2 * Copyright © 2016 Red Hat.
3 * Copyright © 2016 Bas Nieuwenhuizen
5 * based in part on anv driver which is:
6 * Copyright © 2015 Intel Corporation
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
24 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
28 #include "util/mesa-sha1.h"
29 #include "util/u_atomic.h"
30 #include "radv_debug.h"
31 #include "radv_private.h"
32 #include "radv_shader.h"
34 #include "nir/nir_builder.h"
35 #include "spirv/nir_spirv.h"
37 #include <llvm-c/Core.h>
38 #include <llvm-c/TargetMachine.h>
42 #include "r600d_common.h"
43 #include "ac_binary.h"
44 #include "ac_llvm_util.h"
45 #include "ac_nir_to_llvm.h"
46 #include "vk_format.h"
47 #include "util/debug.h"
48 #include "ac_exp_param.h"
51 radv_pipeline_destroy(struct radv_device
*device
,
52 struct radv_pipeline
*pipeline
,
53 const VkAllocationCallbacks
* allocator
)
55 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; ++i
)
56 if (pipeline
->shaders
[i
])
57 radv_shader_variant_destroy(device
, pipeline
->shaders
[i
]);
59 if (pipeline
->gs_copy_shader
)
60 radv_shader_variant_destroy(device
, pipeline
->gs_copy_shader
);
62 vk_free2(&device
->alloc
, allocator
, pipeline
);
65 void radv_DestroyPipeline(
68 const VkAllocationCallbacks
* pAllocator
)
70 RADV_FROM_HANDLE(radv_device
, device
, _device
);
71 RADV_FROM_HANDLE(radv_pipeline
, pipeline
, _pipeline
);
76 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
79 static void radv_dump_pipeline_stats(struct radv_device
*device
, struct radv_pipeline
*pipeline
)
83 for (i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
84 if (!pipeline
->shaders
[i
])
87 radv_shader_dump_stats(device
, pipeline
->shaders
[i
], i
, stderr
);
91 static struct radv_shader_variant
*
92 radv_pipeline_compile(struct radv_pipeline
*pipeline
,
93 struct radv_pipeline_cache
*cache
,
94 struct radv_shader_module
*module
,
95 const char *entrypoint
,
96 gl_shader_stage stage
,
97 const VkSpecializationInfo
*spec_info
,
98 struct radv_pipeline_layout
*layout
,
99 const struct ac_shader_variant_key
*key
)
101 unsigned char sha1
[20];
102 unsigned char gs_copy_sha1
[20];
103 struct radv_shader_variant
*variant
;
106 unsigned code_size
= 0;
109 _mesa_sha1_compute(module
->nir
->info
.name
,
110 strlen(module
->nir
->info
.name
),
113 radv_hash_shader(sha1
, module
, entrypoint
, spec_info
, layout
, key
, 0);
114 if (stage
== MESA_SHADER_GEOMETRY
)
115 radv_hash_shader(gs_copy_sha1
, module
, entrypoint
, spec_info
,
118 variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
122 if (stage
== MESA_SHADER_GEOMETRY
) {
123 pipeline
->gs_copy_shader
=
124 radv_create_shader_variant_from_pipeline_cache(
131 (stage
!= MESA_SHADER_GEOMETRY
|| pipeline
->gs_copy_shader
))
134 nir
= radv_shader_compile_to_nir(pipeline
->device
,
135 module
, entrypoint
, stage
,
141 variant
= radv_shader_variant_create(pipeline
->device
, nir
,
146 if (stage
== MESA_SHADER_GEOMETRY
&& !pipeline
->gs_copy_shader
) {
147 void *gs_copy_code
= NULL
;
148 unsigned gs_copy_code_size
= 0;
149 pipeline
->gs_copy_shader
= radv_create_gs_copy_shader(
150 pipeline
->device
, nir
, &gs_copy_code
,
151 &gs_copy_code_size
, key
->has_multiview_view_index
);
153 if (pipeline
->gs_copy_shader
) {
154 pipeline
->gs_copy_shader
=
155 radv_pipeline_cache_insert_shader(cache
,
157 pipeline
->gs_copy_shader
,
168 variant
= radv_pipeline_cache_insert_shader(cache
, sha1
, variant
,
176 static struct ac_shader_variant_key
177 radv_compute_tes_key(bool as_es
, bool export_prim_id
)
179 struct ac_shader_variant_key key
;
180 memset(&key
, 0, sizeof(key
));
181 key
.tes
.as_es
= as_es
;
182 /* export prim id only happens when no geom shader */
184 key
.tes
.export_prim_id
= export_prim_id
;
188 static struct ac_shader_variant_key
189 radv_compute_tcs_key(unsigned primitive_mode
, unsigned input_vertices
)
191 struct ac_shader_variant_key key
;
192 memset(&key
, 0, sizeof(key
));
193 key
.tcs
.primitive_mode
= primitive_mode
;
194 key
.tcs
.input_vertices
= input_vertices
;
199 radv_tess_pipeline_compile(struct radv_pipeline
*pipeline
,
200 struct radv_pipeline_cache
*cache
,
201 struct radv_shader_module
*tcs_module
,
202 struct radv_shader_module
*tes_module
,
203 const char *tcs_entrypoint
,
204 const char *tes_entrypoint
,
205 const VkSpecializationInfo
*tcs_spec_info
,
206 const VkSpecializationInfo
*tes_spec_info
,
207 struct radv_pipeline_layout
*layout
,
208 unsigned input_vertices
,
211 unsigned char tcs_sha1
[20], tes_sha1
[20];
212 struct radv_shader_variant
*tes_variant
= NULL
, *tcs_variant
= NULL
;
213 nir_shader
*tes_nir
, *tcs_nir
;
214 void *tes_code
= NULL
, *tcs_code
= NULL
;
215 unsigned tes_code_size
= 0, tcs_code_size
= 0;
216 struct ac_shader_variant_key tes_key
;
217 struct ac_shader_variant_key tcs_key
;
219 tes_key
= radv_compute_tes_key(radv_pipeline_has_gs(pipeline
),
220 pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
);
221 tes_key
.has_multiview_view_index
= has_view_index
;
223 _mesa_sha1_compute(tes_module
->nir
->info
.name
,
224 strlen(tes_module
->nir
->info
.name
),
226 radv_hash_shader(tes_sha1
, tes_module
, tes_entrypoint
, tes_spec_info
, layout
, &tes_key
, 0);
228 tes_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
233 tcs_key
= radv_compute_tcs_key(tes_variant
->info
.tes
.primitive_mode
, input_vertices
);
236 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
237 strlen(tcs_module
->nir
->info
.name
),
240 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
242 tcs_variant
= radv_create_shader_variant_from_pipeline_cache(pipeline
->device
,
247 if (tcs_variant
&& tes_variant
) {
248 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
249 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
253 tes_nir
= radv_shader_compile_to_nir(pipeline
->device
,
254 tes_module
, tes_entrypoint
, MESA_SHADER_TESS_EVAL
,
259 tcs_nir
= radv_shader_compile_to_nir(pipeline
->device
,
260 tcs_module
, tcs_entrypoint
, MESA_SHADER_TESS_CTRL
,
265 nir_lower_tes_patch_vertices(tes_nir
,
266 tcs_nir
->info
.tess
.tcs_vertices_out
);
268 tes_variant
= radv_shader_variant_create(pipeline
->device
, tes_nir
,
269 layout
, &tes_key
, &tes_code
,
272 tcs_key
= radv_compute_tcs_key(tes_nir
->info
.tess
.primitive_mode
, input_vertices
);
274 _mesa_sha1_compute(tcs_module
->nir
->info
.name
,
275 strlen(tcs_module
->nir
->info
.name
),
278 radv_hash_shader(tcs_sha1
, tcs_module
, tcs_entrypoint
, tcs_spec_info
, layout
, &tcs_key
, 0);
280 tcs_variant
= radv_shader_variant_create(pipeline
->device
, tcs_nir
,
281 layout
, &tcs_key
, &tcs_code
,
284 if (!tes_module
->nir
)
285 ralloc_free(tes_nir
);
287 if (!tcs_module
->nir
)
288 ralloc_free(tcs_nir
);
291 tes_variant
= radv_pipeline_cache_insert_shader(cache
, tes_sha1
, tes_variant
,
292 tes_code
, tes_code_size
);
295 tcs_variant
= radv_pipeline_cache_insert_shader(cache
, tcs_sha1
, tcs_variant
,
296 tcs_code
, tcs_code_size
);
302 pipeline
->shaders
[MESA_SHADER_TESS_CTRL
] = tcs_variant
;
303 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] = tes_variant
;
308 radv_pipeline_scratch_init(struct radv_device
*device
,
309 struct radv_pipeline
*pipeline
)
311 unsigned scratch_bytes_per_wave
= 0;
312 unsigned max_waves
= 0;
313 unsigned min_waves
= 1;
315 for (int i
= 0; i
< MESA_SHADER_STAGES
; ++i
) {
316 if (pipeline
->shaders
[i
]) {
317 unsigned max_stage_waves
= device
->scratch_waves
;
319 scratch_bytes_per_wave
= MAX2(scratch_bytes_per_wave
,
320 pipeline
->shaders
[i
]->config
.scratch_bytes_per_wave
);
322 max_stage_waves
= MIN2(max_stage_waves
,
323 4 * device
->physical_device
->rad_info
.num_good_compute_units
*
324 (256 / pipeline
->shaders
[i
]->config
.num_vgprs
));
325 max_waves
= MAX2(max_waves
, max_stage_waves
);
329 if (pipeline
->shaders
[MESA_SHADER_COMPUTE
]) {
330 unsigned group_size
= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[0] *
331 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[1] *
332 pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.cs
.block_size
[2];
333 min_waves
= MAX2(min_waves
, round_up_u32(group_size
, 64));
336 if (scratch_bytes_per_wave
)
337 max_waves
= MIN2(max_waves
, 0xffffffffu
/ scratch_bytes_per_wave
);
339 if (scratch_bytes_per_wave
&& max_waves
< min_waves
) {
340 /* Not really true at this moment, but will be true on first
341 * execution. Avoid having hanging shaders. */
342 return VK_ERROR_OUT_OF_DEVICE_MEMORY
;
344 pipeline
->scratch_bytes_per_wave
= scratch_bytes_per_wave
;
345 pipeline
->max_waves
= max_waves
;
349 static uint32_t si_translate_blend_function(VkBlendOp op
)
352 case VK_BLEND_OP_ADD
:
353 return V_028780_COMB_DST_PLUS_SRC
;
354 case VK_BLEND_OP_SUBTRACT
:
355 return V_028780_COMB_SRC_MINUS_DST
;
356 case VK_BLEND_OP_REVERSE_SUBTRACT
:
357 return V_028780_COMB_DST_MINUS_SRC
;
358 case VK_BLEND_OP_MIN
:
359 return V_028780_COMB_MIN_DST_SRC
;
360 case VK_BLEND_OP_MAX
:
361 return V_028780_COMB_MAX_DST_SRC
;
367 static uint32_t si_translate_blend_factor(VkBlendFactor factor
)
370 case VK_BLEND_FACTOR_ZERO
:
371 return V_028780_BLEND_ZERO
;
372 case VK_BLEND_FACTOR_ONE
:
373 return V_028780_BLEND_ONE
;
374 case VK_BLEND_FACTOR_SRC_COLOR
:
375 return V_028780_BLEND_SRC_COLOR
;
376 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
377 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
378 case VK_BLEND_FACTOR_DST_COLOR
:
379 return V_028780_BLEND_DST_COLOR
;
380 case VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
:
381 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
382 case VK_BLEND_FACTOR_SRC_ALPHA
:
383 return V_028780_BLEND_SRC_ALPHA
;
384 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
385 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
386 case VK_BLEND_FACTOR_DST_ALPHA
:
387 return V_028780_BLEND_DST_ALPHA
;
388 case VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
:
389 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
390 case VK_BLEND_FACTOR_CONSTANT_COLOR
:
391 return V_028780_BLEND_CONSTANT_COLOR
;
392 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR
:
393 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
394 case VK_BLEND_FACTOR_CONSTANT_ALPHA
:
395 return V_028780_BLEND_CONSTANT_ALPHA
;
396 case VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA
:
397 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
398 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
399 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
400 case VK_BLEND_FACTOR_SRC1_COLOR
:
401 return V_028780_BLEND_SRC1_COLOR
