 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
* ctx
->tcs_num_patches
, false);
537 param_stride
= LLVMConstInt(ctx
->ac
.i32
, ctx
->tcs_num_patches
, false);
541 static LLVMValueRef
get_tcs_tes_buffer_address(struct radv_shader_context
*ctx
,
542 LLVMValueRef vertex_index
,
543 LLVMValueRef param_index
)
545 LLVMValueRef base_addr
;
546 LLVMValueRef param_stride
, constant16
;
547 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
548 LLVMValueRef vertices_per_patch
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.tess
.tcs_vertices_out
, false);
549 constant16
= LLVMConstInt(ctx
->ac
.i32
, 16, false);
550 param_stride
= calc_param_stride(ctx
, vertex_index
);
552 base_addr
= ac_build_imad(&ctx
->ac
, rel_patch_id
,
553 vertices_per_patch
, vertex_index
);
555 base_addr
= rel_patch_id
;
558 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
559 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
560 param_stride
, ""), "");
562 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
565 LLVMValueRef patch_data_offset
= get_non_vertex_index_offset(ctx
);
567 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
568 patch_data_offset
, "");
573 static LLVMValueRef
get_tcs_tes_buffer_address_params(struct radv_shader_context
*ctx
,
575 unsigned const_index
,
577 LLVMValueRef vertex_index
,
578 LLVMValueRef indir_index
)
580 LLVMValueRef param_index
;
583 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, param
, false),
586 if (const_index
&& !is_compact
)
587 param
+= const_index
;
588 param_index
= LLVMConstInt(ctx
->ac
.i32
, param
, false);
590 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
594 get_dw_address(struct radv_shader_context
*ctx
,
595 LLVMValueRef dw_addr
,
597 unsigned const_index
,
598 bool compact_const_index
,
599 LLVMValueRef vertex_index
,
601 LLVMValueRef indir_index
)
606 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
607 LLVMBuildMul(ctx
->ac
.builder
,
613 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
614 LLVMBuildMul(ctx
->ac
.builder
, indir_index
,
615 LLVMConstInt(ctx
->ac
.i32
, 4, false), ""), "");
616 else if (const_index
&& !compact_const_index
)
617 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
618 LLVMConstInt(ctx
->ac
.i32
, const_index
* 4, false), "");
620 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
621 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false), "");
623 if (const_index
&& compact_const_index
)
624 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
625 LLVMConstInt(ctx
->ac
.i32
, const_index
, false), "");
630 load_tcs_varyings(struct ac_shader_abi
*abi
,
632 LLVMValueRef vertex_index
,
633 LLVMValueRef indir_index
,
634 unsigned const_index
,
636 unsigned driver_location
,
638 unsigned num_components
,
643 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
644 LLVMValueRef dw_addr
, stride
;
645 LLVMValueRef value
[4], result
;
646 unsigned param
= shader_io_get_unique_index(location
);
649 uint32_t input_vertex_size
= (ctx
->tcs_num_inputs
* 16) / 4;
650 stride
= LLVMConstInt(ctx
->ac
.i32
, input_vertex_size
, false);
651 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
654 stride
= get_tcs_out_vertex_stride(ctx
);
655 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
657 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
662 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
665 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
666 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
667 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
670 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
675 store_tcs_output(struct ac_shader_abi
*abi
,
676 const nir_variable
*var
,
677 LLVMValueRef vertex_index
,
678 LLVMValueRef param_index
,
679 unsigned const_index
,
683 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
684 const unsigned location
= var
->data
.location
;
685 unsigned component
= var
->data
.location_frac
;
686 const bool is_patch
= var
->data
.patch
;
687 const bool is_compact
= var
->data
.compact
;
688 LLVMValueRef dw_addr
;
689 LLVMValueRef stride
= NULL
;
690 LLVMValueRef buf_addr
= NULL
;
691 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
693 bool store_lds
= true;
696 if (!(ctx
->shader
->info
.patch_outputs_read
& (1U << (location
- VARYING_SLOT_PATCH0
))))
699 if (!(ctx
->shader
->info
.outputs_read
& (1ULL << location
)))
703 param
= shader_io_get_unique_index(location
);
704 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
705 const_index
+= component
;
708 if (const_index
>= 4) {
715 stride
= get_tcs_out_vertex_stride(ctx
);
716 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
718 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
721 dw_addr
= get_dw_address(ctx
, dw_addr
, param
, const_index
, is_compact
, vertex_index
, stride
,
723 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
, is_compact
,
724 vertex_index
, param_index
);
726 bool is_tess_factor
= false;
727 if (location
== VARYING_SLOT_TESS_LEVEL_INNER
||
728 location
== VARYING_SLOT_TESS_LEVEL_OUTER
)
729 is_tess_factor
= true;
731 unsigned base
= is_compact
? const_index
: 0;
732 for (unsigned chan
= 0; chan
< 8; chan
++) {
733 if (!(writemask
& (1 << chan
)))
735 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
736 value
= ac_to_integer(&ctx
->ac
, value
);
737 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
739 if (store_lds
|| is_tess_factor
) {
740 LLVMValueRef dw_addr_chan
=
741 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
742 LLVMConstInt(ctx
->ac
.i32
, chan
, false), "");
743 ac_lds_store(&ctx
->ac
, dw_addr_chan
, value
);
746 if (!is_tess_factor
&& writemask
!= 0xF)
747 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, value
, 1,
749 4 * (base
+ chan
), ac_glc
, false);
752 if (writemask
== 0xF) {
753 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, src
, 4,
755 (base
* 4), ac_glc
, false);
760 load_tes_input(struct ac_shader_abi
*abi
,
762 LLVMValueRef vertex_index
,
763 LLVMValueRef param_index
,
764 unsigned const_index
,
766 unsigned driver_location
,
768 unsigned num_components
,
773 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
774 LLVMValueRef buf_addr
;
776 LLVMValueRef oc_lds
= ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
);
777 unsigned param
= shader_io_get_unique_index(location
);
779 if ((location
== VARYING_SLOT_CLIP_DIST0
|| location
== VARYING_SLOT_CLIP_DIST1
) && is_compact
) {
780 const_index
+= component
;
782 if (const_index
>= 4) {
788 buf_addr
= get_tcs_tes_buffer_address_params(ctx
, param
, const_index
,
789 is_compact
, vertex_index
, param_index
);
791 LLVMValueRef comp_offset
= LLVMConstInt(ctx
->ac
.i32
, component
* 4, false);
792 buf_addr
= LLVMBuildAdd(ctx
->ac
.builder
, buf_addr
, comp_offset
, "");
794 result
= ac_build_buffer_load(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, num_components
, NULL
,
795 buf_addr
, oc_lds
, is_compact
? (4 * const_index
) : 0, ac_glc
, true, false);
796 result
= ac_trim_vector(&ctx
->ac
, result
, num_components
);
801 radv_emit_fetch_64bit(struct radv_shader_context
*ctx
,
802 LLVMTypeRef type
, LLVMValueRef a
, LLVMValueRef b
)
804 LLVMValueRef values
[2] = {
805 ac_to_integer(&ctx
->ac
, a
),
806 ac_to_integer(&ctx
->ac
, b
),
808 LLVMValueRef result
= ac_build_gather_values(&ctx
->ac
, values
, 2);
809 return LLVMBuildBitCast(ctx
->ac
.builder
, result
, type
, "");
813 load_gs_input(struct ac_shader_abi
*abi
,
815 unsigned driver_location
,
817 unsigned num_components
,
818 unsigned vertex_index
,
819 unsigned const_index
,
822 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
823 LLVMValueRef vtx_offset
;
824 unsigned param
, vtx_offset_param
;
825 LLVMValueRef value
[4], result
;
827 vtx_offset_param
= vertex_index
;
828 assert(vtx_offset_param
< 6);
829 vtx_offset
= LLVMBuildMul(ctx
->ac
.builder
, ctx
->gs_vtx_offset
[vtx_offset_param
],
830 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
832 param
= shader_io_get_unique_index(location
);
834 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
835 if (ctx
->ac
.chip_class
>= GFX9
) {
836 LLVMValueRef dw_addr
= ctx
->gs_vtx_offset
[vtx_offset_param
];
837 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
838 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
, 0), "");
839 value
[i
] = ac_lds_load(&ctx
->ac
, dw_addr
);
841 if (ac_get_type_size(type
) == 8) {
842 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
843 LLVMConstInt(ctx
->ac
.i32
, param
* 4 + i
+ const_index
+ 1, 0), "");
844 LLVMValueRef tmp
= ac_lds_load(&ctx
->ac
, dw_addr
);
846 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
849 LLVMValueRef soffset
=
850 LLVMConstInt(ctx
->ac
.i32
,
851 (param
* 4 + i
+ const_index
) * 256,
854 value
[i
] = ac_build_buffer_load(&ctx
->ac
,
858 0, ac_glc
, true, false);
860 if (ac_get_type_size(type
) == 8) {
861 soffset
= LLVMConstInt(ctx
->ac
.i32
,
862 (param
* 4 + i
+ const_index
+ 1) * 256,
866 ac_build_buffer_load(&ctx
->ac
,
870 0, ac_glc
, true, false);
872 value
[i
] = radv_emit_fetch_64bit(ctx
, type
, value
[i
], tmp
);
876 if (ac_get_type_size(type
) == 2) {
877 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i32
, "");
878 value
[i
] = LLVMBuildTrunc(ctx
->ac
.builder
, value
[i
], ctx
->ac
.i16
, "");
880 value
[i
] = LLVMBuildBitCast(ctx
->ac
.builder
, value
[i
], type
, "");
882 result
= ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
883 result
= ac_to_integer(&ctx
->ac
, result
);
888 static void radv_emit_kill(struct ac_shader_abi
*abi
, LLVMValueRef visible
)
890 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
891 ac_build_kill_if_false(&ctx
->ac
, visible
);
895 radv_get_sample_pos_offset(uint32_t num_samples
)
897 uint32_t sample_pos_offset
= 0;
899 switch (num_samples
) {
901 sample_pos_offset
= 1;
904 sample_pos_offset
= 3;
907 sample_pos_offset
= 7;
912 return sample_pos_offset
;
915 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
,
916 LLVMValueRef sample_id
)
918 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
921 LLVMValueRef index
= LLVMConstInt(ctx
->ac
.i32
, RING_PS_SAMPLE_POSITIONS
, false);
922 LLVMValueRef ptr
= LLVMBuildGEP(ctx
->ac
.builder
, ctx
->ring_offsets
, &index
, 1, "");
924 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
,
925 ac_array_in_const_addr_space(ctx
->ac
.v2f32
), "");
927 uint32_t sample_pos_offset
=
928 radv_get_sample_pos_offset(ctx
->args
->options
->key
.fs
.num_samples
);
931 LLVMBuildAdd(ctx
->ac
.builder
, sample_id
,
932 LLVMConstInt(ctx
->ac
.i32
, sample_pos_offset
, false), "");
933 result
= ac_build_load_invariant(&ctx
->ac
, ptr
, sample_id
);
939 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
941 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
942 uint8_t log2_ps_iter_samples
;
944 if (ctx
->args
->shader_info
->ps
.force_persample
) {
945 log2_ps_iter_samples
=
946 util_logbase2(ctx
->args
->options
->key
.fs
.num_samples
);
948 log2_ps_iter_samples
= ctx
->args
->options
->key
.fs
.log2_ps_iter_samples
;
951 /* The bit pattern matches that used by fixed function fragment
953 static const uint16_t ps_iter_masks
[] = {
954 0xffff, /* not used */
960 assert(log2_ps_iter_samples
< ARRAY_SIZE(ps_iter_masks
));
962 uint32_t ps_iter_mask
= ps_iter_masks
[log2_ps_iter_samples
];
964 LLVMValueRef result
, sample_id
;
965 sample_id
= ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.ancillary
), 8, 4);
966 sample_id
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->ac
.i32
, ps_iter_mask
, false), sample_id
, "");
967 result
= LLVMBuildAnd(ctx
->ac
.builder
, sample_id
,
968 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.sample_coverage
), "");
973 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
975 LLVMValueRef
*addrs
);
978 visit_emit_vertex(struct ac_shader_abi
*abi
, unsigned stream
, LLVMValueRef
*addrs
)
980 LLVMValueRef gs_next_vertex
;
981 LLVMValueRef can_emit
;
983 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
985 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
986 gfx10_ngg_gs_emit_vertex(ctx
, stream
, addrs
);
990 /* Write vertex attribute values to GSVS ring */
991 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
992 ctx
->gs_next_vertex
[stream
],
995 /* If this thread has already emitted the declared maximum number of
996 * vertices, don't emit any more: excessive vertex emissions are not
997 * supposed to have any effect.
999 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
1000 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
1002 bool use_kill
= !ctx
->args
->shader_info
->gs
.writes_memory
;
1004 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
1006 ac_build_ifcc(&ctx
->ac
, can_emit
, 6505);
1008 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
1009 unsigned output_usage_mask
=
1010 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
1011 uint8_t output_stream
=
1012 ctx
->args
->shader_info
->gs
.output_streams
[i
];
1013 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
1014 int length
= util_last_bit(output_usage_mask
);
1016 if (!(ctx
->output_mask
& (1ull << i
)) ||
1017 output_stream
!= stream
)
1020 for (unsigned j
= 0; j
< length
; j
++) {
1021 if (!(output_usage_mask
& (1 << j
)))
1024 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
1026 LLVMValueRef voffset
=
1027 LLVMConstInt(ctx
->ac
.i32
, offset
*
1028 ctx
->shader
->info
.gs
.vertices_out
, false);
1032 voffset
= LLVMBuildAdd(ctx
->ac
.builder
, voffset
, gs_next_vertex
, "");
1033 voffset
= LLVMBuildMul(ctx
->ac
.builder
, voffset
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
1035 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
1036 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
1038 ac_build_buffer_store_dword(&ctx
->ac
,
1039 ctx
->gsvs_ring
[stream
],
1042 ac_get_arg(&ctx
->ac
,
1043 ctx
->args
->gs2vs_offset
),
1044 0, ac_glc
| ac_slc
, true);
1048 gs_next_vertex
= LLVMBuildAdd(ctx
->ac
.builder
, gs_next_vertex
,
1050 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
1052 ac_build_sendmsg(&ctx
->ac
,
1053 AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
1057 ac_build_endif(&ctx
->ac
, 6505);
1061 visit_end_primitive(struct ac_shader_abi
*abi
, unsigned stream
)
1063 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1065 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
1066 LLVMBuildStore(ctx
->ac
.builder
, ctx
->ac
.i32_0
, ctx
->gs_curprim_verts
[stream
]);
1070 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8), ctx
->gs_wave_id
);
1074 load_tess_coord(struct ac_shader_abi
*abi
)
1076 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1078 LLVMValueRef coord
[4] = {
1079 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_u
),
1080 ac_get_arg(&ctx
->ac
, ctx
->args
->tes_v
),
1085 if (ctx
->shader
->info
.tess
.primitive_mode
== GL_TRIANGLES
)
1086 coord
[2] = LLVMBuildFSub(ctx
->ac
.builder
, ctx
->ac
.f32_1
,
1087 LLVMBuildFAdd(ctx
->ac
.builder
, coord
[0], coord
[1], ""), "");
1089 return ac_build_gather_values(&ctx
->ac
, coord
, 3);
1093 load_patch_vertices_in(struct ac_shader_abi
*abi
)
1095 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1096 return LLVMConstInt(ctx
->ac
.i32
, ctx
->args
->options
->key
.tcs
.input_vertices
, false);
1100 static LLVMValueRef
radv_load_base_vertex(struct ac_shader_abi
*abi
)
1102 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1103 return ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.base_vertex
);
1106 static LLVMValueRef
radv_load_ssbo(struct ac_shader_abi
*abi
,
1107 LLVMValueRef buffer_ptr
, bool write
)
1109 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1110 LLVMValueRef result
;
1112 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1114 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1115 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1120 static LLVMValueRef
radv_load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef buffer_ptr
)
1122 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1123 LLVMValueRef result
;
1125 if (LLVMGetTypeKind(LLVMTypeOf(buffer_ptr
)) != LLVMPointerTypeKind
) {
1126 /* Do not load the descriptor for inlined uniform blocks. */
1130 LLVMSetMetadata(buffer_ptr
, ctx
->ac
.uniform_md_kind
, ctx
->ac
.empty_md
);
1132 result
= LLVMBuildLoad(ctx
->ac
.builder
, buffer_ptr
, "");
1133 LLVMSetMetadata(result
, ctx
->ac
.invariant_load_md_kind
, ctx
->ac
.empty_md
);
1138 static LLVMValueRef
radv_get_sampler_desc(struct ac_shader_abi
*abi
,
1139 unsigned descriptor_set
,
1140 unsigned base_index
,
1141 unsigned constant_index
,
1143 enum ac_descriptor_type desc_type
,
1144 bool image
, bool write
,
1147 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
1148 LLVMValueRef list
= ctx
->descriptor_sets
[descriptor_set
];
1149 struct radv_descriptor_set_layout
*layout
= ctx
->args
->options
->layout
->set
[descriptor_set
].layout
;
1150 struct radv_descriptor_set_binding_layout
*binding
= layout
->binding
+ base_index
;
1151 unsigned offset
= binding
->offset
;
1152 unsigned stride
= binding
->size
;
1154 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1157 assert(base_index
< layout
->binding_count
);
1159 switch (desc_type
) {
1161 type
= ctx
->ac
.v8i32
;
1165 type
= ctx
->ac
.v8i32
;
1169 case AC_DESC_SAMPLER
:
1170 type
= ctx
->ac
.v4i32
;
1171 if (binding
->type
== VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER
) {
1172 offset
+= radv_combined_image_descriptor_sampler_offset(binding
);
1177 case AC_DESC_BUFFER
:
1178 type
= ctx
->ac
.v4i32
;
1181 case AC_DESC_PLANE_0
:
1182 case AC_DESC_PLANE_1
:
1183 case AC_DESC_PLANE_2
:
1184 type
= ctx
->ac
.v8i32
;
1186 offset
+= 32 * (desc_type
- AC_DESC_PLANE_0
);
1189 unreachable("invalid desc_type\n");
1192 offset
+= constant_index
* stride
;
1194 if (desc_type
== AC_DESC_SAMPLER
&& binding
->immutable_samplers_offset
&&
1195 (!index
|| binding
->immutable_samplers_equal
)) {
1196 if (binding
->immutable_samplers_equal
)
1199 const uint32_t *samplers
= radv_immutable_samplers(layout
, binding
);
1201 LLVMValueRef constants
[] = {
1202 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 0], 0),
1203 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 1], 0),
1204 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 2], 0),
1205 LLVMConstInt(ctx
->ac
.i32
, samplers
[constant_index
* 4 + 3], 0),
1207 return ac_build_gather_values(&ctx
->ac
, constants
, 4);
1210 assert(stride
% type_size
== 0);
1212 LLVMValueRef adjusted_index
= index
;
1213 if (!adjusted_index
)
1214 adjusted_index
= ctx
->ac
.i32_0
;
1216 adjusted_index
= LLVMBuildMul(builder
, adjusted_index
, LLVMConstInt(ctx
->ac
.i32
, stride
/ type_size
, 0), "");
1218 LLVMValueRef val_offset
= LLVMConstInt(ctx
->ac
.i32
, offset
, 0);
1219 list
= LLVMBuildGEP(builder
, list
, &val_offset
, 1, "");
1220 list
= LLVMBuildPointerCast(builder
, list
,
1221 ac_array_in_const32_addr_space(type
), "");
1223 LLVMValueRef descriptor
= ac_build_load_to_sgpr(&ctx
->ac
, list
, adjusted_index
);
1225 /* 3 plane formats always have same size and format for plane 1 & 2, so
1226 * use the tail from plane 1 so that we can store only the first 16 bytes
1227 * of the last plane. */
1228 if (desc_type
== AC_DESC_PLANE_2
) {
1229 LLVMValueRef descriptor2
= radv_get_sampler_desc(abi
, descriptor_set
, base_index
, constant_index
, index
, AC_DESC_PLANE_1
,image
, write
, bindless
);
1231 LLVMValueRef components
[8];
1232 for (unsigned i
= 0; i
< 4; ++i
)
1233 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor
, i
);
1235 for (unsigned i
= 4; i
< 8; ++i
)
1236 components
[i
] = ac_llvm_extract_elem(&ctx
->ac
, descriptor2
, i
);
1237 descriptor
= ac_build_gather_values(&ctx
->ac
, components
, 8);
1243 /* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
1244 * so we may need to fix it up. */
1246 adjust_vertex_fetch_alpha(struct radv_shader_context
*ctx
,
1247 unsigned adjustment
,
1250 if (adjustment
== RADV_ALPHA_ADJUST_NONE
)
1253 LLVMValueRef c30
= LLVMConstInt(ctx
->ac
.i32
, 30, 0);
1255 alpha
= LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1257 if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
)
1258 alpha
= LLVMBuildFPToUI(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1260 alpha
= ac_to_integer(&ctx
->ac
, alpha
);
1262 /* For the integer-like cases, do a natural sign extension.
1264 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
1265 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
1268 alpha
= LLVMBuildShl(ctx
->ac
.builder
, alpha
,
1269 adjustment
== RADV_ALPHA_ADJUST_SNORM
?
1270 LLVMConstInt(ctx
->ac
.i32
, 7, 0) : c30
, "");
1271 alpha
= LLVMBuildAShr(ctx
->ac
.builder
, alpha
, c30
, "");
1273 /* Convert back to the right type. */
1274 if (adjustment
== RADV_ALPHA_ADJUST_SNORM
) {
1276 LLVMValueRef neg_one
= LLVMConstReal(ctx
->ac
.f32
, -1.0);
1277 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1278 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, alpha
, neg_one
, "");
1279 alpha
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, alpha
, "");
1280 } else if (adjustment
== RADV_ALPHA_ADJUST_SSCALED
) {
1281 alpha
= LLVMBuildSIToFP(ctx
->ac
.builder
, alpha
, ctx
->ac
.f32
, "");
1284 return LLVMBuildBitCast(ctx
->ac
.builder
, alpha
, ctx
->ac
.i32
, "");
1288 get_num_channels_from_data_format(unsigned data_format
)
1290 switch (data_format
) {
1291 case V_008F0C_BUF_DATA_FORMAT_8
:
1292 case V_008F0C_BUF_DATA_FORMAT_16
:
1293 case V_008F0C_BUF_DATA_FORMAT_32
:
1295 case V_008F0C_BUF_DATA_FORMAT_8_8
:
1296 case V_008F0C_BUF_DATA_FORMAT_16_16
:
1297 case V_008F0C_BUF_DATA_FORMAT_32_32
:
1299 case V_008F0C_BUF_DATA_FORMAT_10_11_11
:
1300 case V_008F0C_BUF_DATA_FORMAT_11_11_10
:
1301 case V_008F0C_BUF_DATA_FORMAT_32_32_32
:
1303 case V_008F0C_BUF_DATA_FORMAT_8_8_8_8
:
1304 case V_008F0C_BUF_DATA_FORMAT_10_10_10_2
:
1305 case V_008F0C_BUF_DATA_FORMAT_2_10_10_10
:
1306 case V_008F0C_BUF_DATA_FORMAT_16_16_16_16
:
1307 case V_008F0C_BUF_DATA_FORMAT_32_32_32_32
:
1317 radv_fixup_vertex_input_fetches(struct radv_shader_context
*ctx
,
1319 unsigned num_channels
,
1322 LLVMValueRef zero
= is_float
? ctx
->ac
.f32_0
: ctx
->ac
.i32_0
;
1323 LLVMValueRef one
= is_float
? ctx
->ac
.f32_1
: ctx
->ac
.i32_1
;
1324 LLVMValueRef chan
[4];
1326 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMVectorTypeKind
) {
1327 unsigned vec_size
= LLVMGetVectorSize(LLVMTypeOf(value
));
1329 if (num_channels
== 4 && num_channels
== vec_size
)
1332 num_channels
= MIN2(num_channels
, vec_size
);
1334 for (unsigned i
= 0; i
< num_channels
; i
++)
1335 chan
[i
] = ac_llvm_extract_elem(&ctx
->ac
, value
, i
);
1338 assert(num_channels
== 1);
1343 for (unsigned i
= num_channels
; i
< 4; i
++) {
1344 chan
[i
] = i
== 3 ? one
: zero
;
1345 chan
[i
] = ac_to_integer(&ctx
->ac
, chan
[i
]);
1348 return ac_build_gather_values(&ctx
->ac
, chan
, 4);
1352 handle_vs_input_decl(struct radv_shader_context
*ctx
,
1353 struct nir_variable
*variable
)
1355 LLVMValueRef t_list_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->vertex_buffers
);
1356 LLVMValueRef t_offset
;
1357 LLVMValueRef t_list
;
1359 LLVMValueRef buffer_index
;
1360 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, true);
1361 uint8_t input_usage_mask
=
1362 ctx
->args
->shader_info
->vs
.input_usage_mask
[variable
->data
.location
];
1363 unsigned num_input_channels
= util_last_bit(input_usage_mask
);
1365 variable
->data
.driver_location
= variable
->data
.location
* 4;
1367 enum glsl_base_type type
= glsl_get_base_type(variable
->type
);
1368 for (unsigned i
= 0; i
< attrib_count
; ++i
) {
1369 LLVMValueRef output
[4];
1370 unsigned attrib_index
= variable
->data
.location
+ i
- VERT_ATTRIB_GENERIC0
;
1371 unsigned attrib_format
= ctx
->args
->options
->key
.vs
.vertex_attribute_formats
[attrib_index
];
1372 unsigned data_format
= attrib_format
& 0x0f;
1373 unsigned num_format
= (attrib_format
>> 4) & 0x07;
1374 bool is_float
= num_format
!= V_008F0C_BUF_NUM_FORMAT_UINT
&&
1375 num_format
!= V_008F0C_BUF_NUM_FORMAT_SINT
;
1377 if (ctx
->args
->options
->key
.vs
.instance_rate_inputs
& (1u << attrib_index
)) {
1378 uint32_t divisor
= ctx
->args
->options
->key
.vs
.instance_rate_divisors
[attrib_index
];
1381 buffer_index
= ctx
->abi
.instance_id
;
1384 buffer_index
= LLVMBuildUDiv(ctx
->ac
.builder
, buffer_index
,
1385 LLVMConstInt(ctx
->ac
.i32
, divisor
, 0), "");
1388 buffer_index
= ctx
->ac
.i32_0
;
1391 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1392 ac_get_arg(&ctx
->ac
,
1393 ctx
->args
->ac
.start_instance
),\
1396 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1398 ac_get_arg(&ctx
->ac
,
1399 ctx
->args
->ac
.base_vertex
), "");
1402 /* Adjust the number of channels to load based on the vertex
1405 unsigned num_format_channels
= get_num_channels_from_data_format(data_format
);
1406 unsigned num_channels
= MIN2(num_input_channels
, num_format_channels
);
1407 unsigned attrib_binding
= ctx
->args
->options
->key
.vs
.vertex_attribute_bindings
[attrib_index
];
1408 unsigned attrib_offset
= ctx
->args
->options
->key
.vs
.vertex_attribute_offsets
[attrib_index
];
1409 unsigned attrib_stride
= ctx
->args
->options
->key
.vs
.vertex_attribute_strides
[attrib_index
];
1411 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1412 /* Always load, at least, 3 channels for formats that
1413 * need to be shuffled because X<->Z.
1415 num_channels
= MAX2(num_channels
, 3);
1418 if (attrib_stride
!= 0 && attrib_offset
> attrib_stride
) {
1419 LLVMValueRef buffer_offset
=
1420 LLVMConstInt(ctx
->ac
.i32
,
1421 attrib_offset
/ attrib_stride
, false);
1423 buffer_index
= LLVMBuildAdd(ctx
->ac
.builder
,
1427 attrib_offset
= attrib_offset
% attrib_stride
;
1430 t_offset
= LLVMConstInt(ctx
->ac
.i32
, attrib_binding
, false);
1431 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
1433 input
= ac_build_struct_tbuffer_load(&ctx
->ac
, t_list
,
1435 LLVMConstInt(ctx
->ac
.i32
, attrib_offset
, false),
1436 ctx
->ac
.i32_0
, ctx
->ac
.i32_0
,
1438 data_format
, num_format
, 0, true);
1440 if (ctx
->args
->options
->key
.vs
.post_shuffle
& (1 << attrib_index
)) {
1442 c
[0] = ac_llvm_extract_elem(&ctx
->ac
, input
, 2);
1443 c
[1] = ac_llvm_extract_elem(&ctx
->ac
, input
, 1);
1444 c
[2] = ac_llvm_extract_elem(&ctx
->ac
, input
, 0);
1445 c
[3] = ac_llvm_extract_elem(&ctx
->ac
, input
, 3);
1447 input
= ac_build_gather_values(&ctx
->ac
, c
, 4);
1450 input
= radv_fixup_vertex_input_fetches(ctx
, input
, num_channels
,
1453 for (unsigned chan
= 0; chan
< 4; chan
++) {
1454 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->ac
.i32
, chan
, false);
1455 output
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
, input
, llvm_chan
, "");
1456 if (type
== GLSL_TYPE_FLOAT16
) {
1457 output
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f32
, "");
1458 output
[chan
] = LLVMBuildFPTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.f16
, "");
1462 unsigned alpha_adjust
= (ctx
->args
->options
->key
.vs
.alpha_adjust
>> (attrib_index
* 2)) & 3;
1463 output
[3] = adjust_vertex_fetch_alpha(ctx
, alpha_adjust
, output
[3]);
1465 for (unsigned chan
= 0; chan
< 4; chan
++) {
1466 output
[chan
] = ac_to_integer(&ctx
->ac
, output
[chan
]);
1467 if (type
== GLSL_TYPE_UINT16
|| type
== GLSL_TYPE_INT16
)
1468 output
[chan
] = LLVMBuildTrunc(ctx
->ac
.builder
, output
[chan
], ctx
->ac
.i16
, "");
1470 ctx
->inputs
[ac_llvm_reg_index_soa(variable
->data
.location
+ i
, chan
)] = output
[chan
];
1476 handle_vs_inputs(struct radv_shader_context
*ctx
,
1477 struct nir_shader
*nir
) {
1478 nir_foreach_variable(variable
, &nir
->inputs
)
1479 handle_vs_input_decl(ctx
, variable
);
1483 prepare_interp_optimize(struct radv_shader_context
*ctx
,
1484 struct nir_shader
*nir
)
1486 bool uses_center
= false;
1487 bool uses_centroid
= false;
1488 nir_foreach_variable(variable
, &nir
->inputs
) {
1489 if (glsl_get_base_type(glsl_without_array(variable
->type
)) != GLSL_TYPE_FLOAT
||
1490 variable
->data
.sample
)
1493 if (variable
->data
.centroid
)
1494 uses_centroid
= true;
1499 ctx
->abi
.persp_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_centroid
);
1500 ctx
->abi
.linear_centroid
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_centroid
);
1502 if (uses_center
&& uses_centroid
) {
1503 LLVMValueRef sel
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntSLT
,
1504 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.prim_mask
),
1506 ctx
->abi
.persp_centroid
=
1507 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1508 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.persp_center
),
1509 ctx
->abi
.persp_centroid
, "");
1510 ctx
->abi
.linear_centroid
=
1511 LLVMBuildSelect(ctx
->ac
.builder
, sel
,
1512 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.linear_center
),
1513 ctx
->abi
.linear_centroid
, "");
1518 scan_shader_output_decl(struct radv_shader_context
*ctx
,
1519 struct nir_variable
*variable
,
1520 struct nir_shader
*shader
,
1521 gl_shader_stage stage
)
1523 int idx
= variable
->data
.location
+ variable
->data
.index
;
1524 unsigned attrib_count
= glsl_count_attribute_slots(variable
->type
, false);
1525 uint64_t mask_attribs
;
1527 variable
->data
.driver_location
= idx
* 4;
1529 /* tess ctrl has it's own load/store paths for outputs */
1530 if (stage
== MESA_SHADER_TESS_CTRL
)
1533 if (variable
->data
.compact
) {
1534 unsigned component_count
= variable
->data
.location_frac
+
1535 glsl_get_length(variable
->type
);
1536 attrib_count
= (component_count
+ 3) / 4;
1539 mask_attribs
= ((1ull << attrib_count
) - 1) << idx
;
1541 ctx
->output_mask
|= mask_attribs
;
1545 /* Initialize arguments for the shader export intrinsic */
1547 si_llvm_init_export_args(struct radv_shader_context
*ctx
,
1548 LLVMValueRef
*values
,
1549 unsigned enabled_channels
,
1551 struct ac_export_args
*args
)
1553 /* Specify the channels that are enabled. */
1554 args
->enabled_channels
= enabled_channels
;
1556 /* Specify whether the EXEC mask represents the valid mask */
1557 args
->valid_mask
= 0;
1559 /* Specify whether this is the last export */
1562 /* Specify the target we are exporting */
1563 args
->target
= target
;
1565 args
->compr
= false;
1566 args
->out
[0] = LLVMGetUndef(ctx
->ac
.f32
);
1567 args
->out
[1] = LLVMGetUndef(ctx
->ac
.f32
);
1568 args
->out
[2] = LLVMGetUndef(ctx
->ac
.f32
);
1569 args
->out
[3] = LLVMGetUndef(ctx
->ac
.f32
);
1574 bool is_16bit
= ac_get_type_size(LLVMTypeOf(values
[0])) == 2;
1575 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1576 unsigned index
= target
- V_008DFC_SQ_EXP_MRT
;
1577 unsigned col_format
= (ctx
->args
->options
->key
.fs
.col_format
>> (4 * index
)) & 0xf;
1578 bool is_int8
= (ctx
->args
->options
->key
.fs
.is_int8
>> index
) & 1;
1579 bool is_int10
= (ctx
->args
->options
->key
.fs
.is_int10
>> index
) & 1;
1582 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
1583 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
1584 unsigned bits
, bool hi
) = NULL
;
1586 switch(col_format
) {
1587 case V_028714_SPI_SHADER_ZERO
:
1588 args
->enabled_channels
= 0; /* writemask */
1589 args
->target
= V_008DFC_SQ_EXP_NULL
;
1592 case V_028714_SPI_SHADER_32_R
:
1593 args
->enabled_channels
= 1;
1594 args
->out
[0] = values
[0];
1597 case V_028714_SPI_SHADER_32_GR
:
1598 args
->enabled_channels
= 0x3;
1599 args
->out
[0] = values
[0];
1600 args
->out
[1] = values
[1];
1603 case V_028714_SPI_SHADER_32_AR
:
1604 if (ctx
->ac
.chip_class
>= GFX10
) {
1605 args
->enabled_channels
= 0x3;
1606 args
->out
[0] = values
[0];
1607 args
->out
[1] = values
[3];
1609 args
->enabled_channels
= 0x9;
1610 args
->out
[0] = values
[0];
1611 args
->out
[3] = values
[3];
1615 case V_028714_SPI_SHADER_FP16_ABGR
:
1616 args
->enabled_channels
= 0x5;
1617 packf
= ac_build_cvt_pkrtz_f16
;
1619 for (unsigned chan
= 0; chan
< 4; chan
++)
1620 values
[chan
] = LLVMBuildFPExt(ctx
->ac
.builder
,
1626 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1627 args
->enabled_channels
= 0x5;
1628 packf
= ac_build_cvt_pknorm_u16
;
1631 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1632 args
->enabled_channels
= 0x5;
1633 packf
= ac_build_cvt_pknorm_i16
;
1636 case V_028714_SPI_SHADER_UINT16_ABGR
:
1637 args
->enabled_channels
= 0x5;
1638 packi
= ac_build_cvt_pk_u16
;
1640 for (unsigned chan
= 0; chan
< 4; chan
++)
1641 values
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
,
1642 ac_to_integer(&ctx
->ac
, values
[chan
]),
1647 case V_028714_SPI_SHADER_SINT16_ABGR
:
1648 args
->enabled_channels
= 0x5;
1649 packi
= ac_build_cvt_pk_i16
;
1651 for (unsigned chan
= 0; chan
< 4; chan
++)
1652 values
[chan
] = LLVMBuildSExt(ctx
->ac
.builder
,
1653 ac_to_integer(&ctx
->ac
, values
[chan
]),
1659 case V_028714_SPI_SHADER_32_ABGR
:
1660 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1664 /* Pack f16 or norm_i16/u16. */
1666 for (chan
= 0; chan
< 2; chan
++) {
1667 LLVMValueRef pack_args
[2] = {
1669 values
[2 * chan
+ 1]
1671 LLVMValueRef packed
;
1673 packed
= packf(&ctx
->ac
, pack_args
);
1674 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1676 args
->compr
= 1; /* COMPR flag */
1681 for (chan
= 0; chan
< 2; chan
++) {
1682 LLVMValueRef pack_args
[2] = {
1683 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
1684 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
1686 LLVMValueRef packed
;
1688 packed
= packi(&ctx
->ac
, pack_args
,
1689 is_int8
? 8 : is_int10
? 10 : 16,
1691 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
1693 args
->compr
= 1; /* COMPR flag */
1699 for (unsigned chan
= 0; chan
< 4; chan
++) {
1700 values
[chan
] = LLVMBuildBitCast(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i16
, "");
1701 args
->out
[chan
] = LLVMBuildZExt(ctx
->ac
.builder
, values
[chan
], ctx
->ac
.i32
, "");
1704 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1706 for (unsigned i
= 0; i
< 4; ++i
)
1707 args
->out
[i
] = ac_to_float(&ctx
->ac
, args
->out
[i
]);
1711 radv_export_param(struct radv_shader_context
*ctx
, unsigned index
,
1712 LLVMValueRef
*values
, unsigned enabled_channels
)
1714 struct ac_export_args args
;
1716 si_llvm_init_export_args(ctx
, values
, enabled_channels
,
1717 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
1718 ac_build_export(&ctx
->ac
, &args
);
1722 radv_load_output(struct radv_shader_context
*ctx
, unsigned index
, unsigned chan
)
1724 LLVMValueRef output
= ctx
->abi
.outputs
[ac_llvm_reg_index_soa(index
, chan
)];
1725 return LLVMBuildLoad(ctx
->ac
.builder
, output
, "");
1729 radv_emit_stream_output(struct radv_shader_context
*ctx
,
1730 LLVMValueRef
const *so_buffers
,
1731 LLVMValueRef
const *so_write_offsets
,
1732 const struct radv_stream_output
*output
,
1733 struct radv_shader_output_values
*shader_out
)
1735 unsigned num_comps
= util_bitcount(output
->component_mask
);
1736 unsigned buf
= output
->buffer
;
1737 unsigned offset
= output
->offset
;
1739 LLVMValueRef out
[4];
1741 assert(num_comps
&& num_comps
<= 4);
1742 if (!num_comps
|| num_comps
> 4)
1745 /* Get the first component. */
1746 start
= ffs(output
->component_mask
) - 1;
1748 /* Load the output as int. */
1749 for (int i
= 0; i
< num_comps
; i
++) {
1750 out
[i
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ i
]);
1753 /* Pack the output. */
1754 LLVMValueRef vdata
= NULL
;
1756 switch (num_comps
) {
1757 case 1: /* as i32 */
1760 case 2: /* as v2i32 */
1761 case 3: /* as v4i32 (aligned to 4) */
1762 out
[3] = LLVMGetUndef(ctx
->ac
.i32
);
1764 case 4: /* as v4i32 */
1765 vdata
= ac_build_gather_values(&ctx
->ac
, out
,
1766 !ac_has_vec3_support(ctx
->ac
.chip_class
, false) ?