;
402 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
403 return V_028780_BLEND_INV_SRC1_COLOR
;
404 case VK_BLEND_FACTOR_SRC1_ALPHA
:
405 return V_028780_BLEND_SRC1_ALPHA
;
406 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
407 return V_028780_BLEND_INV_SRC1_ALPHA
;
413 static uint32_t si_translate_blend_opt_function(VkBlendOp op
)
416 case VK_BLEND_OP_ADD
:
417 return V_028760_OPT_COMB_ADD
;
418 case VK_BLEND_OP_SUBTRACT
:
419 return V_028760_OPT_COMB_SUBTRACT
;
420 case VK_BLEND_OP_REVERSE_SUBTRACT
:
421 return V_028760_OPT_COMB_REVSUBTRACT
;
422 case VK_BLEND_OP_MIN
:
423 return V_028760_OPT_COMB_MIN
;
424 case VK_BLEND_OP_MAX
:
425 return V_028760_OPT_COMB_MAX
;
427 return V_028760_OPT_COMB_BLEND_DISABLED
;
431 static uint32_t si_translate_blend_opt_factor(VkBlendFactor factor
, bool is_alpha
)
434 case VK_BLEND_FACTOR_ZERO
:
435 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
436 case VK_BLEND_FACTOR_ONE
:
437 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
438 case VK_BLEND_FACTOR_SRC_COLOR
:
439 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
440 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
441 case VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR
:
442 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
443 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
444 case VK_BLEND_FACTOR_SRC_ALPHA
:
445 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
446 case VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
:
447 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
448 case VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
:
449 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
450 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
452 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
457 * Get rid of DST in the blend factors by commuting the operands:
458 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
460 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
461 unsigned *dst_factor
, unsigned expected_dst
,
462 unsigned replacement_src
)
464 if (*src_factor
== expected_dst
&&
465 *dst_factor
== VK_BLEND_FACTOR_ZERO
) {
466 *src_factor
= VK_BLEND_FACTOR_ZERO
;
467 *dst_factor
= replacement_src
;
469 /* Commuting the operands requires reversing subtractions. */
470 if (*func
== VK_BLEND_OP_SUBTRACT
)
471 *func
= VK_BLEND_OP_REVERSE_SUBTRACT
;
472 else if (*func
== VK_BLEND_OP_REVERSE_SUBTRACT
)
473 *func
= VK_BLEND_OP_SUBTRACT
;
477 static bool si_blend_factor_uses_dst(unsigned factor
)
479 return factor
== VK_BLEND_FACTOR_DST_COLOR
||
480 factor
== VK_BLEND_FACTOR_DST_ALPHA
||
481 factor
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
482 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA
||
483 factor
== VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR
;
486 static bool is_dual_src(VkBlendFactor factor
)
489 case VK_BLEND_FACTOR_SRC1_COLOR
:
490 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR
:
491 case VK_BLEND_FACTOR_SRC1_ALPHA
:
492 case VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
:
499 static unsigned si_choose_spi_color_format(VkFormat vk_format
,
501 bool blend_need_alpha
)
503 const struct vk_format_description
*desc
= vk_format_description(vk_format
);
504 unsigned format
, ntype
, swap
;
506 /* Alpha is needed for alpha-to-coverage.
507 * Blending may be with or without alpha.
509 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
510 unsigned alpha
= 0; /* exports alpha, but may not support blending */
511 unsigned blend
= 0; /* supports blending, but may not export alpha */
512 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
514 format
= radv_translate_colorformat(vk_format
);
515 ntype
= radv_translate_color_numformat(vk_format
, desc
,
516 vk_format_get_first_non_void_channel(vk_format
));
517 swap
= radv_translate_colorswap(vk_format
, false);
519 /* Choose the SPI color formats. These are required values for Stoney/RB+.
520 * Other chips have multiple choices, though they are not necessarily better.
523 case V_028C70_COLOR_5_6_5
:
524 case V_028C70_COLOR_1_5_5_5
:
525 case V_028C70_COLOR_5_5_5_1
:
526 case V_028C70_COLOR_4_4_4_4
:
527 case V_028C70_COLOR_10_11_11
:
528 case V_028C70_COLOR_11_11_10
:
529 case V_028C70_COLOR_8
:
530 case V_028C70_COLOR_8_8
:
531 case V_028C70_COLOR_8_8_8_8
:
532 case V_028C70_COLOR_10_10_10_2
:
533 case V_028C70_COLOR_2_10_10_10
:
534 if (ntype
== V_028C70_NUMBER_UINT
)
535 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
536 else if (ntype
== V_028C70_NUMBER_SINT
)
537 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
539 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
542 case V_028C70_COLOR_16
:
543 case V_028C70_COLOR_16_16
:
544 case V_028C70_COLOR_16_16_16_16
:
545 if (ntype
== V_028C70_NUMBER_UNORM
||
546 ntype
== V_028C70_NUMBER_SNORM
) {
547 /* UNORM16 and SNORM16 don't support blending */
548 if (ntype
== V_028C70_NUMBER_UNORM
)
549 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
551 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
553 /* Use 32 bits per channel for blending. */
554 if (format
== V_028C70_COLOR_16
) {
555 if (swap
== V_028C70_SWAP_STD
) { /* R */
556 blend
= V_028714_SPI_SHADER_32_R
;
557 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
558 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
559 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
562 } else if (format
== V_028C70_COLOR_16_16
) {
563 if (swap
== V_028C70_SWAP_STD
) { /* RG */
564 blend
= V_028714_SPI_SHADER_32_GR
;
565 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
566 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
567 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
570 } else /* 16_16_16_16 */
571 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
572 } else if (ntype
== V_028C70_NUMBER_UINT
)
573 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
574 else if (ntype
== V_028C70_NUMBER_SINT
)
575 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
576 else if (ntype
== V_028C70_NUMBER_FLOAT
)
577 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
582 case V_028C70_COLOR_32
:
583 if (swap
== V_028C70_SWAP_STD
) { /* R */
584 blend
= normal
= V_028714_SPI_SHADER_32_R
;
585 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
586 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
587 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
592 case V_028C70_COLOR_32_32
:
593 if (swap
== V_028C70_SWAP_STD
) { /* RG */
594 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
595 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
596 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
597 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
602 case V_028C70_COLOR_32_32_32_32
:
603 case V_028C70_COLOR_8_24
:
604 case V_028C70_COLOR_24_8
:
605 case V_028C70_COLOR_X24_8_32_FLOAT
:
606 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
610 unreachable("unhandled blend format");
613 if (blend_enable
&& blend_need_alpha
)
615 else if(blend_need_alpha
)
617 else if(blend_enable
)
623 static unsigned si_get_cb_shader_mask(unsigned spi_shader_col_format
)
625 unsigned i
, cb_shader_mask
= 0;
627 for (i
= 0; i
< 8; i
++) {
628 switch ((spi_shader_col_format
>> (i
* 4)) & 0xf) {
629 case V_028714_SPI_SHADER_ZERO
:
631 case V_028714_SPI_SHADER_32_R
:
632 cb_shader_mask
|= 0x1 << (i
* 4);
634 case V_028714_SPI_SHADER_32_GR
:
635 cb_shader_mask
|= 0x3 << (i
* 4);
637 case V_028714_SPI_SHADER_32_AR
:
638 cb_shader_mask
|= 0x9 << (i
* 4);
640 case V_028714_SPI_SHADER_FP16_ABGR
:
641 case V_028714_SPI_SHADER_UNORM16_ABGR
:
642 case V_028714_SPI_SHADER_SNORM16_ABGR
:
643 case V_028714_SPI_SHADER_UINT16_ABGR
:
644 case V_028714_SPI_SHADER_SINT16_ABGR
:
645 case V_028714_SPI_SHADER_32_ABGR
:
646 cb_shader_mask
|= 0xf << (i
* 4);
652 return cb_shader_mask
;
656 radv_pipeline_compute_spi_color_formats(struct radv_pipeline
*pipeline
,
657 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
658 uint32_t blend_enable
,
659 uint32_t blend_need_alpha
,
660 bool single_cb_enable
,
661 bool blend_mrt0_is_dual_src
)
663 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
664 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
665 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
666 unsigned col_format
= 0;
668 for (unsigned i
= 0; i
< (single_cb_enable
? 1 : subpass
->color_count
); ++i
) {
671 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
) {
672 cf
= V_028714_SPI_SHADER_ZERO
;
674 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
676 cf
= si_choose_spi_color_format(attachment
->format
,
677 blend_enable
& (1 << i
),
678 blend_need_alpha
& (1 << i
));
681 col_format
|= cf
<< (4 * i
);
684 blend
->cb_shader_mask
= si_get_cb_shader_mask(col_format
);
686 if (blend_mrt0_is_dual_src
)
687 col_format
|= (col_format
& 0xf) << 4;
688 blend
->spi_shader_col_format
= col_format
;
692 format_is_int8(VkFormat format
)
694 const struct vk_format_description
*desc
= vk_format_description(format
);
695 int channel
= vk_format_get_first_non_void_channel(format
);
697 return channel
>= 0 && desc
->channel
[channel
].pure_integer
&&
698 desc
->channel
[channel
].size
== 8;
702 format_is_int10(VkFormat format
)
704 const struct vk_format_description
*desc
= vk_format_description(format
);
706 if (desc
->nr_channels
!= 4)
708 for (unsigned i
= 0; i
< 4; i
++) {
709 if (desc
->channel
[i
].pure_integer
&& desc
->channel
[i
].size
== 10)
715 unsigned radv_format_meta_fs_key(VkFormat format
)
717 unsigned col_format
= si_choose_spi_color_format(format
, false, false) - 1;
718 bool is_int8
= format_is_int8(format
);
719 bool is_int10
= format_is_int10(format
);
721 return col_format
+ (is_int8
? 3 : is_int10
? 5 : 0);
725 radv_pipeline_compute_get_int_clamp(const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
726 unsigned *is_int8
, unsigned *is_int10
)
728 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
729 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
733 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
734 struct radv_render_pass_attachment
*attachment
;
736 if (subpass
->color_attachments
[i
].attachment
== VK_ATTACHMENT_UNUSED
)
739 attachment
= pass
->attachments
+ subpass
->color_attachments
[i
].attachment
;
741 if (format_is_int8(attachment
->format
))
743 if (format_is_int10(attachment
->format
))
749 radv_pipeline_init_blend_state(struct radv_pipeline
*pipeline
,
750 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
751 const struct radv_graphics_pipeline_create_info