1767 util_next_power_of_two(num_comps
) :
1772 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf
],
1773 vdata
, num_comps
, so_write_offsets
[buf
],
1774 ctx
->ac
.i32_0
, offset
,
1775 ac_glc
| ac_slc
, false);
1779 radv_emit_streamout(struct radv_shader_context
*ctx
, unsigned stream
)
1783 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1784 assert(ctx
->args
->streamout_config
.used
);
1785 LLVMValueRef so_vtx_count
=
1786 ac_build_bfe(&ctx
->ac
,
1787 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_config
),
1788 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1789 LLVMConstInt(ctx
->ac
.i32
, 7, false), false);
1791 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
1793 /* can_emit = tid < so_vtx_count; */
1794 LLVMValueRef can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
1795 tid
, so_vtx_count
, "");
1797 /* Emit the streamout code conditionally. This actually avoids
1798 * out-of-bounds buffer access. The hw tells us via the SGPR
1799 * (so_vtx_count) which threads are allowed to emit streamout data.
1801 ac_build_ifcc(&ctx
->ac
, can_emit
, 6501);
1803 /* The buffer offset is computed as follows:
1804 * ByteOffset = streamout_offset[buffer_id]*4 +
1805 * (streamout_write_index + thread_id)*stride[buffer_id] +
1808 LLVMValueRef so_write_index
=
1809 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_write_idx
);
1811 /* Compute (streamout_write_index + thread_id). */
1813 LLVMBuildAdd(ctx
->ac
.builder
, so_write_index
, tid
, "");
1815 /* Load the descriptor and compute the write offset for each
1818 LLVMValueRef so_write_offset
[4] = {};
1819 LLVMValueRef so_buffers
[4] = {};
1820 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
1822 for (i
= 0; i
< 4; i
++) {
1823 uint16_t stride
= ctx
->args
->shader_info
->so
.strides
[i
];
1828 LLVMValueRef offset
=
1829 LLVMConstInt(ctx
->ac
.i32
, i
, false);
1831 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
,
1834 LLVMValueRef so_offset
=
1835 ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_offset
[i
]);
1837 so_offset
= LLVMBuildMul(ctx
->ac
.builder
, so_offset
,
1838 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
1840 so_write_offset
[i
] =
1841 ac_build_imad(&ctx
->ac
, so_write_index
,
1842 LLVMConstInt(ctx
->ac
.i32
,
1847 /* Write streamout data. */
1848 for (i
= 0; i
< ctx
->args
->shader_info
->so
.num_outputs
; i
++) {
1849 struct radv_shader_output_values shader_out
= {};
1850 struct radv_stream_output
*output
=
1851 &ctx
->args
->shader_info
->so
.outputs
[i
];
1853 if (stream
!= output
->stream
)
1856 for (int j
= 0; j
< 4; j
++) {
1857 shader_out
.values
[j
] =
1858 radv_load_output(ctx
, output
->location
, j
);
1861 radv_emit_stream_output(ctx
, so_buffers
,so_write_offset
,
1862 output
, &shader_out
);
1865 ac_build_endif(&ctx
->ac
, 6501);
1869 radv_build_param_exports(struct radv_shader_context
*ctx
,
1870 struct radv_shader_output_values
*outputs
,
1872 struct radv_vs_output_info
*outinfo
,
1873 bool export_clip_dists
)
1875 unsigned param_count
= 0;
1877 for (unsigned i
= 0; i
< noutput
; i
++) {
1878 unsigned slot_name
= outputs
[i
].slot_name
;
1879 unsigned usage_mask
= outputs
[i
].usage_mask
;
1881 if (slot_name
!= VARYING_SLOT_LAYER
&&
1882 slot_name
!= VARYING_SLOT_PRIMITIVE_ID
&&
1883 slot_name
!= VARYING_SLOT_CLIP_DIST0
&&
1884 slot_name
!= VARYING_SLOT_CLIP_DIST1
&&
1885 slot_name
< VARYING_SLOT_VAR0
)
1888 if ((slot_name
== VARYING_SLOT_CLIP_DIST0
||
1889 slot_name
== VARYING_SLOT_CLIP_DIST1
) && !export_clip_dists
)
1892 radv_export_param(ctx
, param_count
, outputs
[i
].values
, usage_mask
);
1894 assert(i
< ARRAY_SIZE(outinfo
->vs_output_param_offset
));
1895 outinfo
->vs_output_param_offset
[slot_name
] = param_count
++;
1898 outinfo
->param_exports
= param_count
;
1901 /* Generate export instructions for hardware VS shader stage or NGG GS stage
1902 * (position and parameter data only).
1905 radv_llvm_export_vs(struct radv_shader_context
*ctx
,
1906 struct radv_shader_output_values
*outputs
,
1908 struct radv_vs_output_info
*outinfo
,
1909 bool export_clip_dists
)
1911 LLVMValueRef psize_value
= NULL
, layer_value
= NULL
, viewport_value
= NULL
;
1912 struct ac_export_args pos_args
[4] = {};
1913 unsigned pos_idx
, index
;
1916 /* Build position exports */
1917 for (i
= 0; i
< noutput
; i
++) {
1918 switch (outputs
[i
].slot_name
) {
1919 case VARYING_SLOT_POS
:
1920 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1921 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
1923 case VARYING_SLOT_PSIZ
:
1924 psize_value
= outputs
[i
].values
[0];
1926 case VARYING_SLOT_LAYER
:
1927 layer_value
= outputs
[i
].values
[0];
1929 case VARYING_SLOT_VIEWPORT
:
1930 viewport_value
= outputs
[i
].values
[0];
1932 case VARYING_SLOT_CLIP_DIST0
:
1933 case VARYING_SLOT_CLIP_DIST1
:
1934 index
= 2 + outputs
[i
].slot_index
;
1935 si_llvm_init_export_args(ctx
, outputs
[i
].values
, 0xf,
1936 V_008DFC_SQ_EXP_POS
+ index
,
1944 /* We need to add the position output manually if it's missing. */
1945 if (!pos_args
[0].out
[0]) {
1946 pos_args
[0].enabled_channels
= 0xf; /* writemask */
1947 pos_args
[0].valid_mask
= 0; /* EXEC mask */
1948 pos_args
[0].done
= 0; /* last export? */
1949 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
1950 pos_args
[0].compr
= 0; /* COMPR flag */
1951 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
1952 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
1953 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
1954 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
1957 if (outinfo
->writes_pointsize
||
1958 outinfo
->writes_layer
||
1959 outinfo
->writes_viewport_index
) {
1960 pos_args
[1].enabled_channels
= ((outinfo
->writes_pointsize
== true ? 1 : 0) |
1961 (outinfo
->writes_layer
== true ? 4 : 0));
1962 pos_args
[1].valid_mask
= 0;
1963 pos_args
[1].done
= 0;
1964 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
1965 pos_args
[1].compr
= 0;
1966 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
1967 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
1968 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
1969 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
1971 if (outinfo
->writes_pointsize
== true)
1972 pos_args
[1].out
[0] = psize_value
;
1973 if (outinfo
->writes_layer
== true)
1974 pos_args
[1].out
[2] = layer_value
;
1975 if (outinfo
->writes_viewport_index
== true) {
1976 if (ctx
->args
->options
->chip_class
>= GFX9
) {
1977 /* GFX9 has the layer in out.z[10:0] and the viewport
1978 * index in out.z[19:16].
1980 LLVMValueRef v
= viewport_value
;
1981 v
= ac_to_integer(&ctx
->ac
, v
);
1982 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
1983 LLVMConstInt(ctx
->ac
.i32
, 16, false),
1985 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
1986 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
1988 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
1989 pos_args
[1].enabled_channels
|= 1 << 2;
1991 pos_args
[1].out
[3] = viewport_value
;
1992 pos_args
[1].enabled_channels
|= 1 << 3;
1997 for (i
= 0; i
< 4; i
++) {
1998 if (pos_args
[i
].out
[0])
1999 outinfo
->pos_exports
++;
2002 /* Navi10-14 skip POS0 exports if EXEC=0 and DONE=0, causing a hang.
2003 * Setting valid_mask=1 prevents it and has no other effect.
2005 if (ctx
->ac
.family
== CHIP_NAVI10
||
2006 ctx
->ac
.family
== CHIP_NAVI12
||
2007 ctx
->ac
.family
== CHIP_NAVI14
)
2008 pos_args
[0].valid_mask
= 1;
2011 for (i
= 0; i
< 4; i
++) {
2012 if (!pos_args
[i
].out
[0])
2015 /* Specify the target we are exporting */
2016 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2018 if (pos_idx
== outinfo
->pos_exports
)
2019 /* Specify that this is the last export */
2020 pos_args
[i
].done
= 1;
2022 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2025 /* Build parameter exports */
2026 radv_build_param_exports(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
2030 handle_vs_outputs_post(struct radv_shader_context
*ctx
,
2031 bool export_prim_id
,
2032 bool export_clip_dists
,
2033 struct radv_vs_output_info
*outinfo
)
2035 struct radv_shader_output_values
*outputs
;
2036 unsigned noutput
= 0;
2038 if (ctx
->args
->options
->key
.has_multiview_view_index
) {
2039 LLVMValueRef
* tmp_out
= &ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, 0)];
2041 for(unsigned i
= 0; i
< 4; ++i
)
2042 ctx
->abi
.outputs
[ac_llvm_reg_index_soa(VARYING_SLOT_LAYER
, i
)] =
2043 ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.f32
, "");
2046 LLVMValueRef view_index
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
);
2047 LLVMBuildStore(ctx
->ac
.builder
, ac_to_float(&ctx
->ac
, view_index
), *tmp_out
);
2048 ctx
->output_mask
|= 1ull << VARYING_SLOT_LAYER
;
2051 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
2052 sizeof(outinfo
->vs_output_param_offset
));
2053 outinfo
->pos_exports
= 0;
2055 if (!ctx
->args
->options
->use_ngg_streamout
&&
2056 ctx
->args
->shader_info
->so
.num_outputs
&&
2057 !ctx
->args
->is_gs_copy_shader
) {
2058 /* The GS copy shader emission already emits streamout. */
2059 radv_emit_streamout(ctx
, 0);
2062 /* Allocate a temporary array for the output values. */
2063 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_prim_id
;
2064 outputs
= malloc(num_outputs
* sizeof(outputs
[0]));
2066 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2067 if (!(ctx
->output_mask
& (1ull << i
)))
2070 outputs
[noutput
].slot_name
= i
;
2071 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
2073 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
2074 !ctx
->args
->is_gs_copy_shader
) {
2075 outputs
[noutput
].usage_mask
=
2076 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
2077 } else if (ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
2078 outputs
[noutput
].usage_mask
=
2079 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2081 assert(ctx
->args
->is_gs_copy_shader
);
2082 outputs
[noutput
].usage_mask
=
2083 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2086 for (unsigned j
= 0; j
< 4; j
++) {
2087 outputs
[noutput
].values
[j
] =
2088 ac_to_float(&ctx
->ac
, radv_load_output(ctx
, i
, j
));
2094 /* Export PrimitiveID. */
2095 if (export_prim_id
) {
2096 outputs
[noutput
].slot_name
= VARYING_SLOT_PRIMITIVE_ID
;
2097 outputs
[noutput
].slot_index
= 0;
2098 outputs
[noutput
].usage_mask
= 0x1;
2099 outputs
[noutput
].values
[0] =
2100 ac_get_arg(&ctx
->ac
, ctx
->args
->vs_prim_id
);
2101 for (unsigned j
= 1; j
< 4; j
++)
2102 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
2106 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
, export_clip_dists
);
2112 handle_es_outputs_post(struct radv_shader_context
*ctx
,
2113 struct radv_es_output_info
*outinfo
)
2116 LLVMValueRef lds_base
= NULL
;
2118 if (ctx
->ac
.chip_class
>= GFX9
) {
2119 unsigned itemsize_dw
= outinfo
->esgs_itemsize
/ 4;
2120 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
2121 LLVMValueRef wave_idx
=
2122 ac_unpack_param(&ctx
->ac
,
2123 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2124 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
2125 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
2126 LLVMConstInt(ctx
->ac
.i32
,
2127 ctx
->ac
.wave_size
, false), ""), "");
2128 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
2129 LLVMConstInt(ctx
->ac
.i32
, itemsize_dw
, 0), "");
2132 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2133 LLVMValueRef dw_addr
= NULL
;
2134 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2135 unsigned output_usage_mask
;
2138 if (!(ctx
->output_mask
& (1ull << i
)))
2141 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2143 ctx
->args
->shader_info
->vs
.output_usage_mask
[i
];
2145 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2147 ctx
->args
->shader_info
->tes
.output_usage_mask
[i
];
2150 param_index
= shader_io_get_unique_index(i
);
2153 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2154 LLVMConstInt(ctx
->ac
.i32
, param_index
* 4, false),
2158 for (j
= 0; j
< 4; j
++) {
2159 if (!(output_usage_mask
& (1 << j
)))
2162 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2163 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
2164 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
2166 if (ctx
->ac
.chip_class
>= GFX9
) {
2167 LLVMValueRef dw_addr_offset
=
2168 LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
2169 LLVMConstInt(ctx
->ac
.i32
,
2172 ac_lds_store(&ctx
->ac
, dw_addr_offset
, out_val
);
2174 ac_build_buffer_store_dword(&ctx
->ac
,
2178 ac_get_arg(&ctx
->ac
, ctx
->args
->es2gs_offset
),
2179 (4 * param_index
+ j
) * 4,
2180 ac_glc
| ac_slc
, true);
2187 handle_ls_outputs_post(struct radv_shader_context
*ctx
)
2189 LLVMValueRef vertex_id
= ctx
->rel_auto_id
;
2190 uint32_t num_tcs_inputs
= util_last_bit64(ctx
->args
->shader_info
->vs
.ls_outputs_written
);
2191 LLVMValueRef vertex_dw_stride
= LLVMConstInt(ctx
->ac
.i32
, num_tcs_inputs
* 4, false);
2192 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
2193 vertex_dw_stride
, "");
2195 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2196 LLVMValueRef
*out_ptr
= &ctx
->abi
.outputs
[i
* 4];
2198 if (!(ctx
->output_mask
& (1ull << i
)))
2201 int param
= shader_io_get_unique_index(i
);
2202 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
2203 LLVMConstInt(ctx
->ac
.i32
, param
* 4, false),
2205 for (unsigned j
= 0; j
< 4; j
++) {
2206 LLVMValueRef value
= LLVMBuildLoad(ctx
->ac
.builder
, out_ptr
[j
], "");
2207 value
= ac_to_integer(&ctx
->ac
, value
);
2208 value
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
2209 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
2210 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
, ctx
->ac
.i32_1
, "");
2215 static LLVMValueRef
get_wave_id_in_tg(struct radv_shader_context
*ctx
)
2217 return ac_unpack_param(&ctx
->ac
,
2218 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 24, 4);
2221 static LLVMValueRef
get_tgsize(struct radv_shader_context
*ctx
)
2223 return ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 28, 4);
2226 static LLVMValueRef
get_thread_id_in_tg(struct radv_shader_context
*ctx
)
2228 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2230 tmp
= LLVMBuildMul(builder
, get_wave_id_in_tg(ctx
),
2231 LLVMConstInt(ctx
->ac
.i32
, ctx
->ac
.wave_size
, false), "");
2232 return LLVMBuildAdd(builder
, tmp
, ac_get_thread_id(&ctx
->ac
), "");
2235 static LLVMValueRef
ngg_get_vtx_cnt(struct radv_shader_context
*ctx
)
2237 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2238 LLVMConstInt(ctx
->ac
.i32
, 12, false),
2239 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2243 static LLVMValueRef
ngg_get_prim_cnt(struct radv_shader_context
*ctx
)
2245 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2246 LLVMConstInt(ctx
->ac
.i32
, 22, false),
2247 LLVMConstInt(ctx
->ac
.i32
, 9, false),
2251 static LLVMValueRef
ngg_get_ordered_id(struct radv_shader_context
*ctx
)
2253 return ac_build_bfe(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_tg_info
),
2255 LLVMConstInt(ctx
->ac
.i32
, 11, false),
2260 ngg_gs_get_vertex_storage(struct radv_shader_context
*ctx
)
2262 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
);
2264 if (ctx
->args
->options
->key
.has_multiview_view_index
)
2267 LLVMTypeRef elements
[2] = {
2268 LLVMArrayType(ctx
->ac
.i32
, 4 * num_outputs
),
2269 LLVMArrayType(ctx
->ac
.i8
, 4),
2271 LLVMTypeRef type
= LLVMStructTypeInContext(ctx
->ac
.context
, elements
, 2, false);
2272 type
= LLVMPointerType(LLVMArrayType(type
, 0), AC_ADDR_SPACE_LDS
);
2273 return LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->gs_ngg_emit
, type
, "");
2277 * Return a pointer to the LDS storage reserved for the N'th vertex, where N
2278 * is in emit order; that is:
2279 * - during the epilogue, N is the threadidx (relative to the entire threadgroup)
2280 * - during vertex emit, i.e. while the API GS shader invocation is running,
2281 * N = threadidx * gs_max_out_vertices + emitidx
2283 * Goals of the LDS memory layout:
2284 * 1. Eliminate bank conflicts on write for geometry shaders that have all emits
2285 * in uniform control flow
2286 * 2. Eliminate bank conflicts on read for export if, additionally, there is no
2288 * 3. Agnostic to the number of waves (since we don't know it before compiling)
2289 * 4. Allow coalescing of LDS instructions (ds_write_b128 etc.)