*extra
)
753 const VkPipelineColorBlendStateCreateInfo
*vkblend
= pCreateInfo
->pColorBlendState
;
754 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
755 unsigned mode
= V_028808_CB_NORMAL
;
756 uint32_t blend_enable
= 0, blend_need_alpha
= 0;
757 bool blend_mrt0_is_dual_src
= false;
759 bool single_cb_enable
= false;
764 if (extra
&& extra
->custom_blend_mode
) {
765 single_cb_enable
= true;
766 mode
= extra
->custom_blend_mode
;
768 blend
->cb_color_control
= 0;
769 if (vkblend
->logicOpEnable
)
770 blend
->cb_color_control
|= S_028808_ROP3(vkblend
->logicOp
| (vkblend
->logicOp
<< 4));
772 blend
->cb_color_control
|= S_028808_ROP3(0xcc);
774 blend
->db_alpha_to_mask
= S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
775 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
776 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
777 S_028B70_ALPHA_TO_MASK_OFFSET3(2);
779 blend
->cb_target_mask
= 0;
780 for (i
= 0; i
< vkblend
->attachmentCount
; i
++) {
781 const VkPipelineColorBlendAttachmentState
*att
= &vkblend
->pAttachments
[i
];
782 unsigned blend_cntl
= 0;
783 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
784 VkBlendOp eqRGB
= att
->colorBlendOp
;
785 VkBlendFactor srcRGB
= att
->srcColorBlendFactor
;
786 VkBlendFactor dstRGB
= att
->dstColorBlendFactor
;
787 VkBlendOp eqA
= att
->alphaBlendOp
;
788 VkBlendFactor srcA
= att
->srcAlphaBlendFactor
;
789 VkBlendFactor dstA
= att
->dstAlphaBlendFactor
;
791 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
793 if (!att
->colorWriteMask
)
796 blend
->cb_target_mask
|= (unsigned)att
->colorWriteMask
<< (4 * i
);
797 if (!att
->blendEnable
) {
798 blend
->cb_blend_control
[i
] = blend_cntl
;
802 if (is_dual_src(srcRGB
) || is_dual_src(dstRGB
) || is_dual_src(srcA
) || is_dual_src(dstA
))
804 blend_mrt0_is_dual_src
= true;
806 if (eqRGB
== VK_BLEND_OP_MIN
|| eqRGB
== VK_BLEND_OP_MAX
) {
807 srcRGB
= VK_BLEND_FACTOR_ONE
;
808 dstRGB
= VK_BLEND_FACTOR_ONE
;
810 if (eqA
== VK_BLEND_OP_MIN
|| eqA
== VK_BLEND_OP_MAX
) {
811 srcA
= VK_BLEND_FACTOR_ONE
;
812 dstA
= VK_BLEND_FACTOR_ONE
;
815 /* Blending optimizations for RB+.
816 * These transformations don't change the behavior.
818 * First, get rid of DST in the blend factors:
819 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
821 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
822 VK_BLEND_FACTOR_DST_COLOR
,
823 VK_BLEND_FACTOR_SRC_COLOR
);
825 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
826 VK_BLEND_FACTOR_DST_COLOR
,
827 VK_BLEND_FACTOR_SRC_COLOR
);
829 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
830 VK_BLEND_FACTOR_DST_ALPHA
,
831 VK_BLEND_FACTOR_SRC_ALPHA
);
833 /* Look up the ideal settings from tables. */
834 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
835 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
836 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
837 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
839 /* Handle interdependencies. */
840 if (si_blend_factor_uses_dst(srcRGB
))
841 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
842 if (si_blend_factor_uses_dst(srcA
))
843 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
845 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
&&
846 (dstRGB
== VK_BLEND_FACTOR_ZERO
||
847 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
848 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
))
849 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
851 /* Set the final value. */
852 blend
->sx_mrt_blend_opt
[i
] =
853 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
854 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
855 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
856 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
857 S_028760_ALPHA_DST_OPT(dstA_opt
) |
858 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
859 blend_cntl
|= S_028780_ENABLE(1);
861 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
862 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
863 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
864 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
865 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
866 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
867 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
868 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
870 blend
->cb_blend_control
[i
] = blend_cntl
;
872 blend_enable
|= 1 << i
;
874 if (srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
875 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA
||
876 srcRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
877 dstRGB
== VK_BLEND_FACTOR_SRC_ALPHA_SATURATE
||
878 srcRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
||
879 dstRGB
== VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA
)
880 blend_need_alpha
|= 1 << i
;
882 for (i
= vkblend
->attachmentCount
; i
< 8; i
++) {
883 blend
->cb_blend_control
[i
] = 0;
884 blend
->sx_mrt_blend_opt
[i
] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) | S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
887 /* disable RB+ for now */
888 if (pipeline
->device
->physical_device
->has_rbplus
)
889 blend
->cb_color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
891 if (blend
->cb_target_mask
)
892 blend
->cb_color_control
|= S_028808_MODE(mode
);
894 blend
->cb_color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
896 radv_pipeline_compute_spi_color_formats(pipeline
, pCreateInfo
,
897 blend_enable
, blend_need_alpha
, single_cb_enable
, blend_mrt0_is_dual_src
);
900 static uint32_t si_translate_stencil_op(enum VkStencilOp op
)
903 case VK_STENCIL_OP_KEEP
:
904 return V_02842C_STENCIL_KEEP
;
905 case VK_STENCIL_OP_ZERO
:
906 return V_02842C_STENCIL_ZERO
;
907 case VK_STENCIL_OP_REPLACE
:
908 return V_02842C_STENCIL_REPLACE_TEST
;
909 case VK_STENCIL_OP_INCREMENT_AND_CLAMP
:
910 return V_02842C_STENCIL_ADD_CLAMP
;
911 case VK_STENCIL_OP_DECREMENT_AND_CLAMP
:
912 return V_02842C_STENCIL_SUB_CLAMP
;
913 case VK_STENCIL_OP_INVERT
:
914 return V_02842C_STENCIL_INVERT
;
915 case VK_STENCIL_OP_INCREMENT_AND_WRAP
:
916 return V_02842C_STENCIL_ADD_WRAP
;
917 case VK_STENCIL_OP_DECREMENT_AND_WRAP
:
918 return V_02842C_STENCIL_SUB_WRAP
;
924 radv_pipeline_init_depth_stencil_state(struct radv_pipeline
*pipeline
,
925 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
926 const struct radv_graphics_pipeline_create_info
*extra
)
928 const VkPipelineDepthStencilStateCreateInfo
*vkds
= pCreateInfo
->pDepthStencilState
;
929 struct radv_depth_stencil_state
*ds
= &pipeline
->graphics
.ds
;
931 memset(ds
, 0, sizeof(*ds
));
935 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
936 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
937 if (subpass
->depth_stencil_attachment
.attachment
== VK_ATTACHMENT_UNUSED
)
940 struct radv_render_pass_attachment
*attachment
= pass
->attachments
+ subpass
->depth_stencil_attachment
.attachment
;
941 bool has_depth_attachment
= vk_format_is_depth(attachment
->format
);
942 bool has_stencil_attachment
= vk_format_is_stencil(attachment
->format
);
944 if (has_depth_attachment
) {
945 ds
->db_depth_control
= S_028800_Z_ENABLE(vkds
->depthTestEnable
? 1 : 0) |
946 S_028800_Z_WRITE_ENABLE(vkds
->depthWriteEnable
? 1 : 0) |
947 S_028800_ZFUNC(vkds
->depthCompareOp
) |
948 S_028800_DEPTH_BOUNDS_ENABLE(vkds
->depthBoundsTestEnable
? 1 : 0);
951 if (has_stencil_attachment
&& vkds
->stencilTestEnable
) {
952 ds
->db_depth_control
|= S_028800_STENCIL_ENABLE(1) | S_028800_BACKFACE_ENABLE(1);
953 ds
->db_depth_control
|= S_028800_STENCILFUNC(vkds
->front
.compareOp
);
954 ds
->db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(vkds
->front
.failOp
));
955 ds
->db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(vkds
->front
.passOp
));
956 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(vkds
->front
.depthFailOp
));
958 ds
->db_depth_control
|= S_028800_STENCILFUNC_BF(vkds
->back
.compareOp
);
959 ds
->db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(vkds
->back
.failOp
));
960 ds
->db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(vkds
->back
.passOp
));
961 ds
->db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(vkds
->back
.depthFailOp
));
966 ds
->db_render_control
|= S_028000_DEPTH_CLEAR_ENABLE(extra
->db_depth_clear
);
967 ds
->db_render_control
|= S_028000_STENCIL_CLEAR_ENABLE(extra
->db_stencil_clear
);
969 ds
->db_render_control
|= S_028000_RESUMMARIZE_ENABLE(extra
->db_resummarize
);
970 ds
->db_render_control
|= S_028000_DEPTH_COMPRESS_DISABLE(extra
->db_flush_depth_inplace
);
971 ds
->db_render_control
|= S_028000_STENCIL_COMPRESS_DISABLE(extra
->db_flush_stencil_inplace
);
972 ds
->db_render_override2
|= S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(extra
->db_depth_disable_expclear
);
973 ds
->db_render_override2
|= S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(extra
->db_stencil_disable_expclear
);
977 static uint32_t si_translate_fill(VkPolygonMode func
)
980 case VK_POLYGON_MODE_FILL
:
981 return V_028814_X_DRAW_TRIANGLES
;
982 case VK_POLYGON_MODE_LINE
:
983 return V_028814_X_DRAW_LINES
;
984 case VK_POLYGON_MODE_POINT
:
985 return V_028814_X_DRAW_POINTS
;
988 return V_028814_X_DRAW_POINTS
;
992 radv_pipeline_init_raster_state(struct radv_pipeline
*pipeline
,
993 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
995 const VkPipelineRasterizationStateCreateInfo
*vkraster
= pCreateInfo
->pRasterizationState
;
996 struct radv_raster_state
*raster
= &pipeline
->graphics
.raster
;
998 memset(raster
, 0, sizeof(*raster
));
1000 raster
->spi_interp_control
=
1001 S_0286D4_FLAT_SHADE_ENA(1) |
1002 S_0286D4_PNT_SPRITE_ENA(1) |
1003 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
1004 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
1005 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
1006 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
1007 S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
1010 raster
->pa_cl_clip_cntl
= S_028810_PS_UCP_MODE(3) |
1011 S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
1012 S_028810_ZCLIP_NEAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1013 S_028810_ZCLIP_FAR_DISABLE(vkraster
->depthClampEnable
? 1 : 0) |
1014 S_028810_DX_RASTERIZATION_KILL(vkraster
->rasterizerDiscardEnable
? 1 : 0) |
1015 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
1017 raster
->pa_su_vtx_cntl
=
1018 S_028BE4_PIX_CENTER(1) | // TODO verify