2290 * 5. Avoid wasting memory.
2292 * We use an AoS layout due to point 4 (this also helps point 3). In an AoS
2293 * layout, elimination of bank conflicts requires that each vertex occupy an
2294 * odd number of dwords. We use the additional dword to store the output stream
2295 * index as well as a flag to indicate whether this vertex ends a primitive
2296 * for rasterization.
2298 * Swizzling is required to satisfy points 1 and 2 simultaneously.
2300 * Vertices are stored in export order (gsthread * gs_max_out_vertices + emitidx).
2301 * Indices are swizzled in groups of 32, which ensures point 1 without
2302 * disturbing point 2.
2304 * \return an LDS pointer to type {[N x i32], [4 x i8]}
2307 ngg_gs_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef vertexidx
)
2309 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2310 LLVMValueRef storage
= ngg_gs_get_vertex_storage(ctx
);
2312 /* gs_max_out_vertices = 2^(write_stride_2exp) * some odd number */
2313 unsigned write_stride_2exp
= ffs(ctx
->shader
->info
.gs
.vertices_out
) - 1;
2314 if (write_stride_2exp
) {
2316 LLVMBuildLShr(builder
, vertexidx
,
2317 LLVMConstInt(ctx
->ac
.i32
, 5, false), "");
2318 LLVMValueRef swizzle
=
2319 LLVMBuildAnd(builder
, row
,
2320 LLVMConstInt(ctx
->ac
.i32
, (1u << write_stride_2exp
) - 1,
2322 vertexidx
= LLVMBuildXor(builder
, vertexidx
, swizzle
, "");
2325 return ac_build_gep0(&ctx
->ac
, storage
, vertexidx
);
2329 ngg_gs_emit_vertex_ptr(struct radv_shader_context
*ctx
, LLVMValueRef gsthread
,
2330 LLVMValueRef emitidx
)
2332 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2335 tmp
= LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false);
2336 tmp
= LLVMBuildMul(builder
, tmp
, gsthread
, "");
2337 const LLVMValueRef vertexidx
= LLVMBuildAdd(builder
, tmp
, emitidx
, "");
2338 return ngg_gs_vertex_ptr(ctx
, vertexidx
);
2341 /* Send GS Alloc Req message from the first wave of the group to SPI.
2342 * Message payload is:
2343 * - bits 0..10: vertices in group
2344 * - bits 12..22: primitives in group
2346 static void build_sendmsg_gs_alloc_req(struct radv_shader_context
*ctx
,
2347 LLVMValueRef vtx_cnt
,
2348 LLVMValueRef prim_cnt
)
2350 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2353 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
2354 ac_build_ifcc(&ctx
->ac
, tmp
, 5020);
2356 tmp
= LLVMBuildShl(builder
, prim_cnt
, LLVMConstInt(ctx
->ac
.i32
, 12, false),"");
2357 tmp
= LLVMBuildOr(builder
, tmp
, vtx_cnt
, "");
2358 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_ALLOC_REQ
, tmp
);
2360 ac_build_endif(&ctx
->ac
, 5020);
2364 unsigned num_vertices
;
2365 LLVMValueRef isnull
;
2367 LLVMValueRef index
[3];
2368 LLVMValueRef edgeflag
[3];
2371 static void build_export_prim(struct radv_shader_context
*ctx
,
2372 const struct ngg_prim
*prim
)
2374 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2375 struct ac_export_args args
;
2376 LLVMValueRef vertices
[3];
2377 LLVMValueRef odd
, even
;
2380 tmp
= LLVMBuildZExt(builder
, prim
->isnull
, ctx
->ac
.i32
, "");
2381 args
.out
[0] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->ac
.i32
, 31, false), "");
2383 for (unsigned i
= 0; i
< prim
->num_vertices
; ++i
) {
2384 tmp
= LLVMBuildZExt(builder
, prim
->edgeflag
[i
], ctx
->ac
.i32
, "");
2385 tmp
= LLVMBuildShl(builder
, tmp
,
2386 LLVMConstInt(ctx
->ac
.i32
, 9, false), "");
2387 vertices
[i
] = LLVMBuildOr(builder
, prim
->index
[i
], tmp
, "");
2390 switch (prim
->num_vertices
) {
2392 args
.out
[0] = LLVMBuildOr(builder
, args
.out
[0], vertices
[0], "");
2395 tmp
= LLVMBuildShl(builder
, vertices
[1],
2396 LLVMConstInt(ctx
->ac
.i32
, 10, false), "");
2397 tmp
= LLVMBuildOr(builder
, args
.out
[0], tmp
, "");
2398 args
.out
[0] = LLVMBuildOr(builder
, tmp
, vertices
[0], "");
2401 /* Swap vertices if needed to follow drawing order. */
2402 tmp
= LLVMBuildShl(builder
, vertices
[2],
2403 LLVMConstInt(ctx
->ac
.i32
, 20, false), "");
2404 even
= LLVMBuildOr(builder
, args
.out
[0], tmp
, "");
2405 tmp
= LLVMBuildShl(builder
, vertices
[1],
2406 LLVMConstInt(ctx
->ac
.i32
, 10, false), "");
2407 even
= LLVMBuildOr(builder
, even
, tmp
, "");
2408 even
= LLVMBuildOr(builder
, even
, vertices
[0], "");
2410 tmp
= LLVMBuildShl(builder
, vertices
[1],
2411 LLVMConstInt(ctx
->ac
.i32
, 20, false), "");
2412 odd
= LLVMBuildOr(builder
, args
.out
[0], tmp
, "");
2413 tmp
= LLVMBuildShl(builder
, vertices
[2],
2414 LLVMConstInt(ctx
->ac
.i32
, 10, false), "");
2415 odd
= LLVMBuildOr(builder
, odd
, tmp
, "");
2416 odd
= LLVMBuildOr(builder
, odd
, vertices
[0], "");
2418 args
.out
[0] = LLVMBuildSelect(builder
, prim
->swap
, odd
, even
, "");
2421 unreachable("invalid number of vertices");
2424 args
.out
[0] = LLVMBuildBitCast(builder
, args
.out
[0], ctx
->ac
.f32
, "");
2425 args
.out
[1] = LLVMGetUndef(ctx
->ac
.f32
);
2426 args
.out
[2] = LLVMGetUndef(ctx
->ac
.f32
);
2427 args
.out
[3] = LLVMGetUndef(ctx
->ac
.f32
);
2429 args
.target
= V_008DFC_SQ_EXP_PRIM
;
2430 args
.enabled_channels
= 1;
2432 args
.valid_mask
= false;
2435 ac_build_export(&ctx
->ac
, &args
);
2438 static struct radv_stream_output
*
2439 radv_get_stream_output_by_loc(struct radv_streamout_info
*so
, unsigned location
)
2441 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2442 if (so
->outputs
[i
].location
== location
)
2443 return &so
->outputs
[i
];
2449 static void build_streamout_vertex(struct radv_shader_context
*ctx
,
2450 LLVMValueRef
*so_buffer
, LLVMValueRef
*wg_offset_dw
,
2451 unsigned stream
, LLVMValueRef offset_vtx
,
2452 LLVMValueRef vertexptr
)
2454 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2455 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2456 LLVMValueRef offset
[4] = {};
2459 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2460 if (!wg_offset_dw
[buffer
])
2463 tmp
= LLVMBuildMul(builder
, offset_vtx
,
2464 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false), "");
2465 tmp
= LLVMBuildAdd(builder
, wg_offset_dw
[buffer
], tmp
, "");
2466 offset
[buffer
] = LLVMBuildShl(builder
, tmp
, LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
2469 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
2470 struct radv_shader_output_values outputs
[AC_LLVM_MAX_OUTPUTS
];
2471 unsigned noutput
= 0;
2472 unsigned out_idx
= 0;
2474 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
2475 unsigned output_usage_mask
=
2476 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
2477 uint8_t output_stream
=
2478 output_stream
= ctx
->args
->shader_info
->gs
.output_streams
[i
];
2480 if (!(ctx
->output_mask
& (1ull << i
)) ||
2481 output_stream
!= stream
)
2484 outputs
[noutput
].slot_name
= i
;
2485 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
2486 outputs
[noutput
].usage_mask
= output_usage_mask
;
2488 int length
= util_last_bit(output_usage_mask
);
2490 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
2491 if (!(output_usage_mask
& (1 << j
)))
2494 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2495 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false));
2496 outputs
[noutput
].values
[j
] = LLVMBuildLoad(builder
, tmp
, "");
2499 for (unsigned j
= length
; j
< 4; j
++)
2500 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
2505 for (unsigned i
= 0; i
< noutput
; i
++) {
2506 struct radv_stream_output
*output
=
2507 radv_get_stream_output_by_loc(so
, outputs
[i
].slot_name
);
2510 output
->stream
!= stream
)
2513 struct radv_shader_output_values out
= {};
2515 for (unsigned j
= 0; j
< 4; j
++) {
2516 out
.values
[j
] = outputs
[i
].values
[j
];
2519 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2522 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2523 struct radv_stream_output
*output
=
2524 &ctx
->args
->shader_info
->so
.outputs
[i
];
2526 if (stream
!= output
->stream
)
2529 struct radv_shader_output_values out
= {};
2531 for (unsigned comp
= 0; comp
< 4; comp
++) {
2532 if (!(output
->component_mask
& (1 << comp
)))
2535 tmp
= ac_build_gep0(&ctx
->ac
, vertexptr
,
2536 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2537 out
.values
[comp
] = LLVMBuildLoad(builder
, tmp
, "");
2540 radv_emit_stream_output(ctx
, so_buffer
, offset
, output
, &out
);
2545 struct ngg_streamout
{
2546 LLVMValueRef num_vertices
;
2548 /* per-thread data */
2549 LLVMValueRef prim_enable
[4]; /* i1 per stream */
2550 LLVMValueRef vertices
[3]; /* [N x i32] addrspace(LDS)* */
2553 LLVMValueRef emit
[4]; /* per-stream emitted primitives (only valid for used streams) */
2557 * Build streamout logic.
2559 * Implies a barrier.
2561 * Writes number of emitted primitives to gs_ngg_scratch[4:7].
2563 * Clobbers gs_ngg_scratch[8:].
2565 static void build_streamout(struct radv_shader_context
*ctx
,
2566 struct ngg_streamout
*nggso
)
2568 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2569 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2570 LLVMValueRef buf_ptr
= ac_get_arg(&ctx
->ac
, ctx
->args
->streamout_buffers
);
2571 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
2572 LLVMValueRef cond
, tmp
, tmp2
;
2573 LLVMValueRef i32_2
= LLVMConstInt(ctx
->ac
.i32
, 2, false);
2574 LLVMValueRef i32_4
= LLVMConstInt(ctx
->ac
.i32
, 4, false);
2575 LLVMValueRef i32_8
= LLVMConstInt(ctx
->ac
.i32
, 8, false);
2576 LLVMValueRef so_buffer
[4] = {};
2577 unsigned max_num_vertices
= 1 + (nggso
->vertices
[1] ? 1 : 0) +
2578 (nggso
->vertices
[2] ? 1 : 0);
2579 LLVMValueRef prim_stride_dw
[4] = {};
2580 LLVMValueRef prim_stride_dw_vgpr
= LLVMGetUndef(ctx
->ac
.i32
);
2581 int stream_for_buffer
[4] = { -1, -1, -1, -1 };
2582 unsigned bufmask_for_stream
[4] = {};
2583 bool isgs
= ctx
->stage
== MESA_SHADER_GEOMETRY
;
2584 unsigned scratch_emit_base
= isgs
? 4 : 0;
2585 LLVMValueRef scratch_emit_basev
= isgs
? i32_4
: ctx
->ac
.i32_0
;
2586 unsigned scratch_offset_base
= isgs
? 8 : 4;
2587 LLVMValueRef scratch_offset_basev
= isgs
? i32_8
: i32_4
;
2589 ac_llvm_add_target_dep_function_attr(ctx
->main_function
,
2590 "amdgpu-gds-size", 256);
2592 /* Determine the mapping of streamout buffers to vertex streams. */
2593 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2594 unsigned buf
= so
->outputs
[i
].buffer
;
2595 unsigned stream
= so
->outputs
[i
].stream
;
2596 assert(stream_for_buffer
[buf
] < 0 || stream_for_buffer
[buf
] == stream
);
2597 stream_for_buffer
[buf
] = stream
;
2598 bufmask_for_stream
[stream
] |= 1 << buf
;
2601 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2602 if (stream_for_buffer
[buffer
] == -1)
2605 assert(so
->strides
[buffer
]);
2607 LLVMValueRef stride_for_buffer
=
2608 LLVMConstInt(ctx
->ac
.i32
, so
->strides
[buffer
], false);
2609 prim_stride_dw
[buffer
] =
2610 LLVMBuildMul(builder
, stride_for_buffer
,
2611 nggso
->num_vertices
, "");
2612 prim_stride_dw_vgpr
= ac_build_writelane(
2613 &ctx
->ac
, prim_stride_dw_vgpr
, prim_stride_dw
[buffer
],
2614 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2616 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, buffer
, false);
2617 so_buffer
[buffer
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
,
2621 cond
= LLVMBuildICmp(builder
, LLVMIntEQ
, get_wave_id_in_tg(ctx
), ctx
->ac
.i32_0
, "");
2622 ac_build_ifcc(&ctx
->ac
, cond
, 5200);
2624 LLVMTypeRef gdsptr
= LLVMPointerType(ctx
->ac
.i32
, AC_ADDR_SPACE_GDS
);
2625 LLVMValueRef gdsbase
= LLVMBuildIntToPtr(builder
, ctx
->ac
.i32_0
, gdsptr
, "");
2627 /* Advance the streamout offsets in GDS. */
2628 LLVMValueRef offsets_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2629 LLVMValueRef generated_by_stream_vgpr
= ac_build_alloca_undef(&ctx
->ac
, ctx
->ac
.i32
, "");
2631 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2632 ac_build_ifcc(&ctx
->ac
, cond
, 5210);
2634 /* Fetch the number of generated primitives and store
2635 * it in GDS for later use.
2638 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tid
);
2639 tmp
= LLVMBuildLoad(builder
, tmp
, "");
2641 tmp
= ac_build_writelane(&ctx
->ac
, ctx
->ac
.i32_0
,
2642 ngg_get_prim_cnt(ctx
), ctx
->ac
.i32_0
);
2644 LLVMBuildStore(builder
, tmp
, generated_by_stream_vgpr
);
2646 unsigned swizzle
[4];
2647 int unused_stream
= -1;
2648 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2649 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2650 unused_stream
= stream
;
2654 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2655 if (stream_for_buffer
[buffer
] >= 0) {
2656 swizzle
[buffer
] = stream_for_buffer
[buffer
];
2658 assert(unused_stream
>= 0);
2659 swizzle
[buffer
] = unused_stream
;
2663 tmp
= ac_build_quad_swizzle(&ctx
->ac
, tmp
,
2664 swizzle
[0], swizzle
[1], swizzle
[2], swizzle
[3]);
2665 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2667 LLVMValueRef args
[] = {
2668 LLVMBuildIntToPtr(builder
, ngg_get_ordered_id(ctx
), gdsptr
, ""),
2670 ctx
->ac
.i32_0
, // ordering
2671 ctx
->ac
.i32_0
, // scope
2672 ctx
->ac
.i1false
, // isVolatile
2673 LLVMConstInt(ctx
->ac
.i32
, 4 << 24, false), // OA index
2674 ctx
->ac
.i1true
, // wave release
2675 ctx
->ac
.i1true
, // wave done
2678 tmp
= ac_build_intrinsic(&ctx
->ac
, "llvm.amdgcn.ds.ordered.add",
2679 ctx
->ac
.i32
, args
, ARRAY_SIZE(args
), 0);
2681 /* Keep offsets in a VGPR for quick retrieval via readlane by
2682 * the first wave for bounds checking, and also store in LDS
2683 * for retrieval by all waves later. */
2684 LLVMBuildStore(builder
, tmp
, offsets_vgpr
);
2686 tmp2
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2687 scratch_offset_basev
, "");
2688 tmp2
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp2
);
2689 LLVMBuildStore(builder
, tmp
, tmp2
);
2691 ac_build_endif(&ctx
->ac
, 5210);
2693 /* Determine the max emit per buffer. This is done via the SALU, in part
2694 * because LLVM can't generate divide-by-multiply if we try to do this
2695 * via VALU with one lane per buffer.
2697 LLVMValueRef max_emit
[4] = {};
2698 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2699 if (stream_for_buffer
[buffer
] == -1)
2702 /* Compute the streamout buffer size in DWORD. */
2703 LLVMValueRef bufsize_dw
=
2704 LLVMBuildLShr(builder
,
2705 LLVMBuildExtractElement(builder
, so_buffer
[buffer
], i32_2
, ""),
2708 /* Load the streamout buffer offset from GDS. */
2709 tmp
= LLVMBuildLoad(builder
, offsets_vgpr
, "");
2710 LLVMValueRef offset_dw
=
2711 ac_build_readlane(&ctx
->ac
, tmp
,
2712 LLVMConstInt(ctx
->ac
.i32
, buffer
, false));
2714 /* Compute the remaining size to emit. */
2715 LLVMValueRef remaining_dw
=
2716 LLVMBuildSub(builder
, bufsize_dw
, offset_dw
, "");
2717 tmp
= LLVMBuildUDiv(builder
, remaining_dw
,
2718 prim_stride_dw
[buffer
], "");
2720 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2721 bufsize_dw
, offset_dw
, "");
2722 max_emit
[buffer
] = LLVMBuildSelect(builder
, cond
,
2723 ctx
->ac
.i32_0
, tmp
, "");
2726 /* Determine the number of emitted primitives per stream and fixup the
2727 * GDS counter if necessary.