1019 S_028BE4_ROUND_MODE(V_028BE4_X_ROUND_TO_EVEN
) |
1020 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
);
1022 raster
->pa_su_sc_mode_cntl
=
1023 S_028814_FACE(vkraster
->frontFace
) |
1024 S_028814_CULL_FRONT(!!(vkraster
->cullMode
& VK_CULL_MODE_FRONT_BIT
)) |
1025 S_028814_CULL_BACK(!!(vkraster
->cullMode
& VK_CULL_MODE_BACK_BIT
)) |
1026 S_028814_POLY_MODE(vkraster
->polygonMode
!= VK_POLYGON_MODE_FILL
) |
1027 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1028 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(vkraster
->polygonMode
)) |
1029 S_028814_POLY_OFFSET_FRONT_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1030 S_028814_POLY_OFFSET_BACK_ENABLE(vkraster
->depthBiasEnable
? 1 : 0) |
1031 S_028814_POLY_OFFSET_PARA_ENABLE(vkraster
->depthBiasEnable
? 1 : 0);
1036 radv_pipeline_init_multisample_state(struct radv_pipeline
*pipeline
,
1037 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1039 const VkPipelineMultisampleStateCreateInfo
*vkms
= pCreateInfo
->pMultisampleState
;
1040 struct radv_blend_state
*blend
= &pipeline
->graphics
.blend
;
1041 struct radv_multisample_state
*ms
= &pipeline
->graphics
.ms
;
1042 unsigned num_tile_pipes
= pipeline
->device
->physical_device
->rad_info
.num_tile_pipes
;
1043 int ps_iter_samples
= 1;
1044 uint32_t mask
= 0xffff;
1047 ms
->num_samples
= vkms
->rasterizationSamples
;
1049 ms
->num_samples
= 1;
1051 if (vkms
&& vkms
->sampleShadingEnable
) {
1052 ps_iter_samples
= ceil(vkms
->minSampleShading
* ms
->num_samples
);
1053 } else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.info
.ps
.force_persample
) {
1054 ps_iter_samples
= ms
->num_samples
;
1057 ms
->pa_sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
1058 ms
->pa_sc_aa_config
= 0;
1059 ms
->db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
1060 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
1061 ms
->pa_sc_mode_cntl_1
=
1062 S_028A4C_WALK_FENCE_ENABLE(1) | //TODO linear dst fixes
1063 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
1065 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
1066 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
1067 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
1068 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
1069 EG_S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
1070 EG_S_028A4C_FORCE_EOV_REZ_ENABLE(1);
1071 ms
->pa_sc_mode_cntl_0
= S_028A48_ALTERNATE_RBS_PER_TILE(pipeline
->device
->physical_device
->rad_info
.chip_class
>= GFX9
);
1073 if (ms
->num_samples
> 1) {
1074 unsigned log_samples
= util_logbase2(ms
->num_samples
);
1075 unsigned log_ps_iter_samples
= util_logbase2(util_next_power_of_two(ps_iter_samples
));
1076 ms
->pa_sc_mode_cntl_0
|= S_028A48_MSAA_ENABLE(1);
1077 ms
->pa_sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1); /* CM_R_028BDC_PA_SC_LINE_CNTL */
1078 ms
->db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
1079 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
1080 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
1081 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
1082 ms
->pa_sc_aa_config
|= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
1083 S_028BE0_MAX_SAMPLE_DIST(radv_cayman_get_maxdist(log_samples
)) |
1084 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
); /* CM_R_028BE0_PA_SC_AA_CONFIG */
1085 ms
->pa_sc_mode_cntl_1
|= EG_S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
1089 if (vkms
->alphaToCoverageEnable
)
1090 blend
->db_alpha_to_mask
|= S_028B70_ALPHA_TO_MASK_ENABLE(1);
1092 if (vkms
->pSampleMask
)
1093 mask
= vkms
->pSampleMask
[0] & 0xffff;
1096 ms
->pa_sc_aa_mask
[0] = mask
| (mask
<< 16);
1097 ms
->pa_sc_aa_mask
[1] = mask
| (mask
<< 16);
1101 radv_prim_can_use_guardband(enum VkPrimitiveTopology topology
)
1104 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1105 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1106 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1107 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1108 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1110 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1111 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1112 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1113 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1114 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1115 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1118 unreachable("unhandled primitive type");
1123 si_translate_prim(enum VkPrimitiveTopology topology
)
1126 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1127 return V_008958_DI_PT_POINTLIST
;
1128 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1129 return V_008958_DI_PT_LINELIST
;
1130 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1131 return V_008958_DI_PT_LINESTRIP
;
1132 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1133 return V_008958_DI_PT_TRILIST
;
1134 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1135 return V_008958_DI_PT_TRISTRIP
;
1136 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1137 return V_008958_DI_PT_TRIFAN
;
1138 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1139 return V_008958_DI_PT_LINELIST_ADJ
;
1140 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1141 return V_008958_DI_PT_LINESTRIP_ADJ
;
1142 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1143 return V_008958_DI_PT_TRILIST_ADJ
;
1144 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1145 return V_008958_DI_PT_TRISTRIP_ADJ
;
1146 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1147 return V_008958_DI_PT_PATCH
;
1155 si_conv_gl_prim_to_gs_out(unsigned gl_prim
)
1158 case 0: /* GL_POINTS */
1159 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1160 case 1: /* GL_LINES */
1161 case 3: /* GL_LINE_STRIP */
1162 case 0xA: /* GL_LINE_STRIP_ADJACENCY_ARB */
1163 case 0x8E7A: /* GL_ISOLINES */
1164 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1166 case 4: /* GL_TRIANGLES */
1167 case 0xc: /* GL_TRIANGLES_ADJACENCY_ARB */
1168 case 5: /* GL_TRIANGLE_STRIP */
1169 case 7: /* GL_QUADS */
1170 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1178 si_conv_prim_to_gs_out(enum VkPrimitiveTopology topology
)
1181 case VK_PRIMITIVE_TOPOLOGY_POINT_LIST
:
1182 case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
:
1183 return V_028A6C_OUTPRIM_TYPE_POINTLIST
;
1184 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST
:
1185 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP
:
1186 case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY
:
1187 case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY
:
1188 return V_028A6C_OUTPRIM_TYPE_LINESTRIP
;
1189 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST
:
1190 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP
:
1191 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN
:
1192 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY
:
1193 case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY
:
1194 return V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1201 static unsigned si_map_swizzle(unsigned swizzle
)
1205 return V_008F0C_SQ_SEL_Y
;
1207 return V_008F0C_SQ_SEL_Z
;
1209 return V_008F0C_SQ_SEL_W
;
1211 return V_008F0C_SQ_SEL_0
;
1213 return V_008F0C_SQ_SEL_1
;
1214 default: /* VK_SWIZZLE_X */
1215 return V_008F0C_SQ_SEL_X
;
1220 radv_pipeline_init_dynamic_state(struct radv_pipeline
*pipeline
,
1221 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1223 radv_cmd_dirty_mask_t states
= RADV_CMD_DIRTY_DYNAMIC_ALL
;
1224 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1225 struct radv_subpass
*subpass
= &pass
->subpasses
[pCreateInfo
->subpass
];
1227 pipeline
->dynamic_state
= default_dynamic_state
;
1229 if (pCreateInfo
->pDynamicState
) {
1230 /* Remove all of the states that are marked as dynamic */
1231 uint32_t count
= pCreateInfo
->pDynamicState
->dynamicStateCount
;
1232 for (uint32_t s
= 0; s
< count
; s
++)
1233 states
&= ~(1 << pCreateInfo
->pDynamicState
->pDynamicStates
[s
]);
1236 struct radv_dynamic_state
*dynamic
= &pipeline
->dynamic_state
;
1238 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1240 * pViewportState is [...] NULL if the pipeline
1241 * has rasterization disabled.
1243 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
) {
1244 assert(pCreateInfo
->pViewportState
);
1246 dynamic
->viewport
.count
= pCreateInfo
->pViewportState
->viewportCount
;
1247 if (states
& (1 << VK_DYNAMIC_STATE_VIEWPORT
)) {
1248 typed_memcpy(dynamic
->viewport
.viewports
,
1249 pCreateInfo
->pViewportState
->pViewports
,
1250 pCreateInfo
->pViewportState
->viewportCount
);
1253 dynamic
->scissor
.count
= pCreateInfo
->pViewportState
->scissorCount
;
1254 if (states
& (1 << VK_DYNAMIC_STATE_SCISSOR
)) {
1255 typed_memcpy(dynamic
->scissor
.scissors
,
1256 pCreateInfo
->pViewportState
->pScissors
,
1257 pCreateInfo
->pViewportState
->scissorCount
);
1261 if (states
& (1 << VK_DYNAMIC_STATE_LINE_WIDTH
)) {
1262 assert(pCreateInfo
->pRasterizationState
);
1263 dynamic
->line_width
= pCreateInfo
->pRasterizationState
->lineWidth
;
1266 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BIAS
)) {
1267 assert(pCreateInfo
->pRasterizationState
);
1268 dynamic
->depth_bias
.bias
=
1269 pCreateInfo
->pRasterizationState
->depthBiasConstantFactor
;
1270 dynamic
->depth_bias
.clamp
=
1271 pCreateInfo
->pRasterizationState
->depthBiasClamp
;
1272 dynamic
->depth_bias
.slope
=
1273 pCreateInfo
->pRasterizationState
->depthBiasSlopeFactor
;
1276 /* Section 9.2 of the Vulkan 1.0.15 spec says:
1278 * pColorBlendState is [...] NULL if the pipeline has rasterization
1279 * disabled or if the subpass of the render pass the pipeline is
1280 * created against does not use any color attachments.
1282 bool uses_color_att
= false;
1283 for (unsigned i
= 0; i
< subpass
->color_count
; ++i
) {
1284 if (subpass
->color_attachments
[i
].attachment
!= VK_ATTACHMENT_UNUSED
) {
1285 uses_color_att
= true;
1290 if (uses_color_att
&& states
& (1 << VK_DYNAMIC_STATE_BLEND_CONSTANTS
)) {
1291 assert(pCreateInfo
->pColorBlendState
);
1292 typed_memcpy(dynamic
->blend_constants
,
1293 pCreateInfo
->pColorBlendState
->blendConstants
, 4);
1296 /* If there is no depthstencil attachment, then don't read
1297 * pDepthStencilState. The Vulkan spec states that pDepthStencilState may
1298 * be NULL in this case. Even if pDepthStencilState is non-NULL, there is
1299 * no need to override the depthstencil defaults in
1300 * radv_pipeline::dynamic_state when there is no depthstencil attachment.
1302 * Section 9.2 of the Vulkan 1.0.15 spec says:
1304 * pDepthStencilState is [...] NULL if the pipeline has rasterization
1305 * disabled or if the subpass of the render pass the pipeline is created
1306 * against does not use a depth/stencil attachment.
1308 if (!pCreateInfo
->pRasterizationState
->rasterizerDiscardEnable
&&
1309 subpass
->depth_stencil_attachment
.attachment
!= VK_ATTACHMENT_UNUSED
) {
1310 assert(pCreateInfo
->pDepthStencilState
);
1312 if (states
& (1 << VK_DYNAMIC_STATE_DEPTH_BOUNDS
)) {
1313 dynamic
->depth_bounds
.min
=
1314 pCreateInfo
->pDepthStencilState
->minDepthBounds
;
1315 dynamic
->depth_bounds
.max
=
1316 pCreateInfo
->pDepthStencilState
->maxDepthBounds
;
1319 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK
)) {
1320 dynamic
->stencil_compare_mask
.front
=
1321 pCreateInfo
->pDepthStencilState
->front
.compareMask
;
1322 dynamic
->stencil_compare_mask
.back
=
1323 pCreateInfo
->pDepthStencilState
->back
.compareMask
;
1326 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_WRITE_MASK
)) {
1327 dynamic
->stencil_write_mask
.front
=
1328 pCreateInfo
->pDepthStencilState
->front
.writeMask
;
1329 dynamic
->stencil_write_mask
.back
=
1330 pCreateInfo
->pDepthStencilState
->back
.writeMask
;
1333 if (states
& (1 << VK_DYNAMIC_STATE_STENCIL_REFERENCE
)) {
1334 dynamic
->stencil_reference
.front
=
1335 pCreateInfo
->pDepthStencilState
->front
.reference
;
1336 dynamic
->stencil_reference
.back
=
1337 pCreateInfo
->pDepthStencilState
->back
.reference
;
1341 pipeline
->dynamic_state_mask
= states
;
1344 static struct ac_shader_variant_key
1345 radv_compute_vs_key(const VkGraphicsPipelineCreateInfo
*pCreateInfo
, bool as_es
, bool as_ls
, bool export_prim_id
)
1347 struct ac_shader_variant_key key
;
1348 const VkPipelineVertexInputStateCreateInfo
*input_state
=
1349 pCreateInfo
->pVertexInputState
;
1351 memset(&key
, 0, sizeof(key
));
1352 key
.vs
.instance_rate_inputs
= 0;
1353 key
.vs
.as_es
= as_es
;
1354 key
.vs
.as_ls
= as_ls
;
1355 key
.vs
.export_prim_id
= export_prim_id
;
1357 for (unsigned i
= 0; i
< input_state
->vertexAttributeDescriptionCount
; ++i
) {
1359 binding
= input_state
->pVertexAttributeDescriptions
[i
].binding
;
1360 if (input_state
->pVertexBindingDescriptions
[binding
].inputRate
)
1361 key
.vs
.instance_rate_inputs
|= 1u << input_state
->pVertexAttributeDescriptions
[i
].location
;
1367 calculate_gs_ring_sizes(struct radv_pipeline
*pipeline
)
1369 struct radv_device
*device
= pipeline
->device
;
1370 unsigned num_se
= device
->physical_device
->rad_info
.max_se
;
1371 unsigned wave_size
= 64;
1372 unsigned max_gs_waves
= 32 * num_se
; /* max 32 per SE on GCN */
1373 unsigned gs_vertex_reuse
= 16 * num_se
; /* GS_VERTEX_REUSE register (per SE) */
1374 unsigned alignment
= 256 * num_se
;
1375 /* The maximum size is 63.999 MB per SE. */
1376 unsigned max_size
= ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se
;
1377 struct ac_shader_variant_info
*gs_info
= &pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
;
1378 struct ac_es_output_info
*es_info
= radv_pipeline_has_tess(pipeline
) ?
1379 &pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.es_info
:
1380 &pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.es_info
;
1382 /* Calculate the minimum size. */
1383 unsigned min_esgs_ring_size
= align(es_info
->esgs_itemsize
* gs_vertex_reuse
*
1384 wave_size
, alignment
);
1385 /* These are recommended sizes, not minimum sizes. */
1386 unsigned esgs_ring_size
= max_gs_waves
* 2 * wave_size
*
1387 es_info
->esgs_itemsize
* gs_info
->gs
.vertices_in
;
1388 unsigned gsvs_ring_size
= max_gs_waves
* 2 * wave_size
*
1389 gs_info
->gs
.max_gsvs_emit_size
* 1; // no streams in VK (gs->max_gs_stream + 1);
1391 min_esgs_ring_size
= align(min_esgs_ring_size
, alignment
);
1392 esgs_ring_size
= align(esgs_ring_size
, alignment
);
1393 gsvs_ring_size
= align(gsvs_ring_size
, alignment
);
1395 pipeline
->graphics
.esgs_ring_size
= CLAMP(esgs_ring_size
, min_esgs_ring_size
, max_size
);
1396 pipeline
->graphics
.gsvs_ring_size
= MIN2(gsvs_ring_size
, max_size
);
1399 static void si_multiwave_lds_size_workaround(struct radv_device
*device
,
1402 /* SPI barrier management bug:
1403 * Make sure we have at least 4k of LDS in use to avoid the bug.
1404 * It applies to workgroup sizes of more than one wavefront.
1406 if (device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
||
1407 device
->physical_device
->rad_info
.family
== CHIP_KABINI
||
1408 device
->physical_device
->rad_info
.family
== CHIP_MULLINS
)
1409 *lds_size
= MAX2(*lds_size
, 8);
1413 calculate_tess_state(struct radv_pipeline
*pipeline
,
1414 const VkGraphicsPipelineCreateInfo
*pCreateInfo
)
1416 unsigned num_tcs_input_cp
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1417 unsigned num_tcs_output_cp
, num_tcs_inputs
, num_tcs_outputs
;
1418 unsigned num_tcs_patch_outputs
;
1419 unsigned input_vertex_size
, output_vertex_size
, pervertex_output_patch_size
;
1420 unsigned input_patch_size
, output_patch_size
, output_patch0_offset
;
1421 unsigned lds_size
, hardware_lds_size
;
1422 unsigned perpatch_output_offset
;
1423 unsigned num_patches
;
1424 struct radv_tessellation_state
*tess
= &pipeline
->graphics
.tess
;
1426 /* This calculates how shader inputs and outputs among VS, TCS, and TES
1427 * are laid out in LDS. */
1428 num_tcs_inputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.vs
.outputs_written
);
1430 num_tcs_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.outputs_written
); //tcs->outputs_written
1431 num_tcs_output_cp
= pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.tcs_vertices_out
; //TCS VERTICES OUT
1432 num_tcs_patch_outputs
= util_last_bit64(pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.patch_outputs_written
);
1434 /* Ensure that we only need one wave per SIMD so we don't need to check
1435 * resource usage. Also ensures that the number of tcs in and out
1436 * vertices per threadgroup are at most 256.
1438 input_vertex_size
= num_tcs_inputs
* 16;
1439 output_vertex_size
= num_tcs_outputs
* 16;
1441 input_patch_size
= num_tcs_input_cp
* input_vertex_size
;
1443 pervertex_output_patch_size
= num_tcs_output_cp
* output_vertex_size
;
1444 output_patch_size
= pervertex_output_patch_size
+ num_tcs_patch_outputs
* 16;
1445 /* Ensure that we only need one wave per SIMD so we don't need to check
1446 * resource usage. Also ensures that the number of tcs in and out
1447 * vertices per threadgroup are at most 256.
1449 num_patches
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
) * 4;
1451 /* Make sure that the data fits in LDS. This assumes the shaders only
1452 * use LDS for the inputs and outputs.
1454 hardware_lds_size
= pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
? 65536 : 32768;
1455 num_patches
= MIN2(num_patches
, hardware_lds_size
/ (input_patch_size
+ output_patch_size
));
1457 /* Make sure the output data fits in the offchip buffer */
1458 num_patches
= MIN2(num_patches
,
1459 (pipeline
->device
->tess_offchip_block_dw_size
* 4) /
1462 /* Not necessary for correctness, but improves performance. The
1463 * specific value is taken from the proprietary driver.