2729 * This is complicated by the fact that a single stream can emit to
2730 * multiple buffers (but luckily not vice versa).
2732 LLVMValueRef emit_vgpr
= ctx
->ac
.i32_0
;
2734 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2735 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2738 /* Load the number of generated primitives from GDS and
2739 * determine that number for the given stream.
2741 tmp
= LLVMBuildLoad(builder
, generated_by_stream_vgpr
, "");
2742 LLVMValueRef generated
=
2743 ac_build_readlane(&ctx
->ac
, tmp
,
2744 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2747 /* Compute the number of emitted primitives. */
2748 LLVMValueRef emit
= generated
;
2749 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2750 if (stream_for_buffer
[buffer
] == stream
)
2751 emit
= ac_build_umin(&ctx
->ac
, emit
, max_emit
[buffer
]);
2754 /* Store the number of emitted primitives for that
2757 emit_vgpr
= ac_build_writelane(&ctx
->ac
, emit_vgpr
, emit
,
2758 LLVMConstInt(ctx
->ac
.i32
, stream
, false));
2760 /* Fixup the offset using a plain GDS atomic if we overflowed. */
2761 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, emit
, generated
, "");
2762 ac_build_ifcc(&ctx
->ac
, cond
, 5221); /* scalar branch */
2763 tmp
= LLVMBuildLShr(builder
,
2764 LLVMConstInt(ctx
->ac
.i32
, bufmask_for_stream
[stream
], false),
2765 ac_get_thread_id(&ctx
->ac
), "");
2766 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
2767 ac_build_ifcc(&ctx
->ac
, tmp
, 5222);
2769 tmp
= LLVMBuildSub(builder
, generated
, emit
, "");
2770 tmp
= LLVMBuildMul(builder
, tmp
, prim_stride_dw_vgpr
, "");
2771 tmp2
= LLVMBuildGEP(builder
, gdsbase
, &tid
, 1, "");
2772 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpSub
, tmp2
, tmp
,
2773 LLVMAtomicOrderingMonotonic
, false);
2775 ac_build_endif(&ctx
->ac
, 5222);
2776 ac_build_endif(&ctx
->ac
, 5221);
2779 /* Store the number of emitted primitives to LDS for later use. */
2780 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, ac_get_thread_id(&ctx
->ac
), i32_4
, "");
2781 ac_build_ifcc(&ctx
->ac
, cond
, 5225);
2783 tmp
= LLVMBuildAdd(builder
, ac_get_thread_id(&ctx
->ac
),
2784 scratch_emit_basev
, "");
2785 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, tmp
);
2786 LLVMBuildStore(builder
, emit_vgpr
, tmp
);
2788 ac_build_endif(&ctx
->ac
, 5225);
2790 ac_build_endif(&ctx
->ac
, 5200);
2792 /* Determine the workgroup-relative per-thread / primitive offset into
2793 * the streamout buffers */
2794 struct ac_wg_scan primemit_scan
[4] = {};
2797 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2798 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2801 primemit_scan
[stream
].enable_exclusive
= true;
2802 primemit_scan
[stream
].op
= nir_op_iadd
;
2803 primemit_scan
[stream
].src
= nggso
->prim_enable
[stream
];
2804 primemit_scan
[stream
].scratch
=
2805 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
2806 LLVMConstInt(ctx
->ac
.i32
, 12 + 8 * stream
, false));
2807 primemit_scan
[stream
].waveidx
= get_wave_id_in_tg(ctx
);
2808 primemit_scan
[stream
].numwaves
= get_tgsize(ctx
);
2809 primemit_scan
[stream
].maxwaves
= 8;
2810 ac_build_wg_scan_top(&ctx
->ac
, &primemit_scan
[stream
]);
2814 ac_build_s_barrier(&ctx
->ac
);
2816 /* Fetch the per-buffer offsets and per-stream emit counts in all waves. */
2817 LLVMValueRef wgoffset_dw
[4] = {};
2820 LLVMValueRef scratch_vgpr
;
2822 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ac_get_thread_id(&ctx
->ac
));
2823 scratch_vgpr
= LLVMBuildLoad(builder
, tmp
, "");
2825 for (unsigned buffer
= 0; buffer
< 4; ++buffer
) {
2826 if (stream_for_buffer
[buffer
] >= 0) {
2827 wgoffset_dw
[buffer
] = ac_build_readlane(
2828 &ctx
->ac
, scratch_vgpr
,
2829 LLVMConstInt(ctx
->ac
.i32
, scratch_offset_base
+ buffer
, false));
2833 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2834 if (ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
]) {
2835 nggso
->emit
[stream
] = ac_build_readlane(
2836 &ctx
->ac
, scratch_vgpr
,
2837 LLVMConstInt(ctx
->ac
.i32
, scratch_emit_base
+ stream
, false));
2842 /* Write out primitive data */
2843 for (unsigned stream
= 0; stream
< 4; ++stream
) {
2844 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
2848 ac_build_wg_scan_bottom(&ctx
->ac
, &primemit_scan
[stream
]);
2850 primemit_scan
[stream
].result_exclusive
= tid
;
2853 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2854 primemit_scan
[stream
].result_exclusive
,
2855 nggso
->emit
[stream
], "");
2856 cond
= LLVMBuildAnd(builder
, cond
, nggso
->prim_enable
[stream
], "");
2857 ac_build_ifcc(&ctx
->ac
, cond
, 5240);
2859 LLVMValueRef offset_vtx
=
2860 LLVMBuildMul(builder
, primemit_scan
[stream
].result_exclusive
,
2861 nggso
->num_vertices
, "");
2863 for (unsigned i
= 0; i
< max_num_vertices
; ++i
) {
2864 cond
= LLVMBuildICmp(builder
, LLVMIntULT
,
2865 LLVMConstInt(ctx
->ac
.i32
, i
, false),
2866 nggso
->num_vertices
, "");
2867 ac_build_ifcc(&ctx
->ac
, cond
, 5241);
2868 build_streamout_vertex(ctx
, so_buffer
, wgoffset_dw
,
2869 stream
, offset_vtx
, nggso
->vertices
[i
]);
2870 ac_build_endif(&ctx
->ac
, 5241);
2871 offset_vtx
= LLVMBuildAdd(builder
, offset_vtx
, ctx
->ac
.i32_1
, "");
2874 ac_build_endif(&ctx
->ac
, 5240);
2878 static unsigned ngg_nogs_vertex_size(struct radv_shader_context
*ctx
)
2880 unsigned lds_vertex_size
= 0;
2882 if (ctx
->args
->shader_info
->so
.num_outputs
)
2883 lds_vertex_size
= 4 * ctx
->args
->shader_info
->so
.num_outputs
+ 1;
2885 return lds_vertex_size
;
2889 * Returns an `[N x i32] addrspace(LDS)*` pointing at contiguous LDS storage
2890 * for the vertex outputs.
2892 static LLVMValueRef
ngg_nogs_vertex_ptr(struct radv_shader_context
*ctx
,
2895 /* The extra dword is used to avoid LDS bank conflicts. */
2896 unsigned vertex_size
= ngg_nogs_vertex_size(ctx
);
2897 LLVMTypeRef ai32
= LLVMArrayType(ctx
->ac
.i32
, vertex_size
);
2898 LLVMTypeRef pai32
= LLVMPointerType(ai32
, AC_ADDR_SPACE_LDS
);
2899 LLVMValueRef tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, ctx
->esgs_ring
, pai32
, "");
2900 return LLVMBuildGEP(ctx
->ac
.builder
, tmp
, &vtxid
, 1, "");
2904 handle_ngg_outputs_post_1(struct radv_shader_context
*ctx
)
2906 struct radv_streamout_info
*so
= &ctx
->args
->shader_info
->so
;
2907 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2908 LLVMValueRef vertex_ptr
= NULL
;
2909 LLVMValueRef tmp
, tmp2
;
2911 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2912 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2914 if (!ctx
->args
->shader_info
->so
.num_outputs
)
2917 vertex_ptr
= ngg_nogs_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
));
2919 for (unsigned i
= 0; i
< so
->num_outputs
; ++i
) {
2920 struct radv_stream_output
*output
=
2921 &ctx
->args
->shader_info
->so
.outputs
[i
];
2923 unsigned loc
= output
->location
;
2925 for (unsigned comp
= 0; comp
< 4; comp
++) {
2926 if (!(output
->component_mask
& (1 << comp
)))
2929 tmp
= ac_build_gep0(&ctx
->ac
, vertex_ptr
,
2930 LLVMConstInt(ctx
->ac
.i32
, 4 * i
+ comp
, false));
2931 tmp2
= LLVMBuildLoad(builder
,
2932 ctx
->abi
.outputs
[4 * loc
+ comp
], "");
2933 tmp2
= ac_to_integer(&ctx
->ac
, tmp2
);
2934 LLVMBuildStore(builder
, tmp2
, tmp
);
2940 handle_ngg_outputs_post_2(struct radv_shader_context
*ctx
)
2942 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2945 assert((ctx
->stage
== MESA_SHADER_VERTEX
||
2946 ctx
->stage
== MESA_SHADER_TESS_EVAL
) && !ctx
->args
->is_gs_copy_shader
);
2948 LLVMValueRef prims_in_wave
= ac_unpack_param(&ctx
->ac
,
2949 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
2950 LLVMValueRef vtx_in_wave
= ac_unpack_param(&ctx
->ac
,
2951 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 0, 8);
2952 LLVMValueRef is_gs_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2953 ac_get_thread_id(&ctx
->ac
), prims_in_wave
, "");
2954 LLVMValueRef is_es_thread
= LLVMBuildICmp(builder
, LLVMIntULT
,
2955 ac_get_thread_id(&ctx
->ac
), vtx_in_wave
, "");
2956 LLVMValueRef vtxindex
[] = {
2957 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 0, 16),
2958 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[0]), 16, 16),
2959 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[2]), 0, 16),
2962 /* Determine the number of vertices per primitive. */
2963 unsigned num_vertices
;
2964 LLVMValueRef num_vertices_val
;
2966 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2967 LLVMValueRef outprim_val
=
2968 LLVMConstInt(ctx
->ac
.i32
,
2969 ctx
->args
->options
->key
.vs
.outprim
, false);
2970 num_vertices_val
= LLVMBuildAdd(builder
, outprim_val
,
2972 num_vertices
= 3; /* TODO: optimize for points & lines */
2974 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
2976 if (ctx
->shader
->info
.tess
.point_mode
)
2978 else if (ctx
->shader
->info
.tess
.primitive_mode
== GL_ISOLINES
)
2983 num_vertices_val
= LLVMConstInt(ctx
->ac
.i32
, num_vertices
, false);
2987 if (ctx
->args
->shader_info
->so
.num_outputs
) {
2988 struct ngg_streamout nggso
= {};
2990 nggso
.num_vertices
= num_vertices_val
;
2991 nggso
.prim_enable
[0] = is_gs_thread
;
2993 for (unsigned i
= 0; i
< num_vertices
; ++i
)
2994 nggso
.vertices
[i
] = ngg_nogs_vertex_ptr(ctx
, vtxindex
[i
]);
2996 build_streamout(ctx
, &nggso
);
2999 /* Copy Primitive IDs from GS threads to the LDS address corresponding
3000 * to the ES thread of the provoking vertex.
3002 if (ctx
->stage
== MESA_SHADER_VERTEX
&&
3003 ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
3004 if (ctx
->args
->shader_info
->so
.num_outputs
)
3005 ac_build_s_barrier(&ctx
->ac
);
3007 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 5400);
3008 /* Extract the PROVOKING_VTX_INDEX field. */
3009 LLVMValueRef provoking_vtx_in_prim
=
3010 LLVMConstInt(ctx
->ac
.i32
, 0, false);
3012 /* provoking_vtx_index = vtxindex[provoking_vtx_in_prim]; */
3013 LLVMValueRef indices
= ac_build_gather_values(&ctx
->ac
, vtxindex
, 3);
3014 LLVMValueRef provoking_vtx_index
=
3015 LLVMBuildExtractElement(builder
, indices
, provoking_vtx_in_prim
, "");
3017 LLVMBuildStore(builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_prim_id
),
3018 ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
, provoking_vtx_index
));
3019 ac_build_endif(&ctx
->ac
, 5400);
3022 /* TODO: primitive culling */
3024 build_sendmsg_gs_alloc_req(ctx
, ngg_get_vtx_cnt(ctx
), ngg_get_prim_cnt(ctx
));
3026 /* TODO: streamout queries */
3027 /* Export primitive data to the index buffer. Format is:
3028 * - bits 0..8: index 0
3029 * - bit 9: edge flag 0
3030 * - bits 10..18: index 1
3031 * - bit 19: edge flag 1
3032 * - bits 20..28: index 2
3033 * - bit 29: edge flag 2
3034 * - bit 31: null primitive (skip)
3036 * For the first version, we will always build up all three indices
3037 * independent of the primitive type. The additional garbage data
3040 * TODO: culling depends on the primitive type, so can have some
3043 ac_build_ifcc(&ctx
->ac
, is_gs_thread
, 6001);
3045 struct ngg_prim prim
= {};
3047 prim
.num_vertices
= num_vertices
;
3048 prim
.isnull
= ctx
->ac
.i1false
;
3049 prim
.swap
= ctx
->ac
.i1false
;
3050 memcpy(prim
.index
, vtxindex
, sizeof(vtxindex
[0]) * 3);
3052 for (unsigned i
= 0; i
< num_vertices
; ++i
) {
3053 tmp
= LLVMBuildLShr(builder
,
3054 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.gs_invocation_id
),
3055 LLVMConstInt(ctx
->ac
.i32
, 8 + i
, false), "");
3056 prim
.edgeflag
[i
] = LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3059 build_export_prim(ctx
, &prim
);
3061 ac_build_endif(&ctx
->ac
, 6001);
3063 /* Export per-vertex data (positions and parameters). */
3064 ac_build_ifcc(&ctx
->ac
, is_es_thread
, 6002);
3066 struct radv_vs_output_info
*outinfo
=
3067 ctx
->stage
== MESA_SHADER_TESS_EVAL
?
3068 &ctx
->args
->shader_info
->tes
.outinfo
: &ctx
->args
->shader_info
->vs
.outinfo
;
3070 /* Exporting the primitive ID is handled below. */
3071 /* TODO: use the new VS export path */
3072 handle_vs_outputs_post(ctx
, false,
3073 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3076 if (ctx
->args
->options
->key
.vs_common_out
.export_prim_id
) {
3077 unsigned param_count
= outinfo
->param_exports
;
3078 LLVMValueRef values
[4];
3080 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
3081 /* Wait for GS stores to finish. */
3082 ac_build_s_barrier(&ctx
->ac
);
3084 tmp
= ac_build_gep0(&ctx
->ac
, ctx
->esgs_ring
,
3085 get_thread_id_in_tg(ctx
));
3086 values
[0] = LLVMBuildLoad(builder
, tmp
, "");
3088 assert(ctx
->stage
== MESA_SHADER_TESS_EVAL
);
3089 values
[0] = ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tes_patch_id
);
3092 values
[0] = ac_to_float(&ctx
->ac
, values
[0]);
3093 for (unsigned j
= 1; j
< 4; j
++)
3094 values
[j
] = ctx
->ac
.f32_0
;
3096 radv_export_param(ctx
, param_count
, values
, 0x1);
3098 outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
] = param_count
++;
3099 outinfo
->param_exports
= param_count
;
3102 ac_build_endif(&ctx
->ac
, 6002);
3105 static void gfx10_ngg_gs_emit_prologue(struct radv_shader_context
*ctx
)
3107 /* Zero out the part of LDS scratch that is used to accumulate the
3108 * per-stream generated primitive count.
3110 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3111 LLVMValueRef scratchptr
= ctx
->gs_ngg_scratch
;
3112 LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
3113 LLVMBasicBlockRef merge_block
;
3116 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
->ac
.builder
));
3117 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
3118 merge_block
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
, fn
, "");
3120 cond
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
3121 LLVMBuildCondBr(ctx
->ac
.builder
, cond
, then_block
, merge_block
);
3122 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, then_block
);
3124 LLVMValueRef ptr
= ac_build_gep0(&ctx
->ac
, scratchptr
, tid
);
3125 LLVMBuildStore(builder
, ctx
->ac
.i32_0
, ptr
);
3127 LLVMBuildBr(ctx
->ac
.builder
, merge_block
);
3128 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, merge_block
);
3130 ac_build_s_barrier(&ctx
->ac
);
3133 static void gfx10_ngg_gs_emit_epilogue_1(struct radv_shader_context
*ctx
)
3135 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3136 LLVMValueRef i8_0
= LLVMConstInt(ctx
->ac
.i8
, 0, false);
3139 /* Zero out remaining (non-emitted) primitive flags.