1465 num_patches
= MIN2(num_patches
, 40);
1467 /* SI bug workaround - limit LS-HS threadgroups to only one wave. */
1468 if (pipeline
->device
->physical_device
->rad_info
.chip_class
== SI
) {
1469 unsigned one_wave
= 64 / MAX2(num_tcs_input_cp
, num_tcs_output_cp
);
1470 num_patches
= MIN2(num_patches
, one_wave
);
1473 output_patch0_offset
= input_patch_size
* num_patches
;
1474 perpatch_output_offset
= output_patch0_offset
+ pervertex_output_patch_size
;
1476 lds_size
= output_patch0_offset
+ output_patch_size
* num_patches
;
1478 if (pipeline
->device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1479 assert(lds_size
<= 65536);
1480 lds_size
= align(lds_size
, 512) / 512;
1482 assert(lds_size
<= 32768);
1483 lds_size
= align(lds_size
, 256) / 256;
1485 si_multiwave_lds_size_workaround(pipeline
->device
, &lds_size
);
1487 tess
->lds_size
= lds_size
;
1489 tess
->tcs_in_layout
= (input_patch_size
/ 4) |
1490 ((input_vertex_size
/ 4) << 13);
1491 tess
->tcs_out_layout
= (output_patch_size
/ 4) |
1492 ((output_vertex_size
/ 4) << 13);
1493 tess
->tcs_out_offsets
= (output_patch0_offset
/ 16) |
1494 ((perpatch_output_offset
/ 16) << 16);
1495 tess
->offchip_layout
= (pervertex_output_patch_size
* num_patches
<< 16) |
1496 (num_tcs_output_cp
<< 9) | num_patches
;
1498 tess
->ls_hs_config
= S_028B58_NUM_PATCHES(num_patches
) |
1499 S_028B58_HS_NUM_INPUT_CP(num_tcs_input_cp
) |
1500 S_028B58_HS_NUM_OUTPUT_CP(num_tcs_output_cp
);
1501 tess
->num_patches
= num_patches
;
1502 tess
->num_tcs_input_cp
= num_tcs_input_cp
;
1504 struct radv_shader_variant
*tes
= pipeline
->shaders
[MESA_SHADER_TESS_EVAL
];
1505 unsigned type
= 0, partitioning
= 0, topology
= 0, distribution_mode
= 0;
1507 switch (tes
->info
.tes
.primitive_mode
) {
1509 type
= V_028B6C_TESS_TRIANGLE
;
1512 type
= V_028B6C_TESS_QUAD
;
1515 type
= V_028B6C_TESS_ISOLINE
;
1519 switch (tes
->info
.tes
.spacing
) {
1520 case TESS_SPACING_EQUAL
:
1521 partitioning
= V_028B6C_PART_INTEGER
;
1523 case TESS_SPACING_FRACTIONAL_ODD
:
1524 partitioning
= V_028B6C_PART_FRAC_ODD
;
1526 case TESS_SPACING_FRACTIONAL_EVEN
:
1527 partitioning
= V_028B6C_PART_FRAC_EVEN
;
1533 if (tes
->info
.tes
.point_mode
)
1534 topology
= V_028B6C_OUTPUT_POINT
;
1535 else if (tes
->info
.tes
.primitive_mode
== GL_ISOLINES
)
1536 topology
= V_028B6C_OUTPUT_LINE
;
1537 else if (tes
->info
.tes
.ccw
)
1538 topology
= V_028B6C_OUTPUT_TRIANGLE_CW
;
1540 topology
= V_028B6C_OUTPUT_TRIANGLE_CCW
;
1542 if (pipeline
->device
->has_distributed_tess
) {
1543 if (pipeline
->device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
1544 pipeline
->device
->physical_device
->rad_info
.family
>= CHIP_POLARIS10
)
1545 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_TRAPEZOIDS
;
1547 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_DONUTS
;
1549 distribution_mode
= V_028B6C_DISTRIBUTION_MODE_NO_DIST
;
1551 tess
->tf_param
= S_028B6C_TYPE(type
) |
1552 S_028B6C_PARTITIONING(partitioning
) |
1553 S_028B6C_TOPOLOGY(topology
) |
1554 S_028B6C_DISTRIBUTION_MODE(distribution_mode
);
1557 static const struct radv_prim_vertex_count prim_size_table
[] = {
1558 [V_008958_DI_PT_NONE
] = {0, 0},
1559 [V_008958_DI_PT_POINTLIST
] = {1, 1},
1560 [V_008958_DI_PT_LINELIST
] = {2, 2},
1561 [V_008958_DI_PT_LINESTRIP
] = {2, 1},
1562 [V_008958_DI_PT_TRILIST
] = {3, 3},
1563 [V_008958_DI_PT_TRIFAN
] = {3, 1},
1564 [V_008958_DI_PT_TRISTRIP
] = {3, 1},
1565 [V_008958_DI_PT_LINELIST_ADJ
] = {4, 4},
1566 [V_008958_DI_PT_LINESTRIP_ADJ
] = {4, 1},
1567 [V_008958_DI_PT_TRILIST_ADJ
] = {6, 6},
1568 [V_008958_DI_PT_TRISTRIP_ADJ
] = {6, 2},
1569 [V_008958_DI_PT_RECTLIST
] = {3, 3},
1570 [V_008958_DI_PT_LINELOOP
] = {2, 1},
1571 [V_008958_DI_PT_POLYGON
] = {3, 1},
1572 [V_008958_DI_PT_2D_TRI_STRIP
] = {0, 0},
1575 static uint32_t si_vgt_gs_mode(struct radv_shader_variant
*gs
)
1577 unsigned gs_max_vert_out
= gs
->info
.gs
.vertices_out
;
1580 if (gs_max_vert_out
<= 128) {
1581 cut_mode
= V_028A40_GS_CUT_128
;
1582 } else if (gs_max_vert_out
<= 256) {
1583 cut_mode
= V_028A40_GS_CUT_256
;
1584 } else if (gs_max_vert_out
<= 512) {
1585 cut_mode
= V_028A40_GS_CUT_512
;
1587 assert(gs_max_vert_out
<= 1024);
1588 cut_mode
= V_028A40_GS_CUT_1024
;
1591 return S_028A40_MODE(V_028A40_GS_SCENARIO_G
) |
1592 S_028A40_CUT_MODE(cut_mode
)|
1593 S_028A40_ES_WRITE_OPTIMIZE(1) |
1594 S_028A40_GS_WRITE_OPTIMIZE(1);
1597 static void calculate_vgt_gs_mode(struct radv_pipeline
*pipeline
)
1599 struct radv_shader_variant
*vs
;
1600 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1602 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1604 pipeline
->graphics
.vgt_primitiveid_en
= false;
1605 pipeline
->graphics
.vgt_gs_mode
= 0;
1607 if (radv_pipeline_has_gs(pipeline
)) {
1608 pipeline
->graphics
.vgt_gs_mode
= si_vgt_gs_mode(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]);
1609 } else if (outinfo
->export_prim_id
) {
1610 pipeline
->graphics
.vgt_gs_mode
= S_028A40_MODE(V_028A40_GS_SCENARIO_A
);
1611 pipeline
->graphics
.vgt_primitiveid_en
= true;
1615 static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline
*pipeline
)
1617 struct radv_shader_variant
*vs
;
1618 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1620 struct ac_vs_output_info
*outinfo
= &vs
->info
.vs
.outinfo
;
1622 unsigned clip_dist_mask
, cull_dist_mask
, total_mask
;
1623 clip_dist_mask
= outinfo
->clip_dist_mask
;
1624 cull_dist_mask
= outinfo
->cull_dist_mask
;
1625 total_mask
= clip_dist_mask
| cull_dist_mask
;
1627 bool misc_vec_ena
= outinfo
->writes_pointsize
||
1628 outinfo
->writes_layer
||
1629 outinfo
->writes_viewport_index
;
1630 pipeline
->graphics
.pa_cl_vs_out_cntl
=
1631 S_02881C_USE_VTX_POINT_SIZE(outinfo
->writes_pointsize
) |
1632 S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo
->writes_layer
) |
1633 S_02881C_USE_VTX_VIEWPORT_INDX(outinfo
->writes_viewport_index
) |
1634 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
1635 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
1636 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0f) != 0) |
1637 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xf0) != 0) |
1638 cull_dist_mask
<< 8 |
1643 static uint32_t offset_to_ps_input(uint32_t offset
, bool flat_shade
)
1645 uint32_t ps_input_cntl
;
1646 if (offset
<= AC_EXP_PARAM_OFFSET_31
) {
1647 ps_input_cntl
= S_028644_OFFSET(offset
);
1649 ps_input_cntl
|= S_028644_FLAT_SHADE(1);
1651 /* The input is a DEFAULT_VAL constant. */
1652 assert(offset
>= AC_EXP_PARAM_DEFAULT_VAL_0000
&&
1653 offset
<= AC_EXP_PARAM_DEFAULT_VAL_1111
);
1654 offset
-= AC_EXP_PARAM_DEFAULT_VAL_0000
;
1655 ps_input_cntl
= S_028644_OFFSET(0x20) |
1656 S_028644_DEFAULT_VAL(offset
);
1658 return ps_input_cntl
;
1661 static void calculate_ps_inputs(struct radv_pipeline
*pipeline
)
1663 struct radv_shader_variant
*ps
, *vs
;
1664 struct ac_vs_output_info
*outinfo
;
1666 ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1667 vs
= radv_pipeline_has_gs(pipeline
) ? pipeline
->gs_copy_shader
: (radv_pipeline_has_tess(pipeline
) ? pipeline
->shaders
[MESA_SHADER_TESS_EVAL
] : pipeline
->shaders
[MESA_SHADER_VERTEX
]);
1669 outinfo
= &vs
->info
.vs
.outinfo
;
1671 unsigned ps_offset
= 0;
1673 if (ps
->info
.fs
.prim_id_input
) {
1674 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_PRIMITIVE_ID
];
1675 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
) {
1676 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1681 if (ps
->info
.fs
.layer_input
) {
1682 unsigned vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_LAYER
];
1683 if (vs_offset
!= AC_EXP_PARAM_UNDEFINED
)
1684 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, true);
1686 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(AC_EXP_PARAM_DEFAULT_VAL_0000
, true);
1690 if (ps
->info
.fs
.has_pcoord
) {
1692 val
= S_028644_PT_SPRITE_TEX(1) | S_028644_OFFSET(0x20);
1693 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = val
;
1697 for (unsigned i
= 0; i
< 32 && (1u << i
) <= ps
->info
.fs
.input_mask
; ++i
) {
1700 if (!(ps
->info
.fs
.input_mask
& (1u << i
)))
1703 vs_offset
= outinfo
->vs_output_param_offset
[VARYING_SLOT_VAR0
+ i
];
1704 if (vs_offset
== AC_EXP_PARAM_UNDEFINED
) {
1705 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = S_028644_OFFSET(0x20);
1710 flat_shade
= !!(ps
->info
.fs
.flat_shaded_mask
& (1u << ps_offset
));
1712 pipeline
->graphics
.ps_input_cntl
[ps_offset
] = offset_to_ps_input(vs_offset
, flat_shade
);
1716 pipeline
->graphics
.ps_input_cntl_num
= ps_offset
;
1720 radv_pipeline_init(struct radv_pipeline
*pipeline
,
1721 struct radv_device
*device
,
1722 struct radv_pipeline_cache
*cache
,
1723 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
1724 const struct radv_graphics_pipeline_create_info
*extra
,
1725 const VkAllocationCallbacks
*alloc
)
1727 struct radv_shader_module fs_m
= {0};
1729 bool has_view_index
= false;
1731 RADV_FROM_HANDLE(radv_render_pass
, pass
, pCreateInfo
->renderPass
);
1732 struct radv_subpass
*subpass
= pass
->subpasses
+ pCreateInfo
->subpass
;
1733 if (subpass
->view_mask
)
1734 has_view_index
= true;
1736 alloc
= &device
->alloc
;
1738 pipeline
->device
= device
;
1739 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
1741 radv_pipeline_init_dynamic_state(pipeline
, pCreateInfo
);
1742 const VkPipelineShaderStageCreateInfo
*pStages
[MESA_SHADER_STAGES
] = { 0, };
1743 struct radv_shader_module
*modules
[MESA_SHADER_STAGES
] = { 0, };
1744 for (uint32_t i
= 0; i
< pCreateInfo
->stageCount
; i
++) {
1745 gl_shader_stage stage
= ffs(pCreateInfo
->pStages
[i
].stage
) - 1;
1746 pStages
[stage
] = &pCreateInfo
->pStages
[i
];
1747 modules
[stage
] = radv_shader_module_from_handle(pStages
[stage
]->module
);
1750 radv_pipeline_init_blend_state(pipeline
, pCreateInfo
, extra
);
1752 if (!modules
[MESA_SHADER_FRAGMENT
]) {
1754 nir_builder_init_simple_shader(&fs_b
, NULL
, MESA_SHADER_FRAGMENT
, NULL
);
1755 fs_b
.shader
->info
.name
= ralloc_strdup(fs_b
.shader
, "noop_fs");
1756 fs_m
.nir
= fs_b
.shader
;
1757 modules
[MESA_SHADER_FRAGMENT
] = &fs_m
;
1760 if (modules
[MESA_SHADER_FRAGMENT
]) {
1761 struct ac_shader_variant_key key
= {0};
1762 key
.fs
.col_format
= pipeline
->graphics
.blend
.spi_shader_col_format
;
1763 if (pCreateInfo
->pMultisampleState
&&
1764 pCreateInfo
->pMultisampleState
->rasterizationSamples
> 1)
1765 key
.fs
.multisample
= true;
1767 if (pipeline
->device
->physical_device
->rad_info
.chip_class
< VI
)
1768 radv_pipeline_compute_get_int_clamp(pCreateInfo
, &key
.fs
.is_int8
, &key
.fs
.is_int10
);
1770 const VkPipelineShaderStageCreateInfo
*stage
= pStages
[MESA_SHADER_FRAGMENT
];
1772 pipeline
->shaders
[MESA_SHADER_FRAGMENT
] =
1773 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_FRAGMENT
],
1774 stage
? stage
->pName
: "main",
1775 MESA_SHADER_FRAGMENT
,
1776 stage
? stage
->pSpecializationInfo
: NULL
,
1777 pipeline
->layout
, &key
);
1778 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT
);
1782 ralloc_free(fs_m
.nir
);
1784 if (modules
[MESA_SHADER_VERTEX
]) {
1787 bool export_prim_id
= false;
1788 if (modules
[MESA_SHADER_TESS_CTRL
])
1790 else if (modules
[MESA_SHADER_GEOMETRY
])
1792 else if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
1793 export_prim_id
= true;
1794 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, as_es
, as_ls
, export_prim_id
);
1795 key
.has_multiview_view_index
= has_view_index
;
1797 pipeline
->shaders
[MESA_SHADER_VERTEX
] =
1798 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_VERTEX
],
1799 pStages
[MESA_SHADER_VERTEX
]->pName
,
1801 pStages
[MESA_SHADER_VERTEX
]->pSpecializationInfo
,
1802 pipeline
->layout
, &key
);
1804 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_VERTEX
);
1807 if (modules
[MESA_SHADER_GEOMETRY
]) {
1808 struct ac_shader_variant_key key
= radv_compute_vs_key(pCreateInfo
, false, false, false);
1809 key
.has_multiview_view_index
= has_view_index
;
1811 pipeline
->shaders
[MESA_SHADER_GEOMETRY
] =
1812 radv_pipeline_compile(pipeline
, cache
, modules
[MESA_SHADER_GEOMETRY
],
1813 pStages
[MESA_SHADER_GEOMETRY
]->pName
,
1814 MESA_SHADER_GEOMETRY
,
1815 pStages
[MESA_SHADER_GEOMETRY
]->pSpecializationInfo
,
1816 pipeline
->layout
, &key
);
1818 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_GEOMETRY
);
1821 if (modules
[MESA_SHADER_TESS_EVAL
]) {
1822 assert(modules
[MESA_SHADER_TESS_CTRL
]);
1824 radv_tess_pipeline_compile(pipeline
,
1826 modules
[MESA_SHADER_TESS_CTRL
],
1827 modules
[MESA_SHADER_TESS_EVAL
],
1828 pStages
[MESA_SHADER_TESS_CTRL
]->pName
,
1829 pStages
[MESA_SHADER_TESS_EVAL
]->pName
,
1830 pStages
[MESA_SHADER_TESS_CTRL
]->pSpecializationInfo
,
1831 pStages
[MESA_SHADER_TESS_EVAL
]->pSpecializationInfo
,
1833 pCreateInfo
->pTessellationState
->patchControlPoints
,
1835 pipeline
->active_stages
|= mesa_to_vk_shader_stage(MESA_SHADER_TESS_EVAL
) |
1836 mesa_to_vk_shader_stage(MESA_SHADER_TESS_CTRL
);
1839 radv_pipeline_init_depth_stencil_state(pipeline
, pCreateInfo
, extra
);
1840 radv_pipeline_init_raster_state(pipeline
, pCreateInfo
);
1841 radv_pipeline_init_multisample_state(pipeline
, pCreateInfo
);
1842 pipeline
->graphics
.prim
= si_translate_prim(pCreateInfo
->pInputAssemblyState
->topology
);
1843 pipeline
->graphics
.can_use_guardband
= radv_prim_can_use_guardband(pCreateInfo
->pInputAssemblyState
->topology
);
1845 if (radv_pipeline_has_gs(pipeline
)) {
1846 pipeline
->graphics
.gs_out
= si_conv_gl_prim_to_gs_out(pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.output_prim
);
1847 pipeline
->graphics
.can_use_guardband
= pipeline
->graphics
.gs_out
== V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1849 pipeline
->graphics
.gs_out
= si_conv_prim_to_gs_out(pCreateInfo
->pInputAssemblyState
->topology
);
1851 if (extra
&& extra
->use_rectlist
) {
1852 pipeline
->graphics
.prim
= V_008958_DI_PT_RECTLIST
;
1853 pipeline
->graphics
.gs_out
= V_028A6C_OUTPRIM_TYPE_TRISTRIP
;
1854 pipeline
->graphics
.can_use_guardband
= true;
1856 pipeline
->graphics
.prim_restart_enable
= !!pCreateInfo
->pInputAssemblyState
->primitiveRestartEnable
;
1857 /* prim vertex count will need TESS changes */
1858 pipeline
->graphics
.prim_vertex_count
= prim_size_table
[pipeline
->graphics
.prim
];
1860 /* Ensure that some export memory is always allocated, for two reasons:
1862 * 1) Correctness: The hardware ignores the EXEC mask if no export
1863 * memory is allocated, so KILL and alpha test do not work correctly
1865 * 2) Performance: Every shader needs at least a NULL export, even when
1866 * it writes no color/depth output. The NULL export instruction
1867 * stalls without this setting.
1869 * Don't add this to CB_SHADER_MASK.
1871 struct radv_shader_variant
*ps
= pipeline
->shaders
[MESA_SHADER_FRAGMENT
];
1872 if (!pipeline
->graphics
.blend
.spi_shader_col_format
) {
1873 if (!ps
->info
.fs
.writes_z
&&
1874 !ps
->info
.fs
.writes_stencil
&&
1875 !ps
->info
.fs
.writes_sample_mask
)
1876 pipeline
->graphics
.blend
.spi_shader_col_format
= V_028714_SPI_SHADER_32_R
;
1880 pipeline
->graphics
.db_shader_control
= 0;
1881 if (ps
->info
.fs
.early_fragment_test
|| !ps
->info
.fs
.writes_memory
)
1882 z_order
= V_02880C_EARLY_Z_THEN_LATE_Z
;
1884 z_order
= V_02880C_LATE_Z
;
1886 pipeline
->graphics
.db_shader_control
=
1887 S_02880C_Z_EXPORT_ENABLE(ps
->info
.fs
.writes_z
) |
1888 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(ps
->info
.fs
.writes_stencil
) |
1889 S_02880C_KILL_ENABLE(!!ps
->info
.fs
.can_discard
) |
1890 S_02880C_MASK_EXPORT_ENABLE(ps
->info
.fs
.writes_sample_mask
) |
1891 S_02880C_Z_ORDER(z_order
) |
1892 S_02880C_DEPTH_BEFORE_SHADER(ps
->info
.fs
.early_fragment_test
) |
1893 S_02880C_EXEC_ON_HIER_FAIL(ps
->info
.fs
.writes_memory
) |
1894 S_02880C_EXEC_ON_NOOP(ps
->info
.fs
.writes_memory
);
1896 if (pipeline
->device
->physical_device
->has_rbplus
)
1897 pipeline
->graphics
.db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1899 pipeline
->graphics
.shader_z_format
=
1900 ps
->info
.fs
.writes_sample_mask
? V_028710_SPI_SHADER_32_ABGR
:
1901 ps
->info
.fs
.writes_stencil
? V_028710_SPI_SHADER_32_GR
:
1902 ps
->info
.fs
.writes_z
? V_028710_SPI_SHADER_32_R
:
1903 V_028710_SPI_SHADER_ZERO
;
1905 calculate_vgt_gs_mode(pipeline
);
1906 calculate_pa_cl_vs_out_cntl(pipeline
);
1907 calculate_ps_inputs(pipeline
);
1909 for (unsigned i
= 0; i
< MESA_SHADER_STAGES
; i
++) {
1910 if (pipeline
->shaders
[i
]) {
1911 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[i
]->info
.need_indirect_descriptor_sets
;
1915 uint32_t stages
= 0;
1916 if (radv_pipeline_has_tess(pipeline
)) {
1917 stages
|= S_028B54_LS_EN(V_028B54_LS_STAGE_ON
) |
1918 S_028B54_HS_EN(1) | S_028B54_DYNAMIC_HS(1);
1920 if (radv_pipeline_has_gs(pipeline
))
1921 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_DS
) |
1923 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
1925 stages
|= S_028B54_VS_EN(V_028B54_VS_STAGE_DS
);
1927 } else if (radv_pipeline_has_gs(pipeline
))
1928 stages
|= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL
) |
1930 S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER
);
1932 if (device
->physical_device
->rad_info
.chip_class
>= GFX9
)
1933 stages
|= S_028B54_MAX_PRIMGRP_IN_WAVE(2);
1935 pipeline
->graphics
.vgt_shader_stages_en
= stages
;
1937 if (radv_pipeline_has_gs(pipeline
))
1938 calculate_gs_ring_sizes(pipeline
);
1940 if (radv_pipeline_has_tess(pipeline
)) {
1941 if (pipeline
->graphics
.prim
== V_008958_DI_PT_PATCH
) {
1942 pipeline
->graphics
.prim_vertex_count
.min
= pCreateInfo
->pTessellationState
->patchControlPoints
;
1943 pipeline
->graphics
.prim_vertex_count
.incr
= 1;
1945 calculate_tess_state(pipeline
, pCreateInfo
);
1948 if (radv_pipeline_has_tess(pipeline
))
1949 pipeline
->graphics
.primgroup_size
= pipeline
->graphics
.tess
.num_patches
;
1950 else if (radv_pipeline_has_gs(pipeline
))
1951 pipeline
->graphics
.primgroup_size
= 64;
1953 pipeline
->graphics
.primgroup_size
= 128; /* recommended without a GS */
1955 pipeline
->graphics
.partial_es_wave
= false;
1956 if (pipeline
->device
->has_distributed_tess
) {
1957 if (radv_pipeline_has_gs(pipeline
)) {
1958 if (device
->physical_device
->rad_info
.chip_class
<= VI
)
1959 pipeline
->graphics
.partial_es_wave
= true;
1962 /* GS requirement. */
1963 if (SI_GS_PER_ES
/ pipeline
->graphics
.primgroup_size
>= pipeline
->device
->gs_table_depth
- 3)
1964 pipeline
->graphics
.partial_es_wave
= true;
1966 pipeline
->graphics
.wd_switch_on_eop
= false;
1967 if (device
->physical_device
->rad_info
.chip_class
>= CIK
) {
1968 unsigned prim
= pipeline
->graphics
.prim
;
1969 /* WD_SWITCH_ON_EOP has no effect on GPUs with less than
1970 * 4 shader engines. Set 1 to pass the assertion below.