3141 * Note: Alternatively, we could pass the relevant gs_next_vertex to
3142 * the emit threads via LDS. This is likely worse in the expected
3143 * typical case where each GS thread emits the full set of
3146 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3147 unsigned num_components
;
3150 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3151 if (!num_components
)
3154 const LLVMValueRef gsthread
= get_thread_id_in_tg(ctx
);
3156 ac_build_bgnloop(&ctx
->ac
, 5100);
3158 const LLVMValueRef vertexidx
=
3159 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3160 tmp
= LLVMBuildICmp(builder
, LLVMIntUGE
, vertexidx
,
3161 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3162 ac_build_ifcc(&ctx
->ac
, tmp
, 5101);
3163 ac_build_break(&ctx
->ac
);
3164 ac_build_endif(&ctx
->ac
, 5101);
3166 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3167 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3169 tmp
= ngg_gs_emit_vertex_ptr(ctx
, gsthread
, vertexidx
);
3170 LLVMValueRef gep_idx
[3] = {
3171 ctx
->ac
.i32_0
, /* implied C-style array */
3172 ctx
->ac
.i32_1
, /* second entry of struct */
3173 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
3175 tmp
= LLVMBuildGEP(builder
, tmp
, gep_idx
, 3, "");
3176 LLVMBuildStore(builder
, i8_0
, tmp
);
3178 ac_build_endloop(&ctx
->ac
, 5100);
3181 /* Accumulate generated primitives counts across the entire threadgroup. */
3182 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3183 unsigned num_components
;
3186 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3187 if (!num_components
)
3190 LLVMValueRef numprims
=
3191 LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3192 numprims
= ac_build_reduce(&ctx
->ac
, numprims
, nir_op_iadd
, ctx
->ac
.wave_size
);
3194 tmp
= LLVMBuildICmp(builder
, LLVMIntEQ
, ac_get_thread_id(&ctx
->ac
), ctx
->ac
.i32_0
, "");
3195 ac_build_ifcc(&ctx
->ac
, tmp
, 5105);
3197 LLVMBuildAtomicRMW(builder
, LLVMAtomicRMWBinOpAdd
,
3198 ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
,
3199 LLVMConstInt(ctx
->ac
.i32
, stream
, false)),
3200 numprims
, LLVMAtomicOrderingMonotonic
, false);
3202 ac_build_endif(&ctx
->ac
, 5105);
3206 static void gfx10_ngg_gs_emit_epilogue_2(struct radv_shader_context
*ctx
)
3208 const unsigned verts_per_prim
= si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
);
3209 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3210 LLVMValueRef tmp
, tmp2
;
3212 ac_build_s_barrier(&ctx
->ac
);
3214 const LLVMValueRef tid
= get_thread_id_in_tg(ctx
);
3215 LLVMValueRef num_emit_threads
= ngg_get_prim_cnt(ctx
);
3218 if (ctx
->args
->shader_info
->so
.num_outputs
) {
3219 struct ngg_streamout nggso
= {};
3221 nggso
.num_vertices
= LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
, false);
3223 LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tid
);
3224 for (unsigned stream
= 0; stream
< 4; ++stream
) {
3225 if (!ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
])
3228 LLVMValueRef gep_idx
[3] = {
3229 ctx
->ac
.i32_0
, /* implicit C-style array */
3230 ctx
->ac
.i32_1
, /* second value of struct */
3231 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
3233 tmp
= LLVMBuildGEP(builder
, vertexptr
, gep_idx
, 3, "");
3234 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3235 tmp
= LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3236 tmp2
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3237 nggso
.prim_enable
[stream
] = LLVMBuildAnd(builder
, tmp
, tmp2
, "");
3240 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3241 tmp
= LLVMBuildSub(builder
, tid
,
3242 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3243 tmp
= ngg_gs_vertex_ptr(ctx
, tmp
);
3244 nggso
.vertices
[i
] = ac_build_gep0(&ctx
->ac
, tmp
, ctx
->ac
.i32_0
);
3247 build_streamout(ctx
, &nggso
);
3252 /* Determine vertex liveness. */
3253 LLVMValueRef vertliveptr
= ac_build_alloca(&ctx
->ac
, ctx
->ac
.i1
, "vertexlive");
3255 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3256 ac_build_ifcc(&ctx
->ac
, tmp
, 5120);
3258 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3259 const LLVMValueRef primidx
=
3260 LLVMBuildAdd(builder
, tid
,
3261 LLVMConstInt(ctx
->ac
.i32
, i
, false), "");
3264 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, primidx
, num_emit_threads
, "");
3265 ac_build_ifcc(&ctx
->ac
, tmp
, 5121 + i
);
3268 /* Load primitive liveness */
3269 tmp
= ngg_gs_vertex_ptr(ctx
, primidx
);
3270 LLVMValueRef gep_idx
[3] = {
3271 ctx
->ac
.i32_0
, /* implicit C-style array */
3272 ctx
->ac
.i32_1
, /* second value of struct */
3273 ctx
->ac
.i32_0
, /* stream 0 */
3275 tmp
= LLVMBuildGEP(builder
, tmp
, gep_idx
, 3, "");
3276 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3277 const LLVMValueRef primlive
=
3278 LLVMBuildTrunc(builder
, tmp
, ctx
->ac
.i1
, "");
3280 tmp
= LLVMBuildLoad(builder
, vertliveptr
, "");
3281 tmp
= LLVMBuildOr(builder
, tmp
, primlive
, ""),
3282 LLVMBuildStore(builder
, tmp
, vertliveptr
);
3285 ac_build_endif(&ctx
->ac
, 5121 + i
);
3288 ac_build_endif(&ctx
->ac
, 5120);
3290 /* Inclusive scan addition across the current wave. */
3291 LLVMValueRef vertlive
= LLVMBuildLoad(builder
, vertliveptr
, "");
3292 struct ac_wg_scan vertlive_scan
= {};
3293 vertlive_scan
.op
= nir_op_iadd
;
3294 vertlive_scan
.enable_reduce
= true;
3295 vertlive_scan
.enable_exclusive
= true;
3296 vertlive_scan
.src
= vertlive
;
3297 vertlive_scan
.scratch
= ac_build_gep0(&ctx
->ac
, ctx
->gs_ngg_scratch
, ctx
->ac
.i32_0
);
3298 vertlive_scan
.waveidx
= get_wave_id_in_tg(ctx
);
3299 vertlive_scan
.numwaves
= get_tgsize(ctx
);
3300 vertlive_scan
.maxwaves
= 8;
3302 ac_build_wg_scan(&ctx
->ac
, &vertlive_scan
);
3304 /* Skip all exports (including index exports) when possible. At least on
3305 * early gfx10 revisions this is also to avoid hangs.
3307 LLVMValueRef have_exports
=
3308 LLVMBuildICmp(builder
, LLVMIntNE
, vertlive_scan
.result_reduce
, ctx
->ac
.i32_0
, "");
3310 LLVMBuildSelect(builder
, have_exports
, num_emit_threads
, ctx
->ac
.i32_0
, "");
3312 /* Allocate export space. Send this message as early as possible, to
3313 * hide the latency of the SQ <-> SPI roundtrip.
3315 * Note: We could consider compacting primitives for export as well.
3316 * PA processes 1 non-null prim / clock, but it fetches 4 DW of
3317 * prim data per clock and skips null primitives at no additional
3318 * cost. So compacting primitives can only be beneficial when
3319 * there are 4 or more contiguous null primitives in the export
3320 * (in the common case of single-dword prim exports).
3322 build_sendmsg_gs_alloc_req(ctx
, vertlive_scan
.result_reduce
, num_emit_threads
);
3324 /* Setup the reverse vertex compaction permutation. We re-use stream 1
3325 * of the primitive liveness flags, relying on the fact that each
3326 * threadgroup can have at most 256 threads. */
3327 ac_build_ifcc(&ctx
->ac
, vertlive
, 5130);
3329 tmp
= ngg_gs_vertex_ptr(ctx
, vertlive_scan
.result_exclusive
);
3330 LLVMValueRef gep_idx
[3] = {
3331 ctx
->ac
.i32_0
, /* implicit C-style array */
3332 ctx
->ac
.i32_1
, /* second value of struct */
3333 ctx
->ac
.i32_1
, /* stream 1 */
3335 tmp
= LLVMBuildGEP(builder
, tmp
, gep_idx
, 3, "");
3336 tmp2
= LLVMBuildTrunc(builder
, tid
, ctx
->ac
.i8
, "");
3337 LLVMBuildStore(builder
, tmp2
, tmp
);
3339 ac_build_endif(&ctx
->ac
, 5130);
3341 ac_build_s_barrier(&ctx
->ac
);
3343 /* Export primitive data */
3344 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, num_emit_threads
, "");
3345 ac_build_ifcc(&ctx
->ac
, tmp
, 5140);
3347 struct ngg_prim prim
= {};
3348 prim
.num_vertices
= verts_per_prim
;
3350 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3351 LLVMValueRef gep_idx
[3] = {
3352 ctx
->ac
.i32_0
, /* implicit C-style array */
3353 ctx
->ac
.i32_1
, /* second value of struct */
3354 ctx
->ac
.i32_0
, /* primflag */
3356 tmp
= LLVMBuildGEP(builder
, tmp
, gep_idx
, 3, "");
3357 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3358 prim
.isnull
= LLVMBuildICmp(builder
, LLVMIntEQ
, tmp
,
3359 LLVMConstInt(ctx
->ac
.i8
, 0, false), "");
3360 prim
.swap
= LLVMBuildICmp(builder
, LLVMIntEQ
,
3361 LLVMBuildAnd(builder
, tid
, LLVMConstInt(ctx
->ac
.i32
, 1, false), ""),
3362 LLVMConstInt(ctx
->ac
.i32
, 1, false), "");
3364 for (unsigned i
= 0; i
< verts_per_prim
; ++i
) {
3365 prim
.index
[i
] = LLVMBuildSub(builder
, vertlive_scan
.result_exclusive
,
3366 LLVMConstInt(ctx
->ac
.i32
, verts_per_prim
- i
- 1, false), "");
3367 prim
.edgeflag
[i
] = ctx
->ac
.i1false
;
3370 build_export_prim(ctx
, &prim
);
3372 ac_build_endif(&ctx
->ac
, 5140);
3374 /* Export position and parameter data */
3375 tmp
= LLVMBuildICmp(builder
, LLVMIntULT
, tid
, vertlive_scan
.result_reduce
, "");
3376 ac_build_ifcc(&ctx
->ac
, tmp
, 5145);
3378 struct radv_vs_output_info
*outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3379 bool export_view_index
= ctx
->args
->options
->key
.has_multiview_view_index
;
3380 struct radv_shader_output_values
*outputs
;
3381 unsigned noutput
= 0;
3383 /* Allocate a temporary array for the output values. */
3384 unsigned num_outputs
= util_bitcount64(ctx
->output_mask
) + export_view_index
;
3385 outputs
= calloc(num_outputs
, sizeof(outputs
[0]));
3387 memset(outinfo
->vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
3388 sizeof(outinfo
->vs_output_param_offset
));
3389 outinfo
->pos_exports
= 0;
3391 tmp
= ngg_gs_vertex_ptr(ctx
, tid
);
3392 LLVMValueRef gep_idx
[3] = {
3393 ctx
->ac
.i32_0
, /* implicit C-style array */
3394 ctx
->ac
.i32_1
, /* second value of struct */
3395 ctx
->ac
.i32_1
, /* stream 1: source data index */
3397 tmp
= LLVMBuildGEP(builder
, tmp
, gep_idx
, 3, "");
3398 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3399 tmp
= LLVMBuildZExt(builder
, tmp
, ctx
->ac
.i32
, "");
3400 const LLVMValueRef vertexptr
= ngg_gs_vertex_ptr(ctx
, tmp
);
3402 unsigned out_idx
= 0;
3403 gep_idx
[1] = ctx
->ac
.i32_0
;
3404 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3405 unsigned output_usage_mask
=
3406 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3407 int length
= util_last_bit(output_usage_mask
);
3409 if (!(ctx
->output_mask
& (1ull << i
)))
3412 outputs
[noutput
].slot_name
= i
;
3413 outputs
[noutput
].slot_index
= i
== VARYING_SLOT_CLIP_DIST1
;
3414 outputs
[noutput
].usage_mask
= output_usage_mask
;
3416 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3417 if (!(output_usage_mask
& (1 << j
)))
3420 gep_idx
[2] = LLVMConstInt(ctx
->ac
.i32
, out_idx
, false);
3421 tmp
= LLVMBuildGEP(builder
, vertexptr
, gep_idx
, 3, "");
3422 tmp
= LLVMBuildLoad(builder
, tmp
, "");
3424 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
3425 if (ac_get_type_size(type
) == 2) {
3426 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
3427 tmp
= LLVMBuildTrunc(ctx
->ac
.builder
, tmp
, ctx
->ac
.i16
, "");
3430 outputs
[noutput
].values
[j
] = ac_to_float(&ctx
->ac
, tmp
);
3433 for (unsigned j
= length
; j
< 4; j
++)
3434 outputs
[noutput
].values
[j
] = LLVMGetUndef(ctx
->ac
.f32
);
3439 /* Export ViewIndex. */
3440 if (export_view_index
) {
3441 outputs
[noutput
].slot_name
= VARYING_SLOT_LAYER
;
3442 outputs
[noutput
].slot_index
= 0;
3443 outputs
[noutput
].usage_mask
= 0x1;
3444 outputs
[noutput
].values
[0] =
3445 ac_to_float(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.view_index
));
3446 for (unsigned j
= 1; j
< 4; j
++)
3447 outputs
[noutput
].values
[j
] = ctx
->ac
.f32_0
;
3451 radv_llvm_export_vs(ctx
, outputs
, noutput
, outinfo
,
3452 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
);
3455 ac_build_endif(&ctx
->ac
, 5145);
3458 static void gfx10_ngg_gs_emit_vertex(struct radv_shader_context
*ctx
,
3460 LLVMValueRef
*addrs
)
3462 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3464 const LLVMValueRef vertexidx
=
3465 LLVMBuildLoad(builder
, ctx
->gs_next_vertex
[stream
], "");
3467 /* If this thread has already emitted the declared maximum number of
3468 * vertices, skip the write: excessive vertex emissions are not
3469 * supposed to have any effect.
3471 const LLVMValueRef can_emit
=
3472 LLVMBuildICmp(builder
, LLVMIntULT
, vertexidx
,
3473 LLVMConstInt(ctx
->ac
.i32
, ctx
->shader
->info
.gs
.vertices_out
, false), "");
3474 ac_build_ifcc(&ctx
->ac
, can_emit
, 9001);
3476 tmp
= LLVMBuildAdd(builder
, vertexidx
, ctx
->ac
.i32_1
, "");
3477 tmp
= LLVMBuildSelect(builder
, can_emit
, tmp
, vertexidx
, "");
3478 LLVMBuildStore(builder
, tmp
, ctx
->gs_next_vertex
[stream
]);
3480 const LLVMValueRef vertexptr
=
3481 ngg_gs_emit_vertex_ptr(ctx
, get_thread_id_in_tg(ctx
), vertexidx
);
3482 unsigned out_idx
= 0;
3483 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3484 unsigned output_usage_mask
=
3485 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
3486 uint8_t output_stream
=
3487 ctx
->args
->shader_info
->gs
.output_streams
[i
];
3488 LLVMValueRef
*out_ptr
= &addrs
[i
* 4];
3489 int length
= util_last_bit(output_usage_mask
);
3491 if (!(ctx
->output_mask
& (1ull << i
)) ||
3492 output_stream
!= stream
)
3495 for (unsigned j
= 0; j
< length
; j
++, out_idx
++) {
3496 if (!(output_usage_mask
& (1 << j
)))
3499 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
,
3501 LLVMValueRef gep_idx
[3] = {
3502 ctx
->ac
.i32_0
, /* implied C-style array */
3503 ctx
->ac
.i32_0
, /* first entry of struct */
3504 LLVMConstInt(ctx
->ac
.i32
, out_idx
, false),
3506 LLVMValueRef ptr
= LLVMBuildGEP(builder
, vertexptr
, gep_idx
, 3, "");
3508 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3509 out_val
= LLVMBuildZExtOrBitCast(ctx
->ac
.builder
, out_val
, ctx
->ac
.i32
, "");
3511 LLVMBuildStore(builder
, out_val
, ptr
);
3514 assert(out_idx
* 4 <= ctx
->args
->shader_info
->gs
.gsvs_vertex_size
);
3516 /* Determine and store whether this vertex completed a primitive. */
3517 const LLVMValueRef curverts
= LLVMBuildLoad(builder
, ctx
->gs_curprim_verts
[stream
], "");
3519 tmp
= LLVMConstInt(ctx
->ac
.i32
, si_conv_gl_prim_to_vertices(ctx
->shader
->info
.gs
.output_primitive
) - 1, false);
3520 const LLVMValueRef iscompleteprim
=
3521 LLVMBuildICmp(builder
, LLVMIntUGE
, curverts
, tmp
, "");
3523 tmp
= LLVMBuildAdd(builder
, curverts
, ctx
->ac
.i32_1
, "");
3524 LLVMBuildStore(builder
, tmp
, ctx
->gs_curprim_verts
[stream
]);
3526 LLVMValueRef gep_idx
[3] = {
3527 ctx
->ac
.i32_0
, /* implied C-style array */
3528 ctx
->ac
.i32_1
, /* second struct entry */
3529 LLVMConstInt(ctx
->ac
.i32
, stream
, false),
3531 const LLVMValueRef primflagptr
=
3532 LLVMBuildGEP(builder
, vertexptr
, gep_idx
, 3, "");
3534 tmp
= LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i8
, "");
3535 LLVMBuildStore(builder
, tmp
, primflagptr
);
3537 tmp
= LLVMBuildLoad(builder
, ctx
->gs_generated_prims
[stream
], "");
3538 tmp
= LLVMBuildAdd(builder
, tmp
, LLVMBuildZExt(builder
, iscompleteprim
, ctx
->ac
.i32
, ""), "");
3539 LLVMBuildStore(builder
, tmp
, ctx
->gs_generated_prims
[stream
]);
3541 ac_build_endif(&ctx
->ac
, 9001);
3545 write_tess_factors(struct radv_shader_context
*ctx
)
3547 unsigned stride
, outer_comps
, inner_comps
;
3548 LLVMValueRef tcs_rel_ids
= ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
);
3549 LLVMValueRef invocation_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 8, 5);
3550 LLVMValueRef rel_patch_id
= ac_unpack_param(&ctx
->ac
, tcs_rel_ids
, 0, 8);
3551 unsigned tess_inner_index
= 0, tess_outer_index
;
3552 LLVMValueRef lds_base
, lds_inner
= NULL
, lds_outer
, byteoffset
, buffer
;
3553 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3555 ac_emit_barrier(&ctx
->ac
, ctx
->stage
);
3557 switch (ctx
->args
->options
->key
.tcs
.primitive_mode
) {
3577 ac_build_ifcc(&ctx
->ac
,
3578 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3579 invocation_id
, ctx
->ac
.i32_0
, ""), 6503);
3581 lds_base
= get_tcs_out_current_patch_data_offset(ctx
);
3584 tess_inner_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3585 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3586 LLVMConstInt(ctx
->ac
.i32
, tess_inner_index
* 4, false), "");
3589 tess_outer_index
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3590 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3591 LLVMConstInt(ctx
->ac