1971 * The other cases are hardware requirements. */
1972 if (device
->physical_device
->rad_info
.max_se
< 4 ||
1973 prim
== V_008958_DI_PT_POLYGON
||
1974 prim
== V_008958_DI_PT_LINELOOP
||
1975 prim
== V_008958_DI_PT_TRIFAN
||
1976 prim
== V_008958_DI_PT_TRISTRIP_ADJ
||
1977 (pipeline
->graphics
.prim_restart_enable
&&
1978 (device
->physical_device
->rad_info
.family
< CHIP_POLARIS10
||
1979 (prim
!= V_008958_DI_PT_POINTLIST
&&
1980 prim
!= V_008958_DI_PT_LINESTRIP
&&
1981 prim
!= V_008958_DI_PT_TRISTRIP
))))
1982 pipeline
->graphics
.wd_switch_on_eop
= true;
1985 pipeline
->graphics
.ia_switch_on_eoi
= false;
1986 if (pipeline
->shaders
[MESA_SHADER_FRAGMENT
]->info
.fs
.prim_id_input
)
1987 pipeline
->graphics
.ia_switch_on_eoi
= true;
1988 if (radv_pipeline_has_gs(pipeline
) &&
1989 pipeline
->shaders
[MESA_SHADER_GEOMETRY
]->info
.gs
.uses_prim_id
)
1990 pipeline
->graphics
.ia_switch_on_eoi
= true;
1991 if (radv_pipeline_has_tess(pipeline
)) {
1992 /* SWITCH_ON_EOI must be set if PrimID is used. */
1993 if (pipeline
->shaders
[MESA_SHADER_TESS_CTRL
]->info
.tcs
.uses_prim_id
||
1994 pipeline
->shaders
[MESA_SHADER_TESS_EVAL
]->info
.tes
.uses_prim_id
)
1995 pipeline
->graphics
.ia_switch_on_eoi
= true;
1998 pipeline
->graphics
.partial_vs_wave
= false;
1999 if (radv_pipeline_has_tess(pipeline
)) {
2000 /* Bug with tessellation and GS on Bonaire and older 2 SE chips. */
2001 if ((device
->physical_device
->rad_info
.family
== CHIP_TAHITI
||
2002 device
->physical_device
->rad_info
.family
== CHIP_PITCAIRN
||
2003 device
->physical_device
->rad_info
.family
== CHIP_BONAIRE
) &&
2004 radv_pipeline_has_gs(pipeline
))
2005 pipeline
->graphics
.partial_vs_wave
= true;
2006 /* Needed for 028B6C_DISTRIBUTION_MODE != 0 */
2007 if (device
->has_distributed_tess
) {
2008 if (radv_pipeline_has_gs(pipeline
)) {
2009 if (device
->physical_device
->rad_info
.family
== CHIP_TONGA
||
2010 device
->physical_device
->rad_info
.family
== CHIP_FIJI
||
2011 device
->physical_device
->rad_info
.family
== CHIP_POLARIS10
||
2012 device
->physical_device
->rad_info
.family
== CHIP_POLARIS11
||
2013 device
->physical_device
->rad_info
.family
== CHIP_POLARIS12
)
2014 pipeline
->graphics
.partial_vs_wave
= true;
2016 pipeline
->graphics
.partial_vs_wave
= true;
2021 pipeline
->graphics
.base_ia_multi_vgt_param
=
2022 S_028AA8_PRIMGROUP_SIZE(pipeline
->graphics
.primgroup_size
- 1) |
2023 /* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
2024 S_028AA8_MAX_PRIMGRP_IN_WAVE(device
->physical_device
->rad_info
.chip_class
== VI
? 2 : 0) |
2025 S_030960_EN_INST_OPT_BASIC(device
->physical_device
->rad_info
.chip_class
>= GFX9
) |
2026 S_030960_EN_INST_OPT_ADV(device
->physical_device
->rad_info
.chip_class
>= GFX9
);
2028 const VkPipelineVertexInputStateCreateInfo
*vi_info
=
2029 pCreateInfo
->pVertexInputState
;
2030 struct radv_vertex_elements_info
*velems
= &pipeline
->vertex_elements
;
2032 for (uint32_t i
= 0; i
< vi_info
->vertexAttributeDescriptionCount
; i
++) {
2033 const VkVertexInputAttributeDescription
*desc
=
2034 &vi_info
->pVertexAttributeDescriptions
[i
];
2035 unsigned loc
= desc
->location
;
2036 const struct vk_format_description
*format_desc
;
2038 uint32_t num_format
, data_format
;
2039 format_desc
= vk_format_description(desc
->format
);
2040 first_non_void
= vk_format_get_first_non_void_channel(desc
->format
);
2042 num_format
= radv_translate_buffer_numformat(format_desc
, first_non_void
);
2043 data_format
= radv_translate_buffer_dataformat(format_desc
, first_non_void
);
2045 velems
->rsrc_word3
[loc
] = S_008F0C_DST_SEL_X(si_map_swizzle(format_desc
->swizzle
[0])) |
2046 S_008F0C_DST_SEL_Y(si_map_swizzle(format_desc
->swizzle
[1])) |
2047 S_008F0C_DST_SEL_Z(si_map_swizzle(format_desc
->swizzle
[2])) |
2048 S_008F0C_DST_SEL_W(si_map_swizzle(format_desc
->swizzle
[3])) |
2049 S_008F0C_NUM_FORMAT(num_format
) |
2050 S_008F0C_DATA_FORMAT(data_format
);
2051 velems
->format_size
[loc
] = format_desc
->block
.bits
/ 8;
2052 velems
->offset
[loc
] = desc
->offset
;
2053 velems
->binding
[loc
] = desc
->binding
;
2054 velems
->count
= MAX2(velems
->count
, loc
+ 1);
2057 for (uint32_t i
= 0; i
< vi_info
->vertexBindingDescriptionCount
; i
++) {
2058 const VkVertexInputBindingDescription
*desc
=
2059 &vi_info
->pVertexBindingDescriptions
[i
];
2061 pipeline
->binding_stride
[desc
->binding
] = desc
->stride
;
2064 struct ac_userdata_info
*loc
= radv_lookup_user_sgpr(pipeline
, MESA_SHADER_VERTEX
,
2065 AC_UD_VS_BASE_VERTEX_START_INSTANCE
);
2066 if (loc
->sgpr_idx
!= -1) {
2067 pipeline
->graphics
.vtx_base_sgpr
= radv_shader_stage_to_user_data_0(MESA_SHADER_VERTEX
, radv_pipeline_has_gs(pipeline
), radv_pipeline_has_tess(pipeline
));
2068 pipeline
->graphics
.vtx_base_sgpr
+= loc
->sgpr_idx
* 4;
2069 if (pipeline
->shaders
[MESA_SHADER_VERTEX
]->info
.info
.vs
.needs_draw_id
)
2070 pipeline
->graphics
.vtx_emit_num
= 3;
2072 pipeline
->graphics
.vtx_emit_num
= 2;
2074 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2075 radv_dump_pipeline_stats(device
, pipeline
);
2078 result
= radv_pipeline_scratch_init(device
, pipeline
);
2083 radv_graphics_pipeline_create(
2085 VkPipelineCache _cache
,
2086 const VkGraphicsPipelineCreateInfo
*pCreateInfo
,
2087 const struct radv_graphics_pipeline_create_info
*extra
,
2088 const VkAllocationCallbacks
*pAllocator
,
2089 VkPipeline
*pPipeline
)
2091 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2092 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2093 struct radv_pipeline
*pipeline
;
2096 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2097 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2098 if (pipeline
== NULL
)
2099 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2101 memset(pipeline
, 0, sizeof(*pipeline
));
2102 result
= radv_pipeline_init(pipeline
, device
, cache
,
2103 pCreateInfo
, extra
, pAllocator
);
2104 if (result
!= VK_SUCCESS
) {
2105 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2109 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2114 VkResult
radv_CreateGraphicsPipelines(
2116 VkPipelineCache pipelineCache
,
2118 const VkGraphicsPipelineCreateInfo
* pCreateInfos
,
2119 const VkAllocationCallbacks
* pAllocator
,
2120 VkPipeline
* pPipelines
)
2122 VkResult result
= VK_SUCCESS
;
2125 for (; i
< count
; i
++) {
2127 r
= radv_graphics_pipeline_create(_device
,
2130 NULL
, pAllocator
, &pPipelines
[i
]);
2131 if (r
!= VK_SUCCESS
) {
2133 pPipelines
[i
] = VK_NULL_HANDLE
;
2140 static VkResult
radv_compute_pipeline_create(
2142 VkPipelineCache _cache
,
2143 const VkComputePipelineCreateInfo
* pCreateInfo
,
2144 const VkAllocationCallbacks
* pAllocator
,
2145 VkPipeline
* pPipeline
)
2147 RADV_FROM_HANDLE(radv_device
, device
, _device
);
2148 RADV_FROM_HANDLE(radv_pipeline_cache
, cache
, _cache
);
2149 RADV_FROM_HANDLE(radv_shader_module
, module
, pCreateInfo
->stage
.module
);
2150 struct radv_pipeline
*pipeline
;
2153 pipeline
= vk_alloc2(&device
->alloc
, pAllocator
, sizeof(*pipeline
), 8,
2154 VK_SYSTEM_ALLOCATION_SCOPE_OBJECT
);
2155 if (pipeline
== NULL
)
2156 return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY
);
2158 memset(pipeline
, 0, sizeof(*pipeline
));
2159 pipeline
->device
= device
;
2160 pipeline
->layout
= radv_pipeline_layout_from_handle(pCreateInfo
->layout
);
2162 pipeline
->shaders
[MESA_SHADER_COMPUTE
] =
2163 radv_pipeline_compile(pipeline
, cache
, module
,
2164 pCreateInfo
->stage
.pName
,
2165 MESA_SHADER_COMPUTE
,
2166 pCreateInfo
->stage
.pSpecializationInfo
,
2167 pipeline
->layout
, NULL
);
2170 pipeline
->need_indirect_descriptor_sets
|= pipeline
->shaders
[MESA_SHADER_COMPUTE
]->info
.need_indirect_descriptor_sets
;
2171 result
= radv_pipeline_scratch_init(device
, pipeline
);
2172 if (result
!= VK_SUCCESS
) {
2173 radv_pipeline_destroy(device
, pipeline
, pAllocator
);
2177 *pPipeline
= radv_pipeline_to_handle(pipeline
);
2179 if (device
->debug_flags
& RADV_DEBUG_DUMP_SHADER_STATS
) {
2180 radv_dump_pipeline_stats(device
, pipeline
);
2184 VkResult
radv_CreateComputePipelines(
2186 VkPipelineCache pipelineCache
,
2188 const VkComputePipelineCreateInfo
* pCreateInfos
,
2189 const VkAllocationCallbacks
* pAllocator
,
2190 VkPipeline
* pPipelines
)
2192 VkResult result
= VK_SUCCESS
;
2195 for (; i
< count
; i
++) {
2197 r
= radv_compute_pipeline_create(_device
, pipelineCache
,
2199 pAllocator
, &pPipelines
[i
]);
2200 if (r
!= VK_SUCCESS
) {
2202 pPipelines
[i
] = VK_NULL_HANDLE
;