.i32
, tess_outer_index
* 4, false), "");
3593 for (i
= 0; i
< 4; i
++) {
3594 inner
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3595 outer
[i
] = LLVMGetUndef(ctx
->ac
.i32
);
3599 if (ctx
->args
->options
->key
.tcs
.primitive_mode
== GL_ISOLINES
) {
3600 outer
[0] = out
[1] = ac_lds_load(&ctx
->ac
, lds_outer
);
3601 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3603 outer
[1] = out
[0] = ac_lds_load(&ctx
->ac
, lds_outer
);
3605 for (i
= 0; i
< outer_comps
; i
++) {
3607 ac_lds_load(&ctx
->ac
, lds_outer
);
3608 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_outer
,
3611 for (i
= 0; i
< inner_comps
; i
++) {
3612 inner
[i
] = out
[outer_comps
+i
] =
3613 ac_lds_load(&ctx
->ac
, lds_inner
);
3614 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_inner
,
3619 /* Convert the outputs to vectors for stores. */
3620 vec0
= ac_build_gather_values(&ctx
->ac
, out
, MIN2(stride
, 4));
3624 vec1
= ac_build_gather_values(&ctx
->ac
, out
+ 4, stride
- 4);
3627 buffer
= ctx
->hs_ring_tess_factor
;
3628 tf_base
= ac_get_arg(&ctx
->ac
, ctx
->args
->tess_factor_offset
);
3629 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3630 LLVMConstInt(ctx
->ac
.i32
, 4 * stride
, false), "");
3631 unsigned tf_offset
= 0;
3633 if (ctx
->ac
.chip_class
<= GFX8
) {
3634 ac_build_ifcc(&ctx
->ac
,
3635 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3636 rel_patch_id
, ctx
->ac
.i32_0
, ""), 6504);
3638 /* Store the dynamic HS control word. */
3639 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3640 LLVMConstInt(ctx
->ac
.i32
, 0x80000000, false),
3641 1, ctx
->ac
.i32_0
, tf_base
,
3645 ac_build_endif(&ctx
->ac
, 6504);
3648 /* Store the tessellation factors. */
3649 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3650 MIN2(stride
, 4), byteoffset
, tf_base
,
3651 tf_offset
, ac_glc
, false);
3653 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3654 stride
- 4, byteoffset
, tf_base
,
3655 16 + tf_offset
, ac_glc
, false);
3657 //store to offchip for TES to read - only if TES reads them
3658 if (ctx
->args
->options
->key
.tcs
.tes_reads_tess_factors
) {
3659 LLVMValueRef inner_vec
, outer_vec
, tf_outer_offset
;
3660 LLVMValueRef tf_inner_offset
;
3661 unsigned param_outer
, param_inner
;
3663 param_outer
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER
);
3664 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3665 LLVMConstInt(ctx
->ac
.i32
, param_outer
, 0));
3667 outer_vec
= ac_build_gather_values(&ctx
->ac
, outer
,
3668 util_next_power_of_two(outer_comps
));
3670 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, outer_vec
,
3671 outer_comps
, tf_outer_offset
,
3672 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3675 param_inner
= shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER
);
3676 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, NULL
,
3677 LLVMConstInt(ctx
->ac
.i32
, param_inner
, 0));
3679 inner_vec
= inner_comps
== 1 ? inner
[0] :
3680 ac_build_gather_values(&ctx
->ac
, inner
, inner_comps
);
3681 ac_build_buffer_store_dword(&ctx
->ac
, ctx
->hs_ring_tess_offchip
, inner_vec
,
3682 inner_comps
, tf_inner_offset
,
3683 ac_get_arg(&ctx
->ac
, ctx
->args
->oc_lds
),
3688 ac_build_endif(&ctx
->ac
, 6503);
3692 handle_tcs_outputs_post(struct radv_shader_context
*ctx
)
3694 write_tess_factors(ctx
);
3698 si_export_mrt_color(struct radv_shader_context
*ctx
,
3699 LLVMValueRef
*color
, unsigned index
,
3700 struct ac_export_args
*args
)
3703 si_llvm_init_export_args(ctx
, color
, 0xf,
3704 V_008DFC_SQ_EXP_MRT
+ index
, args
);
3705 if (!args
->enabled_channels
)
3706 return false; /* unnecessary NULL export */
3712 radv_export_mrt_z(struct radv_shader_context
*ctx
,
3713 LLVMValueRef depth
, LLVMValueRef stencil
,
3714 LLVMValueRef samplemask
)
3716 struct ac_export_args args
;
3718 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3720 ac_build_export(&ctx
->ac
, &args
);
3724 handle_fs_outputs_post(struct radv_shader_context
*ctx
)
3727 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3728 struct ac_export_args color_args
[8];
3730 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
3731 LLVMValueRef values
[4];
3733 if (!(ctx
->output_mask
& (1ull << i
)))
3736 if (i
< FRAG_RESULT_DATA0
)
3739 for (unsigned j
= 0; j
< 4; j
++)
3740 values
[j
] = ac_to_float(&ctx
->ac
,
3741 radv_load_output(ctx
, i
, j
));
3743 bool ret
= si_export_mrt_color(ctx
, values
,
3744 i
- FRAG_RESULT_DATA0
,
3745 &color_args
[index
]);
3750 /* Process depth, stencil, samplemask. */
3751 if (ctx
->args
->shader_info
->ps
.writes_z
) {
3752 depth
= ac_to_float(&ctx
->ac
,
3753 radv_load_output(ctx
, FRAG_RESULT_DEPTH
, 0));
3755 if (ctx
->args
->shader_info
->ps
.writes_stencil
) {
3756 stencil
= ac_to_float(&ctx
->ac
,
3757 radv_load_output(ctx
, FRAG_RESULT_STENCIL
, 0));
3759 if (ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3760 samplemask
= ac_to_float(&ctx
->ac
,
3761 radv_load_output(ctx
, FRAG_RESULT_SAMPLE_MASK
, 0));
3764 /* Set the DONE bit on last non-null color export only if Z isn't
3768 !ctx
->args
->shader_info
->ps
.writes_z
&&
3769 !ctx
->args
->shader_info
->ps
.writes_stencil
&&
3770 !ctx
->args
->shader_info
->ps
.writes_sample_mask
) {
3771 unsigned last
= index
- 1;
3773 color_args
[last
].valid_mask
= 1; /* whether the EXEC mask is valid */
3774 color_args
[last
].done
= 1; /* DONE bit */
3777 /* Export PS outputs. */
3778 for (unsigned i
= 0; i
< index
; i
++)
3779 ac_build_export(&ctx
->ac
, &color_args
[i
]);
3781 if (depth
|| stencil
|| samplemask
)
3782 radv_export_mrt_z(ctx
, depth
, stencil
, samplemask
);
3784 ac_build_export_null(&ctx
->ac
);
3788 emit_gs_epilogue(struct radv_shader_context
*ctx
)
3790 if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
) {
3791 gfx10_ngg_gs_emit_epilogue_1(ctx
);
3795 if (ctx
->ac
.chip_class
>= GFX10
)
3796 LLVMBuildFence(ctx
->ac
.builder
, LLVMAtomicOrderingRelease
, false, "");
3798 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
, ctx
->gs_wave_id
);
3802 handle_shader_outputs_post(struct ac_shader_abi
*abi
, unsigned max_outputs
,
3803 LLVMValueRef
*addrs
)
3805 struct radv_shader_context
*ctx
= radv_shader_context_from_abi(abi
);
3807 switch (ctx
->stage
) {
3808 case MESA_SHADER_VERTEX
:
3809 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
)
3810 handle_ls_outputs_post(ctx
);
3811 else if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3812 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->vs
.es_info
);
3813 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3814 handle_ngg_outputs_post_1(ctx
);
3816 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3817 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3818 &ctx
->args
->shader_info
->vs
.outinfo
);
3820 case MESA_SHADER_FRAGMENT
:
3821 handle_fs_outputs_post(ctx
);
3823 case MESA_SHADER_GEOMETRY
:
3824 emit_gs_epilogue(ctx
);
3826 case MESA_SHADER_TESS_CTRL
:
3827 handle_tcs_outputs_post(ctx
);
3829 case MESA_SHADER_TESS_EVAL
:
3830 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3831 handle_es_outputs_post(ctx
, &ctx
->args
->shader_info
->tes
.es_info
);
3832 else if (ctx
->args
->options
->key
.vs_common_out
.as_ngg
)
3833 handle_ngg_outputs_post_1(ctx
);
3835 handle_vs_outputs_post(ctx
, ctx
->args
->options
->key
.vs_common_out
.export_prim_id
,
3836 ctx
->args
->options
->key
.vs_common_out
.export_clip_dists
,
3837 &ctx
->args
->shader_info
->tes
.outinfo
);
3844 static void ac_llvm_finalize_module(struct radv_shader_context
*ctx
,
3845 LLVMPassManagerRef passmgr
,
3846 const struct radv_nir_compiler_options
*options
)
3848 LLVMRunPassManager(passmgr
, ctx
->ac
.module
);
3849 LLVMDisposeBuilder(ctx
->ac
.builder
);
3851 ac_llvm_context_dispose(&ctx
->ac
);
3855 ac_nir_eliminate_const_vs_outputs(struct radv_shader_context
*ctx
)
3857 struct radv_vs_output_info
*outinfo
;
3859 switch (ctx
->stage
) {
3860 case MESA_SHADER_FRAGMENT
:
3861 case MESA_SHADER_COMPUTE
:
3862 case MESA_SHADER_TESS_CTRL
:
3863 case MESA_SHADER_GEOMETRY
:
3865 case MESA_SHADER_VERTEX
:
3866 if (ctx
->args
->options
->key
.vs_common_out
.as_ls
||
3867 ctx
->args
->options
->key
.vs_common_out
.as_es
)
3869 outinfo
= &ctx
->args
->shader_info
->vs
.outinfo
;
3871 case MESA_SHADER_TESS_EVAL
:
3872 if (ctx
->args
->options
->key
.vs_common_out
.as_es
)
3874 outinfo
= &ctx
->args
->shader_info
->tes
.outinfo
;
3877 unreachable("Unhandled shader type");
3880 ac_optimize_vs_outputs(&ctx
->ac
,
3882 outinfo
->vs_output_param_offset
,
3884 &outinfo
->param_exports
);
3888 ac_setup_rings(struct radv_shader_context
*ctx
)
3890 if (ctx
->args
->options
->chip_class
<= GFX8
&&
3891 (ctx
->stage
== MESA_SHADER_GEOMETRY
||
3892 ctx
->args
->options
->key
.vs_common_out
.as_es
|| ctx
->args
->options
->key
.vs_common_out
.as_es
)) {
3893 unsigned ring
= ctx
->stage
== MESA_SHADER_GEOMETRY
? RING_ESGS_GS
3895 LLVMValueRef offset
= LLVMConstInt(ctx
->ac
.i32
, ring
, false);
3897 ctx
->esgs_ring
= ac_build_load_to_sgpr(&ctx
->ac
,
3902 if (ctx
->args
->is_gs_copy_shader
) {
3904 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3905 LLVMConstInt(ctx
->ac
.i32
,
3906 RING_GSVS_VS
, false));
3909 if (ctx
->stage
== MESA_SHADER_GEOMETRY
) {
3910 /* The conceptual layout of the GSVS ring is
3911 * v0c0 .. vLv0 v0c1 .. vLc1 ..
3912 * but the real memory layout is swizzled across
3914 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
3916 * Override the buffer descriptor accordingly.
3918 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->ac
.i64
, 2);
3919 uint64_t stream_offset
= 0;
3920 unsigned num_records
= ctx
->ac
.wave_size
;
3921 LLVMValueRef base_ring
;
3924 ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
,
3925 LLVMConstInt(ctx
->ac
.i32
,
3926 RING_GSVS_GS
, false));
3928 for (unsigned stream
= 0; stream
< 4; stream
++) {
3929 unsigned num_components
, stride
;
3930 LLVMValueRef ring
, tmp
;
3933 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
3935 if (!num_components
)
3938 stride
= 4 * num_components
* ctx
->shader
->info
.gs
.vertices_out
;
3940 /* Limit on the stride field for <= GFX7. */
3941 assert(stride
< (1 << 14));
3943 ring
= LLVMBuildBitCast(ctx
->ac
.builder
,
3944 base_ring
, v2i64
, "");
3945 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3946 ring
, ctx
->ac
.i32_0
, "");
3947 tmp
= LLVMBuildAdd(ctx
->ac
.builder
, tmp
,
3948 LLVMConstInt(ctx
->ac
.i64
,
3949 stream_offset
, 0), "");
3950 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3951 ring
, tmp
, ctx
->ac
.i32_0
, "");
3953 stream_offset
+= stride
* ctx
->ac
.wave_size
;
3955 ring
= LLVMBuildBitCast(ctx
->ac
.builder
, ring
,
3958 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
, ring
,
3960 tmp
= LLVMBuildOr(ctx
->ac
.builder
, tmp
,
3961 LLVMConstInt(ctx
->ac
.i32
,
3962 S_008F04_STRIDE(stride
), false), "");
3963 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
, tmp
,
3966 ring
= LLVMBuildInsertElement(ctx
->ac
.builder
, ring
,
3967 LLVMConstInt(ctx
->ac
.i32
,
3968 num_records
, false),
3969 LLVMConstInt(ctx
->ac
.i32
, 2, false), "");
3971 ctx
->gsvs_ring
[stream
] = ring
;
3975 if (ctx
->stage
== MESA_SHADER_TESS_CTRL
||
3976 ctx
->stage
== MESA_SHADER_TESS_EVAL
) {
3977 ctx
->hs_ring_tess_offchip
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_OFFCHIP
, false));
3978 ctx
->hs_ring_tess_factor
= ac_build_load_to_sgpr(&ctx
->ac
, ctx
->ring_offsets
, LLVMConstInt(ctx
->ac
.i32
, RING_HS_TESS_FACTOR
, false));
3983 radv_nir_get_max_workgroup_size(enum chip_class chip_class
,
3984 gl_shader_stage stage
,
3985 const struct nir_shader
*nir
)
3987 const unsigned backup_sizes
[] = {chip_class
>= GFX9
? 128 : 64, 1, 1};
3989 for (unsigned i
= 0; i
< 3; i
++)
3990 sizes
[i
] = nir
? nir
->info
.cs
.local_size
[i
] : backup_sizes
[i
];
3991 return radv_get_max_workgroup_size(chip_class
, stage
, sizes
);
3994 /* Fixup the HW not emitting the TCS regs if there are no HS threads. */
3995 static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context
*ctx
)
3997 LLVMValueRef count
=
3998 ac_unpack_param(&ctx
->ac
, ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
), 8, 8);
3999 LLVMValueRef hs_empty
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
, count
,
4001 ctx
->abi
.instance_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
4002 ac_get_arg(&ctx
->ac
, ctx
->args
->rel_auto_id
),
4003 ctx
->abi
.instance_id
, "");
4004 ctx
->rel_auto_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
4005 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_rel_ids
),
4008 ctx
->abi
.vertex_id
= LLVMBuildSelect(ctx
->ac
.builder
, hs_empty
,
4009 ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.tcs_patch_id
),
4010 ctx
->abi
.vertex_id
, "");
4013 static void prepare_gs_input_vgprs(struct radv_shader_context
*ctx
, bool merged
)
4016 for(int i
= 5; i
>= 0; --i
) {
4017 ctx
->gs_vtx_offset
[i
] =
4018 ac_unpack_param(&ctx
->ac
,
4019 ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
& ~1]),
4023 ctx
->gs_wave_id
= ac_unpack_param(&ctx
->ac
,
4024 ac_get_arg(&ctx
->ac
, ctx
->args
->merged_wave_info
),
4027 for (int i
= 0; i
< 6; i
++)
4028 ctx
->gs_vtx_offset
[i
] = ac_get_arg(&ctx
->ac
, ctx
->args
->gs_vtx_offset
[i
]);
4029 ctx
->gs_wave_id
= ac_get_arg(&ctx
->ac
, ctx
->args
->gs_wave_id
);
4033 /* Ensure that the esgs ring is declared.
4035 * We declare it with 64KB alignment as a hint that the
4036 * pointer value will always be 0.
4038 static void declare_esgs_ring(struct radv_shader_context
*ctx
)
4043 assert(!LLVMGetNamedGlobal(ctx
->ac
.module
, "esgs_ring"));
4045 ctx
->esgs_ring
= LLVMAddGlobalInAddressSpace(
4046 ctx
->ac
.module
, LLVMArrayType(ctx
->ac
.i32
, 0),
4049 LLVMSetLinkage(ctx
->esgs_ring
, LLVMExternalLinkage
);
4050 LLVMSetAlignment(ctx
->esgs_ring
, 64 * 1024);
4054 LLVMModuleRef
ac_translate_nir_to_llvm(struct ac_llvm_compiler
*ac_llvm
,
4055 struct nir_shader
*const *shaders
,
4057 const struct radv_shader_args
*args
)
4059 struct radv_shader_context ctx
= {0};
4062 enum ac_float_mode float_mode
= AC_FLOAT_MODE_DEFAULT
;
4064 if (args
->shader_info
->float_controls_mode
& FLOAT_CONTROLS_DENORM_FLUSH_TO_ZERO_FP32
) {
4065 float_mode
= AC_FLOAT_MODE_DENORM_FLUSH_TO_ZERO
;
4068 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
4069 args
->options
->family
, float_mode
,
4070 args
->shader_info
->wave_size
, 64);
4071 ctx
.context
= ctx
.ac
.context
;
4073 ctx
.max_workgroup_size
= 0;
4074 for (int i
= 0; i
< shader_count
; ++i
) {
4075 ctx
.max_workgroup_size
= MAX2(ctx
.max_workgroup_size
,
4076 radv_nir_get_max_workgroup_size(args
->options
->chip_class
,
4077 shaders
[i
]->info
.stage
,
4081 if (ctx
.ac
.chip_class
>= GFX10
) {
4082 if (is_pre_gs_stage(shaders
[0]->info
.stage
) &&
4083 args
->options
->key
.vs_common_out
.as_ngg
) {
4084 ctx
.max_workgroup_size
= 128;
4088 create_function(&ctx
, shaders
[shader_count
- 1]->info
.stage
, shader_count
>= 2);
4090 ctx
.abi
.inputs
= &ctx
.inputs
[0];
4091 ctx
.abi
.emit_outputs
= handle_shader_outputs_post
;
4092 ctx
.abi
.emit_vertex
= visit_emit_vertex
;
4093 ctx
.abi
.load_ubo
= radv_load_ubo
;
4094 ctx
.abi
.load_ssbo
= radv_load_ssbo
;
4095 ctx
.abi
.load_sampler_desc
= radv_get_sampler_desc
;
4096 ctx
.abi
.load_resource
= radv_load_resource
;
4097 ctx
.abi
.clamp_shadow_reference
= false;
4098 ctx
.abi
.robust_buffer_access
= args
->options
->robust_buffer_access
;
4100 bool is_ngg
= is_pre_gs_stage(shaders
[0]->info
.stage
) && args
->options
->key
.vs_common_out
.as_ngg
;
4101 if (shader_count
>= 2 || is_ngg
)
4102 ac_init_exec_full_mask(&ctx
.ac
);
4104 if (args
->ac
.vertex_id
.used
)
4105 ctx
.abi
.vertex_id
= ac_get_arg(&ctx
.ac
, args
->ac
.vertex_id
);
4106 if (args
->rel_auto_id
.used
)
4107 ctx
.rel_auto_id
= ac_get_arg(&ctx
.ac
, args
->rel_auto_id
);
4108 if (args
->ac
.instance_id
.used
)
4109 ctx
.abi
.instance_id
= ac_get_arg(&ctx
.ac
, args
->ac
.instance_id
);
4111 if (args
->options
->has_ls_vgpr_init_bug
&&
4112 shaders
[shader_count
- 1]->info
.stage
== MESA_SHADER_TESS_CTRL
)
4113 ac_nir_fixup_ls_hs_input_vgprs(&ctx
);
4116 /* Declare scratch space base for streamout and vertex
4117 * compaction. Whether space is actually allocated is
4118 * determined during linking / PM4 creation.
4120 * Add an extra dword per vertex to ensure an odd stride, which
4121 * avoids bank conflicts for SoA accesses.
4123 declare_esgs_ring(&ctx
);
4125 /* This is really only needed when streamout and / or vertex
4126 * compaction is enabled.
4128 LLVMTypeRef asi32
= LLVMArrayType(ctx
.ac
.i32
, 8);
4129 ctx
.gs_ngg_scratch
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4130 asi32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
4131 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(asi32
));
4132 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4135 for(int i
= 0; i
< shader_count
; ++i
) {
4136 ctx
.stage
= shaders
[i
]->info
.stage
;
4137 ctx
.shader
= shaders
[i
];
4138 ctx
.output_mask
= 0;
4140 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4141 for (int i
= 0; i
< 4; i
++) {
4142 ctx
.gs_next_vertex
[i
] =
4143 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4145 if (args
->options
->key
.vs_common_out
.as_ngg
) {
4146 for (unsigned i
= 0; i
< 4; ++i
) {
4147 ctx
.gs_curprim_verts
[i
] =
4148 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4149 ctx
.gs_generated_prims
[i
] =
4150 ac_build_alloca(&ctx
.ac
, ctx
.ac
.i32
, "");
4153 unsigned scratch_size
= 8;
4154 if (args
->shader_info
->so
.num_outputs
)
4157 LLVMTypeRef ai32
= LLVMArrayType(ctx
.ac
.i32
, scratch_size
);
4158 ctx
.gs_ngg_scratch
=
4159 LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4160 ai32
, "ngg_scratch", AC_ADDR_SPACE_LDS
);
4161 LLVMSetInitializer(ctx
.gs_ngg_scratch
, LLVMGetUndef(ai32
));
4162 LLVMSetAlignment(ctx
.gs_ngg_scratch
, 4);
4164 ctx
.gs_ngg_emit
= LLVMAddGlobalInAddressSpace(ctx
.ac
.module
,
4165 LLVMArrayType(ctx
.ac
.i32
, 0), "ngg_emit", AC_ADDR_SPACE_LDS
);
4166 LLVMSetLinkage(ctx
.gs_ngg_emit
, LLVMExternalLinkage
);
4167 LLVMSetAlignment(ctx
.gs_ngg_emit
, 4);
4170 ctx
.abi
.load_inputs
= load_gs_input
;
4171 ctx
.abi
.emit_primitive
= visit_end_primitive
;
4172 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4173 ctx
.abi
.load_tess_varyings
= load_tcs_varyings
;
4174 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4175 ctx
.abi
.store_tcs_outputs
= store_tcs_output
;
4176 if (shader_count
== 1)
4177 ctx
.tcs_num_inputs
= args
->options
->key
.tcs
.num_inputs
;
4179 ctx
.tcs_num_inputs
= util_last_bit64(args
->shader_info
->vs
.ls_outputs_written
);
4180 ctx
.tcs_num_patches
= get_tcs_num_patches(&ctx
);
4181 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_EVAL
) {
4182 ctx
.abi
.load_tess_varyings
= load_tes_input
;
4183 ctx
.abi
.load_tess_coord
= load_tess_coord
;
4184 ctx
.abi
.load_patch_vertices_in
= load_patch_vertices_in
;
4185 ctx
.tcs_num_patches
= args
->options
->key
.tes
.num_patches
;
4186 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
) {
4187 ctx
.abi
.load_base_vertex
= radv_load_base_vertex
;
4188 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
) {
4189 ctx
.abi
.load_sample_position
= load_sample_position
;
4190 ctx
.abi
.load_sample_mask_in
= load_sample_mask_in
;
4191 ctx
.abi
.emit_kill
= radv_emit_kill
;
4194 if (shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
&&
4195 args
->options
->key
.vs_common_out
.as_ngg
&&
4196 args
->options
->key
.vs_common_out
.export_prim_id
) {
4197 declare_esgs_ring(&ctx
);
4200 bool nested_barrier
= false;
4203 if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4204 args
->options
->key
.vs_common_out
.as_ngg
) {
4205 gfx10_ngg_gs_emit_prologue(&ctx
);
4206 nested_barrier
= false;
4208 nested_barrier
= true;
4212 if (nested_barrier
) {
4213 /* Execute a barrier before the second shader in
4216 * Execute the barrier inside the conditional block,
4217 * so that empty waves can jump directly to s_endpgm,
4218 * which will also signal the barrier.
4220 * This is possible in gfx9, because an empty wave
4221 * for the second shader does not participate in
4222 * the epilogue. With NGG, empty waves may still
4223 * be required to export data (e.g. GS output vertices),
4224 * so we cannot let them exit early.
4226 * If the shader is TCS and the TCS epilog is present
4227 * and contains a barrier, it will wait there and then
4230 ac_emit_barrier(&ctx
.ac
, ctx
.stage
);
4233 nir_foreach_variable(variable
, &shaders
[i
]->outputs
)
4234 scan_shader_output_decl(&ctx
, variable
, shaders
[i
], shaders
[i
]->info
.stage
);
4236 ac_setup_rings(&ctx
);
4238 LLVMBasicBlockRef merge_block
;
4239 if (shader_count
>= 2 || is_ngg
) {
4240 LLVMValueRef fn
= LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx
.ac
.builder
));
4241 LLVMBasicBlockRef then_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4242 merge_block
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, fn
, "");
4244 LLVMValueRef count
=
4245 ac_unpack_param(&ctx
.ac
,
4246 ac_get_arg(&ctx
.ac
, args
->merged_wave_info
),
4248 LLVMValueRef thread_id
= ac_get_thread_id(&ctx
.ac
);
4249 LLVMValueRef cond
= LLVMBuildICmp(ctx
.ac
.builder
, LLVMIntULT
,
4250 thread_id
, count
, "");
4251 LLVMBuildCondBr(ctx
.ac
.builder
, cond
, then_block
, merge_block
);
4253 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, then_block
);
4256 if (shaders
[i
]->info
.stage
== MESA_SHADER_FRAGMENT
)
4257 prepare_interp_optimize(&ctx
, shaders
[i
]);
4258 else if(shaders
[i
]->info
.stage
== MESA_SHADER_VERTEX
)
4259 handle_vs_inputs(&ctx
, shaders
[i
]);
4260 else if(shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
)
4261 prepare_gs_input_vgprs(&ctx
, shader_count
>= 2);
4263 ac_nir_translate(&ctx
.ac
, &ctx
.abi
, &args
->ac
, shaders
[i
]);
4265 if (shader_count
>= 2 || is_ngg
) {
4266 LLVMBuildBr(ctx
.ac
.builder
, merge_block
);
4267 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, merge_block
);
4270 /* This needs to be outside the if wrapping the shader body, as sometimes
4271 * the HW generates waves with 0 es/vs threads. */
4272 if (is_pre_gs_stage(shaders
[i
]->info
.stage
) &&
4273 args
->options
->key
.vs_common_out
.as_ngg
&&
4274 i
== shader_count
- 1) {
4275 handle_ngg_outputs_post_2(&ctx
);
4276 } else if (shaders
[i
]->info
.stage
== MESA_SHADER_GEOMETRY
&&
4277 args
->options
->key
.vs_common_out
.as_ngg
) {
4278 gfx10_ngg_gs_emit_epilogue_2(&ctx
);
4281 if (shaders
[i
]->info
.stage
== MESA_SHADER_TESS_CTRL
) {
4282 args
->shader_info
->tcs
.num_patches
= ctx
.tcs_num_patches
;
4283 args
->shader_info
->tcs
.lds_size
= calculate_tess_lds_size(&ctx
);
4287 LLVMBuildRetVoid(ctx
.ac
.builder
);
4289 if (args
->options
->dump_preoptir
) {
4290 fprintf(stderr
, "%s LLVM IR:\n\n",
4291 radv_get_shader_name(args
->shader_info
,
4292 shaders
[shader_count
- 1]->info
.stage
));
4293 ac_dump_module(ctx
.ac
.module
);
4294 fprintf(stderr
, "\n");
4297 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4299 if (shader_count
== 1)
4300 ac_nir_eliminate_const_vs_outputs(&ctx
);
4302 if (args
->options
->dump_shader
) {
4303 args
->shader_info
->private_mem_vgprs
=
4304 ac_count_scratch_private_memory(ctx
.main_function
);
4307 return ctx
.ac
.module
;
4310 static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di
, void *context
)
4312 unsigned *retval
= (unsigned *)context
;
4313 LLVMDiagnosticSeverity severity
= LLVMGetDiagInfoSeverity(di
);
4314 char *description
= LLVMGetDiagInfoDescription(di
);
4316 if (severity
== LLVMDSError
) {
4318 fprintf(stderr
, "LLVM triggered Diagnostic Handler: %s\n",
4322 LLVMDisposeMessage(description
);
4325 static unsigned radv_llvm_compile(LLVMModuleRef M
,
4326 char **pelf_buffer
, size_t *pelf_size
,
4327 struct ac_llvm_compiler
*ac_llvm
)
4329 unsigned retval
= 0;
4330 LLVMContextRef llvm_ctx
;
4332 /* Setup Diagnostic Handler*/
4333 llvm_ctx
= LLVMGetModuleContext(M
);
4335 LLVMContextSetDiagnosticHandler(llvm_ctx
, ac_diagnostic_handler
,
4339 if (!radv_compile_to_elf(ac_llvm
, M
, pelf_buffer
, pelf_size
))
4344 static void ac_compile_llvm_module(struct ac_llvm_compiler
*ac_llvm
,
4345 LLVMModuleRef llvm_module
,
4346 struct radv_shader_binary
**rbinary
,
4347 gl_shader_stage stage
,
4349 const struct radv_nir_compiler_options
*options
)
4351 char *elf_buffer
= NULL
;
4352 size_t elf_size
= 0;
4353 char *llvm_ir_string
= NULL
;
4355 if (options
->dump_shader
) {
4356 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
4357 ac_dump_module(llvm_module
);
4358 fprintf(stderr
, "\n");
4361 if (options
->record_ir
) {
4362 char *llvm_ir
= LLVMPrintModuleToString(llvm_module
);
4363 llvm_ir_string
= strdup(llvm_ir
);
4364 LLVMDisposeMessage(llvm_ir
);
4367 int v
= radv_llvm_compile(llvm_module
, &elf_buffer
, &elf_size
, ac_llvm
);
4369 fprintf(stderr
, "compile failed\n");
4372 LLVMContextRef ctx
= LLVMGetModuleContext(llvm_module
);
4373 LLVMDisposeModule(llvm_module
);
4374 LLVMContextDispose(ctx
);
4376 size_t llvm_ir_size
= llvm_ir_string
? strlen(llvm_ir_string
) : 0;
4377 size_t alloc_size
= sizeof(struct radv_shader_binary_rtld
) + elf_size
+ llvm_ir_size
+ 1;
4378 struct radv_shader_binary_rtld
*rbin
= calloc(1, alloc_size
);
4379 memcpy(rbin
->data
, elf_buffer
, elf_size
);
4381 memcpy(rbin
->data
+ elf_size
, llvm_ir_string
, llvm_ir_size
+ 1);
4383 rbin
->base
.type
= RADV_BINARY_TYPE_RTLD
;
4384 rbin
->base
.stage
= stage
;
4385 rbin
->base
.total_size
= alloc_size
;
4386 rbin
->elf_size
= elf_size
;
4387 rbin
->llvm_ir_size
= llvm_ir_size
;
4388 *rbinary
= &rbin
->base
;
4390 free(llvm_ir_string
);
4395 radv_compile_nir_shader(struct ac_llvm_compiler
*ac_llvm
,
4396 struct radv_shader_binary
**rbinary
,
4397 const struct radv_shader_args
*args
,
4398 struct nir_shader
*const *nir
,
4402 LLVMModuleRef llvm_module
;
4404 llvm_module
= ac_translate_nir_to_llvm(ac_llvm
, nir
, nir_count
, args
);
4406 ac_compile_llvm_module(ac_llvm
, llvm_module
, rbinary
,
4407 nir
[nir_count
- 1]->info
.stage
,
4408 radv_get_shader_name(args
->shader_info
,
4409 nir
[nir_count
- 1]->info
.stage
),
4412 /* Determine the ES type (VS or TES) for the GS on GFX9. */
4413 if (args
->options
->chip_class
>= GFX9
) {
4414 if (nir_count
== 2 &&
4415 nir
[1]->info
.stage
== MESA_SHADER_GEOMETRY
) {
4416 args
->shader_info
->gs
.es_type
= nir
[0]->info
.stage
;
4422 ac_gs_copy_shader_emit(struct radv_shader_context
*ctx
)
4424 LLVMValueRef vtx_offset
=
4425 LLVMBuildMul(ctx
->ac
.builder
, ac_get_arg(&ctx
->ac
, ctx
->args
->ac
.vertex_id
),
4426 LLVMConstInt(ctx
->ac
.i32
, 4, false), "");
4427 LLVMValueRef stream_id
;
4429 /* Fetch the vertex stream ID. */
4430 if (!ctx
->args
->options
->use_ngg_streamout
&&
4431 ctx
->args
->shader_info
->so
.num_outputs
) {
4433 ac_unpack_param(&ctx
->ac
,
4434 ac_get_arg(&ctx
->ac
,
4435 ctx
->args
->streamout_config
),
4438 stream_id
= ctx
->ac
.i32_0
;
4441 LLVMBasicBlockRef end_bb
;
4442 LLVMValueRef switch_inst
;
4444 end_bb
= LLVMAppendBasicBlockInContext(ctx
->ac
.context
,
4445 ctx
->main_function
, "end");
4446 switch_inst
= LLVMBuildSwitch(ctx
->ac
.builder
, stream_id
, end_bb
, 4);
4448 for (unsigned stream
= 0; stream
< 4; stream
++) {
4449 unsigned num_components
=
4450 ctx
->args
->shader_info
->gs
.num_stream_output_components
[stream
];
4451 LLVMBasicBlockRef bb
;
4454 if (stream
> 0 && !num_components
)
4457 if (stream
> 0 && !ctx
->args
->shader_info
->so
.num_outputs
)
4460 bb
= LLVMInsertBasicBlockInContext(ctx
->ac
.context
, end_bb
, "out");
4461 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
->ac
.i32
, stream
, 0), bb
);
4462 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, bb
);
4465 for (unsigned i
= 0; i
< AC_LLVM_MAX_OUTPUTS
; ++i
) {
4466 unsigned output_usage_mask
=
4467 ctx
->args
->shader_info
->gs
.output_usage_mask
[i
];
4468 unsigned output_stream
=
4469 ctx
->args
->shader_info
->gs
.output_streams
[i
];
4470 int length
= util_last_bit(output_usage_mask
);
4472 if (!(ctx
->output_mask
& (1ull << i
)) ||
4473 output_stream
!= stream
)
4476 for (unsigned j
= 0; j
< length
; j
++) {
4477 LLVMValueRef value
, soffset
;
4479 if (!(output_usage_mask
& (1 << j
)))
4482 soffset
= LLVMConstInt(ctx
->ac
.i32
,
4484 ctx
->shader
->info
.gs
.vertices_out
* 16 * 4, false);
4488 value
= ac_build_buffer_load(&ctx
->ac
,
4491 vtx_offset
, soffset
,
4492 0, ac_glc
| ac_slc
, true, false);
4494 LLVMTypeRef type
= LLVMGetAllocatedType(ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4495 if (ac_get_type_size(type
) == 2) {
4496 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->ac
.i32
, "");
4497 value
= LLVMBuildTrunc(ctx
->ac
.builder
, value
, ctx
->ac
.i16
, "");
4500 LLVMBuildStore(ctx
->ac
.builder
,
4501 ac_to_float(&ctx
->ac
, value
), ctx
->abi
.outputs
[ac_llvm_reg_index_soa(i
, j
)]);
4505 if (!ctx
->args
->options
->use_ngg_streamout
&&
4506 ctx
->args
->shader_info
->so
.num_outputs
)
4507 radv_emit_streamout(ctx
, stream
);
4510 handle_vs_outputs_post(ctx
, false, true,
4511 &ctx
->args
->shader_info
->vs
.outinfo
);
4514 LLVMBuildBr(ctx
->ac
.builder
, end_bb
);
4517 LLVMPositionBuilderAtEnd(ctx
->ac
.builder
, end_bb
);
4521 radv_compile_gs_copy_shader(struct ac_llvm_compiler
*ac_llvm
,
4522 struct nir_shader
*geom_shader
,
4523 struct radv_shader_binary
**rbinary
,
4524 const struct radv_shader_args
*args
)
4526 struct radv_shader_context ctx
= {0};
4529 assert(args
->is_gs_copy_shader
);
4531 ac_llvm_context_init(&ctx
.ac
, ac_llvm
, args
->options
->chip_class
,
4532 args
->options
->family
, AC_FLOAT_MODE_DEFAULT
, 64, 64);
4533 ctx
.context
= ctx
.ac
.context
;
4535 ctx
.stage
= MESA_SHADER_VERTEX
;
4536 ctx
.shader
= geom_shader
;
4538 create_function(&ctx
, MESA_SHADER_VERTEX
, false);
4540 ac_setup_rings(&ctx
);
4542 nir_foreach_variable(variable
, &geom_shader
->outputs
) {
4543 scan_shader_output_decl(&ctx
, variable
, geom_shader
, MESA_SHADER_VERTEX
);
4544 ac_handle_shader_output_decl(&ctx
.ac
, &ctx
.abi
, geom_shader
,
4545 variable
, MESA_SHADER_VERTEX
);
4548 ac_gs_copy_shader_emit(&ctx
);
4550 LLVMBuildRetVoid(ctx
.ac
.builder
);
4552 ac_llvm_finalize_module(&ctx
, ac_llvm
->passmgr
, args
->options
);
4554 ac_compile_llvm_module(ac_llvm
, ctx
.ac
.module
, rbinary
,
4555 MESA_SHADER_VERTEX
, "GS Copy Shader", args
->options
);
4556 (*rbinary
)->is_gs_copy_shader
= true;